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Posted: Sat Mar 24, 2012 4:20 pm
YOUR TROLL BEGINS THIS BATTLE WITH THE HP COUNT THEY HAD AT THE END OF THE CYOA IF YOUR TROLL IS A DRONEYou're have 40hp and +1 to all attack damage due to being an adult. You also have a small, one use medikit that can heal 5hp on any troll. However you can't use it on yourself, as it requires two hands to operate. IF YOUR TROLL HAS TRAINING{Novice-1 Journeytroll-2 Master-3 Grandmaster-4} Hackers - You have, slipped into your pack, one of the trinkets that it was your job to get working. It can be any first level type of your choice. The amount of charges your trinket has is equal to the tier of your training level in Hacking. Combatants - Your training in camp has increased your sneaky dodging skills. When you roll to dodge, you can increase the final number by 1. You can pull off this dexterous feat as many times per battle as your training level in Combat. Helpers - In your pack is a small square of super-nourishing energy supplementing food substitute you sneaked from the kitchen, that you can eat if you run out of energy during the fight. Roll your the training level in Helping of d10 dice when you hit 0hp, and regain the highest numbers amount of hp. ~*Combatants who are Journeytroll or higher, you can now use Sneak Attack as an afk mode*~Sneak attack = Recieve 1 dmg per round, no multiplier. Do 1 dmg per round. ~*Guards who are Journeytroll or higher, you can now use Protect as an afk mode*~Protect = Name another troll when you afk. All damage done to them while you're gone is halved.
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Posted: Fri May 11, 2012 12:16 pm
[align=left][size=11][color=#EF3038]𝔹𝕒𝕓𝕪𝕓𝕠𝕠 𝕊𝕒𝕪'𝕤[/color][/size][/align][quote="glengrin"][spoiler][quote="babyboo17forever"][align="left"][size=11][color=#EF3038]𝔹𝕒𝕓𝕪𝕓𝕠𝕠 𝕊𝕒𝕪'𝕤[/color][/size][/align][quote="glengrin"][spoiler][quote="babyboo17forever"][align="left"][size=11][color=#EF3038]𝔹𝕒𝕓𝕪𝕓𝕠𝕠 𝕊𝕒𝕪'𝕤[/color][/size][/align][quote="glengrin"][spoiler]
They find it easier to have you send what you have to them rather than looking to see what there is. It's perfectly ok to let them know you're out of them until someone donates more. I think those of us who use them inspire others to and they know many of us donate them here. You can always ask that people donate duplicate backgrounds here for others to use too. I'm sure they've got some now.
But it would also be typical of this site. It's all part of the fun, right? *flourishes bug swatter*
Of course time is relative. A week at your age can seem like a very long time; at mine, it's the blink of an eye. My sense is you'll need 4 solid nights of sleep with no interruptions and waking up at the same time to fully recover.
29/50[/spoiler][/quote][align="center"][i][size=11][color=#FF0066]
ik but i figured buying some from the store wouldnt cost much and it didnt.
lol yeah. i hope it wont and they get it fixed but my hopes arent up.
yeah. i hope it only takes that much time. the only thing is i always hav some type of interruptions.[/color][/size][/i][/align][/quote]
What store carries backgrounds, besides the treehouse? Oh, that's right, there are the backdrops too.
Daily today jumped to day 5 so maybe that bug is fixed?
If you don't get a night's sleep without interruptions, then it will take a lot longer, yes. In effect, you're still getting mild sleep deprivation, but it's still a major improvement over no sleep at all.
I won't be on much today; my friend arrives in a few min. then I'm offline for the day.
31/50[/spoiler][/quote][align="center"][i][size=11][color=#FF0066]
i am not sure what store it is but they are just simple backgrounds.
mine jumped to day 4 i think which makes no sence if yours jumped to 5 lol.
yah i def feel a bit better just with getting more sleep. till tired off an on though
i hope you enjoy your time with your friend[/color][/size][/i][/align][/quote]
Ah, must be the backdrops. Those are quite useful.
