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Tags: Mercenary, Roleplay, Bullet, Metal, Action 

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Duriono
Captain

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11,050 Points
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  • Brandisher 100
PostPosted: Tue Mar 15, 2011 6:20 pm


User Image
A rather.. Modest building, in the colonial district of Armarus. The building on the right of the picture again is the one you'll be looking for. The others are just plain restaurants and other stuff. The interior is built in a similar style as the outside. When applying for a mission, you'll go straight to the person behind the counter. It's usually Sky, she ranks mercenaries in their skill, and gives you an appropriate mission to match it. You may take harder or easier missions in rank, but she will usually fight against it, she wants everyone to have a decent challenge and come back safe. Kind like a mother figure, don't be an a** too her. If you are she'll start sending you on suicide missions, also she's practically invincible, protected by the guild. Which is clearly a large organization of which all mercenaries are involved in, when you complete a mission, come back here to collect your pay. If you abandon or fail a mission, and return alive there's no reason to come back here other than yell at Sky, or just plain start a conversation. Missions can only be taken once a day, there is usually no limit to how many people go on one, but everyone collects an equal amount of the total, but if it shows that you were completely useless on the mission your share of the money goes to the mission leader.
So, good luck on your first mission, and hope you come back alive!

Armarus holds the Guild's home and Sky herself the the face, even if you don't live here, you'd probably be able to know who she was, considering she's on television all the time.
PostPosted: Tue Mar 15, 2011 6:22 pm


We don't expect there to be a lot of missions going on at one time. However they are a big part of the job, everyone will have to take one every now and again. I'll post a few base missions every now and again. However I encourage you all to create your own missions and add them onto the list. If your rank is member then send it to someone on the crew, they'll add it for ya.

Mission profile:

Job name:
Client:
Location:
Slots:
Details:
And put the rank of the mission in the pm if you're sending it to a crew member U:

Note: This list is only for missions that can only be taken by mercenaries in Armarus, missions that can be taken no matter where you are are here:
http://www.gaiaonline.com/guilds/viewtopic.php?t=21253347
Mission list.



S:


A:
B:


C:

D:



Duriono
Captain

Versatile Conversationalist

11,050 Points
  • Survivor 150
  • Pie Hoarder by Proxy 150
  • Brandisher 100

Duriono
Captain

Versatile Conversationalist

11,050 Points
  • Survivor 150
  • Pie Hoarder by Proxy 150
  • Brandisher 100
PostPosted: Tue Mar 15, 2011 6:24 pm


You will be seeing me use a lot of subtext on the mission list from now on, let me just fill you guys in on what each one means. This list might be updated as well.

Story: Group specific mission, only can be taken by the group written.

Versus: One group against another group, competetive mission that pits mercenary against mercenary. These missions have a low chance of claiming casualty between two peaceful groups. However between two warring groups a decent amount of casualties have been recorded.

Locked: Mission ideas that I might forget about, I place them locked because I plan to have them become active at a later date.

Humor: The more upbeat missions, they often have strange results and you'll see mine, and the other's more comical sides, usually low ranked.

Musical: Hey, we have a playlist, why not put it to some use? These missions often feature someone singing, may be mixed with one of the other missions genres, however they are often low ranked.

Symbol: A mission with darker themes, and will often end in a character's dramatic death, or dramatic victory over one of their struggles.

Solo: Well, solo missions that only feature one character's struggles.

Remnants: Missions that will often pit your characters against remaining enemies in the gunmetal's past.

Crimson: Missions vs the Crimson, and Crimson himself has a high chance of appearing. In this case, you'd best get away if you see him!

Fallen: Missions against the Fallen flames. High chance of fighting Morganna herself, take her down at all costs!

Gunmetal: Missions against the gunmetal mercenaries. Duriono himself will often make the scene to protect his allies, bring him to his knees!

Valkyries: Missions against the Errant Valkyries. Don't be surprised if you see Meg herself! In that situation you had better watch out!

Fiend: Missions against the high demons, defend your home from these parasites!

Lida: Long missions that will carry you overseas to Lida, do your best not to get spotted... Crimson has eyes all over the city now..

Cross clan: Two different mercenary groups will be forced to work together, cross your partners and you'll find that your mission will not go as well as planned!

Overnight: Exactly what it sounds like. These missions will often be long, and will keep you away from Armarus for a while.

Unofficial: Missions that you don't take from the guild, but rather directly from the client's mouth.

Urgent: Missions that will usually take up the whole day, a multitude of mercenaries are usually dispatched on them, for they pay the most and are the most dangerous as well!
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