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Posted: Wed Sep 14, 2011 10:11 am
Profile Thread for:
Legacy the Fourth Chapter :: The Thirteen Towers and The Silver Maiden Name: First and last Age: 18+ Gender: Male or Female Role: Self-explanatory Weapon: No more than three Personality: Don't write a novel. Appearance: Picture or text :: If picture please use url Puppettear: Gaian-username
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Posted: Wed Sep 14, 2011 10:29 am
Hex-tech Defender Name: Kalos Terren Age: 43 Gender: Male Role: Hex-tech Defender Weapons:
Hex-tech Gunblade - A silver revolver with green runes carved along the wide and long barrel. Six cylinders and no scope required. A long blade welded to the underbelly of the barrel extends farther out than the tip of the barrel by seven or so inches. Its sharp on only one side and it too has green runic symbols enscribed on it. The whole thing nearly glows green in comparison to it's polished silver base. The Gun doesn't fire bullets of physical power, but releases condensed magical energy, depending on the color of his Hex-vore Gem. If the gunblade were to be used to slash instead of firing, it doesn't harm the flesh but rupture's the connection of body and soul - absorbing mana.
Hex-tech Gear - A silver shined armor with runes carved into the metal. The runes shine a green glow to accompany the Hextech Gunblade. So far Kalos has only created a few portions of the Gear, he claimes it should cover his whole body when complete but for now he only has a chest plate, shoulder-guards, belt, shin-guards and boots. The Gem on the chest plate is called a Hex-Vore Gem. The plate is connected to the shoulder-guards and the belt giving them both the power to cancel and absorb Magick. Green is it's neutral color, depending on the quantity and the type of Magick absorbed the Gem and runes will change color.
Personality: He's sensative and cool, but has a hard time controling his mouth, so sometimes he comes out as a bit of a jerk. His eyes also like to wander shall we say, but you won't notice it most of the time.
Appearance: Kalos stands at a tall six foot seven with a heavy muscular build. Yes he has a hard time entering and exiting rooms. Brown hair and fair skin compliment his emerald green eyes and high cheek bones. He wears a white shirt under his hex-tech plate, though you'll only see the short sleeves. He likes his green scarf that holds true in it's place thanks to a white lotus pin - one that each of the heroes has. His shoulder pads are slim and like all the other bits and parts of his armor, they have a green runes that glow faintly. Under close examination, one would notice that the shoulder blades and the plate are connected via wires and latches. Right smack in the center of his plate armor - above his heart or where most people think the heart is - is a deep green gem that is actually not attached to his armor at all - well not by any physical means. Around the gem for several layers are lines upon lines of runic symbols that shine a green color. The Gem itself is called Hex-vore Arcana and it's the battery for his armor and powers. If you pay close attention to Kalos, he'll sometimes complain about how the Gem has a mind of it's own. The belt holding his lower garments in place has a holster to the right side that looks more like a few metal claws that hold his Gunblade in place until needed. His pants are a thick black denim fading to grey and they dissappear just past his knees behind his Hextech Shin-guards and Boots. If he wills it, two pairs of wheels will pop out of his boots and he can use them to move about faster. . Puppettear: Drey Malic
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Posted: Wed Sep 14, 2011 12:32 pm
RENEGADE BLADEName: Vexen Diablo Age: Twenty Seven Gender: Male Role: Renegade Blade Weapon: Vexen's Gunblade, " Caliber". It is a unique sort of Gunblade, and it is sure to get attention in a crowd. One thing is how large and heavy it is. The Blade and the handle is nearly as long as Vexen is, minus about a foot. It would take immense strength to swing it in combat, let alone holding steady to fire it. Secondly, it features a mythril, rune inscribed chamber inside the gun. Mythril is known as a natural catalyst, so along with the runic markings this allows the user to imbue the bullets fired from Caliber with magic, or in Vexxen's case, the powers given to him by the Glaive. Finally, the artifact known simply as " The Glaive". Vexen is able to summon the Glaive to his hand whenever he feels the need. The Glaive is a versatile weapon. Basically a a disc with three, 1-1/2 foot long scythe blades around the circumference. Just like other single-handed glaives, it can either be a deadly close-range weapon, with three scythe-like blades extruding out of it, or a wicked throwing weapon as they are designed to be. The Glaive, being a supernatural weapon (legend tells of it being forged of a God's looming shadow), has a few little extra accessories to it. Vexen is able to control it mid-air, after he has thrown it. Just focusing on it is enough to send it through the air in a strange pattern, making it an unpredictable weapon when thrown, having the capability to come back around when it passes a target and even hit around shields. It also is the root of Vexen's power, his soul is tied to it until the day he passes it on. Personality: Vexen is cold, to start off with. Those who have felt the touch of death are not all too caring. This man is out for himself, himself only, and would gladly put a stop to anyone or anything in his path, even