LOL, mine was back to day 1 today. And I was reading in bugs forum yesterday that even if it said it was rewarding more plat in the later days, they were still just getting 50 plat a day, so really rewards are stuck on day one and a minuscule reward.
I'm totally wiped out by allergies and meh sleep this week plus DST. I feel a bit more alert now that I've taken my daily Loratidine though. This is always the worst time of year for me for that.
I had a great day. She's getting ready to move back into the city I'm living in. We're both looking forward to living near by for the first time in over 25 years.
I won't be on very long again today, or for most of the week. Just lots of stuff to do, between routine stuff, the kitchen and other things.
33/50[/spoiler][/quote][align=center][i][size=11][color=#FF0066]
yeah thats what they were lol
ive noticed mine are acting up too. glad you were able to take something that helps
that is awesome and exciting!
I hope things go smoothe for you for the week![/color][/size][/i][/align]
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zeflamigo rolled 2 6-sided dice:
6, 2
Total: 8 (2-12)
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Posted: Fri May 11, 2012 2:07 pm
HP: 20/20
"Let them find your remains, and know what it means to pursue those who'll do anything not to be found."
Oh my gog this is bad. He's going to kill us all and not even break a sweat! Odette felt faint, more heat rose to her face and her head pounded as if a herd of hoofbeasts were migrating across her brain. The first explosion shocked her out of her momentary lapse of concentration, instincts kicking in. She rolled out of the way of the explosive pods, briefly stunned in awe of the move she didn't think she was capable of. She shook the feeling away, turning her attention to the attacker. Thinking wasn't an option right now. She had to act. Gripping her glaive firmly, she swung with all of her force at the jadeblood.
... with the wrong side of the glaive. Oops.
Odette did 2 damage.
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quite uneventful rolled 2 6-sided dice:
4, 4
Total: 8 (2-12)
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Posted: Fri May 11, 2012 2:37 pm
HP: 19/20 ( 20 - 1 )
Vremea paused, listening to the other trolls try and persuade the jadeblood to try and help them— or rather, threaten. Do they not know that threats do not bring peace? We trolls really do need to socialize more and analyze our peers. Otherwise, we'll be killing each oth— oh wait, we already do. She narrowed her eyes at the white-coated troll and scanned him throughly. He seemed like a threatening troll, especially with his attitude. He carried himself like a highblood, and his white suit and grey anonymity didn't help. Speaking of anonymity, why would he need to be anonymous among a group of rebels? Maybe he was uncomfortable with his blood color?
Just as she was about to speak up and try to solve this matter peacefully, the jadeblood's voice rung out among their large group, silencing her.
"Wouldn't...need to hide?"
She twitched. His voice was bitter, his facial expression easy to read: pure hatred. She stepped back once, the whole hive trembling as if an earthquake were happening. She turned around and watched as their ways of escaping were blocked by large, thick vines, preventing their escape. She almost shrieked, but a loud 'boom' shook the makeshift cocoon they were entrapped in.
Oh. My. Gog.
She was freaking out inwardly, looking left and right rapidly as another explosion erupted through the room, making her jump like a deer. Her eyes dilated at the sight of all those seeds flying at the group, and she ran. One scratched her arm, only making her run faster. Soon breathless, the yellowblood was glad she changed out of her heels earlier. Waaay easier to move in. She looked towards the jadeblood, her vascular pumping organ heavy with fear. She pursed her lips.
If a fight was what he wanted, a fight was what he was getting.
Pulling out her pole, she decided, by their current situation, that yes, the big guns were needed.
Flicking her wrist, the blade came out immediately, glinting in the light. She dashed toward him, throwing a quick slash at him while passing by.
Vremea did 4 damage.
