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Rydell Leox
Captain

Noob

PostPosted: Fri Dec 16, 2011 9:02 pm


2 main family's each with their alliance within the kingdom
Large scale war between the two families
Players can pick either side

Story:
Upon the assassination of the king and queen or the content of Valcia the two rivaling families once allies split down the middle and began a war for the throne.

There will be two main families as well as a bandit group.

Each of the two families have a solid belief on how things should be ran which is why the war has began.

The king once had a heir before he was assassinated along with the queen. However during a raid the heir had vanished into the night. Stricken by remorse the king had given away with his ways and began to care little for the kingdom. He placed the kingdom under martial law which lead to the fall of the kingdom and surrounding villages. However the heir to the throne is not dead the baby was abandoned in the wilds founded by the feared bandit group. Raised as the son the bandit leader. The child grew into a fine young man with powerful views and a extreme hatred for the kingdom he was raised in. The group pillaged and destroyed villages through his whole life.
The young heir grew into a fierce warrior taking the mantle of the warlord by beheading the man who trained him and raised him. Despite his blood thirsty ways he is known to be the best tactical leader in the kingdom as well as a great leader. He has amassed a massive army full of the under privileged citizens of the kingdom thirsty for royal blood and ready to change the way the kingdom is ran.


Families:

The Leiot Family - The Leiot [ Lay- Oh ] consist of a younger group of royals. Though their lineage has ran deep through the kingdom. Their name has been held in honor for years. Though they have long abandoned the beliefs of the seven and held to their hearts the belief in mortal power and their abilities. Though with this their current rivals of the Tethras family has claimed they abandoned honor and the old ways. The Leiot look for change within the kingdom and plan on changing so when their leader Alston Von Leiot claims the throne.

Located - Orius - The Kingdom of Isteroth
Leader - Alston Von Leiot

The Tethras Family - The Tethras family has long been known as the adviser to the king. The Tethras have a firm belief of The Seven and hold these beliefs firmly to their hearts. Though they pride themselves on the old ways holding honor and combat prowess to the highest regards. Despite this fact the they're often saw as a form of religion pushers and refuse to be associated with those who do not believe in The Seven such as their current rivals the Leiot.

Located - Alisar - The Freelands of Amerys.
Leader - Kyran Tethras

The Kul' Dah - The Kul' Dah are a massive army that originally hailed from the Grogarian Desert however when their leader known only as Kul' Hir who was a unnamed orphan found upon the boarder of Valcia and the Grogarian Desert. The orphan raised by the leader of the once small time group of rag tag outlaws has grown into a massive army under the tactical leadership of the now aged Kul' Hir who has assumed the position of Warlord by beheading the man he once called father as was customary for any who wished to be called Warlord. The Kul' Dah have since moved their forced to Valcia after word of the assassinated king had reached their ears. Though small at the time they raided villages burning them down slaying men and women alike. However they demanded all those who live to pledge their up most loyalty to the Kul' Dak and Kul' Hir. The survivors gladly joined when they learned the Kul' Dah's plans to raid the kingdom of Nu' Dalan and claim the throne by force. Though most of their forces are made of the deprived citizens of Valcia they are blood thirsty for change and willing to die for it.

Leader - Kul' Hir.
PostPosted: Fri Dec 16, 2011 9:09 pm


The new gods represent the primary religion of ___________, brought over from the eastern continent. The seven faces of the gods consist of the Father, the Mother, the Warrior, the Crone, the Smith, the Maid, and the Stranger. Followers of the Seven normally only pray to six of the faces of god. Few if any ever pray to or sing about the Stranger, for he or she is the face of death. The Faith teaches that the Seven are simply different aspects of one god.

The Father, also known as the Father Above, is depicted as bearded and sometimes crowned. He has a judicial role in the pantheon, called upon to aid in judgement. The Father is also asked to judge the dead fairly during funeral services.

The Mother, who is similarly known as the Mother Above, is a smiling protector of children, mothers, and innocents. She is prayed to when a woman finds herself with child. During wedding ceremonies of the Faith, the septon stands between the depictions of the Mother and the Father.

The Warrior, patron of battles and soldiers, is portrayed wielding a sword. Faithful worshipers of the new gods will beseech him for victory in war or courage in battle.

The wizened Crone is the face of fate, often seen carrying a lantern. It is said that she let the first raven into the world when she peered through the door of death. Worshipers implore her to grant them wisdom.

