Welcome to Gaia! ::

Fantasy Lovers RP

Back to Guilds

For those that love fantasy! Anything and everything, from nekos to knights, from dragons to assassins, come one-come all 

Tags: Fantasy, Action, Romance, Adventure, Social 

Reply Fantasy Lovers RP
Blazing Trails Info/Bios Goto Page: 1 2 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Neko186
Captain

Distinct Genius

2,150 Points
  • Dressed Up 200
  • Signature Look 250
  • Person of Interest 200
PostPosted: Sun Dec 02, 2012 9:00 pm


User Image

BRULLO
Mostly Desert, in fact, the country is 90% desert.
Instead of whollowing over the heat, the nobles took advantage of the landscape and took slaves to produce clay, the country's main export. Since clay is used in nearly everything, including ships, parts of weapons, etc, the country does quite well. Any and all animal-hybrids are considered and looked at as slaves. The closest place to a "sanctuary" slaves have would be the Fire Temple. Woman have no power, can't own land or slaves.

PRADERA
Mostly farmlands, with a few meadows in the north and east and some swamps in the south west.
Pradera has become under Brullo's rule, only exporting their goods to Brullo. The hybrids here are looked at as slaves by the Brullian military that's occupying the country, but to native Praderian's, they are looked at as equals.

IRONSIDE
Highly "industrial" cities that are cluttered together with rolling meadows and countryside, all in all, it's about 50/50
They keep mostly to themselves and have no issues with any other country. Despite being an industrial place, there is very little pollution, just very crowded cities. There are no cars, phones or any sort of high technology, but they have made great use of trains and flying ships. (think like Howl's Moving Castle)

CERRO
Nearly all mountain terrain, a few snowy areas but only in higher altitudes.
They have nothing special and are friendly with their neighboring countries, occasionally doing trade with them. A mixture of small villages and bigger towns. A perfect winter ski-vacation get-a-way.

VERBOTEN
It's ALL snow. To have a day where it isn't snowing is a rarity.
It has an 80/20 percent ratio in favor of hybrids residing here, being the furthest country away from Brullo, it seems to be the safest for them.

LOST ISLES
Essentially large frozen chunks of land and ice.
They're very small villages, most contain no more than a dozen or so villagers scattered around. It's the perfect hiding place for... things that don't want to be found easily.

ANTIOCH
Floating Mountains
Lush trees wrapping the edges of the mountains, a river leading to a waterfall off the edge.
This has become the Templar's HQ and is considered a safe haven for the Priestesses when in danger.

LAST HAVEN
The parlous waters to the north, reefs and rocks to the west, a large deadly whirlpool in the south and no way to get to land from the east. This place is a safe haven for criminals and bandits, or anyone who just needs to lay low for a while. The only way to get to the island safely is by ship that's crew knows the waters well enough to get through safely. Air ships can't reach the island without getting lost (think of it like the "bermuda triange")

WHITEFALL
Dense Jungles and White Sandy Beaches.
The only "towns" are on the boardwalks that are on the beaches, wrapping around the islands. Past the boardwalks starts a thick and dangerous jungle. It's easy to get lost and attacked by an animal. Deep within the jungle lie the ruins of the previous Forest Temple and the newly re-build Temple.

DRAGONMIST ISLE
Little to no information is known about this place. It is considered a death wish to venture here.
PostPosted: Sun Dec 02, 2012 9:13 pm


TEMPLES and ELEMENTS
Red - Desert Temple - Fire
Green - Forest Temple - Air
Blue - Water Temple - Water
Purple - Mountain Temple - Earth


Minors for each element
Earth=Nature
Water=Ice
Fire=Lightning
Air=Sound

Extremes for each element
Earth=Metal
Water=Blood
Fire=Plasma
Air=Weather

Each core element had split in two. The "good" side became the Priestess and the "bad" side became the Elemental Born. These are the only two people who can use the extreme's for each element. The core is the physical element inside the person, without this, the person can't live. The Priestess is always a female, the Elemental Born is always a male. The Elemental Born comes with a price. The element literally eats away at the person from the inside and they have to consume the element (in a way) to stay alive.

Earth=has to eat dirt (rocks, sand, whatever)
Water=drink massive amounts of water
Fire=they have to eat... like a lot, or the fire will literally melt from the inside-out
Air=can't be in enclosed spaces, otherwise they'll suffocate, if they're in a room, it still has to be spacious and all doors and windows must be open

The Elemental Borns sole duty is to destroy the Temples. In order to do that, they need to sacrifice a Priestess and obtain her core. If they succeed in their goal, the Priestess they sacrificed and the Elemental Born of the Element used will no longer exist.

So say for example, the four Elemental Borns were to sacrifice the Water Priestess and destroy all four Temples, there would no longer be an Water Priestess or Water Elemental Born, which would set the core back to its original state and there would be no more water magic. This would continue until all four Temples and elements were gone. BUT!! If one temple still remains then the Priesstess would be born in a new line and it would start all over again. (There's more to the sacrifice and the ritual but that's being saved for a rainy day)

Anyone can use the minors so long as they've mastered the element. There aren't limits to the elements, anyone can control all 4 elements if they wish, they just can't control the "extremes" and an Elemental Born and the Priestess can only control their specific element. A Fire Priestess can't control Water.

Neko186
Captain

Distinct Genius

2,150 Points
  • Dressed Up 200
  • Signature Look 250
  • Person of Interest 200

Neko186
Captain

Distinct Genius

2,150 Points
  • Dressed Up 200
  • Signature Look 250
  • Person of Interest 200
PostPosted: Sun Dec 02, 2012 9:25 pm


Name: First Name

Title/Job: Duke of *Blah* / Thief / ect...

Age: Keep it reasonable- if you're human, no 200 year olds

Race: Human/Elf/Lycan/Vampire/ect...

