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Reply Templar Archives: Epic Replays
ReignStoRm's Epic replays Goto Page: 1 2 [>] [»|]

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kenjiro yume
Crew

PostPosted: Thu Sep 30, 2010 11:23 pm


Like C4D, I feel the need to share any and all epic or at the very least, informational, replays. There are more than one that I will post that also feature me losing, if I feel it demonstrates an important point.

Edit: Maybe it's a problem with the different game versions, but some of mine are simply not willing to be uploaded. I'll have more for you guys later.
PostPosted: Thu Sep 30, 2010 11:51 pm


Link: http://www.starcraft-replay.com/replays/reignstorm-vs-enigma-1285914300.php

Matchup: ZvT
Players: Me vs enigma
Duration: App. 28 minutes
Map: Blistering Sands

enigma goes for an early reaper, which is followed by massive amounts of Marines and Marauders. I counter with roaches and banelings. Huge clashes ensue back and forth for most of the game, with a decisive and epic ending.

kenjiro yume
Crew


kenjiro yume
Crew

PostPosted: Sun Nov 14, 2010 5:35 am


http://screplays.com/replays/reignstorm/13278

Matchup: ZvZ
Players: Me vs Vallsamico
Duration: 19 Minutes
Map: Metalopolis.

I was definitely not looking forward to this as soon as I saw that my opponent was Zerg. I haven't played against a Zerg since before my month away from SC2, and I wasn't even good at the matchup before then. So here I am, still far behind on my road to StarCraft skill recovery, playing my worst matchup. Oh boy.

Anyways, it starts pretty normal, zerglings and banelings for both sides off of one base. Vallsamico, however, then switches to roaches, whereas I stick with the lings and expand. Soon it evolves into mutas vs mass zerglings hitting each others bases. You'll have to watch to see the how it ends though. wink
PostPosted: Sun Nov 14, 2010 5:45 am


http://screplays.com/replays/reignstorm/13280

Matchup: ZvP
Opponent: hildebrand
Duration: 7 minutes
Map: Delta Quadrant

This game, a protoss player sneakily plays a two-gate zealot build that I wasn't expecting, turning the game into a race to see who can pump out more Zealots/Zerglings. The last minute or two really shows how such minor mistakes can be punished with game-changing moves.

kenjiro yume
Crew


kenjiro yume
Crew

PostPosted: Sun Nov 14, 2010 6:04 am


http://screplays.com/replays/reignstorm/13282

Matchup: ZvP
Opponent: thewhitewind
Duration: 15.5 minutes
Map: Blistering Sands

The game opens with some zergling harrassment of the probe line, which the protoss fends off until he has a full on four gateway push coming out, complete with proxy pylon for his reinforcements. However, a couple missed force fields causes it to be less powerful than it could have been. But a counter-attack up the ramp wasn't going to work for me with those sentries there, so the fight veered off in a different direction... literally.
PostPosted: Sun Nov 14, 2010 7:17 am


kenjiro yume
Link: http://www.starcraft-replay.com/replays/reignstorm-vs-enigma-1285914300.php

Matchup: ZvT
Players: Me vs enigma
Duration: App. 28 minutes
Map: Blistering Sands

enigma goes for an early reaper, which is followed by massive amounts of Marines and Marauders. I counter with roaches and banelings. Huge clashes ensue back and forth for most of the game, with a decisive and epic ending.

Well played biggrin
Your macro is pretty good, but lemme tell you something (AND THIS GOES FOR ALL ZERG PLAYERS)

When your opponent as 2 bases, you MUST have a base or 2 more than him/her. This is a rule that many people tend to forget. Anyways, well played biggrin

JrSuper


JrSuper

PostPosted: Sun Nov 14, 2010 4:15 pm


kenjiro yume
http://screplays.com/replays/reignstorm/13278

Matchup: ZvZ
Players: Me vs Vallsamico
Duration: 19 Minutes
Map: Metalopolis.

I was definitely not looking forward to this as soon as I saw that my opponent was Zerg. I haven't played against a Zerg since before my month away from SC2, and I wasn't even good at the matchup before then. So here I am, still far behind on my road to StarCraft skill recovery, playing my worst matchup. Oh boy.

