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Pokemon Tabletop Adventures

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A roleplaying guild based on Pokemon that utilizes an in-depth game system in order to offer an experience that resembles the video games. 

Tags: Pokemon, Dungeons, Dragons, Tabletop, Dice 

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Harwood Forest East - Forest Goto Page: 1 2 3 ... 4 5 6 [>] [»|]

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McClane
Captain

PostPosted: Fri Apr 18, 2014 2:53 pm


Harwood Forest is a massive forest in the South Western part of Tohoku. Trainers may use it as a shortcut between various destinations. However, it is quite easy to get lost in the dense brush so it is recommended that they have some sort of map, guide, or ability to assist with navigating through the thick brush.
McClane rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Mon Apr 28, 2014 3:00 am


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Having made his way to Harwood Forest, Sukotto began looking around for the missing trainer. As the map suggested, he started checking around where they had last been seen. Meanwhile, the Viridian kept an eye out for wild Pokemon in an attempt to not walk into a total disaster and get swarmed by a hive of Bug Pokemon. Having lived to a similar forest nearly his whole life, he knew to be careful. For the time being, he decided to not release any of his Pokemon since none of them had any sort of tracking ability. In addition, he didn't want to draw any extra unnecessary attention to himself by traveling in a larger group. Sukotto hoped that the person he was looking for hadn't gotten themselves into that sort of trouble.

Trainer Rescue
Given by: Pokemon Ranger Association
Location: Harwood Forest
Details: A trainer has gone missing in Harwood Forest. Take the basic map attached to this posting and head to their last known location, which is marked on the map. If successful, a Ranger will reward you in the nearest Pokemon Center upon your return.
DC: 16
Note: On lower rolls, you may run into wild Pokemon. If you own a Pokemon with some sort of Tracking Capability, the DC is lowered to 14.
Reward: 600 Pokedollars

McClane
Captain

McClane rolled 1 20-sided dice: 1 Total: 1 (1-20)

McClane
Captain

PostPosted: Mon Apr 28, 2014 11:51 am


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Sukotto almost immidiately found the location where the trainer had last been seen. It seemed as though the map was getting him hot on their trail. He looked around the area for any clues that could potentially lead him to finding the trainer in question. The Virdian wasn't a tracker himself, but having spent some time in the forest near his home had shown him a few tricks here and there. He began by checking for broken branches and grass that had been patted down by footsteps.

Trainer Rescue
Given by: Pokemon Ranger Association
Location: Harwood Forest
Details: A trainer has gone missing in Harwood Forest. Take the basic map attached to this posting and head to their last known location, which is marked on the map. If successful, a Ranger will reward you in the nearest Pokemon Center upon your return.
DC: 16
Note: On lower rolls, you may run into wild Pokemon. If you own a Pokemon with some sort of Tracking Capability, the DC is lowered to 14.
Reward: 600 Pokedollars
PostPosted: Mon Apr 28, 2014 1:09 pm


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While checking the brush for signs of the missing trainer, Sukotto ended up disturbing a resting Yanma that had attached itself to a bush. The Pokemon angrily buzzed and flew up into the air, charging towards Sukotto.

The Yanma will go first since it already moving towards Sukotto. It will attempt an attack before he can send out a Pokemon. Afterwards, Sukotto may attempt to fight or flee.
Hp: 39

McClane
Captain

McClane rolled 1 20-sided dice: 18 Total: 18 (1-20)

McClane
Captain

PostPosted: Mon Apr 28, 2014 1:30 pm


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The Yanma continued to charge towards Sukotto, aiming to take him down with a full body attack.

Tackle – Normal
The user throws themselves at the target, their whole weight impacting them.
At-Will – 3
Melee Physical
Damage Check: 2d10
Effect: 1 Target, Weight Class
For each Weight Class the user is above the target, they deal additional 1d10 damage.
McClane rolled 2 10-sided dice: 1, 2 Total: 3 (2-20)
PostPosted: Mon Apr 28, 2014 1:31 pm


3(Result)+7(Attack)= 10 Damage to Sukotto

McClane
Captain

McClane rolled 1 20-sided dice: 18 Total: 18 (1-20)

McClane
Captain

PostPosted: Mon Apr 28, 2014 1:36 pm


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After getting hit by the attack, the Viridian quickly grabbed the first Pokeball on his belt and released Repiv behind himself. After absorbing the attack that the Bug Pokemon launched, he knew his Ekans had a better starting opportunity in the fight. He was surprised that he had disturbed the bug, as he had known to be careful for this exact reason. In addition, he didn't mean to choose Repiv of all Pokemon since she was a poor choice against a Bug Type. Unfortunately, the trainer would have to live with his decisions in the moment and work with what he had. He braced himself for the potential incoming attack. "Let's start this fight the right way, Repiv! Use your Wrap attack and give us an early advantage!" With her new found speed, the purple serpent lunged towards the Flying Bug Pokemon in hopes of grabbing onto it with her full body.

