At one end of the map is a generator station, a larger more expanded version of the one featured in the previous generation, offering more defensible positions and points of digress. The "prison bars" gate that once blocked the vulnerable right flank of the station is now replaced by three barriers, preventing vehicles from intruding and giving defenders more cover. There is, however, an internal switch to lower these barriers. The "flag room" of the station has also been maximized by a factor of three or four in terms of surface area, making it more spacious. The single generator has been replaced with nine generators inaccessible from within the map, but visible.
The two passages that allowed attackers at the "front door" of the station to enter have been widened and elongated. A secondary point of entrance for vehicles has been added to the far wall (perpendicular to the main gate entrance). The internal switch located in the “flag room” of the fortress also controls the gate here.
Red vs Blue: The Valhalla Chronicles
