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Vier-Dante-Brandt Captain
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Posted: Sat Jun 22, 2013 4:33 pm
Vier stayed behind in Al Aldora to seal the gate, and, breaking down from his eye's magical auras, is left to the wrath of Aboleths and fate.
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Posted: Mon Jun 24, 2013 11:24 pm
You find yourself sitting chest deep in the same putrid sludge as before, and four aboleths looking over you. Before you have any time to even examine your surroundings, the Aboleths quickly intrude into your mind and take command of your functions.
You realize that your eye's vision has returned to a level of normal. You no longer see extreme and conflicting realities, nor the warped impossible realities created by the Aboleths. It would seem your journey has drained your eye of the energies it recently had, though you're not quite sure how long that will last...
The first order of Aboleth business is the removal of all your possessions. (ALL your possessions.)Controlling your actions, the Aboleths force you to remove and sort through all your equipment, discarding items they deem useless and storing everything else in your bag of holding.
While going through your possessions, you find a note that you do not recall being there before. It is written in a very unusual language, and you seem to be able to comprehend it's meaning without understanding what it says:
Had to make sure you landed where you stood a chance. -R
After removing your belongings and giving your bag of holding to one of the Aboleths, your physical abilities are tested. You feel various muscles flex, your normal eye focus at various distances, and a flood of random thoughts and ideas race through your mind. The entire sensation conveniently tests your ability to not vomit as well.
After all of this, you are marched through the tunnels, towards the part of the city you had avoided. Had you control of your own self, you would shudder at the thought of what the Aboleths have planned for you.
This part of the city is pitch black, devoid of all light. Apparently the Aboleths want you mobile, as you feel your legs move around obstacles you cannot see. Finally, you are brought to a stop, and you hear the sound of iron bars clanking as you regain control of your movements.
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Vier-Dante-Brandt Captain
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Posted: Tue Jun 25, 2013 4:27 pm
Dark, wet, and covered in slime (and in all the wrong places; you know, the sort you didn't know you had until SLIME got in there), Vier stood shivering in what he assumed was a jail cell of some sort. He was tempted to slump to the ground, cry a bit, maybe vomit and scream, but the energy seemed sapped from his every pore. An odd soreness burned through his muscles, as if they had been strung along a wire, tightened, and then released all too quickly. It was a tenseness similar to exercise, but felt more like the aftermath of a tremendous struggle within himself. But, he supposed, that's what brought it on, wasn't it? Thinking of the invasive control the Aboleths forced upon him brought another chill, not of the cool air on his mucus coated flesh, but of the thought of what they did to him. He couldn't quite grasp exactly what they had done, just move some muscles around, check some bodily functions. Unfortunately clear holes in his memories didn't seem to help either, only enforcing the fear of just what exactly was done. The whole process was performed to quickly, so succinctly, cold and direct that it felt as if he were a horse being looked over before buying, or some device being tested before being put to work. It was like every possible violation of his body and mind delicately tromped on mind all at once.
The idea of being captive and forced upon by remorseless alien creatures weakened his system, but his better instincts warned too strongly of losing vital fluids to allow him the peace of vomiting. Better not to think about it right now, he ventured. Hiding fears and pains away had always been a special skill of Vier's, and at this moment he was glad to be allowed, at least, the distraction of dark chamber to explore.
Immediately set upon by the great fear and regret of losing his things to those beasts left him feeling very vulnerable in his lightless chamber. Being without his cloak, and with it all of his supplies, tools, and clothing, felt more to him the affront than his shameful lack of pants, which hopefully, were considered important enough to keep around somewhere. They were nice adventuring pants, and he was acutely aware that few fit his buttocks better than them. He would have them back.Nudity itself in such a place should have maybe been a bigger deal than it was, but he preferred stewing over his garments than the painful loss of life he might have to endure very soon. Mustering his courage, he began to stew across the thick mucus towards what he hoped were walls. It would be nice to have an idea where he was, if he could see anything beyond his squalor, and if there might be anything useful for an escape inside. Unlikely, but ever optimistic, to the point of near insanity, Vier pressed on.
As he trudged along his boundaries he attempted to feel out the magical aura of the place, seeking sources of magic, or, perhaps, even identify the location of his things. Any magical signature might be enough to tie onto, and in his searching he began to think on what he knew of the Aboleths.
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