Welcome to Gaia! ::

[ U / C ] Pathos Genesis

Back to Guilds

Path of Generations :: Epoch of New Life 

Tags: Fantasy, Supernatural, Stat-based, Literate, Roleplay 

Reply The Wetlands [AMA]
.: South American Almanac & History :. [Read before posting]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Pathos Genesis
Vice Captain

PostPosted: Sun May 20, 2012 9:03 pm


Geography
User Image


Supernatural creatures of the night

Madidi
A large suaropod like creature. It is 12 metres long from snout to point of the tail, which latter is flattened. Besides the anterior head, it has, 4 metres behind, two small but completely formed heads rising from the back. All three have much resemblance to the head of a dog. The legs are short, and end in formidable claws. The legs, belly, and lower part of the throat appear defended by a kind of scale armour, and all the back is protected by a still thicker and double cuirass.

Hueke-Hueke
For centuries South American mother’s have warned their children about straying too close to the many lakes and rivers which canvas their vast, jungle ridden continent for fear that their offspring may become the next victim of the dreaded sting ray-like animal known as the Hueke Hueku’.

El Cuero
This exceedingly dangerous aquatic predator is said to have a bovine shaped head complete with two stalk eyes, razor sharp claws and a mosquito-like proboscis, through which it sucks its victims blood.

Vampires
Vampires actually govern much of south American politics from the shadows. They control it's populace and often hunt at night, pulling lone lone wanderers off the street to feed. Though they have been known to extinguish the lives of whole families or people who are just too nosy. Of course the authorities never look into such mysterious deaths.

Cupacabra
a reptile-like creature, appearing to have leathery or scaly greenish-gray skin and sharp spines or quills running down its back. This form stands approximately 3 to 4 feet (1 to 1.2 m) high, and stands and hops in a similar fashion to a kangaroo.[39] In at least one sighting, the creature was reported to hop 20 feet (6 m). This variety is said to have a dog or panther-like nose and face, a forked tongue, and large fangs. It is said to hiss and screech when alarmed, as well as leave behind a sulfuric stench. When it screeches, some reports assert that the chupacabras' eyes glow an unusual red which gives the witnesses nausea.


Night & Day

Locations in South America work on a system of night and day. There are threads that are always day. And there are threads that are always night. Then, there are ones that switch from night to day. These threads have similar names but end with [Night] or [Day]. E.g. Brazil [Night] ; Brazil [Day].

The system works as follows:

Quote:
Every twelve posts, when in a thread that changes, it becomes night or day. I.E. in a thread that ends with [Day], after twelve posts (by you or your rp partners) you must switch to the thread with the same name except ending with [Night]. And vice-versa.
PostPosted: Sun May 20, 2012 9:15 pm


. biggrin eity: .
:: Patron of Plague ::

User Image

[General Information]
Name: Plagas
Appearance: 1|2|3
Domains: The Amazon River & Leylines
Alignment: Neutral Evil
Symbols: Graves, viruses, bacteria, decay, crows
Biography: The influence of Plagas has been present as long as there has been disease. However, he has never had an active agenda or conscious thought until now. Still dormant, Plagas rallies followers with promises of power, acceptance, and love. Due to this he tends to acquire followers that are neglected, forgotten, or damned. These worshipers follow him without question and absolute loyalty, willing to sacrifice their humanity for their god.

[Traits of the Divine]
• Plague Brew: His body constantly secretes a black substance. This viscous liquid creates an acrid smoke that weakens anyone in his presence. The substance it's self contains the most powerful pathogen's known to man and others that are not. If this substance comes into contact with anyone or anything organic, it causes it to decay and break-down. Plagas can become this substance at will and create creatures, extensions of his body, and other-wise manipulate it to any extent. Causes poison damage that cannot be regenerated equal to 25% of his strength per post until cured. Instantly destroys weapons and armor and can pass through defense (spiritual or physical) that are less than his strength x2.

• Viscose: Attacks with less than x2 Plagas's strength pass through him without harming him. This counts towards both physical and spiritual attacks. Additionally, Plagas can reform his body at will should he be destroyed (within five posts) and regenerates damage every other post.

[Status]
Avatar Potential: Varies
---Strength: High
---Defense: Medium
---Speed: Low
---Accuracy: Low
---Stamina: High
---Intellect: High
---Spirit Strength: Medium
---Spirit Defense: Medium

[Divine Interventions]

---None



. biggrin eity: .

