Greetings members,
Allow me to welcome you to Bleach: The Destruction of Dawn. It is always a privilege to obtain new members and I hope that each and every one of you enjoys this guild. So, let me explain a few characteristics of this guild, as well as the rules.
As you have obviously noticed, this is a Bleach guild and as such is focused on what is and is not possible within the Bleach Universe. This applies to character abilities, Zanpakuto, history, and so on. In most guilds, it is common for at least thirteen sub-forums to exist on the main forums page so as to show the filled positions of Captains within the Gotei 13. In this guild, a different approach has been taken, so as to conserve gold, maintain space, and contain RP to a few secular forums and threads. In addition, this also prevents Hollow and Human based characters from feeling left out, as all characters have equal representation. Aside from characters being labeled by position within the profiles forum, a separate and more accessible thread will be available to members. Maintaining updates on this thread will be a priority among the moderators of this guild, so new members will always be able to see if an open position is available to fill.
In terms of Role Playing, a main storyline will provided and played by all characters within a single thread, so as to prevent mass confusion and decrease of activity. Separate threads are always available for maintained RP'ing, however there are stipulations. Any actions that take place in RP that is outside of the main storyline cannot be applied to your character until the end of the storyline chapter.
.:Rules:.
- Rules are very important as they are what keeps the role-play environment fair for all players. Rules-Dodging will be considered an affront to the guild and be punished.
- Follow Gaia TOS. There will be few exceptions to the TOS within the guild however.
- Cursing is allowed; however, Remain tactful in your endeavors to roleplay. Be mindful that there are younger writers that participate in role plays such as this.
- Romance is allowed; however, as written above, Remain tactful. Therefore, Follow this.
|- Keep things NC-17. That means only grabbing, and things to suggest that other happenings have gone on. Use time-skips, or go to PM.
|- Don't screw around with everyone, unless it's your thing to screw everyone.
- You must remain literate. A minimum post size is in order. Every post must be at least Five ( 5 ) sentences long, or in other words a paragraph. Make sure grammar and spelling is nice and tidy as well. Illiteracy is grounds for removal. Captain decision only.
- No God-Mode. (God-Mod)
God Mode is defined as an action that implies the actor has the express power of God in that they perform an action uncontested by another player that they are interacting with. This guild holds a Zero tolerance policy to God-Mode.
-->Examples of God Mode include:
|- Puppeteering: Where in the one player gains control of another player's character, or performs actions of the other character, without consent or contest. There are powers that allows one player to control another but they are always considered contested, unless the second player expressly consents to the control, and concedes the contest..
|-- Auto-Hit: Automatically confirming a hit, it is assumed that if a hit is contested the player contesting it has the right to dispute the attack. While that dispute may resolve in a hit it is not the aggressor's duty to assume the hit was successful.
|--- Auto-Kill: A further extension of auto-hitting. This often happens when the killer believes there is no imaginable way to negate the kill when in-fact this only illustrates a lack of imagination rather than power. Kills can be confirmed but it is again, not the duty of the killer to make that assumption.
|-- Auto-Dodge: When contesting a hit it is the defending party's responsibility to illustrate how the hit can be avoided. This must be done within reason. There is no circumstance where in a hit will automatically fail without question.
|--- Auto-Flee: As an extension to Auto-Dodge, it is separated from 'Fair Escape' by the contest. A contested exit from the scene must be resolved before a character is allowed to remove him or herself from that scene. However, a Fair Escape is considered an escape that remains un-contested by the players involved, if any, in the scene. A player who executes a fair escape may remove itself from a scene. Such escapes are deemed law-full exits.
- Be respectful to those around you. Not only should you respect those of higher rank, like crew, VC, and Captain, but your fellow members as well. This rule translates over to RPing as well. If you are on the same side with someone, try not to have major beefs that will affect your overall teamwork, unless it is intended for the story. As fellow members of the community moderators will also be held to this standard.
- The chain of command is there to protect both the role players, and the moderators. Please respect the chain of command. A moderator will not be placed in a position if they can not respect the chain of command. Circumventing the chain of command will be considered an affront to the guild leaders.
-No Canon Characters: Our guild operates under the Creative Commons license which does not extend to Canon characters of Bleach.
- Kills are allowed in this roleplay. While people love their characters, you will just have to man up, and deal with it.There are many cases where a character may die, including:
|- Catching an attack that would certainly cause death.
|- Losing a bout, and being left in a defenseless mode, where a kill can be confirmed.
|- A supposed rush attack would be turned around by the defender parrying in such a way that either longer reach or a higher amount of skill would cause a blow that would result in death. This can also be attributed to auto-hitting in the idea that a character can not dodge in the middle of a charge/rush attack.
|- Reiatsu stores being depleted enough as to cause death.
|- Being overwhelmed in a bout, with an attacker with higher skill/power, resulting in character death.
|- The result of the Senka technique, in which the chain binding and Soul sleep are destroyed, resulting in loss of spiritual power. A character left helpless may die as a result.
