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Arikonk Kingdoms

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Now opened: A guild with kingdoms and fights. 

Tags: Classes:Paladin,Knight,Mage,Priest,Druid, Many more classes, Kingdoms, Roleplaying, Races:Human,Elf(Any type),Goblin, Orc,Trolls,and many more.War&Battles, World Of Warcraft Base,Open And MuchMore 

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Anata Aru
Vice Captain

Aged Guildsman

10,200 Points
  • Tycoon 200
  • Citizen 200
PostPosted: Sun Oct 10, 2010 11:42 am


To tie up lose ends of this Class system... I will state them here... Things can be removed or added.

When you got a class you must have powers that are in reasonable idea of that class nothing that seems way off. To me it seem to be okay to give your character of your class a different so go ahead add one power than seem kinda out of reach, but still seems to go with that class. NO GOD-MODDING POWERS! I said that like billion times but i will say it over and over because I don't want it in the guild like the rest of you.
Witchers are the only class to have powers that they can have and only they can have them.

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Power system:
No god modding powers!
u/c

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Point System:

Coming soon  
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