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Posted: Thu Sep 01, 2011 2:27 pm
Quote: RP DetailsGaian Name: Kaguya Benjiro Character Name: Kaguya Michio Age: 19 Height: 5'9 Weight: 177 lbs Appearance: Clan: Ketsueki Affinity: Water Village: Missing-Nin Rank: Genin History:Kaguya Ayako and Suzuki Himaru gave birth to Michio. Himaru was displeased, as he wanted a daughter, and decided to kill the boy as soon as he discovered the gender of his offspring. But when he sank his kunai knife into the infant's flesh, the knife recoiled as if it had slammed against solid metal. Himaru attempted to murder the boy several more times, until finally his kunai shattered. The father of the boy was astonished and baffled by what had happened. He named his son Michio. From the age of four, Michio was taught stealth and assassination methods, typically silencing unfortunate birds or picking off squirrels. Finally, at the age of 10, he was commissioned by his Aunt and Uncle, who were not Shinobi, to track down and eliminate the alpha among a pack of Timber wolves. He succeeded. Unfortunately, unbeknownst to Michio and his family, the alpha was the companion of an Inuzuka who was traveling with a few members of his clan. In retaliation, his entire family was made an example of to the entire small village they resided in while Michio could only watch as his Mother and Father were brutally beaten and finally murdered. Since then, he has embraced the ideals of stealth that his parents taught him, vowing to one day find the members of the Inuzuka clan who participated in the murder of his family and enact vengeance of his own upon them.
Quote: Missions Completed:
D: 5
C: 5
B: 1
A:
S:
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Posted: Thu Sep 01, 2011 2:28 pm
Quote: Level: 57 114,210 / 116,348 EXP
Stats
Resolve ---Chakra: 100 ---Stamina: 28,800 ---Focusing: 1 ---Toughness: 300
Taijutsu: ---Strength: 185 ---Agility: 400
Ninjutsu: ---Seal Strength: 1 ---Seal Speed: 304
Genjutsu: ---Intelligence: 450 ---Will Power: 175
Quote: Clan Level: 4 9000 / 11700 EXP Quote: Rapid Hematopoiesis ---Description: In a normal human, when the body is lower on blood than it's supposed to be, the bone marrow will begin to create new blood to replenish the body's supply. For a Ketsueki, who utilizes their blood for jutsu, this process has evolved to speed up exponentially at different rates of haste depending on how much blood the Ketsueki has lost or has used. ---Effect: Due to their unique genetic make-up the members of Ketseuki Clan blood volume is constantly in flux to maintain homeostasis.
Stage 3: During the Payment Phase of your turns regain Stamina equal to [PL+(Stamina/100)](10)
When your Stamina reaches certain Zones, incur the following Penalties:
Stamina is Above 100% - The user instead looses RH per Turn until their Stamina is no longer above Max. - Reduce the base damage of all Internal, Impact and Tearing Damage by Half.
Stamina is at 100% - RH Deactivates
Stamina Drops Below 100% - RH Activates
Stamina Drops Below 50% - When taking Internal or Tearing Damage, increase the base damage by x2. - Double RH
Stamina is Drops Below 20% - When taking Impact, increase the base damage by x2. - Triple RH
Stamina is at or Below 0% - RH Deactivates
Stamina is Below 0% - Reduce Resistance equal to (PLx10) when contesting critical checks.) ---Type: Innate ---Notes: RH stands for the stamina value the user regains from this Perk. Every member of this clan starts with this perk at Stage 1. This does not allow you to exceed your maximum Stamina.
Quote: Hematolgy ---Description: Throughout a difficult and long process, the first member of the Ketsueki created the method of using their chakra to manipulate the blood that flows through their veins. But more than that, they were also able to increase the amount of blood that the body can hold in order to have fuel for their unique abilities. ---Effect: Blood Manipulation 0pts - This Jutsu must be paid for with Stamina and must be treated as if there is "No Corresponding Affinity". If a Jutsu has Internal, Impact or Tearing Damage the user may sacrifice increments of 50 Stamina to increase the Base Damage by 100, this can exceed normal limits by double.