:: Goddess of Purity ::
User Image

[General Information]

Name: Pureza
Appearance: 1|2|3
Domains: The Amazon forest & Nazca drawings
Alignment: Neutral good
Symbols: Goblets/cups, Children, hospitals, life, innocence
Biography: Pureza is the goddess of purity, life, and innocence. For as long as she had existed, Pureza has striven for the balance of life, liberty, and freedom in all that is good. For the most part this goddess encourages her followers to obey the law and to help anyone that needs it. However, if the law is corrupt, she is by no means a kind goddess to the politicians who create such malignant rules. She stands against all evil, no matter the source, and tries her best to protect any and all good. Her followers feel the same and tend to be anarchists at worst, but saviors of the down-trodden at best.

[Traits of the Divine]
• Pure: Anything Pureza touches is cleansed of all impurities. Diseases are cured. Drugs and alcohol is removed from the system. Any ailments die within the hosts body. Like-wise, if Pureza touches something that is evil, due to the impurities stained upon their souls, her touch burns their very skin. It destroys all that is evil inside them, burning them from the inside with a purifying flame which does her spiritual strength in damage.

• Innocence: Pureza can create a bubble. This bubble is 100ft/10 spiritual strength she has in diameter. Within the bubble no one can attack. Like wise, attacks cannot enter the bubble.

[Status]
Avatar Potential: Varies
---Strength: Low
---Defense: High
---Speed: Low
---Accuracy: Medium
---Stamina: Low
---Intellect: High
---Spirit Strength: High
---Spirit Defense: High

[Divine Interventions]

------



. biggrin eity: .
:: The Destroyer ::


User Image


[General Information]

Name: Him
Appearance: x
Domains: The Devil's Triangle
Alignment: Chaotic Evil
Symbols: Triangles, Blood, three
Biography: Too Ancient to know


[Traits of the Divine]
• Scales of the destroyer - regenerates all damage at the beginning of each post. His strength counts as his spiritual and normal defense at all levels and must be broken through first before subtracting from defense then stamina. If destroyed, regenerates within five posts.

• Infinite Domain - lay lines are in the very core of the Earth. They are a part of it and spread over every continent and across every ocean. Where ever he stands, the Leylines shift to become a Devil's Triangle.

• Dragon's lair - Within his own domain; he is the absolute master. He can control anything within. Making up to three rules that apply to everyone. Including him. He may divide or multiply three of his Avatar's stats by three whilst in his domain. But only three at a time and only one or the other.


[Status]
Avatar Potential: Varies
---Strength: High
---Defense: High
---Speed: Low
---Accuracy: Low
---Stamina: High
---Intellect: High
---Spirit Strength: Low
---Spirit Defense: Low


[Divine Interventions]
---


. biggrin eity: .
:: God of the Morning Star ::


User Image


[General Information]

Name: Quetzalcoatl
Domains: The Day, South America, Earth, Sky
Alignment: Lawful Good
Symbols: Life, Humans, the morning star
Biography: Quetzalcoatl was, as his name indicates, a feathered serpent, a flying reptile (much like a dragon), who was a boundary maker (and transgressor) between earth and sky. He was also a creator deity having contributed essentially to the creation of Mankind. He also had anthropomorphic forms, for example in his aspects as Ehecatl the wind god. Among the Aztecs the name Quetzalcoatl was also a priestly title, as the most two important priests of the Aztec Templo Mayor were called "Quetzalcoatl Tlamacazqui". The exact significance and attributes of Quetzalcoatl varied somewhat between civilizations and through history. Quetzalcoatl is one of the four sons of Ometecuhtli and Omecihuatl, the four Tezcatlipocas, who each preside over one of the four cardinal directions. Over the West presides the White Tezcatlipoca, Quetzalcoatl, the god of light, mercy and wind. Over the South presides the Blue Tezcatlipoca, Huitzilopochtli, the god of war. Over the East presides the Red Tezcatlipoca, Xipe Totec, the god of gold, farming and Spring time. And over the North presides the Black Tezcatlipoca, known by no other name than Tezcatlipoca, the god of judgment, night, deceit, sorcery and the Earth. he was often considered the god of the morning star, and his twin brother Xolotl was the evening star (Venus). As the morning star he was known by the title Tlahuizcalpantecuhtli, meaning "lord of the star of the dawn." He was known as the inventor of books and the calendar, the giver of maize (corn) to mankind, and sometimes as a symbol of death and resurrection. Quetzalcoatl was also the patron of the priests and the title of the twin Aztec high priests.
Most Mesoamerican beliefs included cycles of suns. Usually, our current time was considered the fifth sun, the previous four having been destroyed by flood, fire and the like. Quetzalcoatl went to Mictlan, the underworld, and created fifth-world mankind from the bones of the previous races (with the help of Cihuacoatl), using his own blood, from a wound he inflicted on his earlobes, calyes, tongue, and p***s, to imbue the bones with new life.
It is also suggested that he was a son of Xochiquetzal and Mixcoatl. One Aztec story claims that Quetzalcoatl was tricked by Tezcatlipoca into becoming drunk and sleeping with a celibate priestess (in some accounts, his sister Quetzalpetlatl) and then burned himself to death out of remorse. His heart became the morning star.


