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Grace, Rise of the Supers

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D20 based role playing game 

Tags: Super, powers, heros, villans, dice20 

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Chapter 2 -: Landing Site Adder

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ssAntonio
Crew

PostPosted: Wed Apr 18, 2012 3:43 pm


Adder


Located on the exact opposite of the mainland, Adder is a large snowy tundra about half the size of the main land itself.


Your escape pods have landed in this arctic waist land. Not only is the bitter cold ripping at your flesh, but you know that it is only a matter of time before the A.S.E.A locates you and attempts to capture you again.

To begin make a toughness saving throw against the force of the crash landing (DC:15), failure means that you are fatigued, failure by 5 over more means that you were bruised in the crash.

From your landing site you notice a faint light shining off to the west. At first glance it appears to be a little bit over four miles away, this may be your chance to escape this arctic hell. Unfortunately the sun is setting and the brutal winter nights of Grace are upon you. Every hour that you remain unsheltered you must make Fortitude saving throws (DC 10, +1 per previous check) . Those who have suffered Constitution damage from cold are fatigued. Characters who have lost half or more of their Con score are exhausted, while characters with a Con score of less than 3 are unconscious. Characters with Con 0 are dying. Lost Constitution returns at a rate of 1 point per day.



User Image


Making a shelter:
A basic shelter requires 10 chunks of wood, and 10 stones. There are trees all around you. A basic shelter only holds up to two people, however multiple basic shelters can be crafted together for extra space.

To harvest the wood make a str check vs DC:10. A successful roll will grant 1 chunk of wood, for every two degrees of success you are granted 1 extra chunk of wood.

To collect stone you must first locate stones of the proper size and shape. Make a search check vs DC: 10. A successful roll will grant +1 stone, for every two degrees of success you are granted +1 extra chunk of wood.

Lastly the materials must be crafted together. To do so one player must make a crafting check vs DC: 15. Failure means that the shelter collapsed and you must wait half an hour to try again. Success means that you have crafted the shelter and once inside you are immune from the weather effects.




TIPS:

1. It is possible to craft shelters in other ways, be creative.
2. You may not be hungry now, but eventually everyone has to eat.
3. This is a new planet, who knows how long night time last?
4. You only have to make a check if it has been over an hour since your last post. Ex: I post at 4:08 pm. The next time I post after 5:08pm requires a check.
5. Dangerous creatures lurk in the dark.


NOTES:

If you do not join within four days of the guild announcement you will not be allowed to join until the end of the chapter.
 
TheBlazinDragon rolled 1 20-sided dice: 14 Total: 14 (1-20)
PostPosted: Wed Apr 18, 2012 10:52 pm


As soon as the escape pods shot out from the ship, Dale closed his eyes and started to grip onto the harnesses that strapped him into the small metal sphere as it flew towards their new home planet. He remembered the video's of how to brace themselves for if there was ever a reason to use the escape pods. He'd always hoped that there was never a need to use these miniature contraptions since the landings on the tapes didn't look like they were all that much fun. Clenching the straps, the idea of falling down to the ground from such a height was never a good thought. The decent didn't take long, and with a solid ~THUD~ everyone in this pod had reached the planet, their home, of grace. Taking off his harness quickly, Dale moved from where he was seated as to try and get the idea of everyone just dropping from the sky out of his mind. Hell he was still trying to get use to the idea of the powers in which he had. Letting his body relax a moment, he soon found himself more tired then he thought he should be. Maybe he'd been gripping onto the straps just a little too tightly.
Quote:

Toughness check for landing
DC: 15


Personal Conditions:
-Fully Healthy
-Fatigued x1


<>

TheBlazinDragon

DenShazo15 rolled 1 20-sided dice: 10 Total: 10 (1-20)

DenShazo15

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PostPosted: Thu Apr 19, 2012 11:13 am


Loula's escape pod began to fall rapidly through the atmosphere of an unknown planet while he was asleep. Only the turbulence caused by the wind resistance and the heat caused by the friction woke him up. The sight of the nighttime tundra was both beautifully breathtaking and menacing due to the fact that it appeared like a wall of snowy earth coming up to meet him from the ground. Loula made sure that he was safely strapped in to the seat of the pod as it began to level itself out to be on a more horizontal flight path. A high-pitched grinding sound caused the young man to look out of his right window. Dismay planted itself on his face, for the right wing was damaged upon entry and was being torn apart by the force. Loula shut his eyes and waited for the inevitable crash to take place. It took less than two minutes for his pod to crash land and grind a sizable twenty-yard rut in its wake. When it was all over, Loula was feeling very sore but at least it meant he was still alive.

Quote:
Toughness Saving Throw: 15
Roll 10
Result Fatigued and Bruised
Kakone rolled 1 20-sided dice: 2 Total: 2 (1-20)
PostPosted: Thu Apr 19, 2012 2:06 pm


Quote:
[Toughness DC vs 15: 2 + 2 = 4. Failure.]
[Anala is now fatigued and bruised.]


Anala Trivedi drifted into a light sleep as the escape pod wandered aimlessly through the wafting currents of gravitational pull throughout the atmosphere. It continued this way for several hours before the group of renegade mutants began on a descent towards an unknown planet. The escape pod began to shake violently before crashing into the ground below.

Anala's body rushed forward colliding with the escape pod's interior causing severe fatigue and bruising on the outer layer of her skin.

Kakone

ssAntonio rolled 1 20-sided dice: 2 Total: 2 (1-20)

ssAntonio
Crew

PostPosted: Sat Apr 21, 2012 6:11 pm


Quote:
DC 15 - 2 (ASEA Suit) = 13[= Failed: Bruised.
Using "Heart of Darkness" to heal Bruising.[/quote]

Kylar groaned with annoyance as the escape pod crashed into the ground, the sudden impact leaving him disoriented and bruised. If he ever had to go through such an experience again he would much rather prefer that he do so in comfort, preferably at a leisurely pace so that he could enjoy a nice nap in the stars. Maybe have a window or two so he could watch the wonders of space as he passed through.

With a heavy sigh, he pushed the fantasies from his head and pulled his gun out. Pressing the nuzzle against his neck, he shot himself with the weapon, allowing the special antibiotics to be released into his body and get repairing the ruptured blood vessels in him.
come play rolled 3 20-sided dice: 16, 14, 1 Total: 31 (3-60)
PostPosted: Sun Apr 22, 2012 6:22 am


Flora had escaped from the biodome a few days before the ASEA crack down and the searches began, Flora had been wondering around the new strange place that had been opened to her, as she did more around the world she ended up finding the escape pops, she after wondering around them, she found a small opening and went into it to see what was within, this resulted in her entering into the storage container of the pod, after entering the door closed behind her locking her within the pod, after being trapped she decided to rest and sleep. Before she knew it the pod was released and falling to the ground, as it smashed into the ground she was shook awake as the pod hit the ground.

As she awoke and yawned looking around she noticed light from one of the side of the storage container, she crawled toward it and felt the cold air leak in though it, and she saw something she had never seen before, it was white and lay on the ground in a big mound, she slowly made her way out and into the new world. As she left the pod and looked around the new world she smiled a little, this place was unlike any place she had seen before, it was huge and it had things she had never seen before, like the snow that lay around the area, the large sky over head and the huge plants she had never seen before, she looked around the area to see if there was anything interesting, also her body shook a little as it felt cold for the first time. As she looked around the area seeing if anything interesting stood out, aside from the bright light off in he distances to the west.

Quote:
From the crash: 16/15, passed, no damage.
Cold: 14[-1]/10[+0], passed, not fatigued.
Looking around: 1[+1]/?, general search check.

come play

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