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Aero Naga

PostPosted: Thu Dec 02, 2010 4:15 pm


tell what you think about Synchros and fusions. Are they the same or are they different?(other then what they are)

so post up what you think about them
PostPosted: Thu Dec 02, 2010 7:36 pm


well Fusion monster were hard to bring out because of the specifics other then the Hex sealed but Synchros are just EVIL because of them not needing any specific card to summon people Synchro summon like 5 times in one turn. Synchros are too easy and are gay as hell because of them being so munipulateable

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Eirika_Fluorspar_777
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PostPosted: Thu Dec 02, 2010 7:57 pm


Synchros are indeed easier to summon. Just a tuner and random monsters that would work... Fusion monsters need specific monsters to use and what would REALLY suck is if the monster you need is all the way on the bottom of your deck...
PostPosted: Sat Dec 04, 2010 8:45 pm


Synchros are like Ritual's without the Ritual card

Rex Archer

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StarShineFox

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PostPosted: Sun Dec 05, 2010 4:37 am


I know someone who got almost a full field of Syncros on their first turn. Every turn. However, sometimes you can get very lucky first turn fusion hands. That's why I think Fusions require much more skill to play, because if you don't get the hand you want, you have to make the best of what you draw. Syncros just abuse their decks and require as much skill as Lightsworns or Blackwings (which also abuse the Syncroing idea).
PostPosted: Sun Dec 05, 2010 9:59 am


Destiny Warrior Spider
well Fusion monster were hard to bring out because of the specifics other then the Hex sealed but Synchros are just EVIL because of them not needing any specific card to summon people Synchro summon like 5 times in one turn. Synchros are too easy and are gay as hell because of them being so munipulateable


SOME SYNCHROS NEED A SPECIFIC TUNNER LIKE MOST OF THE JUNKS

Dark-Stygian-patrol


Eirika_Fluorspar_777
Crew

PostPosted: Sun Dec 05, 2010 12:42 pm


Dark-Stygian-patrol
Destiny Warrior Spider
well Fusion monster were hard to bring out because of the specifics other then the Hex sealed but Synchros are just EVIL because of them not needing any specific card to summon people Synchro summon like 5 times in one turn. Synchros are too easy and are gay as hell because of them being so munipulateable


SOME SYNCHROS NEED A SPECIFIC TUNNER LIKE MOST OF THE JUNKS


SOME synchros, anyways... Others though? Pretty much any random tuner and random monster (s)
PostPosted: Mon Dec 06, 2010 12:29 pm


Well I play Dandywarriors in person, and I must say even when Synchro Summoning is easy but it takes some skill to do the right ones. But Fusions, seriously none of you heard of monsters that can be used as a substitute, not even a famous Fusion Material known as King of the Swamp, which can be used to add Polymerization to your hand and from anywhere it can be a Fusion Material Monster from almost every Fusion Monster? Plus with the new Fusions it's not really that hard, since you do have cards like Future Fusion and Dragon's Mirror.

SpiritChiller
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PostPosted: Mon Dec 06, 2010 12:37 pm


But Dragon's Mirror can only be used for Dragons and with, Future Fusion, all the monster's must be in the deck. how is this as good as Syncro Monsters?
PostPosted: Mon Dec 06, 2010 1:30 pm


I'm not saying that it's as good as Synchros, it's just that sometimes you'll have flaws in either of them. I mean for Synchros the level has to be exactly what you want, and even Stardust isn't really that much of a game winner, because you have cards like Solemn Judgment, Solemn Warning, Dimensional Prison. Black Rose can be a problem for both of you depending on the timing when you nuke the field. Brionac, you wouldn't have that many to pitch whenever it's summoned, and for priority you can do only 1 card. Guyo, many things can kill that thing. For Fusions, you have to have your deck based around a certain theme, say Dragons or E-Heroes.

SpiritChiller
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StarShineFox

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PostPosted: Mon Dec 06, 2010 1:37 pm


I just realised I fought against my own deck. sweatdrop

Forget I said anything, Fusions for Life! xd
PostPosted: Mon Dec 06, 2010 1:45 pm


Wow Tigerstar... rofl I'm working on my deck, and it's literally based on the Crystal Beasts, so I don't have fusions OR synchros. sweatdrop

Eirika_Fluorspar_777
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PostPosted: Mon Dec 06, 2010 1:49 pm


None of my decks run Syncros. Admittedly I ran a Blackwing deck a few months or so back, but I got got bored of it and decided to try fusions. Which are very fun to duel with. xd
PostPosted: Fri Dec 10, 2010 12:10 am


i really only use one deck, it's sorta like jack's deck, but i dont usually abuse synchro spam. i just use synchro because some of my favorite cards are synchro cards. sometime, it does get absolutely ridiculous though.

Fenrir_Darkfang

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PostPosted: Fri Dec 10, 2010 12:42 pm


i get what spirits saying about how they are somehow easily beatable like Stardust it cant be destroy Caius,any solemn card or Dimensional prison just flat out remove it....but id say that Fusions are harder from the Specifics (besides the HEX sealed) but Synchro do require the right level of tuning. and Trust me if they were Rituals without the spell itd be an OTK bargain bin sale i used this exact trick in a tournament a couple years back. summon Maurading captain.Special the Creator incarnate,BLack luster Ritual sacrifice blue eyes,get Black Luster, play monster Reborn,Get blue eyes back. if Synchros were THAT manipulatable no one would play anymore. but i mean seriously the need to nerf some of the cards like JD 1000lp to clear field and deal 3000 to opponent? they should make it AT LEAST 2000 to clear the field. Stardust,Shooting star and REd Nova Dragon. all very good cards (WHEN your using them) but when your facing them your pretty SOL on beating them unless you Solemn or prison...
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Yu-Gi-Oh! Duel Academy Generation

 
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