Sex: Male/Female

Languages: Everyone has common + one more Limit One Uness Otherwise Approved

Country of Origin: Lost Isles/ Verboten/ Cerro/ Antioch/ Ironside/ Pradera/ Lost Haven/ Brullo/ Whitefall/ Dragonmist Isle

Personality Traits: Childlike/Charming/Charasmatic/ect...

Sexuality: Straight/Gay/Bi/Unknown (for "younger" or "innocent" characters)

Appearance: If you have a picture, we can post it in our images with the characters name.

History: Be as detailed as you'd like-it will go with the photo
An unknown history will not be approved

Skill Set: 0-horrible, 1-weak, 2-normal, 3-good, 4-very good, 5-excellent, 6-godly
6's must be approved
Should add up to no more than 11
Don't worry about getting all the stats "just right" up front, we do 'level ups' after each 'boss fight' so don't think you're stuck with these stats for good.

BRAWN-strength, athletics, defense (block, tough skin/counter)
HEART-persuasion, luck, perception
SKILL-accuracy, ranged attack, defense (dodge/counter)
CUNNING-lock picking/escape artist, quickness, stealth
KNOWLEDGE-medicine/herbs, crafting, specialized knowledge (please specify)
WILL-stamina, will power, defense (resistance)

Powers: All Magic Comes At A Price! I want to know what the price is.
The number used in WILL is the number of powers allowed.
0-horrible, 1-weak, 2-normal, 3-good, 4-very good, 5-excellent, 6-godly (max is 5 unless otherwise approved)
0 if WILL is 0
1 if WILL is 1
4 if WILL is 2
7 if WILL is 3
10 if WILL is 4
14 if WILL is 5
17 if WILL is 6

example:
1 WILL = 1 Power
2 WILL = 2 Powers
3 WILL = 3 Powers... etc etc...

Fighting Style: Magic/Archery/Melee/Hand to hand

Weapons: Swords/Bow&Arrow/Guns (Flintlock style-would suggest an additional weapon if used)/Claws/etc...

Other: Any additional information you would like known
PostPosted: Wed Dec 05, 2012 5:49 pm


Name: Angel

Title/Job: Trained Assassin

Age: 13

Race: Angel

Sex: female

Languages: Common, Animal

Country of Origin: Dragonmist Isle

Personality Traits: Innocent, Confused, tough, sweet (she's defensive, but still kind) untrusting, easily manipulated, unafraid to cause physical pain, easily distraught, cynical. She's really a good kid at heart.

Sexuality: Innocent

Appearance: 5'5 and an hourglass figure, Angel has a 5' white feathered wingspan with a green shimmer, the same green as her luminous eyes. Her snowy straight white hair falls down past her hips, her skin pallid with a rosy blush. User Image
History:
Aurora was born and raised in Dragonmist Isle, far away from civilization. Her mission was to train in the martial arts and mastering the elements. She never met her real parents, as she wasn't suposed to possess any powerful human emotions. Though as a result of having no friends or close relationships with anyone, she developed connections with her surrounding animals. She studied their language intensely and finally figured out how to converse with them.
The older she grew, the more advanced she became. Learning (not mastering) each element but not their minors. Her longing for more relationships evolves over time, as she learns the cruelty of humans. Every mistake she makes is rewarded with horrible punishments. The elements she learns, as she discovers, have their own inner voice, have personalities of their own. Fire, being restless and energetic, Earth, sturdy and confident, and Air, calm at times and furious at others. and Water, easy going and "chill". Though she can't speak with the elements (though she tries) she learns to channel her own feelings and emotions into her usage of them. She hasn't mastered any of them, just learning how to control and manipulate them.
She becomes jealous and admiring of the elements, how controlled they are, and free. She learns what her mission in life was. To kill the element priestesses. She was baffled at how horrible her captors were, raising her like property, like a machine and not a kid, and how they expected her to kill. It wasn't the idea of killing someone what scared her, but the consequences of what would happen if she succeeded.
She refused, and fled the isle before they could catch her. She had no where to go, no money to support herself, and no friends or family. Every month, she brings up a small nugget of gold from the earth. She can't do it often, as it drains her energy almost entirely. With that, she provides for herself.
Though she still had her control of her elements, they started taking effects physically. The fire burns the water of her body slowly, making her prone to dehydration, as well as causes sudden fevers. The air can suffocate her, or go away from her, causing shortness of breath and hyperventilation. The Earth makes her feel as if its spinning fron under her, causing dizziness, but when she is away from earth for long periods of time, she loses energy, making it hard for her to fly long periods of time. The water sometimes inables her to breath, as well as slows her down at random.
She searches for ways to learn the minors of water, fire, earth, and air as well as remain in hiding, avoiding the people who raised her. Once she learns the minors (if she ever will) she hopes it can cure her fragility and weaknesses.

Skill Set:
0 BRAWN-strength, athletics, defense (block, tough skin/counter)
2 HEART-persuasion, luck, perception
2 SKILL-accuracy, ranged attack, defense (dodge/counter)
3 CUNNING-lock picking/escape artist, quickness, stealth
0 KNOWLEDGE-medicine/herbs, crafting, specialized knowledge (please specify)
4 WILL-stamina, will power, defense (resistance)

Powers:
2 (1)Wind
3 (2) Fire
3 (3) Earth
2 (4) Water

She is a telepath, can read minds, read memory, a human lie detector, etc. She uses her abilities for information (at least for the beginning of the RP) She can only comunicate telepathically, for she's a mute.

Fighting Style: Magic, Hand-hand

Weapons: Small throwing knives, whip, sword

Other: Look in history for her weaknesses of the elements. She is an angel, so she has wings and can fly.She is a mute and can only comunicate by sending her voice into other people's minds. Not only her voice is mute, but her entire physical body. Were she to stomp her foot, it wouldn't make any noise.

