
Quote:
Brazil, officially the Federative Republic of Brazil, is the largest country in South America and in the Latin America region. It is the world's fifth largest country, both by geographical area and by population with over 193 million people. It is the largest Lusophone country in the world, and the only one in the Americas.
You may encounter creatures at night. Even in the city. People stay off the streets and within town limits after the sun falls for good reason. Even in a secure building you are not entirely safe. One should always be wary.
Every two posts roll a six-sided die unless inside. You then roll a four sided die every five posts.
You may encounter creatures at night. Even in the city. People stay off the streets and within town limits after the sun falls for good reason. Even in a secure building you are not entirely safe. One should always be wary.
Every two posts roll a six-sided die unless inside. You then roll a four sided die every five posts.
Six sided you encounter:
1 - 3: Chubacabra
[Status]
Potential: 100
---• Strength: 14
---• Defense: 12
---• Speed: 60
---• Accuracy: 2
---• Stamina: 2
---• Intellect: 10
---• Spirit Strength: 0
---• Spirit Defense: 0
Name: Suck Blood
Description: The monster sinks it's fangs (or other blood-drawing implement) into your flesh and begins to draw forth your vermillion life essence.
Effect: Reduces opponent's stamina by 10% and adds it to a stat of it's choice.
Cool down: 2 posts
---• Strength: 14
---• Defense: 12
---• Speed: 60
---• Accuracy: 2
---• Stamina: 2
---• Intellect: 10
---• Spirit Strength: 0
---• Spirit Defense: 0
Name: Suck Blood
Description: The monster sinks it's fangs (or other blood-drawing implement) into your flesh and begins to draw forth your vermillion life essence.
Effect: Reduces opponent's stamina by 10% and adds it to a stat of it's choice.
Cool down: 2 posts
4-5: El Cuero
[Status]
Potential: 300
---• Strength: 150
---• Defense: 100
---• Speed: 25
---• Accuracy: 10
---• Stamina: 14
---• Intellect: 1
---• Spirit Strength: 0
---• Spirit Defense: 0
Name: Suck Blood
Description: The monster sinks it's fangs (or other blood-drawing implement) into your flesh and begins to draw forth your vermillion life essence.
Effect: Reduces opponent's stamina by 10% and adds it to a stat of it's choice.
Cool down: 2 posts
Name: Poisonous
Description: The monster has some type of poison or venom to inject into it's prey.
Effect: Drains 5% of an opponent's stamina per post. This stamina cannot be regenerated until the poison is cured.
Cool down: 2 posts
---• Strength: 150
---• Defense: 100
---• Speed: 25
---• Accuracy: 10
---• Stamina: 14
---• Intellect: 1
---• Spirit Strength: 0
---• Spirit Defense: 0
Name: Suck Blood
Description: The monster sinks it's fangs (or other blood-drawing implement) into your flesh and begins to draw forth your vermillion life essence.
Effect: Reduces opponent's stamina by 10% and adds it to a stat of it's choice.
Cool down: 2 posts
Name: Poisonous
Description: The monster has some type of poison or venom to inject into it's prey.
Effect: Drains 5% of an opponent's stamina per post. This stamina cannot be regenerated until the poison is cured.
Cool down: 2 posts
6: Madidi
[Status]
Potential: 500
---• Strength: 200
---• Defense: 100
---• Speed: 100
---• Accuracy: 5
---• Stamina: 40
---• Intellect: 5
---• Spirit Strength: 0
---• Spirit Defense: 50
Name: Natural Armor (Str)
Description: The monster has a natural defense against physical harm.
Effect: The monster can deflect physical attacks with a defense equal to strength x2.
Cool down: Passive
---• Strength: 200
---• Defense: 100
---• Speed: 100
---• Accuracy: 5
---• Stamina: 40
---• Intellect: 5
---• Spirit Strength: 0
---• Spirit Defense: 50
Name: Natural Armor (Str)
Description: The monster has a natural defense against physical harm.
Effect: The monster can deflect physical attacks with a defense equal to strength x2.
Cool down: Passive
Quote:
Rolling a six twice in a row results in an encounter with a vampire
Vampire
Potential: 1,500
---• Strength: 250
---• Defense: 100
---• Speed: 250
---• Accuracy: 25
---• Stamina: 100
---• Intellect: 500
---• Spirit Strength: 100
---• Spirit Defense: 175
Name: Suck Blood +
Description: The monster sinks it's fangs (or other blood-drawing implement) into your flesh and begins to draw forth your vermillion life essence.
Effect: Reduces opponent's stamina by 25% and adds it to a stat of it's choice.
Cool down: 3 posts
Name: Natural Armor (Str)
Description: The monster has a natural defense against physical harm.
Effect: The monster can deflect physical attacks with a defense equal to strength x2.
Cool down: Passive
Name: Unholy
Description: The monster is an unholy abomination.
Effect: The monster takes x2 holy, light, silver, and fire damage. However, ice, darkness, and spiritual damage is divided in half. Additionally, physical damage does only 1/4 the original damage.
Cool down: Passive
Inside
1-3: Nothing
4: Chupacabra