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Posted: Fri May 11, 2012 3:15 pm
HP: 1076/1100 Fighting a horde this big was hard. They were too mobile, too agile, too ******** everywhere. They weren't hitting too hard, he was more than capable of tanking the brats, but fact remained that at this rate, it would be death by a million papercuts. He had to slow them down. His machete pierced the ground and he held his arms out, palms up. He curled his fingers upwards, and from the sands, a new plant emerged; thin, cordlike vines, almost completely covered in spiky thorns. They grew as if in timelapse, going from hidden completely underground to covering the field in a criss-cross pattern in a matter of seconds. Where they grew near a troll, they immediately tried to spread towards them, snaking their way up the invaders' legs, holding them firm, keeping them from darting around soo much. Or moving from the spot at all, for that matter. The dodge rolls go like this:
If you roll a 1, your troll is ensnared by the weeds, and while they struggle like a champ, it's in vain, and they end up just falling over, just as entangled as they were when they started. Take two damage for your trouble.
If you roll a 2, you try to run as the weeds begin entangling you, but they've already got a firm grasp on your feet, causing you to trip. They take advantage of your prone state, and essentially tie you to the ground. Attacking is less effective from this awkward position, causing you to do one less damage per roll for as long as you're entangled. You also take one damage from the fall.
If you roll a 3, you're caught tight despite resistance. You're not flailing madly enough to lose your balance, but your initial struggles did cause you to lose one HP as the thorns tore at you.
If you roll a 4, you see your fellow trolls being snatched up by the weeds, and realize that brute-forcing this will get you nowhere. You don't initially struggle as you're binded, and while there's a light stinging where the thorns are pressing into your skin, you don't take any real damage.
If you roll a 5, you start snatching as the vines as soon as you see them creeping, and try to bolt for it. Your hands are relatively torn from the briars, but you escape entanglement, and only take one damage.
If you roll a 6, you're on the ball, and as soon as you see plants moving, you get outta there, evading the plants that are snaring your fellows. You take no damage, pass the hell out of Go, and get that sweet sweet $200.
Any entangled trolls will take 1 extra damage every time they roll as the thorns tear at them, unless they spend one roll not attacking in order to calmly(???) unwrap themselves. Next round at: 9pm EST
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zeflamigo rolled 2 6-sided dice:
1, 4
Total: 5 (2-12)
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Posted: Fri May 11, 2012 3:20 pm
HP: 18/20
Fumbling around with her weapon, Odette failed to notice the oncoming vines until it was too late. Although her feet were ensnared by the tendrils, she gave another good swing at the jadeblood, this time with the right side of her glaive. With her swing, she lost her balance, falling face-first into the sand. She cried out in pain as the sand got into the fresh cuts on her legs, struggling with all of her might to break her precious legs free of the vines. It was only in vain, though, as she struggled more, the vines only did more damage, cutting up more of her legs and puncturing deeper into her flesh.
Odette did 4 damage.
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grayseasons rolled 2 6-sided dice:
1, 6
Total: 7 (2-12)
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Posted: Fri May 11, 2012 3:46 pm
HP: 18/20
Okay so maybe Athene wasn't the best fighter. At all. At least not in this situation, as the first round has simply gone with her managing to dodge the weird.. things and lace her garrote with something that wasn't too sharp but wasn't too dull. She intended to draw a little blood, after all. This plan went horrifically wrong however, as she got caught in the weeds sprouting up, entangling her despite her best efforts to escape. Not to mention they hurt like hell! Already, small cuts were starting to bleed her green as she tipped to the ground, ensnared by the thorns. A growl escaped her lips as she tugged at the object, frustrated that she couldn't get an attack in. Giving up on the thorns for a second, she spotted a rock nearby on the ground. It looked pretty hefty, but light enough for her to throw, and so without a second thought she grabbed it and chucked it at the jadeblood, hoping to get in a good shot.
Athene did 6 damage!
