Welcome to Gaia! ::

Naruto - The Forbidden Scrolls 2017

Back to Guilds

A Engaging Roleplay Guild based on the Expansive Naruto Universe 

Tags: Naruto, Shippuden, D100, Custom, System 

Reply [ Shinobi Records ]
727-51-7008

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:35 am


Quote:
RP Details
Gaian: Kurosu Daiku
Character Name: Shun Ishikawa
Age: 16
Height: 6'2
Weight: 170 lbs
Appearance:
User Image
Clan: Yomi
Affinity: Earth / Lightning / Explosion
Village: Kumogakure
Rank: Genin
History:
*Will be added later*


Quote:
Missions Completed:

D:

C:

B:
The Lost Alloy
A:

S:
 
PostPosted: Thu Aug 11, 2011 10:36 am


Quote:
EXP Bank
0


Quote:
Player Level: 40
58,513 / 58,548 EXP


Stats

Resolve

---Chakra: 2,000
---Stamina: 15,000
---Focusing: 0
---Toughness: 250

Taijutsu:

---Strength: 183
---Agility: 268

Ninjutsu:

---Seal Strength: 215
---Seal Speed: 10

Genjutsu:

---Intelligence: 315
---Will Power: 100


Quote:
Yomi Clan Level: 8
20,480 / 23,405 EXP


Quote:
Soul Energy - Stage 3

---Description: The Yomi Clan, since their creation, have learned and perfected the art of tapping into the power of their souls. As a soul leads multiple lives, upon reincarnation, it still remembers the energy and strength of the previous lives--this strength can be used like a battery for the Yomi, though it greatly drains their physical bodies to process the energy their soul creates. The more drained a soul becomes, the more drained their bodies become as well.
---Effect: All members of the Yomi Clan have an additional resource to be added to their Resolve Stats; Souls Energy.

Soul Energy is a resource available to all living creatures but only Yomi can access it. How much they can access is determined by what stage this perk is at. All members start at the 1st Stage.

Stage 1: 1 + 1(Per 5 Levels of the Character)
Stage 2: 1 + 3(Per 5 Levels of the Character)
Stage 3: 1 + 1(Character Level)

The user can pay for techniques with Souls instead of Chakra or Fatique. A technique's cost is Level/10 (round up). Expending all the souls/soul energy in your body will incur a penalties. When your Soul Energy hits the following marks incur the corresponding penalty.

Soul Energy/2 - Lose (Character Level)*5 to all Counter and Dodge Checks.
Soul Energy/5 - Instead Loose (Character Level)*5 to all Checks
0 Soul Energy - Instead Loose (Character Level)*10 to all Checks and when taking damage no longer factor your Toughness or Will Power stat in the calculations.

---Type: Innate
---Notes: Every member of the clan starts with this perk at Stage 1.


Quote:
Self Communion - Stage 3

---Description: Yomi Clan members can commune with their own souls, allowing them to communicate with the previous lives that their individual soul has endured. During this process, the user enters a meditative state. During this time, the user's body experiences greatly increased recovery of the soul's energy, through borrowing the power of the user's dormant past lives.
---Effect: This action takes the user's full Attack Phase and they may not take any other action during it. When doing so replenish the user's Soul Energy by the Character's Level/10 (Round Down. Must at least be able to gain at least 1 Soul Energy in order to perform this action.)

This ability has advanced stages that increase the power of this action.
Stage 2: Gain +200 Stamina per Soul Energy replenished during this action.
Stage 3: Gain +500 Stamina per Soul Energy whenever Soul Energy is gained.
Stage 4: Gain Soul Energy by the Character's Level/5 (Round Down.)

---Type: Ability
---Notes: You may not exceed the amount of Soul Energy you start with, with this action. At Stage 3 includes gaining Soul Energy from other effects.


Quote:
Commune with Life - Stage 2

---Description: Yomi Clan members have the unique ability to speak directly with any living creature's soul. After a short period of time, used to create a telepathic link between souls, the user is free to communicate to the other being. The thoughts of an animal are easily discerned, especially one who has been around humans for a lengthy period of time, wild animals speech is much more broken and difficult to understand. Non-sentient life forms, like trees, translate their thoughts into strong feelings and images in the user's mind, more than actual auditory thought. Communing with life also opens up the possibility to take soul energy from another being, or to replenish their soul with your own reserves.
---Effect: The user and all those around them can gain Soul Energy above their maximum through this effect. When doing so they gain +50 per Soul Energy to all checks. Three turns after going above your maximum you immediately loose Soul Energy equal to your [Player Level(1)].

The user can also see how much Soul Energy other people around them have. This is equal to:
1 + 1(Character Level)


This ability has advanced stages that increase the power of this perk.
Stage 2: Gain the following Ability:

This action takes the user's full Attack Phase and they may not take any other action during it. When doing so the user must target another player using a check of [Player Level(5) + Strength(5) + Seal Strength(5) + Will Power(5)] that is contested by the targets check of [Player Level(5) + Toughness(7) + Will Power(7)]. If the target fails, the user absorbs [(User+Target Player Level)/10].

