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Posted: Mon Sep 19, 2011 12:14 am
now that everything has been spoiled, i could see exactly what would work for the deck
Creatures: 20
Instigator Gang x3 Kruin Outlaw x4 Reckless Waif x4 Gatstaff Shepherd x2 Mayer of Avabruck x4 Birds of Paradise x3
Spells/Other: 18
Fling x3 EDIT* Rampant Growth/Caravan Vigil x2 Moonmist x4 Full Moon's Rise x4 Beast Within x2 Hunters Insight x3
Lands: 22
Forest x8 Mountain x5 Rootbound Crag x4 Kessig Wolf Run x2 Ghost Quarters x3
Garruk unfortunately didn't make the cut; 4 mana only to put a 2/2 into play then die next turn really wasn't worth it. Inferno Titan was recommended for a late game drop but I couldn't get him out early enough and I had other creatures to play. Removal is all in sideboard. EDIT* so since cultivate is not in M12, rampant growth or caravan vigil will have to take my land search spot. im thinking vigil will be better because attacking creatures die and the cost is better
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Posted: Wed Sep 21, 2011 3:54 pm
Neat! I can't wait to see these cards in the flesh...er, cardboard... sweatdrop
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Posted: Thu Sep 22, 2011 7:15 am
Wasn't aware that Cultivate was reprinted in M12.
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Posted: Thu Sep 22, 2011 9:45 am
hmm your right... never have been into core sets ^^"
well then..... i guess that leaves rampant growth or caravan vigil... whoo
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Posted: Sun Sep 25, 2011 9:16 pm
When I opened a besieged pack at the prerelease, I popped the battlecry goblin and thought he'd be worth playing so 4-ofin him doesn't seem too bad
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Posted: Sat Oct 08, 2011 2:21 am
nice build but i would actually go without the mana ramp
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Posted: Sat Oct 08, 2011 9:17 am
Kouga_Suigetsu nice build but i would actually go without the mana ramp after a bit of playtesting, I took out the shepherds and land search for goblin wardrivers
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Posted: Mon Oct 10, 2011 6:18 am
heres my build and its standard 4 reckless waif 4 Gatsaf shepherd 4 Kruin outlaw 4 Daybreak ranger 4 mayor of avabruck 1 instigator gang
2 garruk relentless 2 garruk primal hunter
4 incinerate 4 moonmist 2 red sun's zenith 4 brimstone volley
8 forest 8 mountains 3 rootbound crag 2 kessig wolf run
this deck is supposed to win at no later then turn five because as long as you have a kruin outlaw and the instigator gang flipped on the field you preety much have game turn 1 reckless waif turn 2 mayor of avabruck turn 3 kruin outlaw turn 4 instigator gang turn 5 attack with everything and use a moonmist to transform everything and if you have kessig wolf run use its ability to give kruin outlaw trample
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