Public Records - Background Information
Basic::
Full Name: Grimm Malakai Amarai
Alias/Title:
*Tenshi(天使) Meaning Angel, this title was bestowed to him by the Leaders of his Clan, including his Mother, after he mastered his Bankai and became the Commander of his Clan's forces.
Nickname:
Gender: Male
Date of Birth: 03/31/1139
Age: 874
Age Appearance: 29
Appearance:
Height: 6'3
Weight: 210lbs (Muscle)
Eye Color: Blue
Hair Color: Black with Green Tips
Body Type: Athletic, Average
Nationality: Scottish
Appearance Description: Grimm has long black hair with green tips covering most of his face half the time due to the scars across his face. Underneath the bandages on his arms, is a tattoo of an Angelic wing on the left side and on the right arm is a tattoo of an Demonic wing. These tattoo's are given to the Fiercest and the Fearless warriors of Clan Amarai. He wears a necklace with a heart attached with the picture of his wife. Since he is the Commander of Onmitsukido he dresses differently then other Shinigami. This is also due to his time he spent in the World of the Living.

Classified Records - Psychology and History
Basic:
Occupation: Shinigami/Onmitsukido Commander/Commander of Clan Amarai Forces
Affiliation: Clan Amarai/Gotei 13/Soul King/Soul Society
Former Occupation:
*8th Seat, 9th Division
*5th Seat, 2nd Division
*3rd Seat, 2nd Division
*Lieutenant, 2nd Division
*Unseated, Onmitsukido
*Lieutenant, Onmitsukido
Former Affiliation: None, all current affiliations Grimm Amarai has are the only affiliations he has known since he came to Soul Society
Hobbies: Drinking, Reading
Likes: Alcohol, The Night, Fighting
Dislikes: The Espada, Unloyal Soldiers
Advanced:
Character Strengths: Grimm knows his place when it comes to Chain of Command, and he expects the men and women he is command over knows that and understands it. He is very loyal, and will only ally himself with someone(excluding his Clan) if he deems them Necessary to life.
Character Weaknesses: Due to many years of working within the Onmitsukido Corps, as an assassin for his Clan, within the 2nd Division, Grimm has handled the deaths of tens of thousands of men and women. Every day he mumbles all of the names of the men and women he killed. This has caused him to have a sort of Schizophrenia.
Motto/Quotes: I am Justice and I am Vengeance, I pray you find Peace.
Personality: Being a Kind-Hearted Gentleman everyone who knows Grimm knows he is a very sweet man. Though nowadays he keeps to himself, only in a good mood when he is not in his fugue state. When it comes to business, Grimm is able to put aside everything on his mind and focus on what needs to be done as Precise and Quickly as possible.
Sexual Preference: Heterosexual
Relatives: Alara Amarai(Mother, 1 of the 5 Leaders of Clan Amarai)
Spouse: None
Friends: N/A
Rivals: N/A
Enemies: The Espada
Background: (After Death/Soul Society)- When Grimm was born into the Amarai Clan, apart of District 7 of the Rukongai. Being apart of the Amarai Clan, one of the most fierce Clans in all of District 7, Grimm learned many things prior to becoming a Shinigami. He was taught how to harness his spiritual pressure, learning a few of the Kido spells at a young age, he was taught Flash Step, as well as many other things before he was accepted by the Academy to become a Soul Reaper.
(Academy)- After being accepted into the Academy, Grimm began to learn from complete scratch picking things up as he went. After a few years he became one of the top students in both Kido and Zanjutsu. Being the top student in his class in both classes Grimm made a name for himself amongst the students and the staff, as well as Shinigami already in squads. Soon after he became the top student in his class he was accepted into Squad 9 as the 8th seat officer.
(Gotei 13 Years)- Through the many years he spent in Squad 9, he furthered his knowledge of Stealth and Recon. By spending the better part of his beginning years as a full fledged Shinigami. After growing tired of the way Squad 9 handled things Grimm was quickly able to transfer his way to Squad 2 in the 5th Seated Officer position. Over the years Grimm quickly rose through the ranks in Division 2 becoming the Lieutenant for a few short years before he was offered a position in Onmitsukido, where he has been since. He rose through the ranks fast in the Onmitsukido Corps, efficiently becoming the Commander of the whole Corps.