Kitty Kat Rosetta

Invisible Genius

9,250 Points
  • Battle: Mage 100
  • Timid 100
  • Friendly 100

Neko186
Captain

Distinct Genius

2,150 Points
  • Dressed Up 200
  • Signature Look 250
  • Person of Interest 200
PostPosted: Wed Dec 05, 2012 6:29 pm


Name: Seven

Title/Job: Slave

Age: 19

Race: Fox-Girl

Sex: Female

Languages: Common

Country of Origin: Brullo

Personality Traits: Submissive/Clueless/Childlike/Innocent -as in doesn't understand the world outside

Sexuality: Whatever she's told

Appearance: She's short, about 5' even and very tiny. She wears a black collar around her neck with a bell and a tag engrave with "Seven" on one side and "7" on the back.
User Image

History: Was a slave her whole life in the same household, her old master never thought her anything other than doing chores and how she was to be used as a slave. With out a master, she's lost, she believes that her place is to serve a master. Being a slave is hardwired in her, its something she wants needs.

Skill Set: 0-horrible, 1-weak, 2-normal, 3-good, 4-very good, 5-excellent, 6-godly
0 BRAWN-strength, athletics, defense (block, tough skin/counter)
6 HEART-persuasion, luck, perception
0 SKILL-accuracy, ranged attack, defense (dodge/counter)
0 CUNNING-lock picking/escape artist, quickness, stealth
3 KNOWLEDGE-medicine/herbs, crafting, specialized knowledge - knows basic first aid, and how to cook, clean and everything she has done as a slave.
0 WILL-stamina, will power, defense (resistance)

Powers:
n/a

Fighting Style:
n/a

Weapons:
she knows which end of the kitchen knife to hold... does that count?

Other:
PostPosted: Wed Dec 05, 2012 6:42 pm


Name: Aurora

Title/Job: n/a

Age: 17

Race: fox-girl

Sex: Female

Languages: Common

Country of Origin: Cerro

Personality Traits: Innocent, completely and utterly innocent in every way

Sexuality: Unknown

Appearance:
User Image

History: Aurora (or Ari for short) has lived with her twin brother, Asher in the mountains of Cerro for as long as she can remember. Their mother passed away when they were only seven and the two were left with only each other to look out for. On Aruora and Asher's 17th birthday, Asher went missing, and Aurora has been looking for him ever since. The only things she knows and understands of the outside world is what she's learned in the few weeks she's been traveling looking for Asher.

Skill Set: 0-horrible, 1-weak, 2-normal, 3-good, 4-very good, 5-excellent, 6-Godly
0 BRAWN-strength, athletics, defense (block, tough skin/counter)
6 HEART-persuasion, luck, perception
1 SKILL-accuracy, ranged attack, defense (dodge/counter)
1 CUNNING-lock picking/escape artist, quickness, stealth
3 KNOWLEDGE-medicine/herbs, crafting, specialized knowledge (please specify)
0 WILL-stamina, will power, defense (resistance)

Powers:
n/a

Fighting Style:
she doesn't really have one, until she smells blood.... then gtf out the way...

Weapons: Claws

Other:

Neko186
Captain

Distinct Genius

2,150 Points
  • Dressed Up 200
  • Signature Look 250
  • Person of Interest 200

Rayblader
Crew

Hilarious Noob

1,250 Points
  • Hygienic 200
  • Dressed Up 200
  • Statustician 100
PostPosted: Sat Dec 08, 2012 5:11 pm


Name: Kaichi – Kai for short

Title/Job: Former Meta Knight/Hired Hand

Age: 17

Race: Human

Sex: Male

Languages: Everyone has common + Dwarf

Country of Origin: Cerro

Personality Traits: Kind/Relaxed/Noble/Helpful/Loves a good fight/Funny/Fun/Adventurous/Really chill about almost everything. It's hard to get him mad...unless you do something disrepectful towards other people.

Sexuality:Straight

Appearance:
User Image

History:
Although he came from a small mountain town, Kai wanted to help the world. His father, an underground fighter, taught him the art of combat at a young age so that by the time he was 16 he was pretty darn good. He wanted to join the war effort, but he was too young to get the real combat jobs. That's when The Gentleman found him. He was looking for people to bring into his program, a group of highly skilled fighters with special, light armor that gifted them with great powers, due to the Fairies forcibly bonded to the people inside the armor. They were called the Meta Knights, and they aimed to be the super soldiers of the war. But the project broke down violently for a number of reasons and many lost their Armor and Fairies. Kai kept his, for an unknown reason. He has become very close to him spunky, slightly annoying fairy Zahri, and he loved the armor. So he decided to keep using them the only way he knew how. Helping people, and taking money for it. Hey, he's gotta eat.

Skill Set:
3 BRAWN-strength, athletics, defense (block, tough skin/counter)
4 HEART-persuasion, luck, perception
2 SKILL-accuracy, ranged attack, defense (dodge/counter)
1 CUNNING-lock picking/escape artist, quickness, stealth
1 KNOWLEDGE-medicine/herbs, crafting, specialized knowledge (Anything to do about fighting and combat he probably knows..and some stuff about fairies)
0 WILL-stamina, will power, defense (resistance)


Powers: The Armor that the Meta Knight Program gave him along with Zahri, the Fairy that's bound to him, allow him to use Super Strength (He doesn't know the limits) and Cloaking (As long as he’s still, he’s in invisible, but once he starts moving, there’s a faint shimmer in the air where he is). But without either piece, he's a regular guy....if not one that can fight really well and handle a weapon.

Fighting Style: Hand to hand but some Melee and very little Range

Weapons: Other than the magic blade on his armor, he has dual tomahawks. He knows how to throw them too.

