The city of Cadai’sobras, the capital of the new world.
The bustling hub of life that promised so much to those who sought it out in the vast country, claimed oh so heroically by the king’s men.
But the truth is the people of this world had always known it was there; this so called “new” continent. It was never spoken about save for in a low hush among ones closest friends. Said to be the land that the first of their kind banished a great evil to. An evil one could not see, could not touch, told in legend to take form of the wind its self.
But what was an old tale to the king’s ear opposed to progression; the expanding of his kingdom, and his people.
The continued warnings that found their way to him were ignored as the ramblings of old men and women that were still in the grasp of the paranoid ancients. And despite the fact that he too had small doubts, the thought of increasing the size of his kingdom was too tempting to pass up.
The king ordered a massive city to be built; able to house thousands of his subjects and any who chose to join them. And to those who did make the journey to Cadai’sobras, the old legends quickly died. It had become the essence of progress and the envy of neighbouring kingdoms. The King became so proud that he himself began to live there.
But his celebration was short lived. Two years after the completion of the grand city Cadai’sobras, IT came.
The fabled wind that had been so feared had finally arrived, and it all but tore Cadai’sobras to the ground. Infecting it citizens with a demonic taint that corrupted their bodies and minds; turning them into strange shadow like beasts.
Its goals however, had changed. Where it once only sought to destroy, it now wanted to have the earth for its own. A bitter grudge held against those who imprisoned it. They had trapped it in a singular place so as to keep it away from the world and keep their kind safe. Well, now it would have all of them.
Three years later, a war still wages in Cadai’sobras. Those who have yet to fall to infection live out a feeble existence in the slums and crumpled houses that remain. Living through each day and night only to face yet another hopeless morning.
Three years of fighting has lowered the population to almost nothing. It is rare to see anyone who is not a shadow or close to turning into one. The rules of the city have become simple, fight or die. And hope that the screams you hear at night don’t mean they’re getting closer to you.
Admiral Glazunov's Adventure Fleet
The Adventure Fleet is a Roleplaying guild for semi-lit players, catering to all tastes.
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