Celesta

age: won't say (30)
height: 5' 10'' (with heels)
weight: won't say (~152lbs)
element: Wind
class: Beastkeeper
alignment: Chaotic neutral
personality summary: A tease, flighty, somewhat gluttonous
other notes: Without the Trainer's Whip, Celesta is, by profession, an Illusionist. Unlike normal, Celesta retains some of her illusionist psynergies with the Trainer Whip equipped, but at the price of weaker beast summons. Also, she is extremely near sighted but uses her Jupiter psynergy to bend the air near her eyes just enough to see normally, this effect is minute and constant; she's been doing it for so long that it is maintained without effort (costs no PP, and is not noticeable to others). This does however mean that Celesta is extremely susceptible to psynergy seal. wink
starting stats:
Lv: 37
HP: 300
PP: 331
Atk: 146
Def: 112
Agl: 203
Luck: 4
Bio abstract:
Celesta was born in Fliit, to parents out of wedlock. She never knew her father and she was adopted by and trained from a young age by a War Mage who thought she had good potential. Well, she didn't. Celesta struggled for many years to learn illusionist's psynergy, and it was primarily her master's pride that drove him to drive her to continue training. Eventually she did learn most of the illusionist's art, however the War Mage, in his old age suffered a particularly bad hernia and passed away before Celesta could fully finish her training. Among his old belongings, Celesta found the Trainer's Whip. With the illusionists skills and Trainer's Whip's unique abilities, Celesta set out into the world to discover all the things she'd missed out on being forced into rigid training from an early age. Most of all she wanted to sample the various different cuisine of the world, as her diet was highly restricted by her Master (he rather eccentrically believed that Zucchini dramatically enhanced Jupiter psynergy if eaten with every meal). Upon learning that obtaining more djinn would enhance her abilities as a Tamer, she is also interested in obtaining more of them. Finding she had little money however, she began to resort to using her assets to obtain whatever she wanted.
Narrative Bio:
(will involve her first meeting with Lenoidas)
Starting Equipment:
Succubus Wand (Atk +80)
Silk Robe (Def +20)
Glittering Tiara (Def +27)
Silk Shirt (+6 def +1 luck)
Trainer's Whip
Djinn:
Marsh (water) - reduces enemy party's agility
Silt (earth) - prevents status ailments for 3 turns
Osmose (water) - steal PP if PP is lower than target's. Lose PP if PP is higher than target's
Grave (earth) - Slight chance of instantly downing opponent (~5%)
Broil (fire) - Increases Attack but decreases defense of party
Sun (fire) - Increases party's Mars Power for 3 turns.
psynergy:
name -- PP cost -- range
Dinox 3 1
Cure Poison 2 1
Impact 7 1
Faery 5 1 restores HP
Whiplash 6 1
Chimera 7 3
Restore 3 1
Elder Wood 14 party restores HP
Gryphon 10 1
High Impact 12 party
Lich 10 1
Blue Dragon 17 5
Delude 4 3
Weaken 4 1
Sleep 5 3
Enfeeble 6 3
Drain 3 1
Curse 6 1