Other:
User Image
His armor, The Werewolf

User Image
And his fairy, Zahri. She's bonded to him, so she can't go more then 10 yards from him.  
PostPosted: Sat Dec 08, 2012 6:04 pm


**In process of being edited**

Name: Celestia

Title/Job: Duchess of Cerro

Age: 19

Race: Elf

Sex: Female

Languages: Common language, Elven
Country of Origin: Cerro

Personality Traits: Melodramatic, hypochondriac, Exaggerates, Drama-queen, self-centered (not self-absorbed, different)


Sexuality: Straight

Appearance:
User Image

History:
Celestia was raised with the boring life of a duchess. She was pampered with dresses and maidservants, cosmetics and dashing young suitors, but it wasn't the life she wanted. At age 8 her parents decided she should fully embrace her Cerro blood and study Earth bending. She was ecstatic to finally pursuit something not dead boring in her life. She exceeded her parents wildest expectations, and quickly mastered the one element at age 15. The next two years she would work on her plant bending, and soon became great at that as well. But her parents would never let her use her powers to good use. They thought she was delicate, to fragile to fight for her kingdom or even petty tournaments. So she fought in secrecy, starting before she learned plant at age 13 taking on the name The Nightingale, she signed up for underground tournaments for extra cash, practice, and fun. Of course, her competition didn't fight for fun, but, for, well, competition and money. She won a few and lost many, as she was young and was up against heavy competitors,, but soon at age 19 became the tournaments champion, as she had years of practice. Her Earth bending evolved, as well as plant, to its full capacity. She had fully mastered the element. Before she became the greatest the underground Cerro tournament had seen in years, she decided to take up water as an addition. Water and Earth make plants after all, so there was a connection. She learned the basics, taking the water from air, making bubbles. Even now, at 19, she isn't amazing at it, far from mastering, but she'll keep working at it.
Her parents never found out about her fighting, to her relief. And although she is a fantastic fighter, has practice with select weapons, and a Master of Earth, she still has her faults. Extremely dramatic over the slightest cut or flesh wound, to an amazingly surprising extent.

Skill Set:
0 BRAWN-strength, athletics, defense (block, tough skin/counter)
2 HEART-persuasion, luck, perception
3 SKILL-accuracy, ranged attack, defense (dodge/counter)
0 CUNNING-lock picking/escape artist, quickness, stealth
3 KNOWLEDGE-medicine/herbs, crafting, specialized knowledge (please specify) medicine and herbs/plants, sewing, first-aid, map reading, great at detecting lies
3 WILL-stamina, will power, defense (resistance)

Powers:
(1)Earth-5
(2) Water-2
(3) Air-0

She can shape shift into any animal or human being, with one rule at the beginning. She has to have held an object, earring, book, article of clothing, (or lock of fur/feathers,etc) to be able to change into them.

Fighting Style: Magic, Hand-Hand, Melee

Weapons: Double swords, assorted daggers

Other: Always dramatic and a hypochondriac, which means the slightest cold or injury, in her head, is life threatening.

Kitty Kat Rosetta

Invisible Genius

9,250 Points
  • Battle: Mage 100
  • Timid 100
  • Friendly 100

Brainal
Crew

PostPosted: Sun Dec 09, 2012 11:11 am


Name: Jaegar

Title/Job: The Hunter of the Lost Isles

Age: 23

Race: Jogur- A super-human race. However, they're generally called "giants" by most. Mostly because they average out at 9 feet tall, some of the tallest being 10 or 11 feet tall. However, they are more lean built, most of their muscles being more compact then other races. And naturally, they are stronger then many, many people. Just by birth itself. However, it was a small race, never really going over a hundred, since most of the time people would die from a bad winter, poor crops, or just general bad luck. They are, at the same time, magically deprived. Which somewhat contributes to their harsh life. However, the Jogur have developed a somewhat magical cloth. It allows the control over any one element. This was created by seers, who, through long periods of time, would channel their souls into the cloth. The cloth would bind it's self to the arm of one person. The way it is designed though, that when that person kills, the person they kill has their soul absorbed into the cloth, making it stronger. To reach the Minor of an element, more then two-hundred sentient people must be killed.

Sex: Male

Languages: Common, Latin (The Jogur language)

Country of Origin: Lost Isles

Personality Traits: Cold, Quiet, Ruthless, yet he has a kinder side, which generally takes a bit of time to draw out, or he will act kind just so he doesn't get people pissed at him, but of course it kind of hurts him to do so, mostly due to suppressing his actual personality.

Sexuality: Straight

Appearance: Jaegar stands at 9' 5", towering over just about everyone. He has bleach white hair, and some facial hair that has developed from the inability to shave. Though he plans to shave as soon as he can. He is heavily built, almost no fat on him, his muscles compact enough to be rather lean. He wears a full arm length glove comprised of all cloth. It's black with stripes of gray on it, and goes up a little past his elbow.

