V I Z A R D
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Full Name: Riku Shinigami
Nickname: Riku
Age: 217
Appears to be: 19
Division: Squad 2
❉Rank: Soul Reaper (3rd Seat)
Was moved due to incident involving defiling of corpse. I.e. Human/Shinigami Experimentation. However, the crime was not determined to be sever. Final decision Moved to R&D
❉Division: R&D Squad 12
❉Rank: Soul Reaper (5th Seat)
Transferred to Kido Corps. Classified.
❉Division: Kido Corps.
❉Rank: Soul Reaper (7th Seat)
Removed from duty for trial date. Suspected of hollowfication experimentation, Confirmed using forbidden Kido.
Gender: Male
Sexual Orientation: Straight
Height: 5'10"
Weight: 153 lbs
Appearance: Look at the picture. add this on the back of his blue jacket. The jacket is similar to the captains except its light blue.

Personality: Tries to come off as enigmatic however he often fails. His plans are usually too much work for too little gain. He comes off as kind and light hearted but this is just a cover his true self is chaotic. He has found a place where he is happy.
Personal Skill: Hoho, Kido, Zanjutsu, Hakuda, Tactics, Hair styling, cooking, Survival skills, diplomacy, negotiation, and calligraphy.
Favorite Food: White Rice
Favorite Drink: Sake
Least Favorite Food: Fish
Likes: Shoji, Chess, etc...
Dislikes: Cocky and stupid people
Hates: Soul Society
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Kidou
❉Hado
1. Shō(衝, Thrust) Pushes the target away from the caster.
4. Byakurai (白雷, White Lightning) The user fires a concentrated, powerful lightning bolt from their finger
11.Tsuzuri Raiden (製本雷, Bound Lightning) Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.
31. Shakkahō (赤火砲, Shot of Red Fire) Fires a ball of red energy at a target. Incantation: "Ye lord! Mask of blood and flesh, all creation, flutter of wings, ye who bears the name of Man! Inferno and pandemonium, the sea barrier surges, march on to the south!"
34. Kongōbaku (金剛漠爆, Adamantine Blast) A blast of spherical, red energy similar in strength to a Sōkatsui blast. While both number and classification of this particular spell is not expressly stated, it is clearly a Destructive spell.
54. Haien (廃炎, Abolishing Flames) Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.
88. Hiryugekizokushintenraiho (飛竜撃賊震天雷砲, Flying Dragon-Striking Heaven-Shaking Thunder Cannon) Fires a gigantic electricity blast of spiritual energy resulting in an truly enormous explosion.
95. Ryuu Surēbu (竜奴隷) Dragon Slave
Forbidden kido
Incantation: "Darkness beyond twilight. Crimson beyond blood that flows. Buried in the stream of time is where your power grows. In thy great name, I pledge myself to conquer, all the foes who stand, before the mighty gift bestowed in my unworthy hands. Let the fools who stand before me be destroyed, by the power you and I posses: Dragon Slave!"
Effect: A fire ball with black flames burning around the edges. The fire deals no damage to physical beings however the fire instead of consuming oxygen consumes Reitsu meaning the more Reitsu used the large the fire would burn and vice versa. If someone is completely unable to escape the flames then they could lose their Shinigami powers or be unable to use Reitsu for a long period of time. The danger of this technique is that the user can also be caught in his own flames if he is using his Reitsu the flames will be attracted to him.
Name: Ragunaburēdo (Ragna Blade)
Number: Un-number
Incantation: "Lord of the dreams that terrify. Sword of cold and darkness, free yourself from the heaven's bonds. Become one with my power, one with my body, and let us walk the path of destruction together. Power that can smash even the souls of the gods: Ragna Blade!"
Effect: Using the users hollow powers and Shinigami powers at once the user is able to create a blade of black energy. This energy blade is able to cut through nearly any Reitsu or physical structure. Hitting someone with this blade will most likely kill them. The drawback is that the user becomes unable to hollowfy for the next 10 posts. Anyone without a mastered hollowfication instantly goes berserk with their inner hollow taking them over.
( hitting someone with the blade would only kill those two ranks lower than the user and if used twice in one battle the user will be unable to use their hollow form forever (this is to limit the usage of this technique since it kills in one hit if landed)
❉Chido
1. Keikatsu (Opening Revival) This spell pours Reitsu into the patient and it heals them. This is also known as the most basic kido technique.
7. Meiyu (Luminous Healing) This spell creates a green kido barrier around a field and it can heal up to five individuals. It can be expanded slightly with incantation depending on the user.
Incantation: "Know thy face, olive branch, four clovers and a singing dove."
9. Shimoku (Purple Tree) This spell is used when in contact with a living organism and poisons the enemy with Reitsu and bacteria.
