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Posted: Mon Jul 25, 2011 1:52 pm
 Lex - 52Luv 100 / 100 HP 20 / 20 Stamina
Pushing, shoving, and yelling. I make my way through the busy Decibel Markets, trying to resist from sneaking a few stabs at some people. They deserved it anyway, with all this unnecessary commotion. My left hand was in my pocket, fiddling around with some vials of poison, and my right hand was shoving people out the way. I bet I could throw a few in the air and the crowds would disperse. No, that would just make the vendors scatter too. It's remarkably clean in Decibel Territory. The paved roads have nothing but a few dirt and dust. Back at home, the streets are filled with trash and filled diapers. I hate Decibels...
Action Taken: Previous Action: Abilities Active: Nimble (Passive)
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Posted: Mon Jul 25, 2011 2:13 pm
Username: Reiji/PinkyTurnip Hit Points: 100 / 100 Stamina: 20 / 20
It was a regular day in the market place, and I made my was through the crowds of people that shoved and pushed. I had absolutely no reason to do so, so I just walked calmly finding something interesting to do.
I was holding onto my green beanie that almost slipped off my head, when suddenly a glint of black and red passed by me. This boy didn't seem exactly common among the streets I often walked through, he had black hair, red eyes and a matching outfit. 'What's he doing here?' I asked myself.
"Hey!" I yelled to him, he didn't seem to realize so I made my way over and yelled again "Hey," this time placing my hand on his shoulder "Were do you think you're going? Not looking for a fight are you now?" A smirk lifted my face as I grabbed my bow which hung on my back.Action Taken: Previous Action: Abilities Active: Accurate (Passive) Satus Effects Present: None
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52Luv generated a random number between
1 and 3 ...
3!
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Posted: Mon Jul 25, 2011 2:22 pm
 Lex - 52Luv 100 / 100 HP 16 / 20 Stamina
I paused at the touch. With my left hand still in my pocket, I uncorked a vial. "Hey," I said, and without looking back, threw the vial over my shoulder and stormed into the crowd.
Poison Bomb (4 Stamina Pts.) Action: Generate a number from 1-3. Odds are success. Effect: The user throws a previously concocted poison bomb at the target. If it hits, the target is now poisoned for three turns. The poison inflicts (6 * Lv.) damage each turn. Effect does not stack.
Action Taken: Poison Bomb Previous Action: Abilities Active: Nimble (Passive)
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Posted: Mon Jul 25, 2011 2:30 pm
Username: Reiji/PinkyTurnip Hit Points: 94 / 100 Stamina: 17 / 20
 I hissed and gritted my teeth at the poison. "Urgh," I grabbed an arrow and in attempt to apply poison to it, "Sneaky little b*****d aren't you?"
Apply Poison (3 Stamina Pts.) Effect: The user applies poison to their weapon. Your next weapon-based attack will also inflict poison to the target over the course of three turns. This poison inflicts (5 * User Lv.) damage each turn. Effect does not stack.
Action Taken: Apply Poison Previous Action: Apply Poison Abilities Active: Accurate (Passive) Satus Effects Present: None
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52Luv generated a random number between
1 and 3 ...
2!
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Posted: Mon Jul 25, 2011 2:37 pm
 Lex - 52Luv 100 / 100 HP 17 / 20 Stamina
Dodging the crowds, I made way through several stands. I couldn't help but notice that they were all overpriced. "Damn Decibels." I say. I spot a spice-seller and stormed towards him. I leap over the stand and grab a handful of salt. I ran back to the green-beaned kid, and splashed the salt into his eyes right before disappearing into the crowd again.
Trick Sand (2 Stamina) Action: Generate a number from 1 – 3. Even is success. Effect: The user takes a handful of dirt/sand and throws it at the enemy, attempting to blind them. The next action made by the target will fail excluding item use. The opponent is considered blind until the end of your next turn. If failed, the opponent is not blinded.
Action Taken: Trick Sand Previous Action: Poison Bomb Abilities Active: Nimble (Passive) Status Effects Present: None
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Posted: Mon Jul 25, 2011 2:42 pm
Username: Reiji/PinkyTurnip Hit Points: 88 / 100 Stamina: 17 / 20
"S-salt?" I groaned as I felt the something burning in my eyes, quickly, I rubbed it with my hands only to have it burn even more. I took a bit of steps backwards pushing back a couple of people in the crowd. Falling onto the pavement and grabbing onto a what seemed to be dirt, I threw it to the blur of black that stood in front of me.
Trick Sand (2 Stamina) Generate a number from 1 – 3. Even is success. The user takes a handful of dirt/sand and throws it at the enemy, attempting to blind them. The next action made by the target will fail excluding item use. The opponent is considered blind until the end of your next turn. If failed, the opponent is not blinded. Action Taken: Trick Sand Previous Action: Apply Poison Abilities Active: Accurate (Passive) Satus Effects Present: Poison (-6) [1]
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pinkyturnip generated a random number between
1 and 3 ...
1!
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Posted: Mon Jul 25, 2011 3:06 pm
Forgot to roll, although it fails anyways.
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52Luv rolled 2 8-sided dice:
5, 2
Total: 7 (2-16)
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Posted: Mon Jul 25, 2011 3:16 pm
 Lex - 52Luv 100 / 100 HP 17 / 20 Stamina
I danced through the crowds.I could imagine myself as a flash of black and white to the eyes of the busy shoppers and vendors. Making my way back to the Decibel, I pulled out my knife. I saw him helpless on the ground and took advantage of the moment.
Double Stab (3 Stamina Pts.) Action: Roll 2 d8. Effect: The user utilizes the swiftness of a dagger’s blade to attack twice within a short time. The numbers rolled multiplied by the user’s level is the inflicted damage.
