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Falsequivalence
Crew

PostPosted: Sun Jan 01, 2012 5:31 pm


I'm currently running Tariel, Reckoner of Souls. Here's my deck:


Commander:
Tariel, Reckoner of Souls (WBR)

Sorceries

Death Grasp (B/W)
Kirtar's Wrath (W)
Blessed Wind (W)
Paraselene (W)
March of Souls (W)
Dismantle (R)
Insurrection (R)
Seize the Day (R)
Demonic Tutor (B)
Beacon of Unrest (B)
Rhystic Tutor (B)
Incremental Blight (B)
Living Death (B)
Chainer's Edict (B)
Stitch Together (B)
Diabolic Tutor (B)
Buried Alive (B)
Victimize (B)
Plague Wind (B)


Creatures
It That Betrays
Artisan of Kozilek
Creepy Doll
Epochrasite
Pyre Zombie (B/R)
Slith Ascendant (W)
Gerrard Capashen (W)
Serra Angel (W)
Archangel of Strife (W)
Serra Advocate (W)
Avatar of Slaughter (R) (Tend to be my win-card when combined with Archangel of Strife)
Akroma, Angel of Fury (R)
Lord of Shatterskull Pass (R)
Avatar of Woe (B)
Extractor Demon (B)
Chainer, Dementia Master (B)
Malakir Bloodwitch (B)
Gatekeeper of Malakir (B)
Nirkana Cutthroat (B)
Fleshbag Marauder (B)
Phyrexian Plaguelord (B)
Geth, Lord of the Vault (B)


Artifacts
Font of Mythos
Howling Mine
Everflowing Chalice
Lightning Greaves
Venser's Journal
Mirari
Mindslaver
Puppet Strings
Oblivion Stone
Mourner's Shield (For graveyard removal)
Sol Ring


Enchantments
Necropotence (B) (Draw)
Subversion (B) (Control)
Grave Pact (B) (Removal)
Oversold Cemetary (B) (Recursion)
Phyrexian Arena (B) (Draw)
Painful Quandary (B) (Control)


Instants
Master Warcraft (W/R) (Control)
Terminate(B/R) (Removal)
Mortify (B/W) (Removal)
Test of Faith (W) (Buff)
Pitfall Trap (W) (Removal)
Excise (W) (Removal)
Ravenous Trap (B) (Graveyard Hate)


Non-Basic Lands
Rupture Spire (All)
Tainted Peak (B/R)
Tresserhorn Sinks (B/R)
Temple of the False God (2C)
Mirrodin's Core (All)
Vivid Meadow (All)
Boros Garrison (RW)
Dragonskull Summit (B/R)
Akoum Refuge (B/R)
Rakdos Carnarium (BR)
Darksteel Citadel (Indestructible, C)
Urborg Volcano (B/R)
Vivid Crag (All)
Ancient Ziggurat (All)
Command Tower (All)
Vivid Marsh (All)
Bojuka Bog (Remove an player's graveyard from game, B)
Orzhov Basilica (WB)


Basic Lands
Mountain-3
Plains-8
Swamp-5

Wish-Cards (Cards I want)
Glory of Warfare
Debtors' Knell
Identity Crisis
Galvanoth
World at War
Firemane Angel
Fight to the Death
Hell's Caretaker
Zombify
Rune-Scarred Demon
Doomed Necromancer
Martyr's Bond
Resurrection
Breath of Life
Reya Dawnbringer
Open the Vaults
Grimoire of the Dead
Sunforger
Day of Judgment
Divine Reckoning
Hallowed Burial
Norn's Annex
Tyrannize
Fervent Charge
Hide/Seek
Righteous War

Wish-Lands (Lands I want)
Auntie's Hovel
Caves of Koilos
Exotic Orchard
Gemstone Cavern
Gemstone Mine

Shadowblood Ridge
Tainted Field
Clifftop Retreat
Isolated Chapel


One of my favorite things to do is to get Venser's journal out, then Necropotence, and then get Desolation Angel. I can blow up all of their lands, be healing insanely each turn before they can do anything, and be doing easy damage. The only thing that could easily stop it is a counter or something like Terra Eternal.

Criticisms? Suggestions? All is welcome, and thank you.
PostPosted: Mon Jan 02, 2012 4:20 am


Here are some cards I can think of off the top of my head that I'd recommend, but some of them depend on the kind of decks you're playing against, and some are dependent on the inclusion of other cards:

Yosei, the Morning Star
Angel of Despair
Sun Titan
Myojin of Night's Reach
Weathered Wayfarer
Iona, Shield of Emeria
Academy Rector
Sheoldred, the Whispering One
Duplicant
Stoneforge Mystic

Wrath of God
Damnation
Armageddon
Promise of Power
Austere Command
Profane Command
Unburial Rites
Reanimate
Beacon of Unrest
Vindicate
Demonic Tutor