All Players suffer from the same debuffs and buffs as the Yomi Clan based upon the amount of Soul Energy they have.

Stage 3: You can give a target Soul Energy equal to [(User+Target Character Level)/10].
Stage 4: You can absorb from or give to a target Soul Energy equal to [(User+Target Character Level)/5].
---Type: Innate // Ability
---Notes: Each time you gain Soul Energy above your max it resets the timer before your penalty, however your penalty multiplier is increased by +1.


Quote:
Affinity Level: 6
15,280 / 20,400 EXP


Quote:
Affinity: Earth

---Requirements: None
---Effect:
Add Earth as one of your Affinities.
---Type: Innate
---Notes: None.


Quote:
Affinity: Lightning

---Requirements: None
---Effect:
Add Lightning as one of your Affinities.
---Type: Innate
---Notes: None.


Quote:
Affinity: Explosion

---Requirements: None
---Effect:
Add Explosion as one of your Affinities.
---Type: Innate
---Notes: None.


Quote:
Explosion Creation

---Requirements: Affinity: Explosion
---Effect:
For Every 5pt you spend into this effect you gain +300 Heat Damage, and +12 Accuracy.
---Type: Effect
---Notes: The Affinity of any Jutsu with this effect must be Explosion


Quote:
Explosion Mastery - Stage 2

---Requirements: Affinity: Explosion
---Effect:
Stage 1: When taking Heat Damage reduce the Total Damage by 1/2. Gain +5% when defending against all Heat Critical Checks.
Stage 2: Gain an extra Accuracy Buff equal to [Player Level(5)] for all Explosion Affinity techniques
Stage 3: Replace Stage 1 - Gain +[Player Level(9)] Accuracy Buff and +[Player Level(15)] Potency Buff for all Explosion Affinity techniques
---Type: Innate
---Notes: None
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:37 am


Quote:
Character Perks


Quote:
Limitless - Stage 3

---Requirements: None
---Effect:
Increase your Max Fatigue Rate to Toughness(6/8/10) instead of the normal limit.
---Type: Innate
---Notes: None.


Quote:
Martial Mastery

---Requirements: None
---Effect:
When using a Touch range Taijutsu increase the Accuracy and Potency by your Level*2
---Type: Innate
---Notes: Counts as an Extra Buff slot.


Quote:
Muscle Overload - Stage 2

---Requirements: None
---Effect:
Increase all Taijutsu Style damage modifiers from Strength(x5) to (x6)/(x8 )/(x10)
---Type: Innate
---Notes: Can be taken 3 times.


Quote:
Step Aside - Stage 2

---Requirements: None
---Effect:
Gain an extra Dodge Buff equal to Level*(3/5)
---Type: Innate
---Notes: May be taken up to 2 times.


Stage 2

-[b]Step Aside:[/b]
... [size=9](+[Player Level(5)] to all Dodge Checks.)[/size]


Quote:
The Null King

---Requirements: The Lost Alloy Event Reward
---Effect:
Once per Battle you can Negate the Activation of a Jutsu, Item or Ability until your next Payment Phase.

GM Note: During Events you can choose to Negate the results of an Imposed Roll that is happening around your character. You can do this up to [PL(/10] Times in a single Event.
---Type: Ability
---Notes: None
 
PostPosted: Thu Aug 11, 2011 10:38 am


Quote:
Items:
(100) Ryo



Quote:
Name: Hidden Cloud Ninja Headband
---Level: 10
---Accuracy: 10
---Range: Touch
---Uses: ∞
---Effect: Unique Buff (0pts), Protection-Physical (10pts)
+5% to any and all Dodge Checks. +300 Protection against Physical Damage.
This buff stacks with normal Dodge buffs as long as requirements are fulfilled.
---Description: This item is a steel-plated ninja headband awarded to the proud graduates from the Ninja Academy located in the Village Hidden in the Clouds (Lightning Country).



------------------------------------------------------------


Quote:
Name: Senbon
---Level: 30
---Style: Taijutsu
---Accuracy: 30
---Range: Ranged
---Uses: 10/10
---Effect: Range - Ranged(5pts), Damage - Internal(200)(2pts), De-Buff - Damage[Limited: Taijutsu](360)(18pts), Uses(10)(5pts)
---Description: Metal needles with a point at both ends. They often serve a medical purpose, being used to strike acupuncture points. They have little killing power, but can be thrown with great accuracy. A user with proper medical knowledge however, can effectively use senbon in battle to incapacitate or even kill their target should they aim for vital spots.


------------------------------------------------------------


Quote:
Name: Smoke Bomb B
---Level: 30
---Style: Ninjutsu
---Accuracy: 0
---Range: Self
---Uses: 10/10
---Effect: Range - Self(+20pts), Inaccuracy(30)(+3pts), Buff Flee(240)(48pts), Uses(10)(5pts)
---Description: Creates a cloud of smoke when it detonates. It may look like small spheres wrapped in paper or like canisters. Smoke bombs are typically used to blind opponents and make them easier to attack. Alternatively, ninja can use smoke bombs on themselves so that opponents cannot see what they are doing. These bombs can contain different types of gaseous substances ranging from harmless ones used to simply create cover for a shinobi to advance or retreat, poison, and even sleeping gas.


