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Hoshika Bayushi rolled 4 6-sided dice:
3, 6, 1, 3
Total: 13 (4-24)
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Hoshika Bayushi Vice Captain
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Posted: Mon May 13, 2013 7:08 pm
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Hoshika Bayushi rolled 4 6-sided dice:
4, 2, 4, 1
Total: 11 (4-24)
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Posted: Mon May 13, 2013 7:10 pm
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Hoshika Bayushi Vice Captain
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Hoshika Bayushi rolled 4 6-sided dice:
2, 5, 4, 1
Total: 12 (4-24)
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Hoshika Bayushi Vice Captain
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Posted: Mon May 13, 2013 7:12 pm
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Hoshika Bayushi rolled 4 6-sided dice:
1, 2, 6, 1
Total: 10 (4-24)
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Posted: Mon May 13, 2013 7:14 pm
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Hoshika Bayushi Vice Captain
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Hoshika Bayushi rolled 4 6-sided dice:
6, 4, 2, 5
Total: 17 (4-24)
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Hoshika Bayushi Vice Captain
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Posted: Mon May 13, 2013 7:16 pm
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Hoshika Bayushi rolled 4 6-sided dice:
5, 2, 5, 4
Total: 16 (4-24)
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Posted: Mon May 13, 2013 7:20 pm
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Hoshika Bayushi Vice Captain
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Hoshika Bayushi rolled 4 6-sided dice:
1, 5, 5, 3
Total: 14 (4-24)
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Hoshika Bayushi Vice Captain
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Posted: Mon May 13, 2013 7:23 pm
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Posted: Mon May 13, 2013 7:44 pm
13, 11, 12, 10,17, 16, 14
dex: 17 (+2) +3 Cha: 16 (+2) +3 Wis: 14 + 2 Int: 13 +1 Con: 12 +1 Str: 11 (-2)
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Hoshika Bayushi Vice Captain
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Hoshika Bayushi rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Hoshika Bayushi Vice Captain
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Posted: Mon May 13, 2013 7:50 pm
Hit points
1d8 plus con mod 1
Rolled a 2... 3hp
DM says house rule is full die plus mod, so 9
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Posted: Mon May 13, 2013 8:36 pm
Starting Feat: toughness, +3 hit points, +1 per Hit Die beyond 3, so I now have 12 hp
Starting gp: 150
GearL Rapier: 20 gp sling: free sling bullets (10 per buy): 1 gp Leather armor: 10 gp back pack: 2 gp Thieves’ tools: 30 gp total spent: 63
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Hoshika Bayushi Vice Captain
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