Rendered with a hammer in hand, the Smith is the guardian of all things manufactured. He also fixes things that are broken, and as such is considered a god of healing and a protector of the crippled. Prayers to him seek strength for arms and armor, or good fortune when launching a new ship.

The Maid is the beautiful benefactor of young women, girls, and lovers; she is prayed to when any of these need looking after. Her courage is often sought as a blessing for young girls to help them navigate the dangers of growing up in the world.

The Stranger is the face of duality, seen as male and female or neither, and as human and not [some idols have half-animal faces]. The Stranger is a wanderer in the far places, seen as the face of death. The Stranger is also the dark guide who leads the newly dead to the other world, and judges whether a soul is punished and sent to the seven hells, or rewarded.

Bardcore

Noob


Rydell Leox
Captain

Noob

PostPosted: Fri Dec 16, 2011 10:25 pm



The Kingdom of Valcia

World Map

The Three Capitals
________________________________________________________

Nu' Dalain

Nu' Dalain is the capital of Valcia residing in the northern region. Located in the Kingdom of Theikon once ruled by the Baronar family but has now became the soul reason for war over the throne after the assassination of King Alstraza Baronar and Queen Sophia Baronar with no heir to take the throne.


Nu Dalain

Nu Dalain rests within the north among the jagged mountain edge. Being the biggest out of all the cities. It's cold climate is often a reason many people tend to stay out of it but with its rustic charm and cozy houses it really is a comfortable place to stay. Known to throw a massive winter festival every year that brings Nu Dalain into a higher economical status. With the best blacksmiths in the world residing in the tall tower walls of this snow touched city there's no wonder why people visit and end up staying.

Dalain Castle
Nu Dalain Academy
The Grand Hall
Nu Dalair Bridge
Nu Dalain Outskirts


Tavern:

Riverun Tavern

Riverun Tavern is a huge tavern crawling with things to do. With a built in hot spring the tavern has drawn quiet a crowd over the years to relax in the warm waters of the springs. With everything there is to do there's no wonder why there has only been a few fights.


Surrounding Zones:

The Tree of Delain

Not far from the south side of Nu Delain lies the tree in which the city was named after. The majestic tree looks over the mountain ridges.

The Hallowing Valley

Within the deepest ridge a wide stream flows gently through the rocky terrain. The lush green grass growing around the land constantly dances within the ever blowing winds.

The Mountain Path

Leading up to the city of Nu Delain lies this smooth surface as you make your way to the town. A lush field of green grass filled with flowers to either side line the path.

The Winding Road

The Winding Road is named precisely as it spirals down the mountains leading to the Hallowing Valley

________________________________________________________

Gorodan

Gorodan is the home of the Tethres Family and alliance. It's located in Alisar in the Freeland of Amerys. Said to be the site of the final sighting of The Seven Gorodan has been built among these holy grounds and center as a religious hub in the lands of Valcia. With the Gorodans Grand Temple located far above the city not only is it the worlds largest city but also the castle of Kyran Tethres.

Gorodan


Gorodan is a massive city full of religious followers. With its many buildings and churches Gorodan has many things to do within these walls. Gorodan has become the spot that many pilgrims have taken their holy journey or treasure hunters search for ancient artifacts. Under the leadership of Kyran Gorodan has also become one of the best cities economically speaking next only to the capital of Nu' Dalain even in this proverish time.



Alexandiers Stand
Gorodan Low Grounds
Gorodan Grand Temple

Tavern:

Alistors Grace

Don't let the holy city and holy name confuse you this is a tavern like any other filled to the brim with drunkards and wenches. Though this one has a certain charity to it all proceeds go to the Low Grounds citizens.

Surrounding Zones

The Great Path

The Grand Path is a winding road up to the town of Gorodan. With its high land bridge there is no wonder why few tend to look down on their way.

The Grand Bridge

The Grand bridge lies behind Gorodan towering over the land it acts as a dam to prevent land floods.


________________________________________________________

Alabastra


Alabastra

Alabastra is the capital town of the Kingdom of Isteroth.From the grand stairs to the beautiful canals Alabastra has been the spot for many grand events and wedding ceremonies. Known to be the most beautiful out of all cities in Valcia. It is also the home to the Leiot family and under the leadership of Alston Von Leiot it has become on of the most self sufficient out of all the cities in Valcia.

