But you knew that. Too bad you're Dovahkiin, aye?

This might not be new to you, but some of it is new to me, and therefore it is posted.
So, here's what's up (besides dragons. Oh, I know. I'm horrible with the puns. You'll live).
- The map is 3D, but you can't make notes on it
- Some dragons are friendly, at least to the point of holding conversations with the player
- Some level of economic simulation is in, with the prices of goods reflecting the state of the world
- Blowing wind will whip up the surface of bodies of water (I find this so cool.)
- Lockpicking: still a minigame
- In addition to the five major cities, there will be eight or nine smaller settlements to visit
- You can buy houses again
- Children will appear in some form in-game
Talking to a dragon seems like a wonderful way to spend my virtual days.
- The map is 3D, but you can't make notes on it
- Some dragons are friendly, at least to the point of holding conversations with the player
- Some level of economic simulation is in, with the prices of goods reflecting the state of the world
- Blowing wind will whip up the surface of bodies of water (I find this so cool.)
- Lockpicking: still a minigame
- In addition to the five major cities, there will be eight or nine smaller settlements to visit
- You can buy houses again
- Children will appear in some form in-game
Talking to a dragon seems like a wonderful way to spend my virtual days.
And while this post still has dragons in its topic, this is just a little info for those who don't know this yet:
Dragons will never die out, even after the main quest is finished. They're permanent.
Dragons are not scripted. They're completely random. Your dragon hunting days may become a little difficult because of this fact, but fear not! You are Dovahkiin! Most of them hate your guts anyway and will hunt you instead.
Yes, they can attack cities, so you're not safe there either, if you're thinking of running from them. (;
That's about all I have to say on dragons, other then they're A-DOR-AHHH-BLEEEE.
;D
