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The Adventure Fleet is a Roleplaying guild for semi-lit players, catering to all tastes. 

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Dusty's Definitive Outerverse Race Guide Goto Page: 1 2 3 4 [>] [»|]

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Dusty Xalumoor

PostPosted: Mon May 12, 2014 8:08 pm


A work in progress. Only Earth races at the moment, no offense to any bewshes or other aliens. All information listed here isn't necessarily available in character, but is instead here for RPers.

Filling what I know in as I go. Rarity is based on current canon.

Edit: Now that all the necessary spaces have been reserved this thread is open for questions/comments/suggestions/corrections.
PostPosted: Mon May 12, 2014 8:13 pm


A

Abyssal Demon

Abyssal demons are powerful infernal creations of Nocturne. While many demons tend to be more powerful with magic or spell-like abilities abyssal demons have a natural talent for psionics. They're also well known for their powerful beastial forms that can crush even the most experienced raijin hunting party,

Rarity: Rare
Geographical location: Nocturnal Realm, Unterheim
Life Span: Adulthood is achieved at 30, they do not die of old age.
Sex: Any
Religion: Nocturnal
Language: Nocturnal
Skin: Exotic colors such as midnight black and shades of red and blue
Hair: Any color but tend to come in pitch blacks and stark whites.
Eyes: Often sharp, demonic colors like yellow, orange, red, pitch black, or acid green. Sometimes they have black sclera.
Other Notable Features: Horns, wings, tails, and digitigrade paws are common.
Innately Magical: Yes
Innately Psionic: Yes
Notable Powers/ Strengthens: Monstrous beast form
Notable Weaknesses: Holy energy, silver, losing themselves to rage in their bestial state
Additional Info:


Aven

Aven are anthropomorphic bird people separated in to two categories- High and Low Aven. Low Aven's wings connect to their arms, causing their body to become hunched over in most cases. High Aven possess wings on their backs in addition to a pair of arms. Most High Aven stand upright.

Rarity: Common
Geographical location: Worlwide (Concentrations in NB and Novinsk)
Life Span: Humanoid
Sex: Any
Religion: Zephyrian
Language: Any
Coloration: Feathers and eyes comes in all colors, but along with patterns and body shapes they tend to take after a particular bird.
Other Notable Features: Wings, beaks, talons
Innately Magical: No
Innately Psionic:No
Notable Powers/ Strengthens: Flight, speed
Notable Weaknesses: Fragile skeletons
Additional Info: There are no duck aven.

Dusty Xalumoor


Dusty Xalumoor

PostPosted: Mon May 12, 2014 8:15 pm


Reserved
PostPosted: Mon May 12, 2014 8:16 pm


B

Brownies
Brownies are a type of faefolk, more specifically a branch of weefolk. While most retreated to the fae realms long ago those that remain in the mortal planes often find themselves in homes and stores offering their supernatural help in exchange for food or lodging.

Rarity: Mythic Rare (Common in the Faelands)
Geographical location: Faelands, Worldwide
Life Span:
Sex: Any
Religion:
Language: Elven
Skin: Humanoid colorations
Hair: Humanoid colorations
Eyes: Humanoid colorations
Other Notable Features: Pointed ears, extremely short stature
Innately Magical: Yes
Innately Psionic:No
Notable Powers/ Strengthens: Supernatural ability to do mundane tasks at increased speed as long as no one is looking, surprisingly strong, access to fairy magics and knowledges
Notable Weaknesses: Iron, easily stepped on
Additional Info: Like all faeries brownies with a court affiliation may have their appearance warped by their allegiance.

Dusty Xalumoor


Dusty Xalumoor

PostPosted: Mon May 12, 2014 8:26 pm


Reserved
PostPosted: Mon May 12, 2014 8:28 pm


C

Canite- Dog
Canites are an anthropomorphic dog race that are found across the world. They come in as many colors, shapes, and variety as actual dogs do.

Rarity: Common
Geographical location: Worldwide
Life Span: Humanoid
Sex: Any
Religion: Any
Language: Any
Appearance: Much like aven with birds, canites tend to favor the appearance of a particular type of dog and as such their features vary greatly.
Innately Magical: No
Innately Psionic: No
Notable Powers/ Strengthens: Strong sense of smell, sharp eyesight and hearing, sharp teeth and claws
Notable Weaknesses: Sensitive ears, chocolate in children and small breeds.
Additional Info:

Canite- Jackal
Also known as sand canites these anthro jackals dwell primarily in the deserts, moving around in roving nomadic tribes.

Rarity: Uncommon
Geographical location: Samud, Ijirin, Culber
Life Span: Humanoid
Sex: Any
Religion:
Language: Samudi, Bravisian, Leonin, Eastern
Fur: Natural jackal colors though some are occasionally jet black
Eyes: Natural jackal colors
Innately Magical: No
Innately Psionic: No
Notable Powers/ Strengthens: Strong sense of smell, sharp eyesight and hearing, sharp teeth and claws
Notable Weaknesses: Sensitive ears, chocolate in children
Additional Info:

Canite- Wolf


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Centaurs
Creatures have the upper body of a human (or other humanoid) and the lower body of a horse. Strong and hardy they often find themselves at home in athletic or military careers. Dark centaurs are actually dark elf-centaur hybrids mistaken for their own race. (See the Hybrids entry for more information)

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Cubi
Cubi are a race of demon originally created by the King of Night in an attempt to defeat human determination.