[More to be inserted]
Allow me to welcome you to Bleach: The Destruction of Dawn. It is always a privilege to obtain new members and I hope that each and every one of you enjoys this guild. So, let me explain a few characteristics of this guild, as well as the rules.
As you have obviously noticed, this is a Bleach guild and as such is focused on what is and is not possible within the Bleach Universe. This applies to character abilities, Zanpakuto, history, and so on. In most guilds, it is common for at least thirteen sub-forums to exist on the main forums page so as to show the filled positions of Captains within the Gotei 13. In this guild, a different approach has been taken, so as to conserve gold, maintain space, and contain RP to a few secular forums and threads. In addition, this also prevents Hollow and Human based characters from feeling left out, as all characters have equal representation. Aside from characters being labeled by position within the profiles forum, a separate and more accessible thread will be available to members. Maintaining updates on this thread will be a priority among the moderators of this guild, so new members will always be able to see if an open position is available to fill.
In terms of Role Playing, a main storyline will provided and played by all characters within a single thread, so as to prevent mass confusion and decrease of activity. Separate threads are always available for maintained RP'ing, however there are stipulations. Any actions that take place in RP that is outside of the main storyline cannot be applied to your character until the end of the storyline chapter.
.:Rules:.
- Rules are very important as they are what keeps the role-play environment fair for all players. Rules-Dodging will be considered an affront to the guild and be punished.
- Follow Gaia TOS. There will be few exceptions to the TOS within the guild however.
- Cursing is allowed; however, Remain tactful in your endeavors to roleplay. Be mindful that there are younger writers that participate in role plays such as this.
- Romance is allowed; however, as written above, Remain tactful. Therefore, Follow this.
|- Keep things NC-17. That means only grabbing, and things to suggest that other happenings have gone on. Use time-skips, or go to PM.
|- Don't screw around with everyone, unless it's your thing to screw everyone.
- You must remain literate. A minimum post size is in order. Every post must be at least Five ( 5 ) sentences long, or in other words a paragraph. Make sure grammar and spelling is nice and tidy as well. Illiteracy is grounds for removal. Captain decision only.
- No God-Mode. (God-Mod)
God Mode is defined as an action that implies the actor has the express power of God in that they perform an action uncontested by another player that they are interacting with. This guild holds a Zero tolerance policy to God-Mode.
-->Examples of God Mode include:
|- Puppeteering: Where in the one player gains control of another player's character, or performs actions of the other character, without consent or contest. There are powers that allows one player to control another but they are always considered contested, unless the second player expressly consents to the control, and concedes the contest..
|-- Auto-Hit: Automatically confirming a hit, it is assumed that if a hit is contested the player contesting it has the right to dispute the attack. While that dispute may resolve in a hit it is not the aggressor's duty to assume the hit was successful.
|--- Auto-Kill: A further extension of auto-hitting. This often happens when the killer believes there is no imaginable way to negate the kill when in-fact this only illustrates a lack of imagination rather than power. Kills can be confirmed but it is again, not the duty of the killer to make that assumption.
|-- Auto-Dodge: When contesting a hit it is the defending party's responsibility to illustrate how the hit can be avoided. This must be done within reason. There is no circumstance where in a hit will automatically fail without question.
|--- Auto-Flee: As an extension to Auto-Dodge, it is separated from 'Fair Escape' by the contest. A contested exit from the scene must be resolved before a character is allowed to remove him or herself from that scene. However, a Fair Escape is considered an escape that remains un-contested by the players involved, if any, in the scene. A player who executes a fair escape may remove itself from a scene. Such escapes are deemed law-full exits.
- Be respectful to those around you. Not only should you respect those of higher rank, like crew, VC, and Captain, but your fellow members as well. This rule translates over to RPing as well. If you are on the same side with someone, try not to have major beefs that will affect your overall teamwork, unless it is intended for the story. As fellow members of the community moderators will also be held to this standard.
- The chain of command is there to protect both the role players, and the moderators. Please respect the chain of command. A moderator will not be placed in a position if they can not respect the chain of command. Circumventing the chain of command will be considered an affront to the guild leaders.
-No Canon Characters: Our guild operates under the Creative Commons license which does not extend to Canon characters of Bleach.
- Kills are allowed in this roleplay. While people love their characters, you will just have to man up, and deal with it.There are many cases where a character may die, including:
|- Catching an attack that would certainly cause death.
|- Losing a bout, and being left in a defenseless mode, where a kill can be confirmed.
|- A supposed rush attack would be turned around by the defender parrying in such a way that either longer reach or a higher amount of skill would cause a blow that would result in death. This can also be attributed to auto-hitting in the idea that a character can not dodge in the middle of a charge/rush attack.
|- Reiatsu stores being depleted enough as to cause death.
|- Being overwhelmed in a bout, with an attacker with higher skill/power, resulting in character death.
|- The result of the Senka technique, in which the chain binding and Soul sleep are destroyed, resulting in loss of spiritual power. A character left helpless may die as a result.
[More to be inserted]