---Type: Innate/Effect ---Notes: None.
Quote: Affinity Level: 1 0 / 680 EXP
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Posted: Thu Sep 01, 2011 2:29 pm
Quote: Buff - Stealth ---Requirements: None ---Effect: For every 1pt you spend you may increase one of the following Stealth Checks by +3: Disguise, Illusion, Sneak or Transformation. ---Type: Effect ---Notes: None
Quote: Bulls-Eye ---Requirements: None ---Effect: Gain an extra Accuracy Buff Equal to Level*2. ---Type: Innate ---Notes: None
Quote: Mental Barriers (2) ---Requirements: Mental Fortitude ---Effect: Grants the user a shield that absorbs [(Level + Intelligence)100] Mental Damage. No damage may hit the target until the shield is completely depleted.
Stage 2: The shield will regenerate [(Level + Intelligence)5] during each of the user's payment phases. ---Type: Innate ---Notes: Damage Reduction of any kind does not get calculated while the barrier is up, however any Damage modifiers that increase it still do.
Quote: Mental Fortitude ---Requirements: None ---Effect: When Taking Mental Damage increase the modifier from Willpower(x10) to (x11) ---Type: Innate ---Notes: May be taken up to 3 Times.
Quote: Ranged Mastery ---Requirements: None ---Effect: When using a Ranged Ninjutsu increase the Accuracy and Potency by your Level*2 ---Type: Innate ---Notes: Counts as an Extra Buff slot.
Quote: Stamina Regeneration (3) ---Requirements: None. ---Effect: Regain Stamina equal to (PLx20) during your Payment Phase.
Should you reach 0 Stamina, you can not regenerate. ---Type: Innate ---Notes: You may take this perk up to 5 times.
Quote: Silence ---Requirements: None ---Effect: When Surprise Attacking with Ranged or Sight ranged Jutsu / Items the user stays in stealth. However touch ranged Jutsu / Items will still break Stealth. ---Type: Innate ---Notes: Must be in Stealth to remain in Stealth. Starting a battle out with a surprise attack without previously being in Stealth does not count. Having this Perk will allow you to Target Allies from Stealth without Breaking Stealth.
-[b]Silence:[/b] ... [size=9](Remain in Stealth when making a Surprise Attack with Ranged or Sight Ranged Abilities. Touch Range will still break Stealth.)[/size]
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Posted: Thu Sep 01, 2011 2:30 pm
Quote: Name: Hidden Sand Ninja Headband ---Level: 10 ---Accuracy: 10 ---Range: Touch ---Uses: ∞ ---Effect: Unique Buff (0pts), Protection-Physical (10pts) +5% to any and all Counter Checks. +300 Protection against Physical Damage. This buff stacks with normal related buffs as long as requirements are fulfilled.---Description: This item is a steel-plated ninja headband awarded to the proud graduates from the Ninja Academy located in the Village Hidden in the Sand (Wind Country). ------------------------------------------------------------ Quote: Name: pH Injection Apparatus ---Level: 225 ---Style: Ninjutsu ---Accuracy: 5 ---Range: Self ---Uses: 40/40 ---Effect: Range: Self (+20 pts), Inaccuracy -220 (+22 pts), Buff: Water Ninjutsu Potency +988 (247 pts), Uses +40 (20 pts) ---Description: A suit specifically built with tanks of pH fluid that inject into the user's skin via small needles located at the neck. It is worn under the clothing and straps to the user's torso. To activate the suit, the user simply flexes their throat muscles and it presses a trigger, sending the needles into the veins of the wearer and thus the fluid into their bloodstream. Michio had this suit made special for him to increase the acidity of his blood in order to deal greater damage. ------------------------------------------------------------ Quote: Name: Cloak of the Ketsueki ---Level: 225 ---Style: Ninjutsu ---Accuracy: 5 ---Range: Self ---Uses: 40/40 ---Effect: Range: Self (+20 pts), Inaccuracy -220 (+22 pts), Protection (Physical) +19,760 (247 pts), Uses +40 (20 pts) ---Description: A cloak with a giant crimson symbol on the