
xx c н a r a c т e ɾ • ι n f o r m a т ι o n
xxxx • Name : Kotetsu
xxxx • Gender : male
xxxx • Height : 5.10 feet 7.5 feet while in the suit
xxxx • Weight : 190 (570 in the suit)
xxxx • Reiatsu Color : teal
xxxx • Reiatsu level : Immense
xxxx • Appearance :
Outside his suit, Kotetsu has a lean/athletic build. his legs have been amputated above the knees and his left arm is robotic from the shoulder. The mechanical arm has been calibrated to simulate average male strength for someone his age and build. His legs are also mechanical and have been similarly calibrated. Kotetsu prefers to stay in shikai most of the time, mostly out of habit.xxxx • Personality : Kotetsu is a quiet person with a dry sense of humor. He has little tollerence for people who abuse their post or don't take it seriously. Kotetsu respects the chain of command but he is not one to let other step all over him. He can also be rather broody when he thinks about the past.
xxxx • Biography :
The child who would come to be known as armored Kotetsu grew up a nameless orphan in the poorest area in the Soul Society with no memories of his past life. The boy survived by joining a group of delinquent children and stealing food and clothing wherever and whenever they could. For a time, Kotetsu was content to simply survive this world he had been born in with his fellow thieves, the only family he ever had. One heist gone wrong brought this to a swift end, as Kotetsu's friends were murdered by a drunken thug after they tried to steal his food. Broken and alone, the young Kotetsu dragged himself through the dirty streets as it began to rain. Kotetsu wanted aimlessly until he happened upon an old scrap yard in the industrial district. The boy finally found shelter by hiding under a rusty metal sheet he propped up with sticks.
The next day, there was a breakout of hollows in the area. Kotetsu watched, shaking in fear as the hollows rampaged through the streets. Then they arrived; the shinigami. Kotetsu watched in stunned awe as the monstrous hollows were cut down by these seemingly superhuman warriors. As the last of the hollows was defeated, Kotetsu emerged from the pile of scrap he was hiding in and watched the shinigami leave the district. The boy decided on the spot that he would be just like them. He too would be a powerful warrior, protecting the innocent and slaying the monsters that prayed on them. The first thing he would need was a name, as even now, he had no name to speak of. He looked around until he saw the sign that had been put up just outside the scrap heap. "Kotetsu", the word for steel, seemed to call to the boy. It seemed to fit him perfectly. So it was that the boy named himself Kotetsu after the scrap metal that sheltered him from the rain and hid him from the hollows.
Kotetsu was fresh from the academy when he was sent to dispatch a group of hollows along with his Squad 11 team mates. Unfortunately, he overestimated his abilities. This cost him greatly, as the hollow managed to catch him and bite off his legs just below the knees. His mistake would have cost him his life too, if his squad mates had not saved him from a slow and painful death by a Hollow's teeth. In order to prevent him from being infected by the bite, members of squad 4 had to amputate just above his knees. Kotetsu was forced to retire from Squad 11 due to the loss of his legs and was forced to use his Shikai as a crutch. For several months, Kotetsu applied to almost every other squad but was rejected due to his rashness during his time as a member of Squad 11 as well as his lack of legs. He almost lost all hope of ever being a shinigami again until he was approached by the captain of squad 12 with an offer to join. Kotetsu served faithfully and rose up the racks quickly until he became the Lieutenant within months of joining the squad.
However, everything fell apart when the lost souls invaded the soul society and tore it apart. Kotetsu fought as hard as he could, even going so far as to give up his left arm to save Yume, one the Squad's three captains. However, she died anyway and her sister Luna died shortly after placing Kotetsu in a cryotube. Kotetsu's capsule would later be discovered by the current squad 12. Kotetsu was thawed out and healed but now he has amnesia and can not remember the foes that destroyed his home and killed everyone he once vowed to protect.
Kotetsu was demoted shortly after an incident involving the android EVE. Kenmebi took issue with Kotetsu trying to repair the android and hauled him out of the hoverchair he was using and tossed him into some heavy lab equipment. Angry and humiliated, Kotetsu took his zanpakuto and modified it. Upgrading his suit's abilities to captain level capability so that one day, he could face Kenmebi head on and beat him into the ground. At least until the two came to somewhat of an understanding shortly after.
xx o p τ ι o n a l • ι n f o r m a т ι o n
xxxx • Reiatsu Shape : teal lightning
xxxx • Likes :
xxxx •
xxxx •
xxxx •
xxxx • Dislikes :
xxxx •
xxxx •
xxxx •
xxxx • Relationships :
xxxx •Kenmebi (captain/rival)
xxxx •Eve (android assistant/ friend)
xxxx • Kage (friend and benifactor)
xxxx • Youroka (former captain)
xxxx •