History:
Born into the Jogur, he was named Jaegar, which translate literally into "Hunter". Which was the profession he chose to follow when he was older. growing up was rough, but he managed. His mother died after giving birth to his younger brother Waqas when he was eight, and his father was away most of the time to hunt, or trade with the other small villages in the Isles.
However, when he was 16, a very, very bad winter hit. So bad, it killed off half of the Jogur, leaving only thirty nine left. He and his brother were among the survivors, his father having been caught in a snow storm and being killed in it. He did not mourn, and he knew what had to be done. He left his brother to hide, and he set out with only a rifle to hunt. he'd be gone for long periods of time, sometimes a week or so. Many thought he'd die each time. But every time he came back with multiple beasts. Seals and some large fish, it was a huge relief to the people. However, he'd be on the verge of starvation whenever he came back. And he'd only have a quick meal before he set out again. Out in the snowy wild, he'd live off of winter berries and other fruits to keep him going.
This continued for years, people calling him a savior. When he was twenty, his brother decided upon being a seer, and went about making the cloth that would be used. During a winter, he went out once more, and returned after about five days of hunting to find his village a smoldering wreckage. There were no survivors. However he saw the bodies of many regular humans, and made his way to where his brother would stay. He found the dried up shriveled husk of what used to be Waqas, and a cloth piece lying in front of him. He touched it only slightly, before it bound itself to his arm, and constricting itself tightly, yet snugly to his arm. He looked over some of the bodies, and found journals on them. He collected them, and stuffed them in a bag. Afterwords he buried all of his people, accepting the fact he was the last one of his race.
He survived in the wild for another three years, teaching himself common off of the Journals he collected. It wasn't the best, but he learned these men were something called "slavers" that came from Brullo. He went about making a small boat, in which he went to Verboten, and stowed away on a ship to Brullo.
Upon arriving, many people looked at him as he was a monster. He walked through the capital, a huge gap being around him wherever he walked. Finding the heat unbearable, he traded his winter clothing in for lighter clothing with a terrified merchant. From there he walked in land, but, problems began to occur. Rumors spread, and reached slavers. Of course they saw this as a perfect opurtunity to make money. So while he was walking inland at night one day, he was ambushed by a good twenty men. As soon as he realized they had hostile intentions, he shot one, bullet tearing him a new one and leaving him dead. From there, well, it was least to say a bit of a brawl. He managed to pummel a good six of them to death before he was forced to the ground, knocked over the head, and bound up. He was taken to a slave auction and sold to one of the highest bidder, to be used as a bodyguard.

Skill Set: 0-horrible, 1-weak, 2-normal, 3-good, 4-very good, 5-excellent, 6-godly
6's must be approved
Should add up to no more than 11
6 BRAWN-strength, athletics, defense (block, tough skin/counter)
0 HEART-persuasion, luck, perception
4 SKILL-accuracy, ranged attack, defense (dodge/counter)
0 CUNNING-lock picking/escape artist, quickness, stealth
0 KNOWLEDGE-medicine/herbs, crafting, specialized knowledge (please specify)
1 WILL-stamina, will power, defense (resistance)

Powers:
Glove Thing- Water: 1
To get it to 2, he has to kill 50 People.
3, 100
4, 175
5, 265

Fighting Style: Hand to Hand, Somewhat of a distance Fighter as well, Occasionally magic if need be.

Weapons: Flintlock Rifle that is more on scale for him, with rather larger bullets. The rifle is about six feet in length.

Other: He was allowed to keep his rifle due to his bodyguard job as a slave. However it stays locked away until he needs it. And is somewhat resigned to obeying his new Master, just to hope he one day may be able to keep his race going.
PostPosted: Sun Dec 09, 2012 12:56 pm


Name: Terrik

Title/Job: Monster of the Desert, Wandering Fighter, Earth E.Born

Age: 26

Race: Human(E.Born)

Sex: Male

Languages: Common + BRULLO (Native language of the desert people)

Country of Origin: BRULLO

Personality Traits: Half Crazy. When he isn't in a fight and is calm he is a normal person kind of shy. But the moment he gets involved in a fight or his adreanline kicks up he turns into a crazy power monster who attacks and fights all.

Sexuality: Straight ( Doesn't matter tho)

Appearance: User Image

History: Terrik was a cursed soul. He was born with to much power. His mother died giving birth to him, and His father died in a 'freak' Land side. This power cause a mental rift to form in Terriks mind. Half the time he was kind soul fighting to stop the terror. Most the time he was a monster of power and carnage. With his family dead he had no one to care for him. He had no way of surviveing but he found a way. He found that he enjoyed eating stones and dirt it satisfied him. He also enjoyed fighting. Several times a day he could be found fighting the local village kids. When he reached his teen years he was caught by bandits but they had no idea what they caught. While captured by the bandits Terrik snapped his powers manifested and with his massive strength and power he destroyed the hideout and only a few were alive to tell of what happen.

Terrik hit the age of twenty, he was powerful he wondered into a group of Templar's who were traveling through. He was harassed for looking like slum and when he was shoved into the ground he lost control. This is how he got a bounty on his head. Only one Templar made it out of the fight he hid in the bodies of his friends and waited for the demon to pass. Terrik only got scarier from that point on. He was now unbalanced his powers having pent up now lash out uncontrollably when he fights But as Brutish as he is In a fight he as a skilled warrior. A natural Genius in combat he can read attacks and react faster then most. He only hopes to keep his powers from coming out he wants to be left alone.

Skill Set: 0-horrible, 1-weak, 2-normal, 3-good, 4-very good, 5-excellent, 6-godl
BRAWN- 5
HEART- 1
SKILL- 2
CUNNING- 0
KNOWLEDGE - 0
WILL-3

Powers: Earth - 6

Fighting Style: Hand to hand, Elemental fighting.

Weapons: Steel gauntlets and the earth.

Other: He is a wanted man in a lot of countries. He is dangerous in up close combat. He has a split personaily, His powers take over and he turns into a crazy Psycho.


ShadowMancer_B


Divine Traveler

10,640 Points
  • Tycoon 200
  • Perfect Attendance 400
  • Partygoer 500

Brainal
Crew

PostPosted: Sun Dec 09, 2012 4:53 pm


Name: Dragan

Nickname: Beast, Demon, something like that.

Title/Job: Freedom Fighter

Age: 18

Race: Human Elemental Born

Sex: Male

Languages: Common

Country of Origin: Brullo

Personality Traits: Carefree sometimes, Casual, Overly Protective, Heartless when it comes to fighting, Neutral when it comes to ethics. Sometimes a Joker,

Sexuality: Unknown

Appearance:
His General Appearance

History:
Dragan does not have a pleasant childhood at all. Most would think he would, but he didn’t at all. He was born into a rich slave owning family. His father owned a large plantation in a small town of forty people in Southern Brullo. Most owned some kind of farm or store, big or small. One way or another, everyone had slaves there.
Dragan however, was born different. His body radiate some kind of unnatural heat as an infant. So he was taken to a magistrate where they diagnosed him with being a demon, or Satan's son. Something evil like that. His parents had several tests run to make sure he was right, and it was. They begrudgingly took him back home, where they out right resented him. He was neglected and was often left to the slaves to feed.