back, a kanji symbol meaning 'Blood'. It is made of a thick fabric tightly interwoven with thin strips of metal, giving the coat a silvery sheen to it. Due to the layers of metal, it acts as a body armor, protecting the wearer from incoming attacks of the non-mental kind. ------------------------------------------------------------ Quote: Name: Optic Implant of the Blood Shaper ---Level: 225 ---Style: Ninjutsu ---Accuracy: 5 ---Range: Self ---Uses: 30/30 ---Effect: Range: Self (+20 pts), Inaccuracy -220 (+22 pts), Buff: Water Ninjutsu Accuracy +1,008 (252 pts), Uses +30 (15 pts) ---Description: Due to Michio having lost his left eye during a previous mission, he has been wearing an eyepatch ever since. This is no longer the case. Now, Michio has fake eye that is made of a precious alloy, and this alloy reacts to the blood in Michio's system as it passes through his veins near the eye. This activates the eye, granting Michio better sight in his left eye than his natural right eye, improving his aim with his Blood-bending techniques. ------------------------------------------------------------ Quote: Name: Ketsueki Mesh Armor Suit ---Level: 145 ---Style: Ninjutsu ---Accuracy: 5 ---Range: Self ---Uses: 40/40 ---Effect: Range: Self (+20 pts), Inaccuracy -140 (+14 pts), Buff: Physical Resistance +636 (159 pts) , Uses +40 (20 pts) ---Description: A one-piece suit made of the same fabric as Michio's Ketsueki Cloak, but this one is designed more for resisting the effects of physical damage rather than just simply protect against it. ------------------------------------------------------------ Name:---Ryo Cost: ---Level: ---Style: ---Accuracy: ---Range: ---Uses: x/x ---Effect: ---Description:
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Posted: Thu Sep 01, 2011 2:31 pm
Quote: Jutsu Slots
Basic Water Walking Wall Walking Disc of Blood Blood Manipulator's First Preparation Blood Manipulator's Second Preparation Bloody Barrage
Normal
Custom Blood Torrent Wall of Blood Heightened Reflexes Ketsueki no Mizu Speedy Hands Accelerated Synaptic Generation Padding Like Silent Flow Spines of the Bloody Beast Padding of Blood Blood Whip
Upgrades Upgrade Slots Available: 110 105 100 95 90 85 80 75 70 65 60 10 5
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Posted: Thu Sep 01, 2011 2:33 pm
Quote: Name: Stay Still! ---Level: 0 ---Effect: Combination Effect: Water Release: Statue Restriction Technique + Water Release: Strength of the Tsunami Technique (0 pts) ---Description: Michio slams his fists into the ground, sending the blood tendrils underneath his target in order to keep them in place for his next move, then strengthens his blood in order to hold them into place.
Quote: Name: Burying the Bloody Coffin ---Level: 0 ---Effect: Combination Effect: Blood Coffin + Blood Burial (0 pts) ---Description: By thinking quickly, Michio wraps the opponent in a bloody casing before squeezing the life out of them, adding to the blood that eventually returns to his bloodstream.
Quote: Name:Water Walking ---Level: 0 ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 0 ---Range: Touch ---Effect: RP Effect (0 pts) ---Description: By manipulating the chakra in one's feet, they are capable of stepping on water as if it were solid ground.
Quote: Name:Wall Walking ---Level: 0 ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 0 ---Range: Touch ---Effect: RP Effect (0 pts) ---Description: By manipulating the chakra in one's feet, they are capable of scaling walls as if they were horizontal instead of vertical. This also allows the user to walk on the ceiling.
Quote: Name:Disc of Blood ---Level: 0 ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 0 ---Range: Touch ---Effect: RP Effect (0 pts) ---Description: By manipulating his own blood, Michio is able to create a small hovering platform that he can stand on and move about on, though this can hover no higher than ten feet off of the ground.
