Username:
Character's Full Name:
Greed
Alias:
Nickname(s): Greedy a*****e?
Race
Fullbringer Kembutsu
Age: "Who needs to know?"
Birthday: "Go to Hell."
Zodiac: "Go ******** yourself."
Gender: "I'm all man!"
Blood Type: "When hell freezes over, little man."
Sexual Orientation: "WOMEN!"
Disabilities/Phobias: "You wish"
─Appearance─
Appearance:

Height: 6'2
Weight: 153lbs.
Eye Color:
Hair Color:
Tattoos/Markings/Scars:
He has this tattoo over his heart.
Unusual Features:
─Personal Information─
Personality:
Greed is, as his name suggests, a greedy b*****d. Though this doesn't play out in the way you'd quite expect. He's fiercely protective of anything his, whether it be an object or a subordinate. Anything that he has registered in his mind as "his property", is something he'll guard and protect without fail. This doesn't mean he's nice, however. Most of the time he's a total d**k, no matter who you are.
Hobbies: Collecting anything and catches his interest. Laughing at people.
Favorite Color(s): Silver, Gold, Pink.
Favorite Activities: "Collecting s**t and laughing at dumbasses!"
Favorite Foods and Drinks: Vodka and Chicken
Other Personal Likes: Shiny things
Least Favorite Color(s): None
Least Favorite Activities: none
Least Favorite Foods and Drinks: none
Other Personal Dislikes: having things stolen from him
Personal Possession(s): An assortment of things he's collected over the years.
Personal Secret(s): None
History: "Maybe I'll tell you something later, or maybe not. For now, just polish my damn boots."
─Spiritual Powers {Inactive}─
Deadly Sin:
Greed
Power Name:
Zu Besitzen (To Possess)
Weapon or Item:
This Steel Tonfa is his main Fullbring Focus
Abilities:
Zu Besitzen (To Possess): His namesake ability, Greed uses this ability with almost no restraint. Upon forming a bond with something using his Fullbring powers, he reinforces that connection to an almost unbreakable level. His vast collection of random items has led to a very eclectic and varied mix of Fullbring skills.
If this skill is used on a person, Greed and that person's ideals begin to become closer to one another for as long as the skill remains active. This is the side of the ability that Greed is less inclined to use, as the firmness and intensity of a person's beliefs can drastically reduce the change in their views and ideals. While Greed's namesake trait will never diminish or change in any way, his other personality traits and ideals could shift if he uses this on a strong willed individual. When used on someone with weak ties to a group or organization: or otherwise not very well rooted in their beliefs, he can sway their ideas and actions to get what he wants done.
Eye of Truth:
Something that all Observers are capable of doing, by drawing, or carving, or anything similar to that of this symbol onto something by an Observer. It becomes a constantly activated symbol until its somehow destroyed or removed. This symbol allows either the one that created the symbol, people the creator allowed the single to share with, or various monitors in the Castle to view all in the sight of the symbol. This is because these crossed over eye symbol is a sign of the Observers, the eyes meaning that wherever that symbol is is constantly on watched, always being Observed.
The Gateway:
Each Observer also has the natural ability to create doors out of thin air, similar to that of a Senkaimon, however this creates a hole not just through space like a Garganta, but through space into another world, as its own Universe that is only accessible by an Observers Gateway.. This prevents intrusion of other beings into their world, as well as protects the innocent in their world.
High Speed Movement:
Though many Observers are that of a race with a Special Speed ability, those who lack such an ability still are gifted with the ability of High Speed Mobility, which, if they are of a high enough level, can keep up with that of a Shinigami's Flash Step or an Arrancar's Sonido.
─Fullbring {Inactive}─
Fullbring Name: Greifen die Seele (Grab the Soul)
Sealed Fullbring Item:
This Steel Tonfa. It may look like just steel, but it is as difficult to break as a Shinigami Captain's Zanpakuto.
Passive Abilities:
Elastic Step: Anything inanimate object that Greed comes into contact with bonds with him almost on contact, allowing him to use it as a way for him to get around quickly, by bouncing off the air or ground he touches.
Spiritual Awareness:
This happens if a human somehow gains some reiatsu of their own, this causes them to be able to see deceased Spirits, also allowing them to see any Spiritual Being that regular humans cannot see.