------------------------------------------------------------


Quote:
Name: Soldier Pills
---Level: 30
---Style: Ninjutsu
---Accuracy: 0
---Range: Self
---Uses: 8/8
---Effect: Range - Self(+20pts), Inaccuracy(30)(+3pts), Buff Damage[Limited: Taijutsu](1000)(20pts), Buff Accuracy[Limited: Taijutsu](87)(29pts), Uses(8 )(4pts)
---Description: Special pills that replenish one's chakra and nourish the body. It is made up of powerful stimulants and nutrients, said to allow the user to keep fighting for three days and three nights without rest. At the end of the three days effect, the shinobi is brought to the point of complete and utter exhaustion.


------------------------------------------------------------


Quote:
Holy Armor
---Level: 150
---Style: Taijutsu
---Accuracy: 150
---Range: Self
---Uses: 0/100
---Effect: Protection-Physical(9600)(120pts), Holy Breath of Strength, Uses(50)(50pts)
Protects against 9600 Physical Damage.
Base Stats Modified while this item is equipped. During the User's Payment Phase they may sacrifice increments of 10 Chakra to shift the 1 point of the Modified Stats to another. This lasts until the User's next Payment Phase.
+100 Toughness // +100 Strength // -100 Agility

---Description: A powerful armor forged by the Irikura with large amounts of Atium and designed by the Church of Aren for their Holy Soldiers. This armor is incredibly heavy but very sturdy, through the blessings of the Bishop and miraculous properties of Atium, the wearer can enhance themselves with the armor.



------------------------------------------------------------


Quote:
Armguards of Inner Peace
-: (Uses: 50 / 50)/Accuracy: 0
... (Level: 150 // Style: Taijutsu // Range: Self //)
... (+480 to all Taijutsu Accuracy)

---Description: A pair of torc that were fitted for wearing around the arm instead of the neck had been blessed by each of the Holy Falah'd in the Seven Holy Cities. Their blessing is said to allow the the wearer to focus, enhancing their ability to strike at a foe.



------------------------------------------------------------


Quote:
Gauntlets of the Seven Heavens
-: (Uses: 50 / 50)/Accuracy: 0
... (Level: 150 // Style: Taijutsu // Range: Self //)
... (+8000 to all Taijutsu Damage)

---Description: A pair of gauntlets crafted by one of the Irikura and adorned with various symbols, the gauntlets were said to enhance the power of any who wore them.



------------------------------------------------------------


Quote:
Exalted Cloak of the Heavens
-: (Uses: 50 / 50)/Accuracy: 0
... (Level: 150 // Style: Taijutsu // Range: Self //)
... (Protects 12,800 Physical Damage)

---Description: A lightweight cloak with strands of Atium mixed inside designed for protection from the dangers of the deserts surrounding the Seven Holy Cities.
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:39 am


Quote:
Jutsu Slots

Basic
0 / 63
Normal
0 / 31
Custom
0 / 21
( 5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 / 80 / 85 / 90 / 95 / 100 / 105 )
Upgrades
0 / 15
( 5 / 10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55 / 60 / 65 / 70 / 75 )
 
PostPosted: Thu Aug 11, 2011 10:40 am


Quote:
Basic Jutsu
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:41 am


Quote:
Normal Jutsu
 
PostPosted: Thu Aug 11, 2011 10:42 am


Quote:
Custom Jutsu
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:43 am


Quote:
Summon//Ally//Puppet


Quote:
User Image

Zarathos
---Level: 100
---Style: --
---Uses: 10/10
---Effect: Base Cost (20pst), Base Jutsu(50pts), Uses(10pts), Base Items(20pts)
[quote][size=11][align=center][b]Stats = 50% of the Player's[/b]

[b]Resolve[/b][/align]
---Chakra: 1,000
---Stamina: 7,500
---Focusing: 0
---Toughness: 125

[align=center][b]Taijutsu:[/b][/align]
---Strength: 91
---Agility: 134

[align=center][b]Ninjutsu:[/b][/align]
---Seal Strength: 107
---Seal Speed: 5

[align=center][b]Genjutsu:[/b][/align]
---Intelligence: 157
---Will Power: 50[/size][/quote]


---Description:
A giant wolfhound that was once a partner to an Inuzuka clan member before betraying him, allowing him to die. He ended up watching over Shun as a child before being convinced to stick around and further observe him as he grows. He is ferocious and will attack without warning, his aura of bloodlust knows no bounds. He lacks trust of most people, but will provide assistance if it benefits himself or Shun.
 
PostPosted: Thu Aug 11, 2011 10:44 am


Quote:
Summon//Ally//Puppet
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:45 am


Quote:
Summon//Ally//Puppet
 
PostPosted: Thu Aug 11, 2011 10:46 am


Quote:
Summon//Ally//Puppet
 

ssAntonio
Captain


ssAntonio
Captain

PostPosted: Thu Aug 11, 2011 10:47 am


Quote:
Summon//Ally//Puppet
 
Reply
[ Shinobi Records ]

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
//
//

// //

Have an account? Login Now!

//
//