going as far as to stab an ally in the back if it would benefit him (Not always the case). He is calm and collected in times of chaos or danger and is always focused on what he thinks is the top-priority, but most things are a joke to him. Lone-wolf, he can't stand to follow others. His tactics and methods are unorthodox, often taking a harder path, but those who have seen him in action know that he is precise and effective. To imply that Vexen would stop to make a plan would be a laughable thought. Rash and careless, he lets his adrenalin take charge, his actions fueled by instinct and split-second decisions. And since he is working alone, he is not prone to think of anyone else in these actions. He would sooner knock down a building than to wait to see if everyone made it out okay. These traits do not define Vexen. He can be respectful of those be believes earns it, and in some fights, it seems as if he follows a warrior's code. His sleek smile and welcoming eyes, even a warm heart, even love for him do exist, but it's something you have to earn. Appearance: The Renegade Blade, Vexen. His rough appearance matches the phrase mercenary. His cold eyes do as well. He never had time to be an innocent child, he had to skip that step. He spent his entire life preparing to be in the big wide world, and now that he's in it, he isn't going to greet it with a kind smile. The boy dresses darkly. In black, in fact. The clothes are trimmed in crimson, the same crimson of his left eye. The same crimson of his scar across the left side of his face. He wears a black, sleeveless shirt, made of a think cloth. It also has a fur-lined hood to keep his head warm. His unkempt, wild, medium white hair is a contrast to the rest of his clothing. He keeps the hair in the back in a thin, long braid, going just past his shoulder. The colorless space breaks at his heterochromia eyes, one red, and one blue. It wasn't always like this, these were side-effects of his connection with the Glaive. He used to have both bright blue eyes, vast as an ocean, and dark hair. But that has changed. He only has one blue eye, that shows how he is struggling to maintain his humanity. He keeps his arms bandaged. Most likely to hide scars of battle. The rest of his body is clothed, excluding his hands during combat. He has to take his gloves off when using the Glaive, unless the dark power would burn the black cloth gloves. The Glaive could also be the reason why his arms are bandaged, but his hands appear fine. Puppeteer: DeRezz'd
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Posted: Wed Sep 14, 2011 1:44 pm
AZURE WARLOCK Name: Gilliam Huxley
Age: Twenty seven
Gender: Male
Role: Azure Warlock
Weapon: Blue Knight's Saber: Despite this blade's name this saber was not meant for a knight. Instead, it was meant for a mage. It's edge shines silver with a cobalt blue shimmer in the right light. It's rather long, even for a saber, and it's curve is less than normal sabers. Gilliam was never a fan of a weapon he could stab himself with on the back-swing. It's hilt is blue-gray with a simple six inch long yellow tassel at the end.
Shrike Mantle: Gilliam's robes are a marvel of magical and physical prowess. What most people see is a nearly invisible blue gray blot flying across city streets and other areas, since much of Gilliam is covered in a magically enhanced cotton-like substance of the blue gray persuasion. He has a thing for the color. Anyway, adorning his torso, Gilliam wears a very thin layer of plate with leather dark leather beneath it. This protects his chest, abdomen, and back. Beneath those still is a dirty white colored short sleeved shirt. On the outer most layer, above his armor, is a blue gray mantle adorned with white and yellow runes with several types of black designs. These are simply decorative. He is a very flashy person by nature. This mantle wraps around him almost like a cloak, but is only long enough to reach just below his diaphragm. This mantle opens in the front into a long 'V' shape and is held closed near his neck with the White Lotus Pin. His pants are the same color and make as the mantle with similar designs. Accompanying them are a pair of steel sabatons and leather boots with steel reinforced insteps and heels. His belt, a simple rope, is the only other accessory that belongs to his armor and clothing.
Personality: Gilliam is a very flashy and loud individual whenever he isn't in real danger. And even then, he's still probably thinking about it. He's a chatty monkey in summery. He is generally kind to most people he meets, though everyone will have to deal with his sarcasm and odd fantasies that he simply must share. With everyone. No, nothing sexual. Anyway, the only time that anyone should worry about Gilliam is when he's quiet. In combat, if this has happened, then he's working on butchering his enemies. In everyday situations, it's because he's dropped a baby Antlion down your pants and is waiting for you to notice.
Appearance: Gilliam stands at 5'11" and weighs about 158 pounds. He is a fit man with a runner's build. His hair, [ the character's face has been blotted out. Poorly. ] is short in the back and sides and ranges from about three to six inches at the front going toward the back. The color of his hair is black and the color of his eyes are blue. He has several ear piercings and a few hair ornaments of beads, feathers, bones, teeth, and claws. Since his power stems from creatures in the wild, he tries to keep some of them in memory. He just likes the piercings. This, [ x ], is his face. Enjoy it. No, the colors don't match.