Classified Records - Combative Information
Basic:
Carried Weapons: Zanpakuto
Fighting Styles:
*Hakuda: Over the centuries of training within the Gotei 13 as well as constant training within his clan, Grimm has mastered most of the hand-to-hand combat styles, including drunken fist. With his Mastery came his position in his clan.
*Kido: Though it is not what he prefers to use in combat, but still does when needing it. Grimm has mastered a various number of Kido Spells, the most of them residing in Bakudo rather than Hado. Grimm has been known to be impressively deadly with his skills in Kido, but has not yet fully mastered the art of using Kido.
*Zanjutsu: Grimm's skills in Zanjutsu is of Expert level, mainly due to the fact that he learned from a young age on how to handle a zanpakuto and many other forms of swords including, Claymores & Katanas
*Hohō: Due to the centuries learning the art of Flash Step as well as movement, Grimm has been told by many that he is one of the most swift and fastest men they have seen. Having mastered Hohō at the end of his beginning years of being in the Gotei 13, his speed was one of the main reasons he moved through the ranks as quickly as he did.
Strength:Grimm's strength by all means stands out from most members of the Gotei 13. He is respected by many members of the Gotei 13 for his strength.
Speed: Grimm's speed is unmatched by many, but also outmatched by many. Learning the art of movement and Flash Step through different methods has taught him many things.
Intelligence: Being highly intelligent Grimm is always running battle strategies through his head with 85% efficiency when his strategies are used in combat.
Stamina: Being the age of 1547, and compared to most Shinigami near the same age as him, Grimm's stamina is phenomenal, known to be able to be in continuous battle for hours on end. Granted, the same amount of hours he uses fighting cause immense stress on his body, which is the reason he prefers to finish opponents off quickly
Durability: Grimm's durability in battle is highly effective, able to take moderate amounts of damage before he starts feeling the effects of it. Granted, he can still receive serious wounds.
Advanced:
Spiritual Pressure: For dealing with stealth for most of his time as a Shinigami, Grimm's true spiritual pressure amount is not known by many. For those who know of his true spiritual pressure they know it is one of the heaviest of the current High Ranking Shinigami. He rarely flashes his spiritual pressure unless he is dragged into a 1 on 1 fight with a powerful opponent.
Swordsmanship/Accuracy/Other: Since learning Swordsmanship at a young age, Grimm has been known to be tremendously precise when it comes to pinpointing and attacking an enemies weak points with complete accuracy. Granted his physical strength is not amongst the highest, his speed is what makes his opponents fear him in duels.
Special Training: From childhood until he was a Full Fledged Shinigami, Grimm trained nearly every day in the art of Zanjutsu, in the art of Hand-to-Hand combat, in Stealth/Assassination, as well as the use of Kido. With the time he spent away from Soul Society and in the World of the Living, Grimm learned training from various different factions, his main focus was the Scottish and learning their tactics in battle.
Personal Abilities: Due to the hundreds of years Grimm has spent in learning reconnaissance and stealth, Grimm is able to pick up words spoken from up to 45 meters away with his acute hearing, he can hear even the slightest movement on a battlefield even when there are no enemies within a 15 meter radius around him.
