===================== General Info =====================
Name: Redin Gritious
Nickname: Goes most common by Redin, but is occasionally called Grit due to his base coated blade.
Age: 128
Appearance age: 38
Gender: Male
Height: 6' 2"
Weight: 230 lbs
Personality: Rash, Benevolent towards the opposite gender.
Likes: Women
Dislikes: hot weather
Reiatsu color: Moss green
Level: 21
Rank: Leader of the Rogue Vizards
Biography: Who but a soul reaper could live as this man and still be seen as a man of virtue? Well, perhaps that was too long ago. Several decades ago Redin had the misfortune of saving the seireitei with but a few others. A large mass of Minos and Arrancars had lay siege to the land of the living, though they were victorious, there had been many casualties both to the dead and to the dammed.
Himself dammed, he had no choice but to leave as his hollow half had a nasty habit of interrupting life, but with exile came freedom and so came purpose as he sought to fill the void. Currently he resides with the exiled as he keeps an eye over the living realm, watching the development of the threat that Sinners pose.
Other: Hobbies include invention of new apparatuses and field tools,
===================== Appearance =====================
Picture:

Eye color: Brown
Hair color: Brown
Hair style: Long, tied back.
Markings tattoos: A self imposed mask seal that looks like a Viper's skull.
Clothing: A heavy shawl wraps around his neck over a loose Japanese styled coat decorated by tree patterns and grass like marking. Sandals are on his feat, covered mostly by loose fitting black pants tied off with a dark green sash. A black silk undershirt finishes his outfit.
Other: He cares to shoulder a Pauldron [Metal shoulder guard], and has a Deep green cape held in place by this armor piece.
===================== Skills ==========
Possessed skills:
Kido Mastery: (Shinigami and Vizard only)
X Rank 1 - Allows the use of Kido up to number 20
X Rank 2 - Allows the use of Kido up to number 40
X Rank 3 - Allows the use of Kido up to number 60
Rank 4 - Allows the use of Kido up to number 80
Rank 5 - Allows the use of all numbered and forbidden Kido (although Shinigami shouldldn't really use forbidden Kido because of the risk of exile)
Kido Skill: (Shinigami and Vizard only)
X Rank 1 - Can cast Kido up to 50 without the chant
X Rank 2 - Can use the chant after casting the Kido to strenghten it
X Rank 3 - Can cast all Kido without a chant
X Rank 4 - Can cast two Kido spells at a time
Rank 5 - Can cast all Kido without a chant and without losing any of it's power
Zanpakuto: (Shinigami and Vizard only)
X Rank 1 - Communicating with the Zanpakuto and drawing it out
X Rank 2 - Shikai
X Rank 3 - Bankai
Rank 4 - Bond with the spirit that allows to use more of it's power or use some of the power in sealed state
Rank 5 - Unity with the Zanpakuto (for Vizards this is just a stronger bond with the spirit and a massive increase in reiatsu)
Cero: (Arrancar and Vizard only)
X Rank 1 - Normal Cero
Rank 2 - Two Ceros at a time (with instant cast and no stance one can shoot a number of Cero equal to the sum of Cero and Cero technique ranks)
Rank 3 - Cero Double (absorb the enmay's cero and add your own into it before returning. can't be used continously)
Rank 4 - Cero Oscuras (Vizards need someone to teach them this one)
Rank 5 - Gran Ray Cero (Vizards need someone to teach them this one)
Cero Technique: (Arrancar and Vizard only)
X Rank 1 - Instant cast Cero
X Rank 2 - Longer charge for more damage
X Rank 3 - No stance when using Cero
Rank 4 - Rapid-fire Cero (Cero Meterajetta)
Rank 5 - Casting Cero even while moving
Vizard evolution: (Vizard only)
X Rank 1 - Uncontrollable Hollowification
X Rank 2 - Mask
X Rank 3 - Hollowification progress
X Rank 4 - Mask second stage