Quote: Name:Blood Manipulator's First Preparation ---Level: 0 ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 0 ---Range: Touch ---Effect: RP Effect (0 pts) ---Description: Michio focuses his blood and activates his “Heightened Senses” and “Speedy Hands” techniques, preparing himself physically for combat.
Quote: Name:Blood Manipulator's Second Preparation ---Level: 0 ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 0 ---Range: Touch ---Effect: RP Effect (0 pts) ---Description: Michio focuses his blood and activates his “Ketsueki no Mizu” and “Accelerated Synaptic Generation” techniques, preparing himself mentally for combat.
Quote: Name:Bloody Barrage ---Level: 0 ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 0 ---Range: Touch ---Effect: RP Effect (0 pts) ---Description: Michio first lashes out with his “Blood Whip” technique, striking the the opponent with a whip-like stream of blood before aiming and forcing the tip of the whip into his opponent's mouth as he uses the “Blood Torrent” technique.
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Posted: Thu Sep 01, 2011 2:34 pm
Quote: Name: ---Level: ---Style: ---Affinity: ---Accuracy: ---Range: ---Effect: ---Description:
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Posted: Thu Sep 01, 2011 2:35 pm
Quote: Name: Water Release: Homing Vision Technique ---Level: 150 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 0 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -150 (+15 pts), Buff: Water Ninjutsu Accuracy + 740 (185 pts) ---Description: Blood flows to Michio's eyes faster, allowing for better vision and thus better aim when casting his jutsu.
Quote: Name:Water Release: Strength of the Tsunami Technique ---Level: 145 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 5 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -140 (+14 pts), Buff: Water Ninjutsu Potency +716 (179 pts) ---Description: By shrinking the space between his blood platelets, Michio's attacks become more dense and are better able to push through defenses.
Quote: Name: Water Release: Speed of the Rapids Technique ---Level: 140 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 0 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -140 (+14 pts), Stat Buff: Ninjutsu – Seal Speed + 358 (179 pts) ---Description: By forcing blood through his bloodstream at an accelerated rate, Michio is able to increase the speed in which he can create hand seals.
Quote: Name: Water Release: Ferocity of the Rapids Technique ---Level: 135 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 5 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -130 (+13 pts), Stat Buff: Seal Strength +336 (168 pts) ---Description: By forcing blood through his bloodstream at an accelerated rate, Michio is able to increase the strength of the seals that he creates.
Quote: Name: Water Release: Mind of the Waterspout ---Level: 130 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 0 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -130 (+13 pts), Protection (Mental) +24,450 (163 pts) ---Description: Michio's mind becomes shielded by swirling chakra-infused blood around the outside of his skull just under the skin, defending him against mental assaults.
Quote: Name: Water Release: Armor of Blood ---Level: 125 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 5 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -120 (+12 pts), Protection (Physical) +12,560 (157 pts) ---Description: Blood seeps from every pore on Michio's body before hardening, creating a thick layer that defends him from any incoming physical damage.
Quote: Name: Water Release: Bleeding Dome Technique ---Level: 120 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 370 ---Range: Ranged ---Effect: Blood Manipulation (0 pts), Range: Ranged (10 pts), Defend 8 (60 pts), Accuracy +250 (50 pts) ---Description: Blood shoots out from the bottom of Michio's feet and curves upwards, creating a large dome around him that protects him from several incoming attacks from any angle.
Quote: Name: Water Release: Mind like a Rapid Technique ---Level: 115 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 5 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -110 (+11 pts), Buff: Resistance – Mental +730 (146 pts) ---Description: Michio steels his mind by using his blood to fire off synapses at an accelerated rate in order to resist the effects of any incoming mental attacks.
Quote: Name: Water Release: Coagulated Body Technique ---Level: 110 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 0 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -110 (+11 pts), Buff: Resistance – Physical +584 (146 pts) ---Description: Michio's blood creates a thick layer of coagulated blood under his skin in order to resist the harmful effects of any incoming physical attacks.
Quote: Name: Water Release: Acidic Blood Technique ---Level: 105 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 5 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -100 (+10 pts), Buff: Water Ninjutsu Impact Damage +13,500 (135 pts) ---Description: Michio, through his blood manipulation capabilities, increases the acidity of his own blood as soon as it leaves his body, increasing the damage it can deal to any opponents that he may hit.