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Cyclopea
Cyclopea are large humanoids that are found mostly in Haphest. While most are not considered giants the occasional cyclops does suffer from giantism and grows to astounding heights.

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Dusty Xalumoor


Dusty Xalumoor

PostPosted: Mon May 12, 2014 8:29 pm


Reserved
PostPosted: Mon May 12, 2014 8:30 pm


D

Demons
Demons were created as the long lived infernal servants of nocturne before he ever had wights or minions at his disposal. Demons come in several varieties, power levels, and rarities. See the following entries for more one specific species:
-Abyssal Demon
-Cubi
-Imp
-Lamia
-Oni
-Pit Fiend


Devils
Devils are likely the rarest race on Outerverse earth and potentially one of the most powerful. There have never been more than ten devils existing at once and only eleven devils have ever existed at all.

Geographical location: The only living devil resides in North Bravise
Common physical attributes: None shared by devils, though they were all originally human except for one.
Life Span: No devil has died of old age. Upon reaching devilhood they simply ceased to age.
Sex: All known devils have been male.
Notable Powers/ Strengthens: Increased physical and magical powers
Notable Weaknesses: Devils have an aura of uneasiness about them that can give them away to those who are familiar with this trait.
Language: The Old Tongue, Bravisian
Rarity: Mythic Rare (But like Jace the Mind Sculptor when Zendikar was legal mythic rare, not I-packed-this-mythic-and-found-out-it-was-worth-a-dollar rare.)
Notable Members: The Devil Kings, Sharde Williams
Notes: Upon reaching devilhood devils are no longer compatible with any other race on the planet for conventional baby making. As there have never been any female devils it is unknown if devils could mate with their own kind.

Dragons
Dragons fall in to two categories, lesser and greater. As greater dragons are the only ones to consistently show sentience they will be the only ones addressed in this guide.

All greater dragons share the following qualities:
- They never stop growing, though many slow as they age.
- While aging does not cripple them as it does a human most do not live passed 1,000 as their bodies can not support their growth any longer.
- They possess the ability to control their metabolism which can allow many of them to hibernate for centuries, slowing growth to a halt and extending their lifespan in exchange for a very long nap.
- Like elves, they are innately magical though not necessarily magic users. They also have powerful claws, teeth, and (usually) breath weapons.
- Greater dragons have the ability to take on a humanoid form. The base form for each dragon is biologically imprinted on them much like were creatures. Some dragons learn to exercise great control over this innate shifting ability and can alter their base form without being a magic user.

Greater dragons come in three subspecies: western, eastern, and sea serpent. A western dragon and an eastern dragon can have a child and while its features may be mixed, biologically it will always be one or the other, never a combination.

Each of those subspecies can come in different "types", e.g.- gold, red, venom, gem, ect. Most confusingly these types are often not limited by species or linage. When dragons, even two of the same type, mate there is a small chance their child may be a different type. (Sometimes the environment itself can effect this.) For example, My'rall'oc is a red dragon. Her half-dragon son is a coal dragon. And his son is a sapphire dragon.

Dragon- Eastern

Geographical location: Eastern Empire, Nankao, Ijirin, Torkan
Common physical attributes: Serpentine reptiles with long bodies and small limbs or even no limbs at all. Many possess mammalian qualities such as manes, fur, and even facial hair.
Life Span: 1,000 years, maturity reached around 30
Sex: Any
Notable Powers/ Strengthens: Flight*, elemental magics
Notable Weaknesses:
Religion: Any
Language: New Dragonian, Eastern, Old Dragonian
Rarity: Rare
Notable Members:
*Unlike western dragons, most eastern dragons do not fly with wings, but rather, those that are capable of flight propel themselves into the air with magic.


Dragon- Sea Serpents

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Dragon- Western

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Dwarves- Dark
Dark elves are the nocturnal counterpart to the primordial dwarves. While dark dwarf is its own race (dark or otherwise) dwarf-dark elf hybrids (dwelfs) are also called dark dwarves.