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Posted: Fri May 11, 2012 3:54 pm
bitches please they see me rollin' they hatin' patrollin' they tryin' to catch me ridin' dirty
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quite uneventful rolled 2 6-sided dice:
4, 6
Total: 10 (2-12)
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Posted: Fri May 11, 2012 3:55 pm
quite uneventful bitches please they see me rollin' they hatin' patrollin' they tryin' to catch me ridin' dirty HP: 19/20Looking towards Athene and Odette, she noticed them slowly being wrapped in the new plants the jadeblood summoned. Moving to go help them, she felt her feet get tangled by a few of the thorny vines, creeping up her legs. She squirmed, managing to pull her arms out before they got tangled in the thorns, observing others who also had gotten trapped in the thorny vines. Odette and Athene were struggling roughly, the sharp edges cutting into their skin like miniature knives. Seeing this, Vremea stopped, deciding that having the thorns cut into her skin must feel better than struggling and being cut more. Grabbing a rock on her right(thank you Athene, for that bright idea), she flung it, quickly throwing a few more rocks after to try and catch him off guard. She did have a pretty good experience throwing rocks. Vremea did 6 damage.
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Red Th0rn rolled 2 6-sided dice:
5, 5
Total: 10 (2-12)
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Posted: Fri May 11, 2012 4:23 pm
HP: 20/20
Taquin was shocked as the plants emerged from the ground and reared like a bed of snakes, and then he noticed the jadeblood moving as if he were in control of them! They had definitely underestimated this creature, and Taquin wondered idly if it had been a trap for all of them. He was afraid he made another mistake on coming back and wished he never had as the vines hurtled toward him. He was glad that poodle-dad was safe at home. But then the fear was quickly replaced by sheer determination. He was not an imbecile, and he was not going down without a fight.
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Posted: Fri May 11, 2012 5:19 pm
HP:18/20
With a stroke of common sense Odette unknotted the scarf tying her glaive's blade to it's pole, grabbing the blade a little too haphazardly, cutting up her fingers slightly. Odette hardly took note of it, hacking at the vines marking up her legs. They proved to be sturdier than expected, but bit by bit Odette hacked up the plant, freeing her legs. She scrambled onto her feet and grabbed the scarf and pole, fumbling to reattach the blade to the pole in quick time.
Odette did 0 damage.
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Posted: Fri May 11, 2012 5:37 pm
HP: 18/20
Stuck with the vines around her legs, Athene shifted back to where she could see them, eyeing the things cautiously to make sure that they wouldn't move again, whatever they were, then set about untangling them from her legs. The gloves she wore protected her hands from the damage mostly and as she easily moved the vines from her legs she winced at the scratches. They were shallow, but still hurt slightly, and she'd have to disinfect them later. ...Maybe after using some of them for a little blood testing though. Getting up from the ground, Athene dusted herself off quickly before moving forward, garrote firmly in hand. Time to get down to business.
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Posted: Fri May 11, 2012 5:47 pm
HP: 19/20
Being entrapped in the vines wasn't very comfortable— they restricted Vremea's movement, no matter what she did. Thankfully her arms were free. Cutting though the thick vines was hard, but well, all that mattered was that she got out.
And that, she did. It's go time.
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zeflamigo rolled 2 6-sided dice:
1, 6
Total: 7 (2-12)
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Posted: Fri May 11, 2012 5:50 pm
HP:18/20
When Odette finally tied her weapon back together, she swung it over her shoulder charged the jadeblood, jumping into the air and screaming shrilly. She swung down with all of her force, enough force to dislodge the badly tied blade from the weapon. The blade landed on the ground between her and Aendal, and she sheepishly ran to grab it when he wasn't paying attention to her and jumped back an appropriate distance to fix her weapon properly this time.
Odette did 0 damage.
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Posted: Fri May 11, 2012 6:03 pm
zeffer ducks behind something solid and attempts to ynk his teammates into a similar position
afk for entire fightp; hiding
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