Over the years he grew bigger and bigger. Yet the neglect only grew worse. He learned to hate and reject his parents by the time he was five. They never fed him, never washed him, they hardly even offered him a second glance. They made him run errands and if he ever asked for something, they would literally kick him and yell at him. He felt as if he was at fault for all this, but soon grew tired of the feeling. So he began to feel the resentment. He would often sneak into the food cabinet and stuff himself until his parents came along or he had his fill. He would normally get caught and beaten for it though.

When he was seven, his parents would do anything to get him out of the house. They normally sent him on trips to the town where he would be told to buy some food for the slaves. However the town’s people shared a similar resentment. And every time he got the town square he would be pushed to the ground and kicked repeatedly until he went out cold or faked being unconscious. Soon he had found a pair of goggles which he wore over his eyes, mainly because he’d often get dirt and what not kicked in his eyes. Eventually, somewhere on the trips, he would manage to buy some food. And often it was expensive and rather good food. He’d eat a little himself before returning home, bruised and beaten, only to have his parents yell at him and beat him more for spending to much money. Despite this, he continued to buy expensive food, used to the daily beatings anyway. By now he had a four year old brother and three year old sister, who were sheltered from what was being done to him.

When he was ten the beatings turned into torture. He began to be tied to a post in the middle of a field completely shirtless. There he would be wiped until the end of the day, then finally let free. He would normally just fall to the ground, passed out from pain. As time went on, so did his pain tolerance. Some days he would be left there to rot in the sun, and the only way he survived was slaves offering him their food. His little brother and sister, now being older, would often come out and look at him. One day his brother began pegging stones at him, and he was forced to bite his tongue and flinch as the rocks hit his skin. Not once did he ever lash out though.

Dragan was about thirteen when he had some free reign, and was walking along when he found a book. Curious to as what it was, he picked it up and opened it, only to see it was written in something but common, which he couldn’t even read. It was some sort of ruins or another. However he understood every word somehow. He hid the book and that night read through the entire thing on his straw mat. It made no sense but said something about unlocking hidden potential. He began to read into it more and more.

The next year everything got worse. His father began abusing him in way’s he had never done before. Dragan was reluctant to take it, and after awhile he began to ease into the pain, getting used to it easily like the rest. This would happen normally twice or so a week, sometimes more often. In the meantime though, he studied the book like a scholar, and began to realize the potential to be a monster. He vowed to himself he would never sink that low, remembering all the abuse over the years. His body by now was dramatically scarred. He had a few on his front, and a rather massive amount on his back. Much to many count. He figured it neared a thousand at least.

Once he turned fifteen he was practicing his powers in secret on a daily basis. He was getting very good control over it. So good that he figured he was near mastering it. He began to plan vengeance, but shook the thought away, planning to just run instead.

On his sixteenth birthday he was pulled out of his bed by his parents and dragged outside. He was tied to a post and saw the entire town watching him. Slaves, Children, everybody. He turned to see his father with two daggers and impaled them in his shoulders. Dragan only winced as he slammed his eyes shut, feeling the blood splatter his neck. He then screamed in pain as he felt the dagger’s rip down his arms. That’s when something snapped in him, and as the daggers left his arms, he looked up with a blaze in his eyes. A twisted grin formed across his face before his arms lit up in flames. The rope easily broke, or burned for that matter. The men grabbed weapons from their sheaths and were ready to fight him. But like in all fairy tales.

There was no stopping a pissed of Dragan. Within minutes, all the men of the town were dead, the women burned to beyond recognition. His little brother was a pile of ashes. The only survivors was his parents, little sister, and slaves. He managed to extinguish his arms and dragged his parents into their house, both stunned with fear. The result was years of torture within minutes. He left both alive, scarred, and burnt tied to their bed before he lit the house on fire. He stepped back outside, his rage subsiding as he looked upon the survivors. Many looked scared, yet his sister, or step-sister for that matter, seemed to cling to him. She was born from a bird girl slave her father had owned, and the fact she never hurt him was the reason he had spared her. He took a moment before he inspected each slave, then after some convincing, he managed to get them to believe he was the good guy. After finding a fresh pair of clothes from the store, he handed the town over to the slaves, telling them to make it a safe refuge for any ex-slaves or running slaves. So they could not be sold again, or captured, he marked each with a Dragan brand, a mark of ownership burned into their skin.

After that he began to travel around, seeking fun and adventure. He'd look for mercenary like jobs and normally complete them with ease. When he was passing through a town at one point, he saw a girl asking and being denied a job. Feeling some pity he offered some of the money he had from his parent's estate. She took and invited him to her house where he stayed and helped her out with things.

Skill Set: 0-horrible, 1-weak, 2-normal, 3-good, 4-very good, 5-excellent, 6-godly

0 BRAWN-strength, intimidation, athletics, interrogation (beat the answer out) defense (block, tough skin/counter)
3 AFFECTION-loyalty, empathy, love, persuasion, luck
5 SKILL-accuracy, survival, ranged attack, perception, defense (dodge/counter)
0 CUNNING-lock picking, escape artist, bluff, quickness, stealth
0 INTELLIGENCE-medicine/herbs, crafting, investigation, specialized knowledge, interrogation (out smart to get the answers)
3 WILL-stamina, will power, illusions, elements, defense (resistance)

Fighting Style: Magic and Hand to Hand

Powers:
6 (1) Fire Manipulation Fire, Lightning, Plasma, Pocket Explosions, Fire Color

Weapons: Fists

Other: He doesn't like to be touched... For obvious reasons.
PostPosted: Sun Dec 09, 2012 9:02 pm


Name: Soren

Title/Job: Traveler - "The ice bear "

Age: - 20

Race: Human/ polar bear hybrid
Percentage rate
90% human
10% bear

Sex: Male

Languages: Common/ Bear

Country of Origin: Lost isles

Personality Traits: A bit cocky, and ahead of himself once in awhile. His temper flares quite a bit. Has slight anger problems, and is charismatic when it comes to the females. A bit anemic, and a bad asthmatic. Also has slight issues with himelf when alone, and tends to leave an icy presence around him quite a bit whenever distressed or bothered by something.
Ever quite so quiet at times during asthma attacks, and doesnt ever enjoy letting anyone know he has these problems bacause they make him feel ashamed.

