Username:
Rpc Name: PROVIDE HYPERLINK TO CHARACTER PROFILE
Magic Type(s):
Current Jewel Amount: 0 at start
Are these starting techniques?: [First 3 spells/weapons are free and are called starting techniques]
Spending Exp or Jewel?: [Choose which form of currency you will be using for new spells.]

Name of Spell: Flame Dragon Art: Bunker Buster
Rank of Spell:
Mana Cost:
Description: Unlike what the intimidating name states, it is most appropriately named as such. The spell focuses a great deal of energy to a fine point for a melee strike against a solid surface. Utilizing this spell will send forth kinetic force in the matter of an explosion that will quickly expanded outwards to break apart whatever has been hit. If a foe is struck with this, a loud popping sound will occur and will proceed to knock them back a considerable distance depending upon the size and weight of the target. Pure heat energy is dispersed through this blow instead of fire and it is far more potent on metal, wood and stone surfaces but can be used against flesh to cause burns and other misc. ideas. The blow itself is essentially forcing out a great deal of heat and kinetic force applied with it while being amplified by the user's own natural strength as well to deal damage to whatever has been hit. Striking an average wall or door will create a four-by-four foot sized crater and plow through brick, wood, and other similar materials. Striking the ground will have a similar effect given it's from the leg or fist and cause a webbing crack along the ground and spew up debris from the force delivered and leave a potential crater anywhere from six inches to even four feet dependant on the user's strength. Metal surfaces and armors are subject to being damaged if struck by this technique if the user does not have sufficient defenses. Striking flesh alone will not subject the victim to the full force of this spell due to the fact that the Bunker Buster delivers its destruction over a period of time and will only be deadly if the target is rooted to the ground or heavy enough to not be blown back. It takes a full second for contact and the spell to deliver it's full power, victims struck by this will only suffer a fraction of the power due to it blowing them back instead.

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Name:
Rpc Name:
Name of Weapon: Dyrnwyn ('White Hilt')
Description:

Effects:
Ignition: A caressing of magic to cause the Dyrnwyn to become alive and fully



Name:
Rpc Name:
Name of Weapon: Charm of Draak | Hide-Glove of Fire
Description: Every other 1st Gen Dragon Slayer has a charm or trinket that protects them from harm in some way, shape or form. ____'s right hand sports a hide glove sewn from the hair of a





Name:
Rpc Name:
Name of Weapon:
Description: Please list all abilities of this weapon/armor and the costs of abilities involving them.