xx r a n k ι n g • ι n f o r m a т ι o n
xxxx • Rank : officer
xxxx • Squad : 12
xxxx • Squad ability : Extra equipment
Squad 12 ability will be the ability to have 4 custom items. This is more than everyone in the guild currently has. One of their items can be a tier above what the normal ranks can be, since they make the items, They are to be trusted with better toys. For example, soldiers can get one Officer item, Officers can get one LT item, LT's can have one Captain Item, and the Captain just gets 5 items.

xx z a n p a k u т ō • ι n f o r m a т ι o n
xxxx • Zanpakuto Name : Satome
xxxx • Inner World Appearance : Satome's inner world consists of a large production facility and laboratory for designing and building mechanized armored suits like Kotetsu's shikai.
xxxx • Spirit Appearance :

xxxx • Sealed Appearance :

xx r e l e a ѕ e • ι n f o r m a т ι o n
ѕ н ι k a ι •
xxxx • Release Type : Stand alone
xxxx • Release Phrase : Mechanise
xxxx • Appearance :
I Blue armored suit suit with a red visor in the shape of an X with glowing red spots where Kotetsu's eyes are. The armor is segmented for better mobility.xxxx • Instant Effect : Kotetsu's shikai release places him inside a 7.5 foot tall, 570 pound mech suit.
xxxx • Passive Ability : The Mech suit is powered by Kotetsu's reiatsu and as long as he is connected to it, the suit grants Kotetsu enhanced strength, allowing him to lift at least his own weight while in the suit. His senses are also tied directly to the suit itself via the neural link. This means that if the suit sustains damage in battle, Kotetsu will suffer pain as a result in proportion to the damage inflicted. While Kotetsu does still feel the pain, his actually body does not take the damage, thus the suit also adds added defence for Kotetsu as long as he can withstand the pain. The amount of damage Kotetsu can handle depends on where the damage is inflicted, as his nerves are connected to the suit. For example, a strong blow to the back of the neck can cause Kotetsu to go into shock. Kotetsu can also use Reitsu through the suit, allowing him to use kido.
However, the suit does have drawbacks, most glaringly being the suit's weight. Though Kotetsu can run fast and jump high while in the suit due to the leg strength in the suit, the suit makes him rather heavy and thus decreases the effectiveness of speed techniques. The range in which Kotetsu would normally be able to move with moves like the flash step is limited to a 50 foot range.
More importantly though, is that the suit will only move as long as the neural connection remains intact. If, for whatever reason, the connection is cut, the suit will cease to function and will revert back to sealed form. When this happens, Kotetsu has to wait for three posts before he can go back into shikai. On top of that, the neural feedback from suddenly being cut off from the suit could cause Kotetsu to go into shock. The suit itself has the same weaknesses as steel, meaning that he is vulnerable to extreme heat, turning red at 500 degrees C (the suit could withstand such heat he but he would still cook inside the armor) and cold down to below -100 degrees C (same principle). The armor can also be dented by an extreme impact (multiple blows in the same spot from soldiers and officers, and a powerful blow from a lieutenant or a captain).
xxxx • Techniques :
xxxx •
X-Buster: This is Kotetsu's default weapon. It is a semi-automatic plasma cannon that fires one bolt of 200C plasma per post. These shots travel in a straight line and will faze out after 50 meters. These plasma blasts can also be charged up for a bigger, more powerful shot. It takes one post to charge a shot.
Hyper Beam Cannon: For more heavily armored opponents, Kotetsu has the Hyper Beam Cannon. This weapon fires a beam of highly condensed reatsu that can pierce anything that isn't soul steel. The beam has a range of 100 meters and can be fired 15 times during battle. The beam is also sustained, so Kotetsu can move it around while firing it.
xxxx • Rieatsu Sword:
a cylindrical device big enough to grasp with one hand that can be drawn from a compartment in the suit's left hip. A meter long green energy blade is projected from it. has the same cutting abilities as a sealed zanpakuto. Kotetsu can also use it perform the Plasma Arc by charging the blade with energy and swinging it. This releases an energy wave that cute through anything that isn't soul steel. This move can be used 10 times and has a range of 30 feet.xxxx • Barrier Orbitars: Kotetsu can release five spherical drones from his suit the size of golf balls. These drones float on their own and can move anywhere within a 30 meter range of Kotetsu. At Kotetsu's will, these drone form into a pentagon shape with a maximum size of 3 meters across. The crones then fill the space between them with a powerful force feild. Any melee attack from someone lieutenant and below will bounce off while projectile attacks will ricochet off at an angle. Attacks from anyone of Captain rank will break through the barrier but the effectiveness of the attack will be lessened by the force field. After blocking a single attack, the orbitars return to Kotetsu for three posts to recharge. The orbiters themselves are easy to destroy but they can still hold a barrier as long as there is at least three of them left.
в a n k a ι •
xxxx • Release Type : Progressive
xxxx • Release Phrase : upgrade
xxxx • Appearance :
A taller, brightly colored mech suit with blue crystals on it's chest, arms, waist, and knees. It also his an elaborate, three pronged helmet with a golden crest.xxxx • Instant Effect : The suit is replaced with an upgraded suit with stronger and lighter armor. This means that previous speed restrictions are removed and the armor can take more hits before breaking.
xxxx • Passive Ability : Kotetsu's bankai provides to following upgrades for his suit:
The Helmet gains a lock-on and zoom in feature, allowing him to see farther as well as lock on to a target for increased accuracy and range.
Rockets are equipped to the suits boots and back, allowing for flight at 100 mph.
xxxx • Techniques :
xxxx • Positron Laser: Kotetsu's chest crystal can fire a cero sized energy beam. The beam is powerful enough to vaporize objects like rocks and trees but not soul steel. The beam does not vaporize people with a reiatsu signature but it will cause heavy burns. The laser can match any normal cero fired by an espada numbered 3 and lower.
xxxx • Graviton Grenade: This attack starts by instantly firing a thin green line of energy from the suit's forehead crystal toward a target. On contact, the beam will stick to the target while Kotetsu charges up a ball of compressed energy the size of a beach ball. Kotetsu will then throw the ball and it will use that energy line to pull itself toward the target. (NOTE that while the ball is using the line as a guide, it doesn't home in on the target, rather it simply gravitates toward them. This means that the ball will only slightly curve toward a target if it isn't already moving straight at it) The ball explodes on contact. The explosion has a 10 meter range and anything caught in it will receive higher damage the closer they are to the point of impact.
xxxx •Shine Spark: Kotetsu's suit becomes supercharged with energy and the suit takes a golden sheen as a bright, shining aura of golden energy. Kotetsu then take off and launches himself at the target at full speed, his flight speed increased threefold by the energy (300mph). He then channels much of that energy into his right fist, causing it to glow brighter as he thrusts that fist forward right before crashing into the target with enough force to burst through a mountain of solid rock. Kotetsu can tunnel at least 3 miles before the energy runs out. This can only be done once per battle and it causes the suit to overheat. When this happens, Kotetsu's weapons become unusable for two posts.
xxxx