Action Taken: Double Stab Previous Action: Trick Sand Abilities Active: Nimble (Passive) Status Effects Present: None
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pinkyturnip generated a random number between
5 and 16 ...
15!
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Posted: Mon Jul 25, 2011 3:39 pm
Username: Reiji/PinkyTurnip Hit Points: 75 / 100 Stamina: 15 / 20
I thought I finally had enough of the pain, though I was only to prove myself wrong as I felt two strong stabs from a dagger slide into my chest. I let out a pained moan, and quickly got myself together. I was glad I was able to see again, it was a horrible pain to have my eyes taken away from me in this situation.
Making my way from vendor to vendor, creating distance between us two.I tightened my grip on my bow as I quickly grabbed the arrow I have earlier inflicted poison onto, and fired at the boy in black.
Gale Arrow (4 Stamina Pts.) Generate a number from 5 – 16. The user utilizes the wind direction and speed to fire an accelerated arrow. The number generated multiplied by the user’s level is the inflicted damage.
Action Taken: Gale Arrow Previous Action: Trick Sand Abilities Active: Accurate (Passive) Satus Effects Present: Poison (-6) [0]
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52Luv generated a random number between
1 and 3 ...
1!
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Posted: Mon Jul 25, 2011 3:45 pm
 Lex - 52Luv 77 / 100 HP 16 / 20 Stamina
A sudden pain pierced my back as I was making my way through the crowds again. I groaned but managed to snap the arrow off, but it left something behind. A poison, less lethal than mine but deadly nonetheless. I turned around and spotted my opponent. I dashed towards him with another vial in hand and threw it.
Poison Bomb (4 Stamina Pts.) Action: Generate a number from 1-3. Odds are success. Effect: The user throws a previously concocted poison bomb at the target. If it hits, the target is now poisoned for three turns. The poison inflicts (6 * Lv.) damage each turn. Effect does not stack.
Action Taken: Poison Bomb Previous Action: Double Stab Abilities Active: Nimble (Passive) Status Effects Present: Poison (-5) [3]
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Posted: Mon Jul 25, 2011 3:58 pm
Username: Reiji/PinkyTurnip Hit Points: 69 / 100 Stamina: 13 / 20
"Damn, not that bomb again," I murmured under my breath. I mentally face palmed myself for not being aware of the fact that he's probably going to keep throwing that bomb as soon as the poison wears off. Though, that wasn't going to get the best of me, I preformed a few somersaults backwards landing on my feet and an estimated 14 feet away from him. There, I readied and fired my arrow with the wind.
Gale Arrow (4 Stamina Pts.) Generate a number from 5 – 16. The user utilizes the wind direction and speed to fire an accelerated arrow. The number generated multiplied by the user’s level is the inflicted damage. Action Taken: Gale Arrow Previous Action: Gale Arrow Abilities Active: Accurate (Passive) Satus Effects Present: Poison (-6) [3]
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pinkyturnip generated a random number between
5 and 16 ...
14!
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Posted: Mon Jul 25, 2011 3:59 pm
Forgot to roll. Sorry, I keep forgetting to generate a number. XD;;
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52Luv rolled 2 8-sided dice:
7, 3
Total: 10 (2-16)
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Posted: Mon Jul 25, 2011 4:03 pm
 Lex - 52Luv 55 / 100 HP 16 / 20 Stamina
Another arrow shot my right shoulder. I snapped it off and kept running towards him with a grimace on my face. A few feet away, and I pounced.
Double Stab (3 Stamina Pts.) Action: Roll 2 d8. Effect: The user utilizes the swiftness of a dagger’s blade to attack twice within a short time. The numbers rolled multiplied by the user’s level is the inflicted damage.
Action Taken: Double Stab Previous Action: Poison Bomb Abilities Active: Nimble (Passive) Status Effects Present: Poison (-5) [2]
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pinkyturnip generated a random number between
5 and 16 ...
10!
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Posted: Mon Jul 25, 2011 4:16 pm
Username: Reiji/PinkyTurnip Hit Points: 53 / 100 Stamina: 11 / 20
To deep in thought, I barely realized the dark haired boy who bolted towards my direction. To slow to dodge, he caught me towards himself, stabbing my shoulder again twice. I whimpered because of this, and quickly covered my hand over the wound to abate blood loss. 'He's a quiet one,' I mentally told myself as I sprinted over trashcans, vendors and roof tops to create a quiet satisfying range among us. I smirked down at him, and grabbed an arrow, shooting it down aiming on his arm. "How are you going to get me now?"
Gale Arrow (4 Stamina Pts.) Generate a number from 5 – 16. The user utilizes the wind direction and speed to fire an accelerated arrow. The number generated multiplied by the user’s level is the inflicted damage.Action Taken: Gale Arrow Previous Action: Gale Arrow Abilities Active: Accurate (Passive) Satus Effects Present: Poison (-6) [2]
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52Luv rolled 2 8-sided dice:
6, 1
Total: 7 (2-16)
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Posted: Mon Jul 25, 2011 4:35 pm
 Lex - 52Luv 37 / 100 HP 16 / 20 Stamina
"Same way, you got there!" I yelled as I snapped off another arrow. I cracked my neck to try and shrug off the pain, but it barely worked. I leaped from vendor to vendor and climbed rooftops to chase him down. The minute he was in arm's reach, I attacked.
Double Stab (3 Stamina Pts.) Action: Roll 2 d8. Effect: The user utilizes the swiftness of a dagger’s blade to attack twice within a short time. The numbers rolled multiplied by the user’s level is the inflicted damage.
Action Taken: Double Stab Previous Action: Double Stab Abilities Active: Nimble (Passive) Status Effects Present: Poison (-5) [1]
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