Incantation: "See the enemy before you, laughter of masks, singing chain, 32 seconds"
14. Soyokaze (Soft Wind) The user releases a gentle breeze which covers a wound in a yellow energy wrapping.
Incantation: "Twist around, like a lotus sitting on the water, 3 minutes, 4 degrees, 21 petals, thorny vines and fallen leaves see the sunrise and cower in fear!"
22. Nuno (Cloth) The user wraps a wound in green spiritual energy and it solidifies into a cloth bandage which can protect against any almost disease, it can also be used to bind someone.
Incantation: Bind the enemy, see them with your eyes who know the truth, 36 rings, an ear lended by the Good Samaritan, soft paws, snowfall rises"
25 Suitoru (To Absorb) The user releases a red beam of energy that hits a foe and their energy is sucked through it and into the user's body, essentially becoming a parasite.
❉Bakudo
1. Sai (塞, Block) Locks a target's arms in place behind their back.
8. Seki (斥, Repulsion) Creates a round shield that can temporarily paralyze and repel whatever strikes it.
9. Geki (撃, Strike) Engulfs the target in red light, completely paralyzing them.
21. Sekienton (赤煙遁, Red Smoke Flight) Creates a blast upon activation and is used like a ninja's smoke bomb.
26. Kyokkō (曲光, Bent Light) Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and Reitsu of the user or specified object.
39. Enkōsen (円閘扇, Round Lock Fan) Summons a shield of condensed Reitsu to block opponents' attacks.
58. Kakushitsuijaku (摑趾追雀, Trace-Catching Pursuit Sparrows) Tracks and locates any spiritual force the user focuses on.
61. Rikujōkōrō (六杖光牢, Six-Staff Light Prison) Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.
73. Tozanshō (倒山晶, Inverse Mountain Crystal) Creates an inverted pyramid-shaped barrier around the caster.
81. Dankū (断空, Severing Void) Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89.This is seen also when Aizen uses it to block Tessai's Hadō #88.
Cero: His Cero appears as a ball of fire however rather than explode his cero burns through anything it touches.(by anything it means anything with a lower spiritual concentration.)
Balla: Unattained
Motto: "Words are meaningless."
Battle Strength:
•Speed, Kido
Battle Weakness:
• Strength, stamina
Zanpakutou
Zanpakutou Spirit
Name: Inari no Okami
Appearance:
Personality: Inari no Okami at first glance appears fierce and scary, however she is actually very mysterious her power resides in the power of illusion. She tends to view the outer world as a place to find enjoyment. Feeling that as she can manipulate her own world and the way others around her view the world, she should change things to better her own life. Her favorite things to do are detailed conversation about something intellectual or a game that takes cunning and strategy to win.
Type: Constant Release, Kido
Inner World: The inner world is known as the forest of illusion. Stepping foot into this world is very dangerous for anyone. Not only does the Zanpakuto spirit live in this realm but it is also inhabited by several smaller kitsune. However it is believed that these smaller kitsune are just minor illusions formed by the Zanpakuto spirit Inari no Okami. The world itself is constantly changing depending on the mood of Inari, as her power is perfect illusion she can change the world to fit her. The only thing that stays the same is a shop directly in the center of the world where Inari resides she holds a test at the shop. She test the wielders mind in a game to guess her real name allowing them to either learn to wield her power or it allows Inari to possess the body of the unworthy.
Sealed Form
Appearance:
Shikai
Release Phrase: "Nothing is true, anything is allowed" "Perceive Reality!"
Appearance: Same
Abilities: Perfect Illusion
Attacks:
• Unnamed skill-Battojutsu-Iajutsu~ The user can focus his Reitsu into his sheath and then release at the same time as he draws creating an arc of energy.
• Illusion of self - the user is able to create illusionary copies of himself each of these copies can think and act independently or be given orders. There is no difference between the user and these illusions. Even the Reitsu signature is the same.
• Kowareta kizuna - This technique only goes into effect when a Zanpakuto is released within the immediate area. Anyone who released their Zanpakuto in the area of this technique feels as if their Zanpakuto is not responding they will be unable to use any Zanpakuto based powers until they speak with their Zanpakuto spirit and see it is an illusion. Those using bankai can easily overcome this technique. This does not work on constant release types or those with higher rank than Riku.
Bankai
Release Phrase:
Appearance:
Abilities:
Attacks:
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Inner Hollow
Appearance:
Personality: comes off as cold and evil. He hints restlessly and cannot be controlled he is a true free spirit. His only friend is his Zanpakuto spirit.
