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The DREAM JESTER
Captain

Unforgiving Phantom

PostPosted: Mon Oct 21, 2013 9:58 pm


The following posts will show the races you can be, and some descriptions about their homeland. You do not have to be from their home planet, though that is the common.
PostPosted: Thu Oct 31, 2013 7:58 pm


Reptilian


ZowLon: Though they're actually reptilian, they almost seem to be more mechanical, wearing a golden cyber-suit almost constantly. In fact, most do wear it constantly. This suit increasing their strength, and resilience.
They are the leading race in creating Spirit Fire technology.
They are also the only entire race that obligate themselves to deliver the Divine Weapons throughout Kruun. That should imply that they are very religious.
Their society is almost entirely peaceful, not even having a sort of weapons factory.

ZowaZaLon: Often called Zowalonian counterparts, or feral Zowalonians, the Zowazalonians, or ZowZaLon, are the same race as the Zowalonaians, however unlike the Zowalonians, they refused the power-suits that the others used.
Since they don't use the power suits, they rely on their natural abilities, which consist of having sharp claws, and wings that improve swimming.
However, they are also blind, as they have no eyes. They are carnivorous.
They usually live in ancient Zowalonian cities, that have long since been abandoned, using old water supplies, and scouring for food.

Zulon: Often called lizard-folk, no one knows where the home planet of this race is, or what it is, for that matter. They are a largely colonial race, having a settlement on various other planets. They are also very secretive about their race, though one thing is for certain: They see themselves as the rulers of the universe.

The DREAM JESTER
Captain

Unforgiving Phantom


The DREAM JESTER
Captain

Unforgiving Phantom

PostPosted: Thu Oct 31, 2013 7:59 pm


Elemental


Noan: Noans are the primary form of elemental creatures alive. There are many forms, though the four primary are (for the most part) the only four that have been developed. I will post all that have been developed, not just the main four.

Fire Noan: As you have probably guessed, these are fire elementals. Despite this, though, they are actually only about 60% fire, the other 40% being made up of igneous rocks. These ebony black rocks, for the most part, make up a similar structure to a skeleton, though the chest, and head are more solid, separating into only about 3 plates for the chest, and only one for the face. They have a sort of hair, though it's not quite as flexible, usually holding a solid shape, that only slightly shifts.
A "dress" is a popular item of clothing, to them. Made up of a similar rock to their "skeletal" structure, the upper body is made up of two separate plates, one in front, one in back. The lower body is about 4-12 plates, that can be controlled with the Noan's flames. These can be used as weapons, while the upper body can be used as armor.
They live in cities on the planet of Noa.

Sub-type I: Blackeye: They have almost no igneous plates, in fact, some have none. When they do have plates, they usually stay around the eyes.

Sub-type II: Hardskin: Unlike the Blackeyes, these ones actually have an excess amount of plates, to the point where they can't move well.

Water Noan: Another more secretive race. Little is known about their society, though it is known they live under the oceans of Noa. They seem to be composed entirely of water, but in reality they're enchanted water, covered with a thin, transparent, leather-textured substance. If this substance breaks, water can easily flow out, and they can die within seconds. However, it is incredibly difficult to break, with any weapon. Occasionally they may form organs from this substance, that don't seem to serve any purpose, and just kinda float around, in their bodies.

Air Noan: Unavailable due to their inability to take damage.

Stone Noan: Noans made of rock. Occasionally, to intergalactic travelers, they can be mistaken for smaller Golems, though this is incorrect, they are indeed their own race.
Stone Noans can't swim, they're too heavy, they don't need to breath, they cannot reproduce, but unlike the Air Noans they can die. This is causing them to steadily die off, making the race slowly go extinct. The Fire Noans have taken it upon themselves to try and build domes where they can live.
They are rare to become Divines.

Shadow Noan: Unnaturally made Noans, that usually live far from society, on Noa. They were formerly Fire Noans who underwent a ritual (commonly done for the Tri-Un religion) that morphed them into what they are now. They appear to be made of a black gas, with red orbs, for eyes. They are shape-shifters, and some of the best shadow-mages known to the universe. It is for this reason they are also usually prime choices for Mimimages.

Light Noan: Created in a similar ritual to Shadow Noans, Light Noans are former Water Noans that usually live far from society, on Noa. This ritual is also usually done by the Tri-Un, and morphs them into silhouetted beings, made of what appears to be pure light. They are not shape-shifters, like Shadow Noans, but they are incredible light-mages.

Ice Noan: Unavailable due to instability.

Molten Noan: Unavailable due to instability.