Spiritual Techniques/Releases:
Kidou:
Specialty:
Hado:
1. Shō (衝, Clash)
4. Byakurai (白雷, Pale Lightning)
11. Tsuzuri Raiden (綴雷電, Bound Lightning)
12. Fushibi (伏火, Lain Fire)
31. Shakkahō (赤火砲, Red Fire Cannon)
32. Ōkasen (黄火閃, Yellow Fire Flash)
33. Sōkatsui (蒼火墜, Blue Firefall)
58. Tenran (闐嵐, Swelling Storm)
63. Raikōhō (雷吼炮, Thunder Roar Sear)
73. Sōren Sōkatsui (双漣蒼火墜, Twin-Wake Blue Firefall)
88. Hiryūgekizokushintenraihō (飛竜撃賊震天雷炮, Flying Dragon Marring Heaven-Shaking Thunder-Sear)
91. Senjū Kōten Taihō (千手皎天汰炮, Thousand-Hand Bright Heaven Culling-Sear)
Bakudo:
1. Sai (塞, Block)
4. Hainawa (這縄, Crawling Rope)
8. Seki (斥, Repulsion)
9. Geki (撃, Strike)
9. Hōrin (崩輪, Disintegrating Circle)
21. Sekienton (赤煙遁, Red Smoke Flight)
26. Kyokkō (曲光, Bent Light)
30. Shitotsu Sansen (嘴突三閃, Beak-Thrust Tri-Flash)
37. Tsuriboshi (吊星, Hanging Star)
39. Enkōsen (円閘扇, Round Lock Fan)
58. Kakushitsuijaku (摑趾追雀, Trace-Catching Pursuit Sparrows)
61. Rikujōkōrō (六杖光牢, Six-Staff Light Prison)
62. Hyapporankan (百歩欄干, Hundred-Step Rail Parch)
63. Sajō Sabaku (鎖条鎖縛, Chainlink Chain Bond(s))
73. Tozanshō (倒山晶, Inverse Mountain Crystal)
75. Gochūtekkan (五柱鉄貫, Five-Post Iron Weights)
77. Tenteikūra (天挺空羅, Heavenly Void Net)
79. Kuyō Shibari (九曜縛, Nine-Daylight Bonds)
81. Dankū (断空, Severing Void)
99, Part 1. Kin (禁, Seal)
99, Part 2. Bankin (卍禁, Great Seal)
Other:
Zanpakuto Name: Tenshi no ō, āchi - Tyrael
Zanpakuto Type: Light, Heavenly
Zanpakuto Spirit: TyraelInner World
Zanpakuto Sealed Description: Sealed
Shikai:
Incantation: Eliminate Evil; Tenshi no ō, āchi - Tyrael
Appearance: Replacing the normal Shinigami's Uniform, a war piece of Angelic looking clothing with a set of Golden armor covering his angelic wings, as well as his shoulders, his chest, and his hands and forearms.
Release Appearance: Tenshi Tyrael
Abilities:
*1)Ten Gaado (天ガード, Heavens Guard) Grimm brings forth a light based barrier made from his spiritual pressure to block his enemy from his path giving him some sort of protection. The barrier can take on attacks from High Ranking Espada.
*2)Tenshi no Rekuiemu (天使のレクイエム, Angelic Requiem) This ability gives Grimm a small boost of 5% of his speed allowing him to fight his opponent more effectively in Shikai. This ability helps him move faster due to the weight he gains from going into Shikai
Bankai Arch Angel of Justice, Tyrael
Incantation: Bankai, Arch Angel of Justice, Tyrael
Appearance: Though the Golden armor remains, and more covers his body, Grimm's Bankai changes his wings into small beams of light. Also his head is covered by a hood and the only thing being seen is darkness
Release Appearance: Angel of Justice Tyrael
Abilities:
*1)Imperiumu Yumi (インペリウム弓, Imperium Bow) A bow made from pure light reishi taken from Grimm's spiritual pressure, he can fire arrow after arrow until he starts feeling the effects of it. At the most he can fire up to 130 arrows per Bankai use, and starts feeling the effects of his spiritual pressure draining at 60 arrows fired. These arrows can pierce through opponents of the 5th Espada strength with ease, past that it would take multiple amounts of arrows to do the same damage.
*2)Segei no Hakai (正義の破壊, Justice's Destruction) Much like the ability Angelic Requiem, this ability further boosts his speed up to 10%. Though with this ability his gauntlets glow with his Golden Spiritual Pressure causing a devastating attack. This ability is to compensate for the weight his armor adds to his body.
*3)
