
Less than a foot out of camp borders, and already the air felt different. Or, not the actual stuff she breathed, but her companions' mental temperatures. She wasn't, like, all-knowingly powerful or even particularly useful, but being a daughter of the god of insanity, Sylvia had a bit of a feel for people's heads.
Ares and Athena kids always seemed to have that immature rivalry thing going on, but the only place Sylvia could see it being seriously exercised would be Capture the Flag. Her quest companions would eventually (and reluctantly, and probably in cliché manners) at least learn to work with each other. Or die failing to. Hey, after all, 3 was the magic number for quests.
This dark thought made her chuckle a little, as well as the realization that Kurai was mostly likely going to be the quest leader and, out of the four of them, most likely to be Sylvia's friend. Or Tork, but she could see Tork being anyone's friend. He seemed to be a nice guy, and Hermes kids were easy to predict like that.