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Posted: Mon Oct 11, 2010 8:30 am
Here I will be testing my new battle system. The characters I'm going to be using are cannon to make the demonstration a little easier.
And today's shamans will be... Lyserg and Horohoro.
So basically, to attack you roll a D20. Add your STR stat, and subtract the opponent's DEF stat. Damage is subtracted from the Furyoku variable. Once it reaches zero, you lose. To dodge, roll a D6 and if its even, you have dodged. To heal, roll a D20. Add your INT stat and thats how much you heal. You can dodge as many times per match as DEX stats you have, and you can heal as many times per match as INT stats you have. Your specials can only be used once per fight each and they cannot be dodged.
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Posted: Mon Oct 11, 2010 10:07 am
Okay, so here is Lyserg's profile (Obviously I've exluded the generic info and included only the things that will affect the fight.)
:.: Spiritual :.:
Shaman Type: Oracle Spirit Ally's Name: Morphine Spirit Type: Nature Spirit - Poppy Flower Spirit Level: Serei Specialty:
:.: Oracle Bell :.:
Wins: Loses: Draws:
Furyoku: 400/400 Strength: 5 Defense: 5 Dexterity: 4 Intuition: 6 (Add 9 points to the base shaman type.)
:.: Inventory :.:
Weapons: Armor: Other: Equipped Gear: Pendulum Bay "Elizabeth" w/ crystal pendulum
:.: Skills :.:
-Big Ben Wire Frame; Add 2 extra D20 rolls (thats 3 in total) -Homing Pendulum; Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku
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Posted: Mon Oct 11, 2010 10:26 am
And here is Horohoro...
:.: Spiritual :.:
Shaman Type: Shaman Spirit Ally's Name: Kororo Spirit Type: Nature spirit - Koropokkuru Spirit Level: Serei Specialty: :.: Oracle Bell :.:
Wins: Loses: Draws:
Furyoku: 400/400 Strength: 7 Defense: 5 Dexterity: 4 Intuition: 5 (Add 9 points to the base shaman type.)
:.: Inventory :.:
Weapons: Armor: Other: Equipped Gear: Snowboard
:.: Skills :.:
-Epittarki Upas-Horkkek (All-Consuming Avalanche); Add 2 extra D20 rolls (thats 3 in total) -Kau Kau Furi Wenfe (Renegade Hail); Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku
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Aurora Shaman rolled 1 100-sided dice:
82
Total: 82 (1-100)
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Posted: Mon Oct 11, 2010 10:36 am
To start off, we each roll a 100-sided die. Whoever gets higher goes first. Also, we won't be roleplaying what happens, just pasting our attacks since this is a demo. In real fights it is expected to roleplay. :3
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Valentorv rolled 1 100-sided dice:
88
Total: 88 (1-100)
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Posted: Mon Oct 11, 2010 10:39 am
I would also presume that comments and the such during the battle will be typed here?
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Posted: Mon Oct 11, 2010 10:45 am
Yup! Alright, you're the higher roll, so go ahead and attack. Remember to edit your post after you find out your roll to add the calculations.
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Valentorv rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Mon Oct 11, 2010 10:46 am
I shall role-play Lyserg for this battle.
Regular Attack: 20 + 5 - 5 = 20 damage
:.: Oracle Bell :.:
Furyoku: 400/400 Strength: 5 Defense: 5 Dexterity: 4 Intuition: 6 (Add 9 points to the base shaman type.)
:.: Inventory :.:
Weapons: Armor: Other: Equipped Gear: Pendulum Bay "Elizabeth" w/ crystal pendulum
:.: Skills :.:
-Big Ben Wire Frame; Add 2 extra D20 rolls (thats 3 in total) -Homing Pendulum; Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku Specialty:
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Aurora Shaman rolled 2 20-sided dice:
13, 13
Total: 26 (2-40)
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Posted: Mon Oct 11, 2010 10:51 am
Haha, I'm starting off with my second special. >:3
Kau Kau Furi Wenfe (Renegade Hail): 26 + 7 - 5 = 28 DMG
:.: Oracle Bell :.: Furyoku: 380/400 Strength: 7 Defense: 5 Dexterity: 4 Intuition: 5 (Add 9 points to the base shaman type.)
:.: Inventory :.:
Weapons: Armor: Other: Equipped Gear: Snowboard
:.: Skills :.:
-Epittarki Upas-Horkkek (All-Consuming Avalanche); Add 2 extra D20 rolls (thats 3 in total) -Kau Kau Furi Wenfe (Renegade Hail); Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku Specialty:
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Valentorv rolled 1 20-sided dice:
7
Total: 7 (1-20)
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Posted: Mon Oct 11, 2010 10:56 am
Wow, double 13's compared to a 7. Already I wonder how this will go.