Rank 5 - Inner hollow and spirit unification (massive reiatsu increase)
Hand-to-hand combat:
X Rank 1 - Basic combat, hands only
X Rank 2 - Footwork, kicks
X Rank 3 - Acrobatics
X Rank 4 - Advanced combat
X Rank 5 - Shunko (Shinigami and Vizard only)
Sword skill:
X Rank 1 - Basic swordplay
X Rank 2 - Two-handed swordplay
X Rank 3 - Ambidexterity
X Rank 4 - Combining swordplay with unarmed combat
X Rank 5 - Sword mastery
Enhanced speed:
X Rank 1 - Shunpo/Sonido
X Rank 2 - Afterimage
X Rank 3 - Increase in basic speed
Rank 4 - 2 Afterimages
Rank 5 - Gemeros Sonido/ Solid afterimage
Enhanced strength:
X Rank 1 - Strength increase
X Rank 2 - Strength increase
X Rank 3 - Strength increase
X Rank 4 - Strength increase
Rank 5 - Great strength increase (available only if you lack bankai, 2nd resurrection)
Rank 6 - Great strength increase (available only if you lack bankai, 2nd resurrection)
Rank 7 - Monstrous strength (available only if you lack shikai, 1st resurrection)
Enhanced durability: (durability lets you sometimes avoid damage. if your durability is higher than the opponents strength then you don't get physical damage)
X Rank 1 - Durability increase
Rank 2 - Durability increase
Rank 3 - Durability increase
Rank 4 - Durability increase
Rank 5 - Great durability increase (available only if you lack bankai, 2nd resurrection)
Rank 6 - Great durability increase (available only if you lack bankai, 2nd resurrection)
Rank 7 - Monstrous durability (available only if you lack shikai, 1st resurrection)
Strategy skills:
X Rank 1 - can keep up with a slightly stronger opponent
X Rank 2 - can fight evenly even against 2 weaker opponents
X Rank 3 - can hold out against 2 slightly stronger opponents
X Rank 4 - can fight evenly even against 3 weaker opponents
X Rank 5 - can fight evenly even against a number of weaker opponents
Reiatsu level:
X Rank 1 -
X Rank 2 - Seated level
X Rank 3 -
X Rank 4 -
X Rank 5 -
X Rank 6 - Lieutenent level
X Rank 7 -
X Rank 8 -
X Rank 9 - Captain level
X Rank 10 -
Rank 11 -
Rank 12 - Superb reiatsu
Rank 13 -
Rank 14 -
Rank 15 - Monstrous reiatsu
Rank 16 -
Rank 17 -
Rank 18 - Overwhelming reiatsu
Rank 19 -
Rank 20 -
Reiatsu control:
X Rank 1 - Can cast kido and use reiatsu correctly (no necessary loss)
X Rank 2 - Can sense reiatsu
X Rank 3 - Fully controls the level of reiatsu
X Rank 4 - Can use reiatsu to make real pressure
Rank 5 - Can conceal reiatsu completely
Regeneration: (Arrancar and Vizard only)
X Rank 1 - small bruises regenerate instantly. wounds need some time
X Rank 2 - smaller wound and scratches heal easily
X Rank 3 - wounds, fractures and broken limbs can be regenerated but they take time
Rank 4 - severed limbs can be regenerated but it takes some time (Arrancar only)
Rank 5 - even organs can be regenerated.but it takes some time (Arrancar only)
Healing techniques: (Shinigami and Vizard only)
X Rank 1 - self. only small ammounts. cannot move while healing
X Rank 2 - self. only small ammounts but can move
Rank 3 - self or one other person. the ammount of healing is increased a bit
Rank 4 - self or 2 other people. the healing increases again
Rank 5 - healing sphere barrier. slowly heals all who are inside. very fragile
Group tactics (only those who have this ability recieve the bonuses)
X Rank 1 - when fighting together they can overcome the difference in reiatsu (not affected by the pressure)
Rank 2 - when fighting together they can limit the speed of the opponent (the opponent's speed goes down by 5)
Rank 3 - when fighting together they can bypass the opponents durability
Rank 4 -
Rank 5 -
Hougyoku Shard (each rank of Hougyoku costs 2 skill points)
