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Kyrlancello
Captain

6,650 Points
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PostPosted: Sun Nov 21, 2010 1:06 pm


Skills
(Note: to learn a skill your level has to be twice as high as the skill rank. except rank 1 of each skill and Reiatsu skill after rank 10)

Kido Mastery: (Shinigami and Vizard only)
Rank 1 - Allows the use of Kido up to number 20
Rank 2 - Allows the use of Kido up to number 40
Rank 3 - Allows the use of Kido up to number 60
Rank 4 - Allows the use of Kido up to number 80
Rank 5 - Allows the use of all numbered and forbidden Kido (although Shinigami shouldldn't really use forbidden Kido because of the risk of exile)

Kido Skill: (Shinigami and Vizard only)
Rank 1 - Can cast Kido up to 50 without the chant
Rank 2 - Can use the chant after casting the Kido to strenghten it
Rank 3 - Can cast all Kido without a chant
Rank 4 - Can cast two Kido spells at a time
Rank 5 - Can cast all Kido without a chant and without losing any of it's power

Zanpakuto: (Shinigami and Vizard only)
Rank 1 - Communicating with the Zanpakuto and drawing it out
Rank 2 - Shikai
Rank 3 - Bankai
Rank 4 - Bond with the spirit that allows to use more of it's power or use some of the power in sealed state
Rank 5 - Unity with the Zanpakuto (for Vizards this is just a stronger bond with the spirit and a massive increase in reiatsu) [+2 reiatsu]

Cero: (Arrancar and Vizard only)
Rank 1 - Normal Cero
Rank 2 - Two Ceros at a time (with instant cast and no stance one can shoot a number of Cero equal to the sum of Cero and Cero technique ranks)
Rank 3 - Cero Double (absorb the enmay's cero and add your own into it before returning. can't be used continously)
Rank 4 - Cero Oscuras (Vizards need someone to teach them this one)
Rank 5 - Gran Ray Cero (Vizards need someone to teach them this one)

Cero Technique: (Arrancar and Vizard only)
Rank 1 - Instant cast Cero
Rank 2 - Longer charge for more damage
Rank 3 - No stance when using Cero
Rank 4 - Rapid-fire Cero (Cero Meterajetta)
Rank 5 - Casting Cero even while moving

Arrancar Evolution: (Arrancar only)
Rank 1 - Zanpakuto creation
Rank 2 - First relese form
Rank 3 - Mask shattering (the mask shatters even firther once the power rises)
Rank 4 - Second release form
Rank 5 - Duality [+2 reiatsu]

Vizard evolution: (Vizard only)
Rank 1 - Uncontrollable Hollowification
Rank 2 - Mask
Rank 3 - Hollowification progress
Rank 4 - Mask second stage
Rank 5 - Inner hollow and spirit unification (massive reiatsu increase) [+2 reiatsu]

Hand-to-hand combat:
Rank 1 - Basic combat, hands only
Rank 2 - Footwork, kicks
Rank 3 - Acrobatics
Rank 4 - Advanced combat
Rank 5 - Shunko (Shinigami and Vizard only)

Sword skill:
Rank 1 - Basic swordplay
Rank 2 - Two-handed swordplay
Rank 3 - Ambidexterity
Rank 4 - Combining swordplay with unarmed combat
Rank 5 - Sword mastery

Enhanced speed:
Rank 1 - Shunpo/Sonido [+1 speed]
Rank 2 - Afterimage [+1 speed]
Rank 3 - Increase in basic speed [+1 speed]
Rank 4 - 2 Afterimages [+1 speed]
Rank 5 - Gemeros Sonido/ Solid afterimage [+1 speed]

