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Tags: Dragons, Roleplay, Fighting, Fantasy, Steampunk 

Reply Reference}~{SPELLBOOK}~{
{Introduction} The Mage's Spellbook

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Raine Shiba
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PostPosted: Fri Dec 17, 2010 6:13 pm


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This Spellbook is the essential Guide for all Mages and those who have yet to properly memorize each of the spells. These spells cannot be casted by mere non-magical humans, but can be casted by anyone who has some sort of flow of magic within them. When casting a spell it is usual for the caster to set off an aura of energy around them. The color of the aura determines the caster's specialty within magic. The types of Magic are listed as follows...

-Restoration | Healing
-Mysticism
-Illusion
-Alchemy
-Alteration
-Destruction
-Conjuration
-Necromancy


The list is ordered from the easiest to master, to the most difficult. One of the main concepts you will learn in this Spellbook are the spells that follow under each of these categories, and how they are casted. Keep in mind that when understanding Magic, you must have a broad and mature mind. The world of Magic is most definitely not one to mess around with...

((Each Mage is allowed TWO powers each, for ex. Mysticism and Alteration, can be a possible combination of two powers you specialize in.))  
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Reference}~{SPELLBOOK}~{

 
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