Puppeteer: Kyground
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Posted: Fri Sep 16, 2011 11:12 am
NIGHT HUNTER Name: Sienna FaeAge: Twenty fiveGender: FemaleRole: Night Hunter Weapon: Sienna's primary weapon is the great bow, as seen here. The bow, Seeker, is nearly as tall as Sienna and packs a powerful punch. Seeker's main priority is to maim or kill opponents from a distance, and, due to its power and Sienna's accuracy, can usually take out a foe one hundred yards away, though much further and she is more likely to seriously injure rather than kill the target.
Sienna's katana is her secondary weapon. Dubbed "Heartsbane" by its forger, this katana is indeed the bane of the living. The single-edged steel blade is slightly curved and is more than two feet in length. Etched into the flat of the bane are runes imbued with magical energy, giving the katana more power when fighting monsters; however, this energy must be recharged frequently, or the blade will revert to its original power setting. Sienna uses Heartsbane primarily for melee battles, and she is a quick, deadly force when prompted to use it.Personality: Sienna is a quiet individual, one that listens at great length but has very few words to say. When she does speak, her words are short, quiet, and concise, and she does not approve of lengthy chats or loud people. Humor is not her best subject, so either she will not understand a joke, or won't find the humor in it. Sometimes Sienna takes things too seriously or literally, and will silently fume after an misunderstanding. Her anger is easily roused when she is made fun of, when someone disrespects her or her friends, and when she is injured. While yelling at a perpetrator is out of the question, Sienna will not hesitate to either beat the ever-loving crap out of he who has done an extreme offense, or, in the case of a minor offense, thwack him with the flat of her blade or the end of her great bow. Killing enemies is an easy feat for her, and she does not hesitate to go for the killshot. Despite her lack of warmth, Sienna is not a cold person and does favor a soft spot for those who have earned her approval, including her three teammates. She has frequently put herself in danger in order to save them, and she has never regretted joining their group. As a professional hunter, Sienna knows the anatomy of many beasts and, of course, humans, and uses this knowledge to her advantage while fighting. She also is highly refined, so you will never catch her doing something silly. On the other hand, Sienna can be a total pig while eating, though she does try to eat with some grace when she can be bothered to remember.Appearance: Sienna is a slight figure and stands at 5'7", weighing in at roughly 130 lbs. Her brown hair barely grazes her midback and is always up in a ponytail, save her rather long bangs that frame either side of her face. Red eyes gaze out of her pale face and are quite expressive while her mouth is frequently seen as a firm line of disapproval. Her standard garb consists of a short grayish kimono with nearly full-length sleeves, a sheer black overshirt of sorts, nylons, and bright red slippers. In battle and other dangerous situations, she dons bracers, greaves, and a cuirass. She walks with a light step and can fold herself into small spaces. Her quiver of arrows is black with red trimming, and is always slung across her back and over her right shoulder for easy access. A tattoo on her thigh peeks from beneath the hem of her skirt, but stare at it too long and you'll receive a smack to the temple. Reference picture.Puppeteer: Talon StarDrifter
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Posted: Sun Sep 18, 2011 4:39 pm
Mystic Swordswoman Name: Aarden Blaise Age: 28 Gender: Female Role: Mystic Swordswoman
Weapons: Her primary weapon is longsword, made specifically for her by herself with the help of her father. It is a little shorter than a standard longsword and was crafted in such a way that it would be powerful but light so not only would it be easier for Aarden to wield, but she can manage it with one hand if necessary. The sword’s design is simple and sleek. The blade is imbedded with scripture that allows the sword to channel Aarden’s magic and binding the sword to her. If anyone else tried to use this weapon, like a cursed sword it would try to corrupt them. Thus, Aarden is wary of anyone touching it.
She also carries a pair of daggers, a gift from her father. She uses them for lighter combat, or menial tasks. She sometimes pairs one of her daggers with her longsword, if the situation calls for it.
Personality: Aarden likes to keep things simple and straightforward. She is honest and level headed. She genuinely cares about people, always trying to see the good in everyone. This is her greatest strength, but also her greatest weakness. Her father taught her to be humble and her swordsmanship taught her to be just, well, at least she tries. She happens to be fairly stubborn, and has quite a temper if one knows how to rouse it. Above all, knowing the responsibilities that lay on her shoulders, she wants to make sure she does a good job. She really doesn’t want to let anyone down.
Appearance: Aarden is 5’6” tall and around 125 lbs. She has long dark brown hair, which she normally keeps in a braid so it doesn’t get in her face. Her fair skin and lean frame often give people the impression she isn’t much of a threat… Reference picture, on top of that she usually sports light armour, which provides extra protection without hindering her movement or agility in battle.
Puppettear: Alice Laine
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