Soul Manipulation:
Fullbring can be used for a variety of different things. Fullbring users can perform feats such as, pulling out the soul of a drink to have it help him drink it, pulling the soul out of the asphalt to make it more elastic or to even be able to walk on water by pulling on its soul to solidify it. Greed is one of the true masters of this skill, using it as his preferred method of travel and movement.
Spiritual Techniques:
None
─Fullbring {Activated}─
Activated Fullbring Appearance:
No Change
Fullbring Abilities:
Zu Stehlen die Seele (to Steal the Soul): This is the penultimate form of Greed's abilities as a Fullbringer. With his Fullbring active, Greed can form a moderately strong connection with any inanimate object on contact. This does not include Zanpakuto of any sort, as they all have souls within them. He can push this connection to moderately high levels in order to augment his combat capabilities. His speed alone is nothing special, but when he uses the ground, air, and anything else he touches with any part of his body in order to augment his speed by bouncing off of them, he can keep pace with captain level combatants quite easily. Since this happens without Greed having to try, it does not drain any of his reiatsu.
Fullbring Techniques:
Rausreißen die Seele (Rip out the Soul): This is an ability that Greed developed in order to weaken Shinigami considerably. If Greed can make direct physical contact with a Shinigami's Zanpakuto, whether it be being cut by it, or blocking it and then reaching out to touch it, he can pull the soul out of that Zanpakuto for a limited amount of time (Max one minute. 1-3 posts, depending on the speed of the fight, and difference in strengths.) When this happens, the Zanpakuto's power become unusable by it's owner. The Zanpakuto remains in whatever form it was in, even if the weapon was scattered or segmented, but the wielder cannot use any of it's abilities or techniques.
In this time frame, Greed can use one single technique of the Zanpakuto that he knows. He has to have seen this ability being used, defended against it, etc. It is a greatly weakened form of whatever the skill is, but can still be dangerous depending on the Zanpakuto. Once he's used the ability, the spirit returns to the Zanpakuto, and the fight resumes as normal with no remaining negative effects. Each time Greed uses this move on the same Zanpakuto, it becomes stronger against that person, and any skills he's used before become stronger each time he uses them, until they reach the point that they're as strong as their owner's own attack. This technique cannot effect Arrancar, but it can effect Visored.
The contact must be direct and physical, or the technique does not take effect. Fireballs, wind blades, lightning attacks, etc. would not work. A weapon that segments itself would still be affected, since each segment or fragment still bears the soul of the weapon. It is easiest for Greed to do this if he touches a weapon's handle, which is well within reach for him most of the time, as his form of combat is up close and personal.
Verklebung mit der Welt (Bonding with the World):
All Fullbringers have a single item which is called their focus, and can bring out their true powers in a single form. This takes time and focus to bond with the item, and can take years to fully realize. Thus is an unspoken rule, that pretty much says a Fullbringer may only have one Active Fullbring at any point in time. Greed, through his powers, is the exception to this rule. None of the side Fullbrings are very powerful, and he doesn't use many in combat. The few that he has found useful are as follows:
Ouroboros Tattoo (His Chest): This Tattoo, an ancient symbol of Greed itself, is something he takes a fair amount of liking to. It creates a small barrier out of the Carbon in Greed's skin within six inches of the Tattoo. It pretty much only protects a few of his vital organs in his chest, and is only as strong as an average fraccion's Hierro.
ScaleHide Scarf: This Scarf was made from the scales of a great, serpent like hollow that Greed Slew many many years ago. The scales are as tough as steel, and can take more damage than his Tattoo Fullbring. He will often wrap this scarf around one of his arms in order to block incoming attacks or protect his arm while delivering certain attacks. It is almost as strong as a weak Espada's Hierro. It is eight inches in width and four feet long, unrolled.
─Physical Information─
Bringer's Light Level:
His Bringer's light is advanced to an insane level by extension of his Zu Besitzen ability. He can use the terrain and even the air around himself to ricochet around like a little rocket with minimal effort, as though he bounced off of rubber at every step.
Hakuda Level:
By extension of his main combat weapon being a Tonfa, Greed's hand to hand skills are quite advanced. Though without his Tonfa in hand, the skill seems to be lost on him completely.
Zanjutsu Level:
Greed is an absolute master of the Tonfa, and he's not afraid to show it off. His skills are augmented by his Fullbring, allowing him to perform almost impossible feats of accuracy, speed, and strength in combat.