Alabastras grand stairs
Alabastra High Town
The Grand Bridges



Tavern

The splintered Tavern

A calm tavern often filled with rowdy patrons however no one wishes to mess with the legendary bar tender so they stay on their best behavior. A place to grab a drink, play some games or just stay the night for a small price. If you're lucky you can find a winch for the night as well.

Surrounding Zones

Bell Tower Peak

Bell Tower Peak was once the sight of a grand town though over the years it had been laid to ruins. All that still stands is the beautiful bell tower. Often used as the sight of in game weddings the view from the bell tower is a beautiful sight in any area you look.

The Rolling Hills

The Rolling Hills is a massive stretch of land and hills with beautiful fields of flowers. Inhabiting these fields are plenty of earthen monsters though not all areas are thickly populated with monsters some parts are treacherous. But with such beauty it's hard to want to leave.

Jungle of Bodan

With a beautiful clear river running through the very center of this thick river it has been known to be a dangerous area. Known to be the cause of many missing travelers and adventurers alike.


________________________________________________________

The Free Trades City

Al Dunmar

Al Dunmar located along the outskirts of the Grogarian Desert. Though it is a free trades city Al Dunmar is filled with travelers and vendors. Though highly guarded this trade city is also a crime infested city with a powerful drug cartel as well as a rumored black market that'll sell anything from swords to children. However it's neutrality towards the war has made it a hustling business town with over 70% of Valcia's revenue within it's walls.


Al Dunmar

Al Dunmar is a grand town with grand homes and a busy bazaar which happens to be the biggest one in all of the world. A trade city located in the Feraar Desert based around the only oasis in the desert giving the town a cooler climate making the living conditions a little bit better.

Al Dunmar Bazaar
Al Dunmar Cavern
Al Dunmar Commons


Tavern:

Damaron Tavern

Damaron Tavern is a shady place where you can find almost anything from stolen goods to men for hire. With cheap booze and crafty pickpockets it's best you watch out for your stuff. However this place is often sought after by weary travelers going through the rough desert.

Surrounding Zones:

The Badlands

The Badlands are exactly as they're named. Holding many cut throats and enemies alike. Due to the extreme condition and the likely hood to get disoriented thugs and banditss tend to hide out in this dangerous area.

The Feraar Desert

The Feraar Desert is home to nothing. With these long stretches of hot sand and no shade it's no wonder why so many have been known to die. Some say these sands are riddled with treasure from fallen traders.


PostPosted: Fri Dec 16, 2011 11:32 pm



Places of Interest

Small Towns

Avray Village

Avray Village is about a two day travel from Alabastra hidden within the woods of Vessin lin a small out cropping next to the small river.

Deserted Palace

Abandoned in the Faraar desert this palace has been known to be haunted since it has been abandoned over night some say theres tons of riches left in the palace.

Aldiur Village

Aldiur Village is hidden not far from the Deserted Palace. It's small citizen covers the village crafting beautiful decorations which keep their village well funded from trading.

Outskirts Inn

Outskirts Inn is nestled in the woods of the Freelands around Tyrnel. Owned by a friendly old couple far in the outskirts of Windona. With a warm fireplace and warm food they're willing to take in any traveler.

Frostback Village

Frostback village is located deep in the frosty mountains north of Nu Dalain. With deep snow every house is equipped with a warm cozy fire place Though they are a rather exclusive village they don't often take visitors to friendly.

Stailing Farmstead

Stailing Farmstead is a nice farming village with lush vegetation and green meadows with tons of livestock feeding off the land. Located due south of Nu' Dalain in the lush grasslands of Eolin.

Spiralweed Village

Nestled deep within the valleys of Flahrim by the shore of the Elryn Sea. The village strives off the rich lands around them.

Honstan Village

Honstan Village is hung high within the thick forest of Matound Woods west of Tiren Suth. With the greatest archers throughout the world Honstan Village has often been sought after for training by all archers alike.

Blacksouth Village

Blacksouth Village is located near a massive mining area of Kuwan mines north of horokan. With the rich mines this village is placed around there's no wonder why 90% of all ore within the world comes from this very village.

_____________________________________________________________

Landmarks

Aurora Lake

Aurora lake is exactly named due to the ever lasting aurora light that last at all times even during the day. This place is notorious for being a sight of many dates and other "deeds". Located on the northern part of Lake Stant west of Alabastra.

