{{:::~~ Table of Contents~~:::}}
[1] Overview and Rules
[2] Do'Vra
[3] Beastlings
[4] Nagiri
[5] Deathwalkers ("Undead")
[6] Abeo
[7] Zhenri
{{:::~~ Overview ~~:::}}
The world of Nalmerin is filled with different types of races, each with a unique yuunin ("magic") that is specific to their race. However, this does not limit that race to a narrowed view of their yuunin, and in fact each race has separate areas, called "professions", "focuses", or "classes" depending on your preference and region of origin, that give a variation on the use of your race's yuunin. Each is listed here based on race, each post revealing a closer look into these variations. Some are of the "prestige" category as well as a basic profession, so please read carefully to better understand how such things will work in this guild.
{{:::~~ Rules ~~:::}}
These are the general rules to be followed in regards to the classes.
- Once chosen, a class and prestige cannot be changed unless petitioned before the Court of Hon to do so, out of character. There are other means to change it, but those are not revealed yet.
These classes are set, meaning they will not be removed. However, there will at later dates be contests to create new classes for each race, and winners will be added to this list.
Each race only has access to its race's classes, focuses, prestiges and professions. At no time may one race have another race's listed classes.
If there is an issue with understanding or perhaps with a particular power a class has, please inform the Vice Captain on duty ("_____") of this at your convenience.