─Spiritual Power {Activated}─
Incantation:
N/A
Appearance:

While not beastly in appearance, Greed's powers ARE.
Spiritual Abilities:
Greed's Fullbring doesn't change much, and he gains no new techniques, so his change may not look very fearsome, but this is a farce. His speed and agility become top notch, allowing him to dance around foes with relative ease and grace. His speed, when augmented by his Fullbring skills, surpasses the speed of the Squad Two captain at certain moments. He still prefers to fight using his speed and skill with his Tonfa, which now augmented by his Spiritual abilities, can easily deliver devastating and precise strikes with his seemingly small blade.
Spiritual Techniques:
None at this point.
─ Power of the Deadly Sins {True Calling}─
Incantation: "The world is Mine..."
Appearance:
No further Change
Abilities:
Zu Besitzen die Welt (To Possess the World): This is Greed's Ultimate ability as a Fullbringer, and is only usable while in his ultimate form. It is a passive skill, so it does not drain him at all when active. It is the same ability that allows him to momentarily steal the spirits from within Zanpakuto, but spread out over an area. Upon entering his Ultimate form, the nearest Zanpakuto has it's spirit stolen from it for a one minute duration. This results in the same powerlessness as the first ability, but with an added twist: He can use any ability that the Zanpakuto has, even if he hasn't seen it. After using one ability of any Zanpakuto, or after the one minute time limit, each Zanpakuto spirit returns to it's owner, same as the first ability. Though he can use one ability from every Zanpakuto spirit he steals, making this ability very powerful.
After the initial activation, it happens again every five minutes (10-15 posts). This still follows the one minute time limit, but allows him to use one more ability of each Zanpakuto before having to return it. With each five minute interval after activation, he can steal one more Zanpakuto spirit. These two effects accumulate (+1 on each activation), so the longer the battle goes on with him in his ultimate form, the more powerful he becomes. He can still steal a spirit for one minute upon contact with the weapon, so he may not be left without a foe's skills for long. If he touches a Zanpakuto that he has previously stolen the spirit of with or without touching it, the accumulative effect still activates.
If he ever kills a Shinigami while in possession of their Zanpakuto spirit in this form, his Fullbring permanently absorbs and modifies it's powers to match his own more closely. This is a very rare thing though, since any Shinigami he can kill without these powers is not powerful enough for him to consider absorbing their Zanpakuto.
This chart should better explain.
His ScaleHide Scarf fullbring becomes even stronger in this form, as does his Ouroboros Tattoo fullbring, each one becoming as strong as an average Espada's Hierro. These two defenses, along with his speed and agility, allow him to defend quite well against most attacks with just a bit of effort.
Techniques:
None.
─Relatives─
Mother: None
Father: None he likes
Siblings: Gluttony, Wrath, Pride, Lust, Sloth, Envy
Aunts: None
Uncles: None
Grandparents: None
─Relationships─
Love Interest:
Friends: Anyone who chooses to follow him
Enemies: Many many people
Other Relations: None
─Professional Status─
Affiliation: Observers
Previous Affiliation: None
Occupation: "Greed"
Previous Occupation: None
Team: Other Sins
Partner: Other Sins
─Skills Information─
Intelligence: He isn't the smartest guy in the world, but with his skills and abilities, he doesn't need to be. In battle, he allows instinct to do the talking for him. With all the combat experience and skill with his weapon, he's not to be underestimated.
Athletic Skill: His agility, speed, and stamina are all exceptional, making him one of the more athletic members of the Observers. In his awakened forms, this is even more evident.
Strength: His strength is about average for a human being, but he doesn't need excessive strength to deal horrific damage.
Speed: His speed on it's own is only average outside of his Awakened forms, but he makes up for it by having almost absolute mastery of fullbringing whatever he walks on in order to ricochet wildly.
Agility: This is one of his most specialized skills, allowing him to turn on a dime and deliver precise strikes on any opening he sees without so much as breaking stride. This is augmented both by his Fullbring and his Awakened forms.
Stamina: His stamina allows him to battle for quite some time without running out of breath.
Durability: His durability is about average for a low seated Shinigami.
Endurance: Endurance is not something Greed is good at. He can handle a few hits, but he prefers not to get hit in the first place.
Flexibility: He is mildly flexible, but most of his skills rely on his agility instead.
Any Special Skills:
Not really.
─Other Information─
Character Theme: Just Listen!
Other:
Nope!