[Traits of the Divine]
• Divine Presence: If a person (myth or otherwise) has less spiritual defense than Quetzalcoatl's spiritual strength then they cannot look upon his visage without being blinded. Additionally, those with evil in their hearts will find that being near him is like standing next to the sun. I.E. His spiritual strength is subtracted from their spiritual defense then their stamina.

• Merciful: Quetzalcoatl can bring beings back from the dead. Additionally, those that would normally die by his hand (I.E. he attacks them and they would not be able to defend themselves) find themselves miraculously spared. Though, still out cold and usually in excruciating pain the next day.

• Morning Star: All of Quetzalcoatl's attacks count as Holy, Light, and fire and deal twice as much damage if there is no defense against those specific element. Additionally all attacks, physical or otherwise, are equal to his spiritual strength. When defending Quetzalcoatl can defend against physical or spiritual attacks with a defense equal to his defense or speed.

• Reverence: One cannot attack Quetzalcoat if they have less than 3/4 his spiritual power. If they have less than 1/2 they cannot move, defend, or attack.

• Sun Heart: Any attacks Quetzalcoat performs with light, holy, or fire damage deal twice as much damage as they normally would and continue to do damage every Gaian post equal to 20% of his spiritual strength.


[Status]
Avatar Potential: Varies
---Strength: Low
---Defense: High
---Speed: High
---Accuracy: Medium
---Stamina: Low
---Intellect: High
---Spirit Strength: High
---Spirit Defense: Medium


[Divine Interventions]
---


Pathos Genesis
Vice Captain


Pathos Genesis
Vice Captain

PostPosted: Sun May 20, 2012 9:19 pm


. : Infected Human: .
:: Leader of Decaer ::


User Image


[General Information]

Name: Cuervo
Age: 29
Appearance: x
Personality: Cold & merciless
Alignment: Chaotic Evil
History: Cuervo was born and raised in Brazil. After both of his parents died of mysterious ailments, he was forced onto the streets. He lived in squalor and had to fight to just eat. Because of this, he eventually adopted the mindset that he could die at any moment and abandoned all fear. When he came of age, he came across other instances of the same illness his parents suffered. There was no explanation for these strange cases and he became obsessed with finding the cause of the epidemic. After strenuous research and observations, many of them ending with him in jail, he came upon the conclusion that all sicknesses were originating from a similar location. He travelled to the destination and came across an ancient Aztec temple. Inside he met Plagas.


[Special Skill]
•  Indomitable presence: Cuervo doesn't afraid of anything. He cannot be intimidated or frightened, and he is unaffected by aura's/abilities that cause him to be weakened, restrained, or otherwise incapacitated.

• Frightening Aura: when fighting Cuervo, opponents cannot use custom or class techniques. Additionally he wins any and all comparisons. This cannot be cancelled.

• Hidden Potential: For every 500 potential an opponent has over Cuervo he can increase his by 1000. The additional points can be distributed in any manner and can be changed on a post to post basis.


[Status]
Potential: 2,000
---Strength: 400
---Defense: 200
---Speed: 200
---Accuracy: 300
---Stamina: 200
---Intellect: 400
---Spirit Strength: 150
---Spirit Defense: 150


[Achievements]

---Achivements



[Techniques]

---All xxx Class Techniques



[Custom Techniques]

---Hidden



[Items]

---Terra: 1,000,000
----------
---Weapon: Corrupted Will - (katana) A blade that is the source of Cuervo's corruption. While in use, his intelligence is halved but the strength and speed of his attacks are three times what they normally would be. Cannot be broken. Attempting to steal or use it cause the offender to drop dead from a random disease.
Reply
The Wetlands [AMA]

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum
//
//

// //

Have an account? Login Now!

//
//