===================== General Info =====================
Name: Matthias Iori
Nickname: Matt
Age: 120
Appearance age: 19
Gender: Male
Height:6’4
Weight: 183
Personality: quiet, very subtle
Likes: fighting, food
Dislikes: cocky people, dishonor
Reiatsu color: Emerald green
Level: 21
Rank: Rogue Vizard Officer
Biography: Matt was raised in the seireitei living adopted due to his parents death at a unbeknown age he had not used a sword till the academy and too this day prefers not to. His martial training has done him well but he still has much to learn he hears things many don’t which later turns out to be his inner hollow
Other: N/A
===================== Appearance =====================
Picture:

Eye color: pic
Hair color: pic
Hair style: pic
Markings tattoos: none
Clothing: pic
Other: scars litter his body none seem very fatal but abundance is definite
===================== Skills =====================
Possessed skills: Martial arts, Archery.
Special skills:
Zanpakuto:
Rank 1 - Communicating with the Zanpakuto and drawing it out
Rank 2 - Shikai
Rank 3 - Bankai
Rank 4 - Bond with the spirit that allows to use more of it's power or use some of the power in sealed state
Rank 5 - Unity with the Zanpakuto
Cero:
Rank 1 - Normal Cero
Rank 2 - Two Ceros at a time
Rank 3 - Cero Double
Rank 4 - Cero Oscuras
Rank 5 - Gran Ray Cero
Cero Technique:
Rank 1 - Instant cast Cero
Rank 2 - Longer charge for more damage
Rank 3 - No stance when using Cero
Rank 4 - Rapid-fire Cero (Cero Meterajetta)
Rank 5 - Casting Cero even while moving
Vizard evolution:
Rank 1 - Uncontrollable Hollowification
Rank 2 - Mask
Rank 3 - Hollowification progress
Rank 4 - Mask second stage
Rank 5 - Inner hollow and spirit unification (massive reiatsu increase)
Hand-to-hand combat:
Rank 1 - Basic combat, hands only
Rank 2 - Footwork, kicks
Rank 3 - Acrobatics
Rank 4 - Advanced combat
Rank 5 - Shunko
Strategy skills:
Rank 1 - can keep up with a slightly stronger opponent
Rank 2 - can fight evenly even against 2 weaker opponents
Rank 3 - can hold out against 2 slightly stronger opponents
Rank 4 - can fight evenly even against 3 weaker opponents
Rank 5 - can fight evenly even against a number of weaker opponents
Kido Mastery:
Rank 1 - Allows the use of Kido up to number 20
Rank 2 - Allows the use of Kido up to number 40
Rank 3 - Allows the use of Kido up to number 60
Rank 4 - Allows the use of Kido up to number 80
Rank 5 - Allows the use of all numbered and forbidden Kido
Kido Skill:
Rank 1 - Can cast Kido up to 50 without the chant
Rank 2 - Can use the chant after casting the Kido to strenghten it
Rank 3 - Can cast all Kido without a chant
Rank 4 - Can cast two Kido spells at a time
Rank 5 - Can cast all Kido without a chant and without losing any of it's power
Sword skill:
Rank 1 - Basic swordplay
Rank 2 - Two-handed swordplay
Rank 3 - Ambidexterity
Rank 4 - Combining swordplay with unarmed combat
Rank 5 - Sword mastery
Enhanced speed:
Rank 1 - Shunpo/Sonido
Rank 2 - Afterimage
Rank 3 - Increase in basic speed
Rank 4 - 2 Afterimages
Rank 5 - Gemeros Sonido/ Solid afterimage
Reiatsu level:
Rank 1 -
Rank 2 - Seated level
Rank 3 -
Rank 4 -
Rank 5 -
Rank 6 - Lieutenent level
Rank 7 -
Rank 8 -
Rank 9 - Captain level
Rank 10 -
Rank 11 -
Rank 12 - Superb reiatsu
Rank 13 -
Rank 14 -
Rank 15 - Monstrous reiatsu
Rank 16 -
Rank 17 -
Rank 18 - Overwhelming reiatsu
Rank 19 -
Rank 20 -
Reiatsu control:
Rank 1 - Can cast kido and use reiatsu correctly (no necessary loss)
Rank 2 - Can sense reiatsu
Rank 3 - Fully controls the level of reiatsu
Rank 4 - Can use reiatsu to make real pressure
Rank 5 - Can conceal reiatsu completely
Regeneration:
Rank 1 - small bruises regenerate instantly. wounds need some time
Rank 2 - smaller wound and scratches heal easily
Rank 3 - wounds, fractures and broken limbs can be regenerated but they take time
Stats:
Strength: 10
Durability: 10
Speed: 20
Reiatsu: 29
===================== Zanpakuto =====================
Zanpakuto name: ichijin (a gust of wind)
Zanpakuto description: A Non lethal Sakabato sword (reverse bladed) due to Matts honorable tendency killing is not necessary but if things were needed flipping the sword around works the very same...
Zanpakuto attributes: wind type
Zanpakuto spirit:

Shikai name: shikaku Kaze (winds assassin)
Description:
Release command: flow silently, Shikaku Kaze! Stretching both arms out to his side the blades dissipates and forms the gloves to his hands
Abilities: (no set number limit)
Ability name: Roaring Gale
Description: wind and reiatsu flow around his hands equating every strike with the force of a hurricane blowing his opponent is other directions
Ability name: Whirlwind blades
Description: Matt's gloves suck in some of his reiatsu to emit a pulse kind of attack from his hands that can release upon impact or over range.
Bankai name: munashii kaze (lifeless breeze)
Description: Two scythes held together by a chain that interconnect for a double blade weapon or separate

Release command: whisper death Munashii Kaze…. With a mere whisper he summons his scythe to his side as simple as the wind blows everything stops and silents for a decisive fight
Abilities: (no set number limit)
Abiity name: Lunar GaleDescription: Throws his scythe contolling it with the wind itself putting reiatsu into the attack will add more power and speed
Ability Name:Soaring Gale
Description: His scythe takes the form of a bow a strand of his reiatsu stringed to it to fire arrows of many different purposes made entirely of reiatsu some even work with Kido
Ability Name: Rushing ApocalypseDescription: Matts reiatsu bursts forth into a ultimate type mode than can be held for as long as his reiatsu (typically 5 posts) the chains to his weapon wraps his arms one scythe to each side held by his reiatsu as he hovers above the ground combined with his martial training this leads to a deadly combination
===================== Mask =====================
Inner Hollow: a whiter darker version of him self almost a complete equal in battle and opposite in emotion. Enjoys speaking lies into Matthias’s conscious
Mask appearance:

Hollowfication description: his inner hollow takes his form starting on his arms working up like a white plague scouring toward his chest and up to his face bony print takes form in the white substance like a skeleton with a hand out raised toward the sky marking across his face
Mask second stage: the fingers to his mask close almost into a fist green lines trace designs into forms of symbols on blanks parts.
Hollowification second stage: his body covers with the symbols very decorative but functional, bones protrude from his body that can be used as weapons or other tools
Theme songs: http://www.youtube.com/watch?v=NbJiapEH6E8