Other:

Aquan: Water elemental of Earth. They live deep in the ocean, much like Water Noans. Unlike Water Noans, Aquans are much more pure, in that that they are purely water. They hold a fear of humans that they rarely show, instead seeming to just hold a grudge against them.

Human: Humans are considered elementals, as they are over 50% made of water, and thus water elementals.
PostPosted: Thu Oct 31, 2013 8:01 pm


Human-like


Human: Humans are.. Humans. However, the world was a little different. Humans actually lived in a mix between little medieval towns, and massive modern cities.

Wizards: An Earthen race, who bear a striking resemblance to humans. However, they are far more powerful. They always have an animal, which they are magically bound to, and if either the animal, or the Wizard dies, the other one does, as well. These animals are usually summoned, not roaming around, and often do not look normal. They live among humans, though are mostly extinct.

Hionian: A human like race, on the planet of Saya. They are very human like, almost seeming like a medieval Earth.. With actual magic. They are very skilled mages, and are supposedly descendants of the Intriin. While that is likely untrue, it is true that the Intriin did live on their planet, before getting their own Plane. They are currently the leading race searching for Intriin artifacts.

Vampire: A race verymuch like humans with hair, and eyes being various shades of green. Though not quite as noticeable of a feature, they do have fangs, which, despite common belief, are not for sucking blood. Most vampires claim that it was simply a side effect of their magical evolution, and that they have no real purpose.

Ruon: Black and white creatures, that live on the planet of Ruon.. Ruon's capital city is.. Ruon. The name of the race, planet, and city, are all named after their former patron god: Ruion. This city rests in the middle of the planet's once large ocean, that covers half of the planet. The other half is a mostly a large forest, with several tribes living throughout.
Though the city no longer worships Ruion (for the most part) most of the tribes still do. Whenever a tribe gets too large, the City comes and.. Wipes it out.
These tribes usually run off of a Communist system. Everything you earn goes to the chief, and he redistributes it out.

Skymen: Skymen are another Earthen race, though this one lives high up in the sky. They achieved this by making a slab of land float up into the sky, using their apt magic. Also with this magic they try to govern the entire planet. They have arms that can transform into wings, along with part of their back, that can allow them to fly, and for this reason they have been seen as bird-folk, or sometimes angels.

The DREAM JESTER
Captain

Unforgiving Phantom


The DREAM JESTER
Captain

Unforgiving Phantom

PostPosted: Thu Oct 31, 2013 8:03 pm


Draconic


SolFal: Shadow Dragons. They don't have a very definite shape, though are often in the shape of serpents. They, like most Dragons, seem to live in space, instead of their own planet, though they usually choose to come to planets, and either overthrow them, or live peacefully with the inhabitants.
They are shape shifters.

SolAron: Unavailable due to immense size.

Ancients: The ruling race on Earth. They are western-style Dragons, and most settlements bow to the rule.. Not out of respect, but out of fear. They live in mountains, and few have ever been able to kill one, and most of them are older than even the Giants.
PostPosted: Thu Oct 31, 2013 8:09 pm


Shape/Form Shifters


Old Mephic: Orange liquid beings, that used to belong on the planet of Mephic, before the Mena overthrew them. The few survivors escaped into space, and found a new planet, of their own. They still call themselves Mephics, though are more often called Old Mephics. There are two types.
Shape shifters: These ones hold powers more like Jake the Dog, from Adventure Time. They can simply stretch their body, and return to whatever shape they want. This is because the tech they used to change themselves into the orange liquid beings allows their cells to reproduce, and fuse, and an incredible rate: split-seconds. In addition a special few can harden their body into black plates. These black plates are always at least somewhere on their body, though.
Form shifters: Though identical in appearance, to their shape-shifting brethren, these ones can only make their cells copy another living substance. And only one. This is always the first thing they've ever seen, and they usually get some sort of outfit, or headdress to represent what they can change into.

Krynellian: Crystalline beings, that don't seem to have a home planet. They supposedly came from Krunel, though that is usually called a myth. They often worship Ruion, our Ruion's Council, seeing as how those were the ruling bodies of Krunel, according to legend. They can grow their crystals in almost any shape, or size, and then detach them at will. There is a blood-like-substance throughout their bodies, known as essence, that links all of their crystals together. i.e. Even if they detach a crystal, it can still hurt them. Melting it, however, does not hurt them, and usually gets rid of the essence, and so that is what they usually do to excess crystals.. Or just hoard them.

SolFal: Can shape shift.

Shadow Noans: Can shape shift.

The DREAM JESTER
Captain

Unforgiving Phantom

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Alexria

 
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