Well hello hello! I figured I should desecrate this area with my rantings seeing how I already mess up the Table Top Gaming forum with the drek I call magic decks!
Anyone that has read my little thread (what few of you there are) are probably familiar with my decks. They tend to use unusual tricks or weird combinations and synergy to do all sorts of things.
The first deck I'll post here is probably a bit more straight forward than I typically play, but it's one I've wanted to build for a while but had trouble getting some of the cards for it. So here we are!
Lands: 23
3x Temple Garden
3x Grassland
4x Terramorphic Expanse
1x Evolving Wilds (trying to replace the Grasslands with these)
6x Plains
6x Forest
Creatures: 17
3x Knight of the Relinquary
3x Knight of the White Orchard
1x Primeval Titan
4x Baloth Woodcrasher
1x Admonition Angel
2x Emeria Angel
3x Noble Hierarch
Enchantments: 2
2x Khalni Heart Expedition
Instants/Sorceries: 18
3x Eladamri's Call
4x Path to Exile
4x Swords to Plowshares
3x Harrow
1x Congregation at Dawn
1x Soul's Majesty
1x Purify
1x Fracturing Gust
Deck Size: 60
Deck premise is pretty simple: I can use various removal while I set up for landfall shenanigans. With the Noble I can speed out Knight of the Relinquary to start setting up Landfall for the the three options. Even if the Admonition or the Baloths are wiped, I can dump land into my GY to make the KotR a lot larger for attacking and using the removal to wipe out anything in my path.
Of course, I'm trying to get a hold of a couple other landfall creatures like Admonition Angel or even another Emeria Angel.
Any suggestions or comments on this build would be appreciated. Thank you!
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