Yeah sorry about the pun... But here it is.
--edited--
I've been trying my deck out on my friends and 3/4 duels I get out 2 watthoppers and Chimera or Hydra, I find pheasant useful for disabling my opponents cards like spellbinding circle, plus shadow spell and any equip cards that hinder me (Ekibyo Drakmord)... and so far they have been awesome, my friends used to taunt me about using them... now they just say OH GOD...lol I'm trying to figure out when they'll learn, archetypes they think will suck and I pick will pwn them, *Infernities and morphtronics*
Cards: 43
Monsters: 22
Batteryman Charger
Fairy Archer
Honest
Mirage Dragon x2
Rai-Mei
Wattbetta
Wattdragonfly x3
Wattfox x2
Watthopper x3
Wattkiwi x2
Wattsquirrel
Wattpheasent
Wattwoodpecker x2
Spells: 12
Creature Swap
Giant Trunade
Hammer Shot
Inferno Reckless Summon
MST
Mist Body
Recycling Batteries
Wattcastle
Wattcine
Wattcube x2
Wattjustment
Traps:9
Bottomless Trap Hole
Judgment of Thunder
Shadow-Imprisoning Mirror
Spirit Barrier
Trap Stun
Wattcannon x2
Wattkeeper x2
Synchros:2
Wattchimera
Watthydra
Mirage Drags and Trap stun is for protection in direct atks, spirit barrier obviously since they're so weak, S-IM for catastor, and Hammer Shot since it will almost always work on my opponent
Yu-Gi-Oh! Duelist Nexus
The Second Morphing Jar of YGO Guilds
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