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Chapter 2 {Mysticism}

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Raine Shiba
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PostPosted: Fri Dec 17, 2010 6:34 pm


Chapter 2 {Mysticism}


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The category of mysticism includes spells that absorb, reflect, and dispel magic, move objects, sense life, and bind souls. With this, a Mage will be able to sense life, or the presence of others, within a certain area. Spells with effects such as this last an extended period of time, regardless of the caster. The absorption, dispelling, and reflecting of another caster's spells are only provided to those with more experienced, and is not recommended for Novices. When Binding Souls, the Mage is able to capture souls that have been freshly released from a dead body, in order to recharge themselves. This exact spell, binding souls, is forbidden to Mages who wish to retain pure spirit, as they are automatically depriving the soul the right to remain in peace, and therefore, causing the caster to become corrupt and greedy. Mysticism is often debated to be neither a pure-oriented, or corrupt-oriented, category of magic.  
PostPosted: Fri Jan 07, 2011 8:46 am


Dispels


1. Animadverto
Incantation: None.
Allows the caster to dispel minor illusions within a ten foot radius.

2. Orior Orori Ortus
Incantation: None.
Allows the caster to dispel more powerful illusion magic within a 20 foot radius. This can be used to undo invisibility ONLY if the caster points directly at them. Since this is close to impossible it is not often used for this purpose.  

TwiDawnLight
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TwiDawnLight
Vice Captain

High-functioning Bibliophile

PostPosted: Sat Jan 08, 2011 5:49 pm


Reflect Spells


1. Contego
Incantation: None.
Forms a transparent barrier before the caster. As long as the caster can feed it power, it stays.  
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