Sexuality: Straight, into younger girls, but not overly young, but also to picky about a woman being older the him either

Appearance:
height: 6"0
Silvery hair
ice blue ice that go colder when angered, or darken when sad, but always have a tendency to look like theyre glowing.
In his bear state, his fur grows from his pores, and doesn't naturally enjoy the factor, as he is quite charismatic about his looks after he gets to know people for a bit. For this he's always carrying a knife specificall and only used for shaving and grooming.

User Image - Blocked by "Display Image" Settings. Click to show.

History:
Soren was born in the Lost isle, his mother having come from a slight bear family. Without one title at least as his mother rejected royalty for the man she loved more.

He grew up without either parents, as his father had died months before his birth, and his mother having left him behind in the village and dissapeared in order for a fresh start. An elder of the village explained to him that she had a perfectly sufferedsoul and wantedto forget the past completely.

For bloodline and looks, He has his fathers hair, and his mothers eyes.
His natural features growing up consisted with making his teeth look like fangs, and his bodily functions completely messed up from his mixed blood.
Due to this, he has bad asthma. Though because of his asthma he's tending to be quiet at times, escpeciall when it gets bad.

At age four, he had been discovered by slavery people, and was almost sold to a ruthless baron from afar after weeks of dis-treatment. He only escaped due to luck and sheer willpower to keep fighting back, though in short had killed his first person out of a psychological frenzy. Has since walked around with red scars on his wrists from the chains that had always been to tight on him. On slight stops to small towns, he had never been able to watch one at all without feeling angered or sick, as he knows he can relate to such travesty.

Skill Set:
(2) BRAWN-strength, athletics, defense (block, tough skin/counter)
(2) HEART-persuasion, luck, perception
(3) SKILL-accuracy, ranged attack, defense (dodge/counter)
(0) CUNNING-lock picking/escape artist, quickness, stealth
(0) KNOWLEDGE-medicine/herbs, crafting, specialized knowledge (please specify)
(3) WILL-stamina, will power, defense (resistance)

Powers:
5 (1) Water Manipulation

Fighting Style: Melee

Weapons: Since he is a polar bear hybrid, Sorens own weapon his deadly nails and teeth, Being a traveler he use these kills by more practise and to master his current manipulations of ice, in order to regain his proper revenge and pride.

Other:
-loves ice cream,
-hates being asthmatic
-Has a bad shyness for his choice of women.
-Can tend to complain about stuff in a grump,
and tends to talk to himself when alone after so long of loneliness.
-his favorite swear words are "glacailing" "fritzy hellfreeze" and "Azzglacing"

eijiberry

Cute Fairy

13,350 Points
  • Hellraiser 500
  • Signature Look 250
  • Forum Sophomore 300

xXxi am a cheaterxXx

PostPosted: Tue Dec 11, 2012 6:58 pm


Name: Johnathan Chample

Title/Job: Creature of Whitehall or just Creature

Age: 47

Race: Human / Unspecified Animal Hybrid

Sex: Male

Languages: Common and Animal Tongue

Country of Origin: Whitefall

Personality Traits: Animal-like, Primal, Very Smart, Protective,

Sexuality: Straight

Appearance: User Image

History: Johnathan was born in Whitefall, his father having died to a giant snake attack and his mother having died months after his birth. Johnathan was abandoned inside the jungle, where a family of monstrous jungle wolves took him in and raised him. During the years in which the wolves raised him, Johnathan became known to locals as Creature, for his unusual animal-like behavior.

Because of his up-bringing, Johnathan grew stronger and stronger every day. By the time he was 25, Johnathan had mastered the jungle life-style and had come to be immune to many of the deadly diseases. After hunters started trying to kill his family, Johnathan retaliated by attacking a village and destroying multiple buildings. He soon came to be known as almost legendary in terms of his method of attack, causing mass destruction and disappearing without a trace. He has been claimed to have terrorized the locals ever since. It was later revealed that the secret behind his supernatural capabilities was the wolf milk he drank as a child allowed his body to become so strong.

Skill Set: 0-horrible, 1-weak, 2-normal, 3-good, 4-very good, 5-excellent, 6-godly

BRAWN 5
HEART 1
SKILL 0
CUNNING 1
KNOWLEDGE 0
WILL 4

Powers:
Super Natural Weapons (1): Creature possesses long and large fingernails, each about two inches long and half-an-inch thick. Each nail is also incredibly sharp and supernaturally durable, able to cut through solid steel.
Naturakinetic Combat (4): Creature can infuse the forces of nature in his physical combat. Examples include using earth to augment strength, electricity to stimulate nerves, fire to make one's attacks create a lasting burn, lava to scorch enemies upon contact, etc.
Danger Intuition (2): Creature can sense nearing danger. He can sense unwanted or hectic events. Creature has anxiety just before a hazard (such as being ambushed). Creature developed this due to living in the dangerous jungle.
Poison Immunity (3): Creature has an immunity to most poisons, due to living within the jungle.

Fighting Style: Hand-to-Hand

Weapons: Super Natural Weapons (See above)

Other: Creature is unable to speak coherently, though he can understand the Common language.