Quote: Name: Water Release: Crimson Ocean Technique ---Level: 100 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 210 ---Range: Ranged ---Effect: Blood Manipulation (0), Range: Ranged (10 pts), Radius 1 (5 pts), AOE (25 pts), Damage (Impact) +4000 (40 pts), Accuracy +100 (20 pts) ---Description: Michio raises his hands to the sky and a large torrent of blood spews forth from his wrists, rising up like a tidal wave that comes crashing down all around him. The blood slams into people and objects around him with great force.
Quote: Name: Blood Coffin ---Level: 95 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 515 ---Range: Ranged ---Effect: Blood Manipulation (0), Range: Ranged (10 pts), Accuracy +420 (84 pts), Damage (Impact) +100 (1 pt) ---Description: Michio reaches out a palm and a large amount of blood shoots forth from his wrist, wrapping and encasing the opponent in a cocoon of red liquid that leaves their face exposed.
Quote: Name: Blood Burial ---Level: 90 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 10 ---Range: Ranged ---Effect: Blood Manipulation (0), Range: Ranged (20 pts), Inaccuracy -80 (+8 pts), Damage (Impact) +7800 (78 pts) ---Description: Using his blood that coats the enemy, Michio squeezes his fist closed and the blood constricts, causing a crushing effect on his opponent.
Quote: Name: Unwavering as the Oceanic Tide ---Level: 85 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 5 ---Range: Self ---Effect: Blood Manipulation (0), Range: Self (+20 pts), Inaccuracy -80 (+8 pts), Stat Buff: Willpower +226 (113 pts) ---Description: Michio, being the stubborn bull he is, brings his overconfidence and arrogance to the forefront of his personality, making him even more stubborn, but also forceful at pushing his will onto others.
Quote: Name: Water Release: Hidden by Blood Technique ---Level: 80 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 0 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -80 (+8 pts), Buff: Stealth – Transformation +324 (108 pts) ---Description: Blood seeps from Michio's every pore, coating his skin with the very fluid that grants him life. Once completely encompassed, the chakra in the blood changes form, hiding Michio's true appearance from the world and appearing as completely different person, typically a lowly traveler or an old man with a cane.
Quote: Name: Water Release: Geyser Speed Technique ---Level: 75 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 5 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -70 (+7 pts), Buff: Dodge +510 (102 pts) ---Description: By accelerating the bloodflow through his legs, Michio is able to dodge his opponent's attacks with greater speed.
Quote: Name: Water Release: Blood is Thicker Than Water Technique ---Level: 70 ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 0 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -70 (+7 pts), Stat Buff: Toughness +194 (97 pts) ---Description: Blood reinforces Michio's muscles, hardening his body against whatever damage he may take.
Quote: Name: Water Release: Statue Restriction Technique ---Level: 65 (115) ---Style: Ninjutsu – Ketsueki ---Affinity: Water ---Accuracy: 190 (490) ---Range: Ranged ---Effect: Blood Manipulation (0 pts), Range: Ranged (10 pts), Snare (30 pts), Accuracy +125 (+375) (25 pts) (75 pts) ---Description: Michio's blood carves it's way through the dirt and springs up at the target's heels, quickly coiling around them and keeping the opponent tight in place. Two more tendrils made of Michio's blood spring up and do the same with the target's arms.
Quote: Name:Torrent of Blood ---Level: 60 ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 60 ---Range: Ranged ---Effect: Blood Manipulation (0 pts), Range: Sight (20 pts), Damage (Internal) +2000 (20 pts), Damage (Tearing) +2000 (20 pts) ---Description: Michio opens up his palm's skin and blood flows in a torrent that slams into the mouth of his target, forcing itself down their throat and tearing their esophagus as it enters the target's body.