Vampiric Tutor
Enlightened Tutor
Swords to Plowshares
Path to Exile
Condemn
Return to Dust
Corpse Dance
Comet Storm

Sword of Fire and Ice
Sword of Light and Shadow
Sword of Feast and Famine
Sword of War and Peace
Crucible of Worlds
Boros Signet
Orzhov Signet
Rakdos Signet
Mana Crypt
Coalition Relic

Debtors' Knell
Animate Dead
Necromancy
Oblivion Ring
Phyrexian Reclamation
Aura of Silence

Strip Mine
Wasteland
Boros Garrison
Orzhov Basilica
Rakdos Carnarium
Sacred Foundry
Godless Shrine
Blood Crypt
Plateau
Scrublands
Badlands
Arid Mesa
Marsh Flats
Bloodstained Mire

These are just some recommendations, I wouldn't include all of them, and they're just off the top of my head so they might not all work well in your deck. Your deck looks like a lot of fun though!

Funerailles


Falsequivalence
Crew

PostPosted: Mon Jan 02, 2012 7:51 am


Duplicant is good and I didn't even think about it.
Out of those creatures, I wouldn't use the Myojin. I've personally never liked them. Unless I had That Which was Taken. I also wouldn't use Stoneforge Mystic, I just don't have enough Equipment for it. Sun Titan, Yosei, and Angel of Despair are cards that I want but don't just have the money for.

Those white destruction cards (other than Armageddon, because I could use it as a desolation angel) are pretty expensive.
Profane and Austere command are amazing, I just don't have the money to acquire them yet.
Reanimate is also pretty expensive. I'll probably get myself and Unburial rites though, that's a new one so I didn't know it existed.
Vindicate is AMAZINGLY expensive, but awesome. Like a cheap angel of Despair.
I already have Demonic Tutor and Beacon of Unrest.

The Swords are also really expensive, and so is Vampiric Tutor.
Enlightened tutor I could acquire easily enough though, despite it's cost.
Condemn, Swords to Plowshares, and Path to Exile I all want.
Return to Dust is awesome, I just haven't seen it.
I don't want Corpse Dance entirely because i want to bring cards back multiple times.
Comet Storm I'll probably look at getting.
Crucible of Worlds is amazing and expensive... but I might try to get that one anyway. It'll make Angel of Despair easier for me to play.
The Signets I don't play entirely because there are better cards.
Mana Crypt I actually used to run. It typically hurt more than helped me though

I already plan on getting Debtors' Knell

Animate Dead, Necromancy, and Oblivion ring I have but just haven't put them in yet. Aura of Silence I'll probably get though.

All those lands, the only reason I don't have them is money XD most of my cards I got with around $70 lol

So the only ones I could realistically get are
Sheoldred
Duplicant
Sun Titan, which would work well with Doomed Necromancer
Weathered Wayfarer

Austere/Profane Command
Armageddon
Unburial Rites
Reanimate
Enlightened Tutor
Swords to Plowshares
Path to Exile
Condemn
Return to Dust
Comet Storm

Crucible of Worlds

Debtors' Knell
Animate Dead
Necromancy
Aura of Silence


Thank you smile I greatly appreciate it. The cards you suggested would greatly help with the single and mass removal, and would help with my recursion.
PostPosted: Mon Jan 02, 2012 9:15 am


No problem, I always like giving any advice I can on EDH decks. It's the only format I've kept up with after all these years. I myself play Doran, the Siege Tower and Niv-Mizzet, the Firemind (partly because I have both of the Champs full-art copies lol). If I ever think of any additional cards to recommend to you, I'll be sure to post them.

Funerailles


Falsequivalence
Crew

PostPosted: Mon Jan 02, 2012 10:06 am


Thanks. Doran I think is fun because of cards like Tree of Redemption. idk how I'd make Niv-Mizzet work though.
PostPosted: Mon Jan 02, 2012 9:12 pm


I play Doran just as a "goodstuff" control deck. Actually the only creatures in my deck that are affected by Doran are so affected in a negative way haha. I just use Doran to get card advantage early game. Niv-Mizzet is just a monoblue combo deck in disguise, meant for 1 versus 1. I wanted a competitive combo deck that wasn't Erayo, Arcum Dagsson, Vendilion Clique, and so on. I've played two of those decks already, and (apart from the prebanned Tolarian Academy days of Arcum Dagsson) they aren't very much fun to play or play against.

Funerailles


Ash Badguy Faust

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PostPosted: Tue Jan 03, 2012 2:31 pm


sooo many fun generals. I'm constructing Kaalia of the vast.
PostPosted: Tue Jan 03, 2012 2:52 pm


At the moment i'm going with Jenara, Asura of war. It's going to be an angel deck with lots of fun cards but right now, angels are expensive...

shabatha

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Falsequivalence
Crew

PostPosted: Tue Jan 03, 2012 3:59 pm


shabatha
At the moment i'm going with Jenara, Asura of war. It's going to be an angel deck with lots of fun cards but right now, angels are expensive...