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Wrap – Normal
The user wraps their body around the target, holding them in place while squeezing the life out of them.
EOT – 5
Melee Physical
Damage Check: 1d8
Effect: 1 Target, Trap
Wrap Traps the target and the user for 1d4 + 1 turns. At the beginning of each turn the target is Trapped, roll 1d20, the target loses that much HP. Do not apply weakness or resistance to the HP lost. Do not apply stats to the HP lost. Wrap may not trap more then one target at a time.

Hp: 28
McClane rolled 1 8-sided dice: 5 Total: 5 (1-8)
PostPosted: Mon Apr 28, 2014 1:37 pm


5(Result)+11(Attack)= 16 Physical

16-6(Defense)= 10 Damage

29/39 Hp

McClane
Captain

McClane rolled 1 20-sided dice: 10 Total: 10 (1-20)

McClane
Captain

PostPosted: Mon Apr 28, 2014 1:39 pm


Wrap Damage: 10

Yanma Hp: 19/39

Next Round - Current Posting Order

Yanma

Sukotto
McClane rolled 1 4-sided dice: 1 Total: 1 (1-4)
PostPosted: Mon Apr 28, 2014 1:40 pm


Wrap Duration: 2 Rounds

McClane
Captain

McClane rolled 1 20-sided dice: 11 Total: 11 (1-20)

McClane
Captain

PostPosted: Mon Apr 28, 2014 1:43 pm


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After being wrapped by the trainer's Pokemon, the Yanma loudly buzzed its wings and began flying around erratically. It attempted to smash itself and the purple Pokemon into nearby tree in an attempt to free itself.

Tackle – Normal
The user throws themselves at the target, their whole weight impacting them.
At-Will – 3
Melee Physical
Damage Check: 2d10
Effect: 1 Target, Weight Class
For each Weight Class the user is above the target, they deal additional 1d10 damage.
McClane rolled 3 10-sided dice: 6, 7, 9 Total: 22 (3-30)
PostPosted: Mon Apr 28, 2014 1:44 pm


Yanma is in Weight Class 2
Ekans is in Weight Class 1

22(Result)+7(Attack)= 29 Physical

29-4(Defense)= 25 Damage

Repiv Hp: 3/28

McClane
Captain

McClane rolled 2 20-sided dice: 14, 10 Total: 24 (2-40)

McClane
Captain

PostPosted: Mon Apr 28, 2014 1:58 pm


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Sukotto winced as the Yanma performed a kamikaze move on itself, smashing hard into the tree and heavily damaging Repiv in the process. The fight was a close one, but since he had commanded the Ekans to wrap itself around the Yanma, Sukotto couldn't recall her until she let go. Knowing this, the Viridian knew that he had to keep pushing the offensive as much as possible. He had seen how much of a determined personality that Repiv had and he knew that she would follow his orders even if it led to her being knocked out. "I know you're hurting Repiv, but we can finish this if we're both successful with our next attacks! Use your Poison Sting and I'll try and smash that pesky bug as well!" Sukotto charged towards the Flying Bug Pokemon with a fist at the ready while Repiv opened her mouth and attempted to launch a point-blank volley of poisonous barbs at the Yanma.

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Unarmed Strike: Arms Feature
Gifted To: Pokemon Trainer
At-Will – 3
Melee
Effect: 1 Target
Damage Check: 1d4
Effect: The Trainer performs a basic unarmed strike, dealing minimal damage. This Feature is useful for more safely weakening a wild Pokemon in order to capture it.
You may not add any stats to the damage dealt, but the attack ignores defenses and resistances.

Poison Sting – Poison
A small, poisoned barb is shot at the target.
At-Will – 2
Ranged Physical
Damage Check: 1d8
Effect: 1 Target
Poison Sting Poisons the target on 17-20 during Accuracy Check.
McClane rolled 2 4-sided dice: 3, 2 Total: 5 (2-8)
PostPosted: Mon Apr 28, 2014 2:00 pm


Unarmed Strike Damage: 3
Poison Sting STAB: 2

McClane
Captain

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都市 Masu City

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