The Danger Room consists of two parts, the Danger Room itself, and the Control Room which is housed above the Danger Room. To the untrained eye, the Danger Room is a featureless room. To those who are (un)fortunate enough to engage its systems, it is the ultimate battle simulator. It employs highly advanced technologies from sources such as Forge and Beast.
The Danger Room sets its opponents against an array of physical and holographic opponents that tests a trainees' mastery over their mutant powers to peak endurance.
Using the advanced technologies, the Danger Room can give the illusion of being many times bigger than it actually is. Anything from gravity, heat, humidity, or texture can be manipulated from the control booth.
Students are not permitted to be in the Danger Room unless accompanied by an instructor or X-Man.
The Danger Room sets its opponents against an array of physical and holographic opponents that tests a trainees' mastery over their mutant powers to peak endurance.
Using the advanced technologies, the Danger Room can give the illusion of being many times bigger than it actually is. Anything from gravity, heat, humidity, or texture can be manipulated from the control booth.
Students are not permitted to be in the Danger Room unless accompanied by an instructor or X-Man.


