Name: Yoritomo Yoriie +1 Strength
Clan: Mantis
School: Yoritomo Courtier School +1 Willpower
Rank: 1
Insight: 123
Experience:
Glory: 1.0
Honor: 1.5
Status: 1.0
Taint: 0
Heritage:
EARTH: 2
- Stamina: 2
Willpower: 3
WATER: 2
- Strength: 3
Perception: 2
FIRE: 2
- Agility: 2
Intelligence: 2
AIR: 2
- Reflexes: 2
Awareness: 3
VOID: 2
- Void: 2
Current Void Points:
SKILLS
Commerce (Awareness) - {Rank:1}
Courtier (Awareness) - [Political Maneuvering] - {Rank:3}
Deceit (Awareness) - [Intimidation] - {Rank:3}
Defense (Agility) - {Rank:3}
Etiquette (Awareness) - [Sincerity] - {Rank:1}
Kenjutsu (Agility) - {Rank:3}
Underworld (Intelligence) - {Rank:1}
Perform: Song (Awareness) - {Rank:2}
Perform: Music (Awareness) - {Rank:2}
Storytelling (Awareness) - {Rank:1}
Jiu Jutsu (Agility) - {Rank:1}
Lore: Navigation (Intelligence) - {Rank:2}
*Note: Underlined skills are school skills.
MASTERY ABILITIES
Defense rank 3
TECHNIQUES, SPELLS, KATA, KIHO, SHADOWLANDS POWERS
Rank 1: Duty before Honour
ADVANTAGES
Leadership (7 Points)
Gaijin Gear (4 Points)
Absolute Direction (1 Point)
DISADVANTAGES
Missing Limb: Left leg (3 points)
Lechery (2 points)
Missing Eye (3 points)
Bad Reputation (2 Points) (Piracy)
EQUIPMENT/CURRENCY
10 Koku
Katana
Wakizashi
Tanto
No-dachi
Two Kimono's
Two pair of sandal's
Gaijin Gear - Tricorne hat and sleeveless green buccaneer coat.
Travelling pack:
Musical Instrument - Shamisen
Sake Cup
Bottle of Shochu
Blanket
Eyepatch
Small tent
Kiseru Pipe
Wicker Umbrella
Lantern
COMBAT
Weapons
Katana - 5k3 - Damage - 7k2
No-Dachi - 5k3 - Damage - 8k3
Wakizashi - 5k3 - Damage - 6k2
Armor
TN to be hit = 16
Modifiers = +6 from defense skill
Initiative
3k2
Wounds
HEALTHY (+0): 0/4
NICKED (+3): 0/4
GRAZED (+5): 0/4
HURT (+10): 0/4
INJURED (+15): 0/4
CRIPPLED (+20): 0/4
DOWN (+40): 0/4
OUT (+N/A): 0/10