Geographical location: Unterheim, Trumsk
Common physical attributes: Dark dwarves look like regular dwarves but with dark elven coloration.
Life Span: Approx. 300 years, reaching biological maturity around 25-30.
Sex: Any
Beliefs: Despite biological maturity occurring around 25-30 most dwarf societies do not consider males an adult until he has a sizable beard.
Notable Powers/ Strengthens: Dark vision, hardy constitution
Notable Weaknesses: Light sensitivity, motion/altitude sickness
Religion: Nocturnal, atheist
Language: Dwarven, Trumskian
Rarity: Common (Uncommon on surface)
Notable Members:

Dwarves- Hill
Hard working and hard drinking the dwarves are known for their fine craftsmanship, fiery tempers,and racial tensions with the dark elves.
Geographical location: Trumsk, Unterheim
Common physical attributes: Short, stocky, and often hairy their skin tends to come in fairer shades and their hair in more natural tones. Males nearly always have beards, and females do too on occasion.
Life Span: Approx. 300 years, reaching biological maturity around 25-30.
Sex: Any
Beliefs: Despite biological maturity occurring around 25-30 most dwarf societies do not consider males an adult until he has a sizable beard.
Notable Powers/ Strengthens: Dark vision, hardy constitution
Notable Weaknesses: Light sensitivity
Notable Powers/ Strengthens: Dark vision, hardy constitution
Notable Weaknesses: Light sensitivity, motion/altitude sickness
Religion: Ajuran, Nocturnal, atheist
Language: Dwarven, Trumskian
Rarity: Common
Notable Members:

Dwarves- Jade

Dusty Xalumoor


Dusty Xalumoor

PostPosted: Mon May 12, 2014 8:31 pm


Reserved
PostPosted: Mon May 12, 2014 8:32 pm


E

Elementals

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Elves
Elves are long-lived humanoids that vary in appearance depending upon their sub-race but have specific traits in common:
-All races of elves have pointed ears, with longer ears often being associated as a sign of masculinity among males and fertility among females.
-All races of elves have a natural aptitude for magic. While not all elves are magically talented, most have a natural tendency for manipulating AnKou's stolen force.
-All races of elves possess comparatively long lifespans, ranging from 300 to 1,000 years old.

Elves- Dark
Created by Nocturne, most live underground within vast kingdoms unseen by most land-dwellers.
Geographical location: Unterheim
Common physical attributes: Skin tones range from Dark gray and black to blue and purple. Eyes can be any color but tend to be red. Hair colors are limited to exotic colors like white, red, and pitch black.
Life Span: Dark elves reach maturity around 40 and have a maximum life span of around 1,000. (Though few see such an age.)
Sex: Any
Notable Powers/ Strengthens: Innate magical talent, darkvision
Notable Weaknesses: Dark elves are known for developing some sort of obsession at some point during their life time. In some it is a hardly noticeable affair and in others such as Alfythyr the pursuit of their obsession can produce results that gravely impact the world around them.
Religion: For Unterheimian dark elves this depends greatly on their principality of residence. For more information see Dusty's Nation Encyclopedia.
Family: For Unterheimian dark elves this depends greatly on their principality of residence. For more information see Dusty's Nation Encyclopedia.
Language: Dwarven, nocturnal, in the old days elven.
Rarity: Common (Uncommon on surface)
Notable Members: Alfythyr Xalumoor, Sonobre

Elves- High

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Elves- Imperial

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Elves- Snow

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Elves- Wood

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Dusty Xalumoor


Dusty Xalumoor

PostPosted: Mon May 12, 2014 8:33 pm


Reserved
PostPosted: Mon May 12, 2014 8:35 pm


F

Faefolk
Fairies left the world long ago, retreating to realms of their own design. However, the occasional adventurous fairy or fairy family visits or settles in the normal plane. These fairies often keep their identities as fae very well guarded as they are believed by most people to be extinct and often masquerade as elves or humans.
For more information on specific races see the following entries:
-Brownies
-Fairies
-Fauns
-Huldfolk
-Neck
-Nymphs
-Pixies
-Satyrs
-Selkies


Fairfolk


Fauns
Fauns are peaceful woodland fae and cousins to the rowdy satyrs.

Geographical location: Fairy Realms
Common physical attributes: Fauns are humanoids who from the waist down either resemble goats, sheep, or deer. In addition to their animal bottoms they often also have other characteristics of said animal. (Antlers, horns, animal ears, spots, ect.)
Life Span: Like many fae it is believed that fauns do not die of old age, or if they do their lifespan is an extremely long one. Fauns reach maturity around 15 physically, but mentally they mature at a slower rate.
Sex: Any
Notable Powers/ Strengthens: Often magically inclined, strong legs and horns/antlers. Some fauns in tune with nature can speak to plants.
Notable Weaknesses: Iron
Religion: The few fauns existing outside the fae realms may be inclined towards the GFS or atheism. Those in the homelands may worship one of the fae gods.
Lifestyle: Fauns are playful and mischievous.
Family:
Language: Old Elven
Rarity: Mythic Rare
Notable Members: Devin

Dusty Xalumoor


Dusty Xalumoor

PostPosted: Mon May 12, 2014 8:36 pm


Reserved
PostPosted: Mon May 12, 2014 8:36 pm


G

Gargoyle


Giants

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Gnolls

Gnome

Goblins

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Golem

Greater Oozes

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Guardians

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Dusty Xalumoor


Dusty Xalumoor

PostPosted: Mon May 12, 2014 8:37 pm


Reserved
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