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Splediferous Masochism

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PostPosted: Tue Jul 03, 2012 12:38 pm


We should a guild-wide Commander tournament for the monthly. 4 man table divides in cockatrice, advance based on win points.
PostPosted: Mon Jul 09, 2012 12:34 pm


The main problem with this is getting 4 players together at the same time.

Liquidor
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Splediferous Masochism

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PostPosted: Mon Jul 09, 2012 2:56 pm


Liquidor
The main problem with this is getting 4 players together at the same time.

set a time and date? it has to work for someone...
PostPosted: Tue Jul 10, 2012 12:39 am


Splediferous Masochism
Liquidor
The main problem with this is getting 4 players together at the same time.

set a time and date? it has to work for someone...

There's two major problems with online tournaments.
1) Different Time Zones.
2) Different Personal Agendas.

Liquidor
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Original Player

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Splediferous Masochism

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PostPosted: Tue Jul 10, 2012 1:07 pm


Liquidor
Splediferous Masochism
Liquidor
The main problem with this is getting 4 players together at the same time.

set a time and date? it has to work for someone...

There's two major problems with online tournaments.
1) Different Time Zones.
2) Different Personal Agendas.

I acknowledge both of these, I'm just saying the law of averages is against it being totally impossible.
PostPosted: Sun Jul 15, 2012 2:39 pm


We have a player base of about 10 players. Of which we have problems matching up 2 to play within a week. If we had a player base of 30 - 50, then this wouldn't be that much of a problem.

Liquidor
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Original Player

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Dead Sea {Archive}

 
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