Regular Attack: 7 + 5 - 5 = 7 damage
:.: Oracle Bell :.:
Furyoku: 372/400 Strength: 5 Defense: 5 Dexterity: 4 Intuition: 6 (Add 9 points to the base shaman type.)
:.: Inventory :.:
Weapons: Armor: Other: Equipped Gear: Pendulum Bay "Elizabeth" w/ crystal pendulum
:.: Skills :.:
-Big Ben Wire Frame; Add 2 extra D20 rolls (thats 3 in total) -Homing Pendulum; Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku Specialty:
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Aurora Shaman rolled 1 20-sided dice:
7
Total: 7 (1-20)
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Posted: Mon Oct 11, 2010 10:58 am
Regular Attack: 7 + 7 - 5 = 9 DMG
:.: Oracle Bell :.: Furyoku: 373/400 Strength: 7 Defense: 5 Dexterity: 4 Intuition: 5 (Add 9 points to the base shaman type.)
:.: Inventory :.: Weapons: Armor: Other: Equipped Gear: Snowboard
:.: Skills :.: -Epittarki Upas-Horkkek (All-Consuming Avalanche); Add 2 extra D20 rolls (thats 3 in total) -Kau Kau Furi Wenfe (Renegade Hail); Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku Specialty:
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Valentorv rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Mon Oct 11, 2010 11:00 am
Regular Attack: 20 + 5 - 5 = 20 damage
:.: Oracle Bell :.:
Furyoku: 363/400 Strength: 5 Defense: 5 Dexterity: 4 Intuition: 6 (Add 9 points to the base shaman type.)
:.: Inventory :.:
Weapons: Armor: Other: Equipped Gear: Pendulum Bay "Elizabeth" w/ crystal pendulum
:.: Skills :.:
-Big Ben Wire Frame; Add 2 extra D20 rolls (thats 3 in total) -Homing Pendulum; Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku Specialty:
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Aurora Shaman rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Wed Oct 13, 2010 1:14 pm
(My bad, please add 3 extra damage to the following attack for last turn. Horohoro's skill activated. So that's six damage in addition to whatever I roll. :3)
Dodge Attempt!
:.: Oracle Bell :.: Furyoku: 373/400 Strength: 7 Defense: 5 Dexterity: 4 - 1 = 3 Intuition: 5 (Add 9 points to the base shaman type.)
:.: Inventory :.: Weapons: Armor: Other: Equipped Gear: Snowboard
:.: Skills :.: -Epittarki Upas-Horkkek (All-Consuming Avalanche); Add 2 extra D20 rolls (thats 3 in total) -Kau Kau Furi Wenfe (Renegade Hail); Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku Specialty:
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Aurora Shaman rolled 1 20-sided dice:
11
Total: 11 (1-20)
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Posted: Wed Oct 13, 2010 1:15 pm
(Horray~!)
11 + 7 - 5 + 3 = 16 (remember to add one more 3 because of last turn. It activates second attack, and I forgot. >.<)
:.: Oracle Bell :.: Furyoku: 373/400 Strength: 7 Defense: 5 Dexterity: 4 - 1 = 3 Intuition: 5 (Add 9 points to the base shaman type.)
:.: Inventory :.: Weapons: Armor: Other: Equipped Gear: Snowboard
:.: Skills :.: -Epittarki Upas-Horkkek (All-Consuming Avalanche); Add 2 extra D20 rolls (thats 3 in total) -Kau Kau Furi Wenfe (Renegade Hail); Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku Specialty:
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Valentorv rolled 2 20-sided dice:
13, 3
Total: 16 (2-40)
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Posted: Wed Oct 13, 2010 1:24 pm
(Lucky miss on that attack. I subtracted the needed amount from my Furyoku now.)
(Edit: If you decide to heal, will you take up a turn or continue on with your attack like you did with the dodge?)
Homing Pendulum: 16 + 5 - 5 = 16 damage
:.: Oracle Bell :.:
Furyoku: 344/400 Strength: 5 Defense: 5 Dexterity: 4 Intuition: 6 (Add 9 points to the base shaman type.)
:.: Inventory :.:
Weapons: Armor: Other: Equipped Gear: Pendulum Bay "Elizabeth" w/ crystal pendulum
:.: Skills :.:
-Big Ben Wire Frame; Add 2 extra D20 rolls (thats 3 in total) -Homing Pendulum; Add 1 extra D20 roll (thats 2 in total) -Rest; regain 50 furyoku Specialty:
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