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Chapter 8 {Necromancy}

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Raine Shiba
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PostPosted: Fri Dec 17, 2010 9:17 pm


Chapter 8 {Necromancy}


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The term Necromancy is defined as the art of communicating with the dead to predict the future, and includes the study and the act of raising the dead. The most prominent practitioners of Necromancy belong to the Mages Guild. Necromancers are capable of trapping the souls of the dead within black gems that they carry around their neck (normally on a necklace). Necromancers are very strong, yet solitary, and do not speak often. Their control of the idea causes them to release an unsettling aura, and others often find them to be disturbing. Anyone is capable of being a Necromancer, however this requires more practice than Conjuration itself, as you are defying the rules of the Realms by ripping souls from the AfterLife, conjuring them, and forcing them to serve under you. A Necromancer has the genuine ability to also control dead bodies, normally of humans, and do contain spells that enable them to rot the flesh of the living easier. Novice Necromancers will have a much harder time with all of these concepts, and will have to exceed little by little in order to successfully conjure a dead body. On another note, all of the powers included with necromancy drain the spellcaster's energy drastically, so in most cases, summoning dead bodies are more or less a last resort. Necromancy is considered the art of Corruption, and cheats Death, however does not appeal to Life.  
PostPosted: Thu Jan 06, 2011 1:21 pm


Rotting Spells


1. Putesco
Incantation: Profanus bellua! Dolosa sus! Invideo illi populi, ill iam te commisceo.
A spell to rot the flesh of the living. It is a powerful spell to be used only by masters as it sends the body into a rapid state of decay that can last anywhere from an hour to a month depending on the will of the target. The spell can be reversed by either killing the caster or by way of one extremely powerful healing spell called Curatio Camena. The process of decay can also be slowed through the use of powerful potions and healing techniques.  

TwiDawnLight
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TwiDawnLight
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High-functioning Bibliophile

PostPosted: Thu Jan 06, 2011 1:23 pm


Raising Spells


1. Exorior
Incantation: None.
A simple command necromancers use to raise the dead they already have power over. Due to the large amounts of energy involved in necromancy, it is used only by the most experienced.  
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