Enhanced strength:
Rank 1 - Strength increase [+1 strength]
Rank 2 - Strength increase [+1 strength]
Rank 3 - Strength increase [+1 strength]
Rank 4 - Strength increase [+1 strength]
Rank 5 - Great strength increase (available only if you lack bankai, 2nd resurrection) [+1 strength]
Rank 6 - Great strength increase (available only if you lack bankai, 2nd resurrection) [+1 strength]
Rank 7 - Monstrous strength (available only if you lack shikai, 1st resurrection) [+2 strength]

Enhanced durability: (durability lets you sometimes avoid damage. if your durability is higher than the opponents strength then you don't get physical damage)
Rank 1 - Durability increase [+1 durability]
Rank 2 - Durability increase [+1 durability]
Rank 3 - Durability increase [+1 durability]
Rank 4 - Durability increase [+1 durability]
Rank 5 - Great durability increase (available only if you lack bankai, 2nd resurrection) [+1 durability]
Rank 6 - Great durability increase (available only if you lack bankai, 2nd resurrection) [+1 durability]
Rank 7 - Monstrous durability (available only if you lack shikai, 1st resurrection) [+2 durability]

Strategy skills:
Rank 1 - can keep up with a slightly stronger opponent
Rank 2 - can fight evenly even against 2 weaker opponents
Rank 3 - can hold out against 2 slightly stronger opponents
Rank 4 - can fight evenly even against 3 weaker opponents
Rank 5 - can fight evenly even against a number of weaker opponents

Reiatsu level:
Rank 1 - Reiatsu increase [+1 reiatsu]
Rank 2 - Seated level [+1 reiatsu]
Rank 3 - Reiatsu increase [+1 reiatsu]
Rank 4 - Reiatsu increase [+1 reiatsu]
Rank 5 - Reiatsu increase [+1 reiatsu]
Rank 6 - Lieutenent level [+1 reiatsu]
Rank 7 - Reiatsu increase [+1 reiatsu]
Rank 8 - Reiatsu increase [+1 reiatsu]
Rank 9 - Captain level [+1 reiatsu]
Rank 10 - Reiatsu increase [+1 reiatsu]
Rank 11 - Reiatsu increase [+1 reiatsu]
Rank 12 - Superb reiatsu [+1 reiatsu]
Rank 13 - Reiatsu increase [+1 reiatsu]
Rank 14 - Reiatsu increase [+1 reiatsu]
Rank 15 - Monstrous reiatsu [+1 reiatsu]
Rank 16 - Reiatsu increase [+1 reiatsu]
Rank 17 - Reiatsu increase [+1 reiatsu]
Rank 18 - Overwhelming reiatsu [+1 reiatsu]
Rank 19 - Reiatsu increase [+1 reiatsu]
Rank 20 - Unbelievable reiatsu[+1 reiatsu]

Reiatsu control:
Rank 1 - Can cast kido and use reiatsu correctly (no necessary loss)
Rank 2 - Can sense reiatsu
Rank 3 - Fully controls the level of reiatsu
Rank 4 - Can use reiatsu to make real pressure
Rank 5 - Can conceal reiatsu completely

Barrier setting:
Rank 1 - simple barriers
Rank 2 - multi-layered barriers
Rank 3 - freely changing the number of layers for a barrier
Rank 4 - multiple barriers can be controlled and combined at a time
Rank 5 - the barriers can be undetectable. they erase the content and themselves from people's minds

Regeneration: (Arrancar and Vizard only)
Rank 1 - small bruises regenerate instantly. wounds need some time
Rank 2 - smaller wound and scratches heal easily
Rank 3 - wounds, fractures and broken limbs can be regenerated but they take time
Rank 4 - severed limbs can be regenerated but it takes some time (Arrancar only)
Rank 5 - even organs can be regenerated.but it takes some time (Arrancar only)

Healing techniques: (Shinigami and Vizard only)
Rank 1 - self. only small ammounts. cannot move while healing
Rank 2 - self. only small ammounts but can move
Rank 3 - self or one other person. the ammount of healing is increased a bit
Rank 4 - self or 2 other people. the healing increases again
Rank 5 - healing sphere barrier. slowly heals all who are inside. very fragile