Anyways, it starts pretty normal, zerglings and banelings for both sides off of one base. Vallsamico, however, then switches to roaches, whereas I stick with the lings and expand. Soon it evolves into mutas vs mass zerglings hitting each others bases. You'll have to watch to see the how it ends though. wink


Pretty good
When your on a mirror match up, micro becomes more important. Especially ZvZ. For example, if you didn't send your lings to attack the banes, it would've given ur opponent a hard time.
PostPosted: Sat Nov 20, 2010 4:42 pm


http://screplays.com/replays/reignstorm/13510

Matchup: ZvT
Opponent: Very Hard Terran AI
Duration: about 20 Minutes
Map: Lost Temple

I know everyone here has taken a shot at a Very Hard or Insane AI, and probably have tried and failed to take them on without a cheesy rush. Well if you play Zerg and want an example of a way to beat that super fast Thor + MM build that the AI uses, here it is.

Note: I'm mainly posting this because I was completely and totally on fire this game. I wouldn't say this is my real skill level, it's a magical fluke where I was just playing better than myself, hahah.

Edit: A note on that note! There appears to have been a change on one of the patches that I never noticed! Very Hard AI no longer gets bonus resources. I would assume that Insane still does, however. So I did play well on this game, but not so confusingly well that I destroyed an opponent getting far more minerals than myself.

kenjiro yume
Crew


kenjiro yume
Crew

PostPosted: Sat Nov 20, 2010 5:27 pm


http://screplays.com/replays/reignstorm/13512

Matchup: Z-Z-Z Vs T-P-P
Players: Me, Dragosani, Effergy Vs SausageLinks, Uniame, Gladeous
Duration: 30 Minutes
Map: The Bio Lab

An older game between 6 of us that quickly went from an early-midgame harrass style from the Protoss/Terran side into an all-or-nothing battle on three fronts to see if the Zerg team would even survive long enough to push out. Heavy, constant damage to the Z mineral lines by highly mobile units made for a very stressful, but very fun game. Awesome play by lots of players all in one spot. If you like watching team games that are more than just "Build up and push out and the bigger army wins," take a look at this one.
PostPosted: Sat Nov 20, 2010 5:33 pm


i remember this. this was pretty fun.

thanks for uploading, I'll have to take another look at my 1/1/1.

Primity Aurora
Vice Captain


kenjiro yume
Crew

PostPosted: Sat Nov 20, 2010 7:05 pm


Bi Dent
i remember this. this was pretty fun.

thanks for uploading, I'll have to take another look at my 1/1/1.


Yeah, I was looking at all of us, and even in the few months since this game occurred, I've noticed every single one of us can do better than that now. I personally think it's time for some more in house team games.
PostPosted: Sat Nov 20, 2010 7:57 pm


Sounds fun, as long as I'm not against Sausage. She seems to take sick pleasure in coming after me. xd

Immortal Nobody
Crew


Primity Aurora
Vice Captain

PostPosted: Sat Nov 20, 2010 8:54 pm


only if you're right next to me.
which is usually like, all of the time.

surprised
PostPosted: Thu Nov 25, 2010 3:12 am


http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=168707

Embedded: User Image - Blocked by "Display Image" Settings. Click to show.

Matchup: ZvP
Opponent: Mooster
Duration: About 12 minutes
Map: Steppes of War

In this game the Protoss tries a two-zealot rush with probes. He kills a queen and does some damage, as well as forcing me to cancel my expansion, but the initial rush is held off. From there it turns into a completely non-standard build of ling+hydra vs pheonix+stalker. Chaos ensues.

kenjiro yume
Crew


kenjiro yume
Crew

PostPosted: Thu Nov 25, 2010 3:37 am


http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=168710

Embedded: User Image - Blocked by "Display Image" Settings. Click to show.

Matchup: ZvP
Opponent: Xenharmonic
Duration: about 17 minutes
Map: Xel'Naga Caverns

This is another ZvP, this time to show how important it is to scout your opponent's main. Yes, it's obvious, but also very easy to forget when you get into your macro rhythm. Here is a game that would have gone VERY differently if that Stargate was not scouted on time.
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Templar Archives: Epic Replays

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