Mask
Appearance:
Time Length: 1 minute (2 posts)
Full Release Appearance: unattained
Full Release Time Length:
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ƒ ι g н т ѕ - ω σ η : 0
ƒ ι g н т ѕ - ℓ σ ѕ т : 0
Offense: 30 (S:40 B:50)
Defense: 30 (S:40 B:50)
Physical Strength: 30 (S:40 B:50)
Mobility: 80 (S:90 B:100)
Intelligence: 60 (S:70 B:80)
Kidō/Cero/Reiatsu: 80 (S:90 B:100)
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Tattoos/scars/birthmarks:
Extra: As Riku was born into a Nobel house hold in the soul society he was awarded special privilege. While not as well known or as highly ranked as the Kuchiki or Shihōin families Riku’s family had a place amongst the noble houses. His family was known because they held a large contract for trading and as such had become quite wealthy. They used their financial influence to move up into the higher ranked noble families.
After leaving the soul society he wandered the world of the living battling hollows and experimenting of his own free will. Sometime later he was discovered by the man known as Kisuke Urahara. Kisuke seeing his potential offered the man asylum from the soul society, if he worked as Kisuke's employee then the soul society would be unable to locate him.
Working for Kisuke for some years he found that he enjoyed life in Kisuke’s shop. Learning to live and deal with the human world. He far enjoyed his time here rather than his duty bound life in the soul society.
Extra Skills
Eishōhaki - A Kido Incantation where the Kidō practitioner forgoes using a spoken incantation at all. While it decreases the time needed to release the Kidō, it drastically weakens the spell.
Hanki - An ability which nullifies an opponent's Kidō by hitting it with another one of perfectly opposite speed and energy. The ability can even neutralize an opponent's movements.
Shunpo - A movement technique that allows the user to move faster than the eye can follow. The focal point that determines the basis of this technique is speed. As speed is the main point of the technique the method is best characterized by how fast one can get from point A to point B in the least amount of steps. Training and skill are what determines how fast a user of Shunpo can move; those of little skill in the technique or those who haven't used it an extended amount of time would obviously be out of practice, causing those individuals to be considerably slower, which requires the use of more steps to move the same distance and become winded far easier in a shorter amount of time.
Ikkotsu - A powerful punch used by Yamamoto against Wonderweiss Margela. Using this technique, Yamamoto was able to destroy much of Wonderweiss' abdomen and send him flying along a city street and into a building, destroying it.
Hitotsume: Nadegiri - This basic technique allows for a precision cut of extreme force and speed, it can casually slice through large, multi-story high opponents protected by steel skin. The opponent can be killed with one swift slash so precise, that they aren't even aware of until after it has taken place.
Senmaioroshi - A technique where multiple blade movements take place so fast that they can literally shred a target into pieces.
Ryōdan - A two-handed sword technique that has the practitioner bring the sword down with enough force that it can cut an opponent in half right down the middle.
Senka - a special Shunpo technique where one moves behind the opponent to directly attack and seal one's "Saketsu (鎖結, Chain Binding)" and "Hakusui (鎖結, Soul Sleep)" in two rapid stabs. The movement is so fast that an opponent may not be able to tell whether he was attacked from the front or the back and even an outside observer may find it impossible to tell what the movements are.
Utsusemi - It allows for a movement at great speed leaving an afterimage behind. The afterimage may even appear to have taken damage
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Family:
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Background History:
• Born as the son of a mid-ranking noble in the soul society it was only natural that he join the 13 court guard squads. While not the best sword fighter his Zanpakuto and speed made his formidable against almost any foe.
His abilities were quickly noticed as he was in the academy. He was put into squad two where his skill were refined into stealth. However he disliked sneaking around and hiding in the shadows but it was his duty. He however began to experiment with the senkaimon trying to find a solution to the power limiter on his own. This research was also put into kido as he knew that he would have to use kido to do this as well.
He was caught in an experiment luckily it was simply on a regular barrier and no one was hurt. He was given a trial and found guilty however the squad 12 captain was intrigued by his research and asked that he be moved into his squad.
Now in squad 12 he could experiment at will within the walls of the barracks. He began to figure out how the senkaimon worked. He found that certain things could pass through without the power limiter. He also found this true of barriers as well. He also found that as you change the make-up of the barrier you can change what can and cannot pass through it.
Developing an entirely new Kido which he presented to the soul society. He was then moved to the kido corps to specialize in kido so that he might further develop his talents and advanced knowledge of barriers for defense in the future.
After several years it was discovered that he had created a kido that could penetrate any barrier. This kido however required killing a living human being and using their soul as a sort of shell. Riku was condemned and imprisoned for this crime. However, he managed to escape using his forbidden kido he escaped to the living world and vanished.
Theme Song: The Enemy - Godsmack