Bala (Arrancar only)
Rank 1 - fireing a single bala. it has to be prepared on the fist beforehand
Rank 2 - fireing two balas. they have to be prepared
Rank 3 - fireing a bala without preparation (max 2)
Rank 4 - fireing a short series of balas (max 4)
Rank 5 - fireing a flurry of balas (no limit)

Hierro (Arrancar only)
Rank 1 - Increase in durability [+1 durability]
Rank 2 - Increase in durability [+1 durability]
Rank 3 - Increase in durability [+1 durability]
Rank 4 - Increase in durability (only for close combat type arrancars) [+1 durability]
Rank 5 - Increase in durability (only for close combat type arrancars) [+1 durability]

Group tactics (only those who have this ability recieve the bonuses)
Rank 1 - when fighting together they can overcome the difference in reiatsu (not affected by the pressure)
Rank 2 - when fighting together they cover for eachother (one can block an attack aimed at the other easier)
Rank 3 - when fighting together they can bypass the opponents durability (the opponent can be cut even if he has higher durability)
Rank 4 - when fighting together they can limit the speed of the opponent (the opponent can move around faster than them)
Rank 5 - when fighting together they can always make a certain hit (when one attack follows the other correctly, only one can be blocked by the opponent)

Regeneration sacrifice (Arrancar only)
Rank 1 - sacrifices rank 5 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
Rank 2 - sacrifices rank 4 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
Rank 3 - sacrifices rank 3 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
Rank 4 - sacrifices rank 2 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
Rank 5 - sacrifices rank 1 of regeneration for an increase in power and reiatsu [+1 strength and reiatsu]
PostPosted: Sun Dec 05, 2010 1:25 pm


Special Skills


Hougyoku Shard (each rank of Hougyoku costs 2 skill points)
A shard of the crumbled Hougyoku salvaged fro Aizen's body. It grants a bit of it's former power to the host by increasing his physical capabilities and reiatsu, granting a regeneration and finally breaking away the limits between Arrancars, Shinigami and Vizards
Can only be attained by special means (ask me for clues)
Rank 1 - Increases the strength, speed and durability a bit
Rank 2 - Increases the reiatsu
Rank 3 - Grants regeneration (A shinigami can learn the regeneration skill at a Vizard level. Vizard gets one rank higher. Arrancars heal a bit faster)
Rank 4 - The reiatsu nature changes a bit (more hollow-like or shinigami-like. a slight change in reiatsu color)
Rank 5 - Breaks away the limits between Vizards, Arrancars and Shinigami


Reiatsu Burst
Allows to use all of the reiatsu in the body by concentrating it in one point for increasing striking power, speed, durability or reiatsu blasts. Single burst gives a momentary boost but not a continous effect
Can only be tought by Kyrlancello
Rank 1 - Using reiatsu for momentary increase of striking power
Rank 2 - Fireing blasts of reiatsu directly from the body
Rank 3 - Unleashing a burst of reiatsu for momentary increase of durability
Rank 4 - Using bursts of reiatsu to greatly increase the speed (numerous afterimages)
Rank 5 - Firing blasts of reiatsu from a distance or a bit away from the body


Special Cero
Allows to learn 2 special Cero to better combat Espada
Can only be tought by Cre Fratele
Rank 1 - Gekkou (Moon Beam): This Cero is only slightly stronger the an Espada’s normal Cero attack and can absorb smaller Kido attacks, negating them.
Rank 2 - Gengetsu Keta (Crescent Moon Beam): This Cero is the equivalent of an Espada’s Grand Ray Cero, the only difference is that this Cero can absorb any energy attack and add it to its destructive force.
(Mask must be worn to achieve Cero 2)

Kyrlancello
Captain

6,650 Points
  • First step to fame 200
  • Citizen 200
  • Forum Sophomore 300
Reply
Skill list and custom skill requests

 
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