Panagrammic
DMS will probably be the big push for zOMG popularity / monetization -- but we're open to ideas. Can you link me to what you think are the best threads for ideas about driving funding for zOMG? We've been discussing zOMG internally and would like to read those threads.
II_Kisame_II
This isn't much of an question, but more of an idea. Is it possible for the MoGa developers to give zOMG! some exposure in Monster Galaxy? Say users were given the option to watch the zOMG! Intro video and were rewarded by receiving a star seed or whatever. If this idea is given the go ahead, is it possible to do it around the release of Deadmans Shadow?
Also is there going to be a new Halloween event for zOMG this year? Or is that very unlikely?
My last question is, Why wasn't there more efforts to monetise zOMG in the past year? and Will there be more efforts to monetise it apart from releasing buddies and hoping for the gold potions to sell? This somewhat bothers me as there wasnt much effort put into making zOMG a viable means to make money. I really want to see you guys taking ideas from the user base to help zOMG be monetised.
Also is there going to be a new Halloween event for zOMG this year? Or is that very unlikely?
My last question is, Why wasn't there more efforts to monetise zOMG in the past year? and Will there be more efforts to monetise it apart from releasing buddies and hoping for the gold potions to sell? This somewhat bothers me as there wasnt much effort put into making zOMG a viable means to make money. I really want to see you guys taking ideas from the user base to help zOMG be monetised.
Panagrammic
Yeah, please PM them.
We were experimenting with gold granting with the zOMG gold potion. We tried to constrain the pricing so that a) it was worth buying for the amount of gold you could get, and b) it would only give about 20-30% advantage. Both those were achieved but the potion is not overly popular. Not sure that pricing it higher would be the fix.
We were experimenting with gold granting with the zOMG gold potion. We tried to constrain the pricing so that a) it was worth buying for the amount of gold you could get, and b) it would only give about 20-30% advantage. Both those were achieved but the potion is not overly popular. Not sure that pricing it higher would be the fix.
II_Kisame_II
There are a couple of good threads out there, but I only subscribed to one of them. This one.
I'll have to do some digging for the other ones, May I PM them to you?
Since I got your attention, what do you think of the Double Gold power up, which operates similar to the Double Orb power up. Since everyone is effected by the nerf, do you think this would be a good release? I posted this idea twice in the gold nerf topics, Is there a possibility to release a potion that grants a higher nerf band but only last for a few days, something that is priced at 499 GC, perhaps?
I'll have to do some digging for the other ones, May I PM them to you?
Since I got your attention, what do you think of the Double Gold power up, which operates similar to the Double Orb power up. Since everyone is effected by the nerf, do you think this would be a good release? I posted this idea twice in the gold nerf topics, Is there a possibility to release a potion that grants a higher nerf band but only last for a few days, something that is priced at 499 GC, perhaps?
It seems they are now open to ideas from us and I know there were a few threads out there that posted some good ideas on monetisation but I can't find them, so guys do you have any threads which I could share to pan. If not, do you have any ideas that I should relay to him.
