
Clan Name: Sanada
Village/Organization of Origin: All over
History: During the transition from samurai military to ninja, a family broke away, many samurai families gathered together. Through genetic experiments and generations.
Members:
Quote:
Username: NPC
Character Name: Yukimura the 10th, Sanada
Original Village/Organization: N/A
Current Village/Organization: Wondering
Age: 23
Gender:Male
Position in Clan: Head
Character Name: Yukimura the 10th, Sanada
Original Village/Organization: N/A
Current Village/Organization: Wondering
Age: 23
Gender:Male
Position in Clan: Head
This should be left open ended enough to allow for additional characters to join the clan.
Specific Skeleton Wrote:
Bloodline Limit: The clan has created a spirit bond ability. The memories and experience of the parent get passed to the first born child. With each generation the bond spirits pile up, increasing the abilities of the next.
Clan Specific Jutsu: "Way of Bushido", taijutsu in the use of weapons and " War Tale" A genjutsu that fakes out the opponents
Clan Specialty: Swordsmen ship, Spear play, and Bows
Clan Characteristics: Sanada are trained in the way of the samurai.
Clan Special Skills: Sanada learn vital points that will kill or infect great pain.
Clan Trades: Examining weapon details and conduct mercenary dealings.
Clan Traditions: Sanada children are taught to hate ninja and those that support them. The Head branch is taught about leadership and tactical planning while the Supporting branch learn multitude of arts and to make an oath of loyalty to the head branch .
Clan Branches: Head Branch are taught the highest level of "War Tales" Supporting branches learn what they can specialize in.
Clan Locations: Wondering all around.