My commander is an angel too, and yeah they are expensive XD
But as a side-note, anyone that plays white/blue is a d**k -_-
Or at least everyone I've played against with those colors.
Also, I really don't like Jenera in general. She's fine in extended or legacy, but as a commander? She's just a little underwhelming. If it's for those colors, fine I guess. But there are much better angels out there, like Reya Dawnbringer or Razia, Boros Archangel
As for those colors, U/G has some really good cards, like Fable of Wolf & Owl Mystic Snake, and Omnibian. Blue is just the best color in commander in general (Even if I don't play with it... it doesn't have good enough recursion for me) and white is probably third best. Green I don't have alot of expertise on though. Probably the best creature of those three colors (legendary) is Rafiq of the Many or Angus Mackenzie.
Is there anything I'm missing?


Kaalia of the Vast is AMAZING. I considered using her instead of Tariel, but decided that Kaalia wouldn't work well enough for recursion. She's awesome for high-cost cards like Malfegor, Demon of Death's Gate, Iona, Reya Dawnbringer, and Zodiac Dragon (But good luck getting a Zodiac Dragon...) So yeah. Plus you could use every card in my deck XD


I've been told I'm too much of a fan of Reya Dawnbringer... but screw them all lol.
PostPosted: Tue Jan 03, 2012 4:01 pm


XxBroken_And_ShatteredxX
shabatha
At the moment i'm going with Jenara, Asura of war. It's going to be an angel deck with lots of fun cards but right now, angels are expensive...

My commander is an angel too, and yeah they are expensive XD
But as a side-note, anyone that plays white/blue is a d**k -_-
Or at least everyone I've played against with those colors.
Also, I really don't like Jenera in general. She's fine in extended or legacy, but as a commander? She's just a little underwhelming. If it's for those colors, fine I guess. But there are much better angels out there, like Reya Dawnbringer or Razia, Boros Archangel
As for those colors, U/G has some really good cards, like Fable of Wolf & Owl Mystic Snake, and Omnibian. Blue is just the best color in commander in general (Even if I don't play with it... it doesn't have good enough recursion for me) and white is probably third best. Green I don't have alot of expertise on though. Probably the best creature of those three colors (legendary) is Rafiq of the Many or Angus Mackenzie.
Is there anything I'm missing?


Kaalia of the Vast is AMAZING. I considered using her instead of Tariel, but decided that Kaalia wouldn't work well enough for recursion. She's awesome for high-cost cards like Malfegor, Demon of Death's Gate, Iona, Reya Dawnbringer, and Zodiac Dragon (But good luck getting a Zodiac Dragon...) So yeah. Plus you could use every card in my deck XD


Yeah. It's more for the colors and i wanted an angel. Reya is in my deck right now, I'm getting Iona, and some other big ones... And mana ramp for the fact that my cards are all high cost.

shabatha

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Falsequivalence
Crew

PostPosted: Tue Jan 03, 2012 4:06 pm


-facepalm- I totally forgot about green mana ramp XD
Mirari's Wake is amazing, if you can get it, btw.
Are you going to be getting a Lhurgoyf? I've found them to be incredibly, insanely good in Commander with a lot of things dying.

Then there's the Riftstone Portal/Ghost Quarter combo. That could be pretty useful. And also Caged Sun, though idk how much exactly that would help.
PostPosted: Wed Jan 04, 2012 4:32 am


I helped a friend make a Jenara deck a while back. It was UWG enchantress. I had a lot of fun playing it, and Jenara is actually quite strong. Late game, she's an efficient threat with evasion that can get out of control quickly. She's also a mana sink, which works well in that color combination with cards like Mirari's Wake and Mana Reflection. I remember a silly combo in that deck that we played was Energy Field and Wheel of Sun and Moon. There are a lot of awesome interactions between those colors and it makes for some of the most consistent/resilient EDH decks.

Funerailles


shabatha

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PostPosted: Wed Jan 04, 2012 1:23 pm


I don't think ill be using Lurgoyf... If that's how you spell it. It's more mana ramp with the colors... Originally i wanted an angel deck that i could play the planeswalkers that i currently have in. Garruk Venser, Elspeth and Tezzeret. But decided against my planeswalkers and just kept the commander smile
PostPosted: Wed Jan 04, 2012 1:38 pm


So you got rid of all your planeswalkers? I'd at least keep Garruk and Venser lol. I like them bot alot.

Falsequivalence
Crew


Splediferous Masochism

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PostPosted: Sat Jan 14, 2012 4:32 pm


shabatha
At the moment i'm going with Jenara, Asura of war. It's going to be an angel deck with lots of fun cards but right now, angels are expensive...

Urza's Incubator/ Rite Of Rep. You're welcome.
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Disc: Elder Dragon Highlander:

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