Everlong Road

Everlong Road is not exactly everlong however the beautiful road lined with a single tree and lush field of flowers waving in the wind. This particular road stretches from Nu'Dalain to Terin.

Wetstone Park

Located at Corelan towards the east leading to the Bay of Narlise. Wetstone Park is a great place for relaxing.The rocks in the river are completely smooth due to years of water erosion. With warm water theres always time to take a quick dip or slide down the massive rocks that form in the shape of giant slides ending in a large pool at the bottom.

Arch Stone River

Located outside the Ruins of Raekyth rumored to be the last standing structer of the once grand kingdom of Raektyh. Named after the giant stone arches that span the length of the river it's a mystery how they got there but they're a sight to behold towering over anything that comes close to them.

Unknown Caverns

The existence of Unknown Caverns is a complete mystery to anyone in Valcia. Located deep within the Mavelo Mines to the south of Alabastra. No one can explain the ever lasting lights which seem to come from nowhere.

Tree of Life

The Tree of Life was said to be the very spot in which the lost king and queen were married starting the worlds population itself. Located just south of Nu' Dalain in Illiander.

Speasr of Ice

Located deep within the mountains behind Frostback Village. These great spears are constantly blocking out the sun it's pretty interesting to see.

Havali Beach

In the remains of Port Iteon rest Havali Beach is a beautiful beach with white sands and crystal clear fresh water ocean. With a age restriction of 18+ this beach can tend to get a little crazy at times with a free bar along the coast.

Hanging Isles

The Hanging Isles are a grand view that stretches across almost all of the world. With an unknown reason behind its meaning these isles have often become the spot of grand battles of the years.

Rydell Leox
Captain

Noob


Rydell Leox
Captain

Noob

PostPosted: Fri Dec 16, 2011 11:50 pm


The Rules

- All rules are to be strictly followed as well as Gaia's TOS.
- This RP is on a one strike base if one rule is broke you will be banned from the rp and your character will be dealt with how I see fit.
- Ceric Leox and Rydell Reaver are the admins in this RP our say so is final.
- Please be active. If you do not post within three days you will be kicked out unless either myself of Ceric are notified. Your character will also be dealt with.
- Three characters max per person. If you need more pm Ceric Leox or myself and we will decide.
- Do not double post.
- Do not double post.
- Romance in the RP is awesome and I expect there to be. However keep it at most appropriate for a 16 year old. Kissing is fine but if it goes further than that insinuate it. Breaking this rule will be a instant bann and also a report to a GM.
- Feel free to create your own storyline within this RP. We would greatly appreciate it. However keep it in accordance within the storyline of this role play.
- Send all profiles to Rydell Reaver. Do not post until I give the say so.
- Do not godmod, autohit, or metagame. If you do not know what these mean feel free to ask either Ceric Leox or Rydell Reaver.
- Keep all combat realistic. We are all humans and do not have super reflexes , super strength, or super speed.
- To Kill a fellow player you must have their permission to challenge their character to a death match. Be warned just because you challenged them does not mean you'll win.
- Send a dramalama in the bottom of your profile so I know you read the rules.
- Be respectful to all other role players. This however does not mean a Leiot can not be mean to a Tethres.
- I love profanity. This is war after all. However none of us are sailors so please if you cuss like one. Hold it back a little bit.
- No flamming another player. Keep all OOC in the OOC and Profiles Thread. There will be a link in the first post.
- Do not time skip. Only Rydell Reaver or Ceric Leox may initiate a time skip.
- Do not post for another character without their consent. If they are not there to post pretend they are.
- All post must be a three paragraph minimum. I understand sometimes it's hard but this is a advance lit rp and I expect nothing less from it's characters.
- Try to pretty up your post if you can. Photobucket has a lovely little photo editor which makes this a breeze.
- Have fun. B]
PostPosted: Sat Dec 17, 2011 12:04 am


FAQ's


Here I will post all things that are to be known about this role play. As well as frequently asked questions.


________________________________________________


---- The Seven.

The new gods represent the primary religion of Tethres, brought over from the eastern continent. The seven faces of the gods consist of the Father, the Mother, the Warrior, the Crone, the Smith, the Maid, and the Stranger. Followers of the Seven normally only pray to six of the faces of god. Few if any ever pray to or sing about the Stranger, for he or she is the face of death. The Faith teaches that the Seven are simply different aspects of one god.