A shard of the crumbled Hougyoku salvaged fro Aizen's body. It grants a bit of it's former power to the host by increasing his physical capabilities and reiatsu, granting a regeneration and finally breaking away the limits between Arrancars, Shinigami and Vizards
Can only be attained by special means (ask me for clues)
X Rank 1 - Increases the strength, speed and durability a bit
Rank 2 - Increases the reiatsu
Rank 3 - Grants regeneration (A shinigami can learn the regeneration skill at a Vizard level. Vizard gets one rank higher. Arrancars heal a bit faster)
Rank 4 - The reiatsu nature changes a bit (more hollow-like or shinigami-like. a slight change in reiatsu color)
Rank 5 - Breaks away the limits between Vizards, Arrancars and Shinigami
Special skills: 62 points [check the list. you can choose 5 for stard and 3 for each new level]
60 used in normal skills
Stats: 48 points (for comparison. you have 10 points to distribute among those and 2 for each new level)
Strength: 17
Durability: 16
Speed: 12
Reiatsu: 24
===================== Zanpakuto ========
Zanpakuto name: aichou

Zanpakuto description:
Zanpakuto attributes: It is elementally associated with wind, but is actually poison in element.
Zanpakuto spirit: A bird, taking the form of a falcon.
Shikai name: mouchou
Description: [story and appearance. if possible a pic]
Release command: "Bight the air"
Abilities: [3 defined abilities]
- Gale Strike - each swing is carried out a great distance from origin and can carry poison on the wind if willed.
- Sting - With a forward jabbing motion, the point exactly forward from the tip of the sword it can be a physical strike of what seems like water and salt or can be an acid, base or toxin. The venom changes with intent and can even be an anti-venom in the incident of friendly fire.
- Swallow - A burst of thick toxins and heavy acids are emitted from the tail end of the blade. If no motion is carried out, it would eat through anything that is on a differing ph level or not base enough to neutralize the acid. In addition the toxins would gradually diffuse about the wielder. With motion it leaves a deadly trail of acidic/toxic fumes behind.
Banka namei: mouchou kyuudou
Description: [story and appearance. if possible a pic]
Release command: "Poison the Wind"
Abilities:
- -
- -
===================== Mask =====================
Inner Hollow: It cares to take the form of a snake, any snake.
Mask appearance:

Hollowification description: Though it looks smooth, it is actually rough to the touch aside from the fact that it is covered in slime from a heavily corrosive base that eats away at the outer layers of the mask, though the mask regenerates these outer layers easily enough.
He has some strong base and acid secretion ability, mostly along his blade and on his mask. Toxins exist within his blade that focus on nerve damage.
Mask second stage: His mask grows horns and green markings appear on the mask.
Hollowification second stage: Decorative yet functional bone wings form from his shoulder blades and a bone tail from his spine. He becomes draconic and his breath burns the air. Through a complex chemical anatomy, he has the ability to disperse bases, acids and toxins which are mainly transferred by touch or air.
[Further Definition [With Mask: my innate ability is personified.
My mask has an inner core that constantly produces a base, ph 1-0 or so. Then it has a second layer that is not glandular and it is subjected directly to the base so it can be dissolved unlike the inner core which has reitsu densely packed around the base glands so it does not eat through the whole mask. The outer layer quickly reproduces and shows off my instant regeneration.
Outside of hollowfication, Poison/Acid/Base origination is only from my blade. Post, my finger tips, mask and blade are defined sources, though any gland is poised to excrete.]]
Theme songs: Rammstein - Du hast