[align=center][u][size=18]Creature[/size][/u][/align]
[imgright]http://i217.photobucket.com/albums/cc114/Panterin/Tarzan.jpg[/imgright]
[align=center][size=9][/size][/align]
PostPosted: Sun Dec 16, 2012 2:04 pm


Name: Ayla

Title/Job: N/A

Age: 132

Race: Soul Fairy (Made it up)

Sex: Female

Languages: Common+Anything with a soul, (animals)

Country of Origin: N/A, born on the sun, though she loves to visit Brullo

Personality Traits: Charismatic, Humorous, Fun, playful, Loves to take chalenges

Sexuality: straight
User Image
This is Ayla (the female, in one of her favorite forms.) and Arya, the tiger

History:
Soul fairies, such a rarity in this planet. Soul Fairies are born from energy. Ayla was born when the Sun released a spark, which turned into her. When a Soul fairy is born, another Soul is as well. That second soul becomes the Soul Fairies companion and eternal friend, a Soul-Mate, Ayla named hers Arya.
The two souls have no physical bodies, and so the fairy must create one for them both. Ayla, sensing additional souls on a nearby planet, brought Arya there for a body. They arrived on this strange planet in a forest, where Ayla saw a beautiful blue bird, along with some strange looking creatures (humans) watching the bird. She shape shifted Arya into a similar looking bird, and herself into a human.

Years have past, and now Ayla and Arya are in Brullo, searching for an adventure. Arya is now a snow tiger, and Ayla's favorite physical human form is a girl with gold eyes, and red hair.

Skill Set: 0-horrible, 1-weak, 2-normal, 3-good, 4-very good, 5-excellent, 6-godly
6's must be approved
Should add up to no more than 11
Don't worry about getting all the stats "just right" up front, we do 'level ups' after each 'boss fight' so don't think you're stuck with these stats for good.

BRAWN-0
HEART-5
SKILL-2
CUNNING-0
KNOWLEDGE-0
WILL-4

Powers:

Shapeshifter (5) Soul fairies, having no physical form of their own, need to create one for themselves by shape shifting. They can also shift other's shapes, such as other animals, people, and her Soul-Mate.
Energy (5) Being born from Sun energy, thats how Ayla is strengthened. (She's almost like a solar panel) With that energy from the sun, as well as the living things around her, Ayla can use it to her advantage. Absorbing the energy, then releasing it to cause an explosion, channel it with her weapons, or throwing it at people. (like starfire from teen titans, or Gwen from Ben-10) She can also change the energy fields of different objects.

Fighting Style: Magic, melee

Weapons: Her body, as she can shape shift herself into different animal parts, hands into claws as an example, sword that she can channel her energy with, and playing cards.

Other: She's an expert at throwing playing cards, which she turn's into bombs, and Arya is now in the form of a White Bengal Tiger, her stripes a bit more swirly then normal.

Kitty Kat Rosetta

Invisible Genius

9,250 Points
  • Battle: Mage 100
  • Timid 100
  • Friendly 100

eijiberry

Cute Fairy

13,350 Points
  • Hellraiser 500
  • Signature Look 250
  • Forum Sophomore 300
PostPosted: Tue Dec 18, 2012 7:35 pm


Name: Maura

Title/Job: rogue from Lost Haven

Age: 16

Race: Ifrit
Definition: Fire demon. Can take a form of a slight wolf/fox/ lion kind of creature. Mainly destrutive and blood thirsty by nature, but can be tamed and powerful when trained enough.

Sex: Female

Languages: common+ ifrit

Country of Origin: Pradera

Personality Traits: Open-minded, very charismatic and a bit touchy about her looks. Like to impress the guys and let them know that girls are just as good as them. Most of the time she's happy, flirty, and not afraid to say whats on her mind. When angered she goes the complete oppisite.
Loves to eat and is slightly picky about spending her money.



Sexuality: Straight, but slightly bi-curious

Appearance:

HUMAN:
5"5, long ginger/ember hair that reaches the middle of her back, startling green eyes

User Image - Blocked by "Display Image" Settings. Click to show.


IFRIT

User Image - Blocked by "Display Image" Settings. Click to show.


History:
Maura was born under the night of an eclipse, in the vast fields of Predara. In search of the parents who left her to die at age 3, because of her ifrit heritage being a sin to them. Recieved the ifrit heritage from her grandmother at an early age of 2. Her ifrit is in the form of a wolf, and used it to her advantage, growing up with them. The only item of survival being left behind was the sword her grandfather, a grand ifrit, once armed with.
Though the ghosts of her past till haunt her, her weapon being linked to her soul from a witch.
Had served under an assassins guild, mercilessly attacking the innocent, until reality hit her like stone. Had quit the organization, and now currently a rogue, searching for a reason to live. Her ifirt blood is currently unstabillized, and fears that one day she will give into the beast inside.

Skill Set:
3

(1) BRAWN-strength, athletics, defense (block, tough skin/counter)
(0)HEART-persuasion, luck, perception
(0)SKILL-accuracy, ranged attack, defense (dodge/counter)
(2)CUNNING-lock picking/escape artist, quickness, stealth
(0)KNOWLEDGE-medicine/herbs, crafting, specialized knowledge (please specify)
(3)WILL-stamina, will power, defense (resistance)

Powers:
Fire (4)



Fighting Style: /Melee/magic

Weapons: Sword of embercraft. A close combat-one-handed sword, forged from onix. Bound to her soul. If it were to break she would be stabilized in a critical condition till the weapon be fixed.

Other:
A light sleeper, who cuddles when someones too close, and attacks in her sleep during violent dreams.
Favorite kind of food is spicy foods.
Reply
Fantasy Lovers RP

Goto Page: 1 2 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
//
//

// //

Have an account? Login Now!

//
//