Quote: Name: Wall of Blood ---Level: 55 ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 130 ---Range: Sight ---Effect: Blood Manipulation (0 pts), Range: Sight (20 pts), Defend 1 (20 pts), Accuracy +75 (15 pts) ---Description: In the blink of an eye, Michio either raises blood from the ground or pulls it from his own bloodstream. With this blood, he creates a dense wall that blocks an incoming attack.
Quote: Name: Heightened Reflexes ---Level: 50 ---Style: Genjutsu ---Affinity: Water ---Accuracy: 0 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20), Inaccuracy -50 (+5 pts), Buff: Taijutsu – Agility +150 (75 pts) ---Description:
Quote: Name: Ketsueki no Mizu ---Level: 45 ---Style: Genjutsu ---Affinity: Water ---Accuracy: 5 ---Range: Self ---Effect: Blood Manipulation (0 pts), Inaccuracy – 40 (+4 pts), Range: Self (+20 pts), Buff: Water Ninjutsu Accuracy +276 (69 pts) ---Description: Literally meaning "Blood Water", Michio focuses his aim when using his Ketsueki techniques, increasing their accuracy substantially.
Quote: Name: Speedy Hands ---Level: 40 ---Style: Genjutsu ---Affinity: Water ---Accuracy: 0 ---Range: Self ---Effect: Blood Manipulation (0 pts), Inaccuracy -40 (+4 pts), Range: Self (+20 pts), Stat Buff: Ninjutsu – Seal Speed +128 (64 pts) ---Description: By accelerating how much oxygen his muscles receive from the bloodstream, Michio is able to form hand seals at a rate that only those extremely practiced with one or two jutsu can perform.
Quote: Name: Accelerated Synaptic Generation ---Level: 35 ---Style: Genjutsu ---Affinity: Water ---Accuracy: 5 ---Range: Self ---Effect: Blood Manipulation (0 pts), Inaccuracy -30 (+3 pts), Range: Self (+20 pts), Stat Buff: Genjutsu – Willpower +116 (58 pts) ---Description: By increasing the amount of oxygen running to his brain, Michio is able to think clearer and focus easier.
Quote: Name: Padding like Silent Flow ---Level: 30 (40) ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 0 ---Range: Self ---Effect: Blood Manipulation (0 pts), Range: Self (+20 pts), Inaccuracy -30 -40 (+3 pts) (+4 pts), Buff: Stealth – Sneaking + 159 +192 (53 pts) (64 pts) ---Description: Michio creates a stream of blood and begins sliding sideways on it, removing any sounds that his footfalls would have made. As he slides, most of the blood reabsorbs into the outer edge of his rear foot, recycling the blood so that he doesn't empty his entire body by moving this way.
Quote: Name: Spines of the Bloody Beast ---Level: 25 (30) ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 75 (80) ---Range: Touch ---Effect: Blood Manipulation (0 pts), Damage (Tearing) +1500 (+2000) (15 pts) (20 pts), Accuracy +50 (10 pts) ---Description: Blood bubbles to the surface of Michio's skin, then forms into a series of studs before shooting outwards, impaling anyone close enough to Michio. The spines then retract and meld back into Michio's bloodstream.
Quote: Name: Padding of Blood ---Level: 20 (35) ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 20 (110) ---Range: Touch ---Effect: Blood Manipulation (0 pts), Defend (20 pts) Accuracy +75 (15 pts) ---Description: Blood moves quickly to the upcoming site of impact and forms a protective layer above the skin by pushing through the skin quickly.
Quote: Name: Blood Whip ---Level: 15 (25) ---Style: Ninjutsu ---Affinity: Water ---Accuracy: 15 (25) ---Range: Ranged ---Effect: Blood Manipulation (0 pts), Range: Ranged (10 pts), Damage (Tearing) +500 (+1500)(5 pts)(15 pts) ---Description: Michio makes a full arm wave and a stream of blood stretches from his fingertips, lashing out and leaving a gash across where it strikes the target.
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Posted: Thu Sep 01, 2011 2:36 pm
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Posted: Thu Sep 01, 2011 2:36 pm
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Posted: Thu Sep 01, 2011 2:37 pm
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Posted: Thu Sep 01, 2011 2:38 pm
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