-The Father, also known as the Father Above, is depicted as bearded and sometimes crowned. He has a judicial role in the pantheon, called upon to aid in judgement. The Father is also asked to judge the dead fairly during funeral services.

-The Mother, who is similarly known as the Mother Above, is a smiling protector of children, mothers, and innocents. She is prayed to when a woman finds herself with child. During wedding ceremonies of the Faith, the septon stands between the depictions of the Mother and the Father.

-The Warrior, patron of battles and soldiers, is portrayed wielding a sword. Faithful worshipers of the new gods will beseech him for victory in war or courage in battle.

-The wizened Crone is the face of fate, often seen carrying a lantern. It is said that she let the first raven into the world when she peered through the door of death. Worshipers implore her to grant them wisdom.

-The Smith Rendered with a hammer in hand, the Smith is the guardian of all things manufactured. He also fixes things that are broken, and as such is considered a god of healing and a protector of the crippled. Prayers to him seek strength for arms and armor, or good fortune when launching a new ship.

-The Maid is the beautiful benefactor of young women, girls, and lovers; she is prayed to when any of these need looking after. Her courage is often sought as a blessing for young girls to help them navigate the dangers of growing up in the world.

-The Stranger is the face of duality, seen as male and female or neither, and as human and not [some idols have half-animal faces]. The Stranger is a wanderer in the far places, seen as the face of death. The Stranger is also the dark guide who leads the newly dead to the other world, and judges whether a soul is punished and sent to the seven hells, or rewarded.


________________________________________________

---War Rules


-Taking Hostages - Taking Hostages is risky business and can easily lead to war. Taking hostagess takes the defeating of another character and taking them hostage. Taking hostages are a great way to get the upper hand in negotiations. Taking hostages makes a fight more risky the fight is also to follow the rules of the rp. Taking hostages only requires you to beat a fellow character in a fight and does not need their permission merely their unsaid agreement when they enter combat.

-Death Matches - Fights to the death can only happen if both characters agree to the match. These fights are honorable and upon killing a character their position is gone forever. (however a player may create another character) Weapons are able to be taken and exchanged with your original weapons. Or just used for trophies. These can only be 1 on 1 matches.


________________________________________________

--Magic

Though there is no real magic within Valcia however there is a way that few can use fire in a way which many describe as magic.
The pyromancers are regarded as magic users when in reality they know how to create, contain, and wield wildfire which anyone can learn with enough training but very few do. With the use of varying materials to make it appear as if it is true magic these pyromancers are few in numbers.
Once again this is not real magic and it has it's limitations. Wildfire which these few use is just as dangerous to the user as their foes.


--Pryomancers are limited to 1 out of every 5 characters.


Rydell Leox
Captain

Noob


Rydell Leox
Captain

Noob

PostPosted: Sat Dec 17, 2011 12:18 am


The Story Thus Far...

___________________________________


There have been no updates along the initial story line.
PostPosted: Sat Dec 17, 2011 12:23 am


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Basic Information:

[»]Gaia Name:
[»]Character Name:
[»]Class:
[»]Gender:
[»]Age/D.O.B:
[»]Family:

Appearance:

[»]Build Type:
[»]Weight:
[»]Height:
[»]Defining Facial Features:
[»]Dominant Hand

Background:
[»][ Three paragraph biography minimum ]


Personality:

Personality Traits:
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[»]
[»]
[»]
[»]

Likes:
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Dislikes:
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Weapon Load Out:

[»]Main Weapon -
[»]Side Weapon 1 -
[»]Side Weapon 2 -

Extra:
[»]Theme Song:
[»]Misc.





[size=9][imgleft]Character picture here[/imgleft]

[align=center]
Basic Information:

[»]Gaia Name:
[»]Character Name:
[»]Class:
[»]Gender:
[»]Age/D.O.B:
[»]Family:

Appearance:

[»]Build Type:
[»]Weight:
[»]Height:
[»]Defining Facial Features:
[»]Dominant Hand

Background:
[»][ Three paragraph biography minimum ]


Personality:

Personality Traits:
[»]
[»]
[»]
[»]
[»]

Likes:
[»]
[»]
[»]

Dislikes:
[»]
[»]
[»]

Weapon Load Out:

[»]Main Weapon -
[»]Side Weapon 1 -
[»]Side Weapon 2 -

Extra:
[»]Theme Song:
[»]Misc.

[/size][/align]

Rydell Leox
Captain

Noob

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