P R O S E R P I N A
:: goddess of spring, and Queen of the underworld in Roman mythology ::

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Summary:: -- Proserpina is an ancient Roman goddess whose story is the basis of a myth of Springtime. The probable origin of her name comes from the Latin, "proserpere" or "to emerge," in respect to the growing of grain. She is a life-death-rebirth deity. Proserpina was subsumed by the cult of Libera, an ancient fertility goddess, wife of Liber and is also considered a life-death-rebirth deity. She was described as a very enchanting young girl. Venus, in order to bring love to Pluto, sent her son Amor to hit Pluto with one of his arrows. Proserpina was in Sicily, at the fountain of Aretusa near Enna, where she was playing with some nymphs and collecting flowers, when Pluto came out from the volcano Etna with four black horses. He abducted her in order to marry her and live with her in to the underworld, of which he was the ruler. Pluto was also her uncle, being Jupiter's (and Ceres's) brother and she is therefore Queen of the Underworld. Her mother Ceres, the goddess of cereals or of the Earth, vainly went looking for her in any corner of the Earth, but wasn't able to find anything but a small belt that was floating upon a little lake. In her desperation Ceres angrily stopped the growth of fruits and vegetables, bestowing a malediction on Sicily. Ceres refused to go back to Mount Olympus and started walking on the Earth, making a desert at every step. Worried, Jupiter sent Mercury to order Pluto to free Proserpina. Pluto obeyed, but before letting her go, he made her eat six pomegranate seeds (a symbol of fidelity in marriage) so she would have to live six months of each year with him, and stay the rest with her mother. So this is the reason for Springtime: when Proserpina comes back to her mother, Ceres decorates the Earth with welcoming flowers, but when in Fall she has to go back to Hades, nature loses any color. The myth of Proserpina, mainly described by the Roman Claudianus (4th century AD) is closely connected with that of Orpheus and Eurydice - it is Proserpina, as Queen of Hades, who allows Orpheus enter and bring back to life his wife Eurydice who is dead by snake poison. Proserpina played her cetra to quiet Cerberus, but Orpheus did not respect her order never to look back, and Eurydice was lost. Proserpina's figure inspired many artistic compositions, eminently in sculpture and in literature. For reasons that may be obvious, a variety of pomegranate is called Proserpina.

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:: Traits of her children ::


Children of Proserpina are some of the sweetest campers upon the first meaning. Although, a majority of them hold a dark and devious side that should be on careful watch.
Children of Proserpina tend to be summer/spring people. Enjoying the warmth and rays of the sun. They get extremely depressed and moody in the fall/winter months.
Children of Proserpina are givers. They like to make sure that others are happy and cared for when needed, but do have a very short fuse when it comes to rudeness.
Children of Proserpina have a very prominent green thumb. No not literally. They just do exceptionally well with plant life, mainly flowers.

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:: Basic powers of her children ::



Children of Proserpina can manipulate and control the vegetation that surrounds them withing the time that their godly mother is with Demeter, spring and summer months. They cannot, however, create it themselves. They can grow it further and bend it to their will in battle or in mundane life.
Children of Proserpina in the times that their godly mother is within the underworld, fall and winter, can summon hellhounds to aid them in battle. The size and strength of the hound depends on the strength of the child. Beginners call upon small and weaker hellhounds; the stronger the demigod gets, the stronger the hellhounds get.
Children of Proserpina can speak to the 'life' that is within plants and vegetation. The greens tell them of oncoming enemies and can transfer messages to other children of Proserpina.
Children of Proserpina can create a shield from plant life that can take anywhere from three to ten hits before the child has to either defend themselves or create a new one.