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Campaign 2 - Faith Miles : Beta Flux

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darklord_avalon

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PostPosted: Mon Apr 23, 2012 2:59 pm


Name: Faith Miles

Hero/Villain Name: Beta Flux

Age: 21

Height: 5' 6"

Weight: 160 lbs

Appearance: Faith is fairly ordinary in appearance. She has moderate length white hair and electric blue eyes. She wears an armored jumpsuit under cargo pants and whatever inventions she's currently chosen to carry

Power Source: Mutant + Tech

History: Faith was born with a strange mutation that went for quite some time unnoticed. As a young child she was plagued with headaches and other problems. Often she was labeled a trouble maker because she spent quite a bit of time shutting off electronic devices around her. She graduated with exceptionally high marks, questionably high marks admittedly. It was later discovered that she had inadvertently cheated on her exams. Not one exam, but every single exam since she started at school. How had she done so? How did they find out about it? It turns out that Faith's mutation made her a technokinetic which is different from a technomancer. While working on the tests she would focus so hard on wanting to find the answers to the questions that the teachers computers would quite literally send the information directly to her. How they figured it out was as simple as bringing another technokinetic near her. Due to this 'talent' ASEA wanted her. They wanted her to take advantage of her ability to secretly tap into computers for information and what ever else she would learn how to do later on, but that wasn't the only reason. They also needed to be able to keep an eye on her because if she became an enemy of ASEA she would be able to use her power to tap into their information against them, making her essentially untouchable because she would always be a step ahead of them.

Faith is an unstable individual. Most of the time calm and collected she works through near constant headaches yet on occasion she loses her cool due to an excess of 'network chatter'. The annoying constant communication that devices on a network send between each other. More or less treating Faith as a wireless network hub. Recently she has exhibited new capabilities. Her technokenisis, which was starting to look more like technomancery, allows her to take complete control over the technology around her with a modest amount of focused effort. This has earned her a sort of increase in rank. Or rather they placed her on a more dangerous team. If she worked out then she would be a boon to the team, if not it was likely that she would die. Either way would be good for the ASEA, so they assigned her to TECKS and was given a sort of fire-wall device that she wears on her head that allows her to control the flow of information.
 
PostPosted: Mon Apr 23, 2012 3:01 pm


PL: 1
PP: 20/20
Super Group:

Attributes
-Stat Name: Total (without enhanced) / modifier-
Strength: 8 (8 ) / -1
Dexterity: 12 (12) / +1
Constitution: 10 (10) / +0
Intelligence: 18 (18 ) / +4
Wisdom: 10 (10) / +0
Charisma: 10 (10) / +0

(Trade Offs: None)

Saving Throws
-Save Name: (Base + Ability + Misc) = Total-
Toughness: (0+0+0) = +0
Fortitude: (0+0+0) = +0
Reflex: (1+0+0) = +1
Will: (0+0+0) = +0

Combat
-Name: Total (defense bonus + misc + size) / Flat Footed-
Defense: 10 (0+0+0) / 10
-Name: Total (Dex mod + Power + misc) / Flat Footed-
Initiative: 5 (1+0+4) / 0
-Name: Melee/Ranged (Specific if feat)-
Attack: 0/0

Luck Points: 1

Feats:
Improved Initiative
Improvised Tools
inventor
Diehard
Equipment 1rank :1pt remains
3ep: Armored jumpsuit
1ep: PDA

Skills:
-Name: Total = Skill Rank + Ability Mod + Misc-
Acrobatics (Dex): 0 = 0 + 0 + 0
Bluff (Cha): 0 = 0 + 0 + 0
Climb (Str): - = 0 + 0 + 0
Computers (Int): 4 = 0 + 4 + 0
Concentration (Wis): 0 = 0 + 0 + 0
Craft: Electronics (Int): 6 = 2 + 4 + 0
Diplomacy (Cha): 0 = 0 + 0 + 0
Disable Device (Int): 6 = 2 + 4 + 0
Disguise (Cha): 0 = 0 + 0 + 0
Drive (Dex): - = 0 + 0 + 0
Escape Artist (Dex): 0 = 0 + 0 + 0
Gather Information (Cha): 0 = 0 + 0 + 0
Handle Animal (Cha): 0 = 0 + 0 + 0
Intimidate (Cha): 0 = 0 + 0 + 0
Investigate (Int): - = 0 + 4 + 0
Knowledge: Technology (Int): 4 = 0 + 4 + 0
Language (-): - = 0 + 0 + 0
Medicine (Wis): 0 = 0 + 0 + 0
Notice (Wis): 0 = 0 + 0 + 0
Perform (Cha): - = 0 + 0 + 0
Pilot (Dex): - = 0 + 0 + 0
Profession (Wis): - = 0 + 0 + 0
Ride (Dex): - = 0 + 0 + 0
Search (Int): 4 = 0 + 4 + 0
Sense Motive (Wis): 0 = 0 + 0 + 0
Slight of Hand (Dex): - = 0 + 0 + 0
Stealth (Dex): 0 = 0 + 0 + 0
Survival (Wis): 0 = 0 + 0 + 0
Swim (Str): 0 = 0 + 0 + 0
 

darklord_avalon

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darklord_avalon

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PostPosted: Mon Apr 23, 2012 3:03 pm


POWERS


Electronic Chatter
-Rank: 1
-Cost: 2pp per rank (2pp)
-Build: Comprehend : electronic
-Action: None(passive)
-Range: Personal
-Saving Throw: None
-Duration: Permanent
-Description: Beta is able to understand the communication of electronic devices.

------------------------------------------------------------------------------------

Name Hack Pack : Grapple pod
-Rank: 1
-Cost: 4pp per rank (hard to loose) (4pp)
-Build: Device
-Description: A backpack and connected visor are the nerve center for Beta's strongest invention.

---
Grapple Pod
-Rank: 2
-Cost: 1pp per rank (2pp)
-Build: additional limbs
-Action: None(passive)
-Range: personal
-Saving Throw: none
-Duration: Permanent
-Description: Currently the Hack Pack as Beta refers to it is a device that functions as additional limbs for the wearer.

Grapple Pod: Strike
-Rank: 1
-Cost: 1pp per rank (1pp)
-Build: Damage
-Action: Standard(active)
-Range: touch
-Saving Throw: Toughness(staged)
-Duration: instant
-Description: The grapple pod can be used to attack directly.

Grapple Pod: Reach
-Rank: 2
-Cost: .5pp per rank 1:2(1pp)
-Build: Elongation (Flaw- Limited to Grapple pod -1)
-Action: Move(active)
-Range: Personal
-Saving Throw: none
-Duration: Sustained
-Description: The grapple pod has extended reach of 10 feet.
---

------------------------------------------------------------------------------------

 
PostPosted: Mon Apr 23, 2012 3:04 pm


-additional reserve space-  

darklord_avalon

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darklord_avalon

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PostPosted: Mon Apr 23, 2012 3:07 pm


-additional reserve space-  
PostPosted: Mon Apr 23, 2012 3:09 pm


-additional reserve space-  

darklord_avalon

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darklord_avalon

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PostPosted: Mon Apr 23, 2012 3:15 pm


-additional reserve space- just in case  
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