xx e q u ι p м e n т •
xxxx• Mechanical left arm
xxxx• Mechanical legs that transform into a hoverchair.
xxxx•

xx k ι d ō
•HADO
1. Shō (衝, Thrust)
4. Byakurai (白雷, Pale Lightning)
11.Tsuzuri Raiden (綴雷電, Bound Lightning)
18. Bakuhatsu Senkō (爆発穿孔, Explosive Punch)
19.Bakuhatsu-tekina kikku (爆発的なキック, Explosive Kick)
30. Denji wa (でんじは Electromagnetic Wave)
31. Shakkahō (赤火砲, Red Fire Cannon)
34. Kongōbaku (金剛爆, Adamantine Blast)
35. Middonaitoraikou (ミッドナイトライトニング, Midnight Lightning)
36. Cheinraitoningu (チェインライトニング, Chain Lightning)
38. Taiyōkō-sen (太陽光線, Solar Beam)
42. Sutikkī shuryūdan (スティッキー手榴弾 Sticky grenade)
53. Yukidama no yama (雪玉の山, Mountain of snowballs)
63. Raikōhō (雷吼炮, Thunder Roar Sear)
75. Ryūsei sutoraiki (流星ストライキ Meteor Strike)
88. Hiryū Gekizoku Shinten Raihō (飛竜撃賊震天雷炮, Flying Dragon-Striking Heaven-Shaking Thunder Cannon)
BAKUDO
1. Sai (塞, Block)
5. Hikari Parusu (光パルス, Light Pulse)
25.Tate Basshu (盾バッシュ, Shield Bash)
27. Suchīrugādo (スチールガード, Steel Guard)
35. Burokku (ブロック, Block)
Youroka Kage
DJ Hope 1990
Born-of-Shadow




