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Simplesapphire Vice Captain
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Posted: Sun Sep 12, 2010 8:36 pm
You can't depend on your eyes... If you're a Rogue / Missing-Nin... Or have recently become one, then you will need to make a profile post here.
Please place your character profiles below.
Even if you were in a village and placed your profile there, you will need to place another one here (Even if it is just a copy of your other).
This gives the chance for other members and fellow rogues to find and see your character background
...when your imagination is out of focus.
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Posted: Sun Sep 12, 2010 9:02 pm
You can't depend on your eyes...
[b]Real Name[/b]: YOUR NAME HERE
[b][size=14]Character Info[/size][/b]
[b]Name[/b]: CHARACTER NAME HERE
[b]Nicknames[/b]: CHARACTER NICKNAMES HERE
[b]Age[/b]: CHARACTER AGE
[b]Rank[/b]: CHARACTER RANK
[b]Title (If Applicable)[/b]: CHARACTER TITLE
[b]Village/Affiliation[/b]: YOUR CHARACTER'S VILLAGE
[b]Bloodline & Linage[/b]: CHARACTER BLOODLINE
[b]Jutsu Element[/b]: ELEMENT OF JUTSU
[b]Favorite Jutsu Technique[/b]: CHARACTER JUTSU
[b]Weapons[/b]: CHARACTERS WEAPONS
[b]Personality[/b]: CHARACTER PERSONALITY
[b]Weakness[/b]: CHARACTER WEAKNESS
[b]Past/Background[/b]: CHARACTER BACKGROUND
[b]Appearance[/b]: PLACE CHARACTER PICTURE or DESCRIPTION HERE (IF ANY) [img] http://www.Your Picture URL HERE .com [/img]
...when your imagination is out of focus.
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Simplesapphire Vice Captain
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Posted: Mon Sep 13, 2010 9:48 am
Real Name: Justin
Character Info
Name: Sonama
Age: 25
Village: Missing nin from leaf
Weapons: Shuriken, Kunai
Personality: Cold and secretive to those he doesn't know or trust, But to those he trust he is extremely loyal
Weakness: tends to use up his chakra to quickly, tends to overthink
Bloodline and Linage: Uchiha (mangekyou Sharingan)
Past/Background: Sonama was a skilled leaf village ninja from the uchiha clan. He quickly mastered the sharigan and several high level jutsu. His best friend/team mate takashi became jealous of him. This lead to an argument and eventually a bloody fight in which Sonama killed Takashi, thus unlocking the Mangekyou sharigan. Overcome with grief Sonama fled his village and now wonders aimlessly, Unsure of what he should do.
Favorite Jutsu Technique: no particular favorite
Appearance: (no pic sorry) Sonama is a little taller than average and has a lean but slightly muscular build. He has medium length unkempt black hair, his basic sharigan eyes are always active but his natural eye color is black, he wears black pants and a black sleeveless shirt.
Jutsu:
KATON
Dragon Flame Blitz-Once the seals used for this jutsu are completed,the user can shoot balls of fire out of his/her hand which then engulf the enemy in flames or simply burn them.This technique requirs great aim to get a direct hit. Class:Ninjutsu Rank biggrin
Exploding Flame Shot-This jutsu allows the user to shoot multiple fire shots from their hands that is able to cause fiery explosions on impact. The shots can also catch the opponent on fire. Class:Ninjutsu Rank:C
Katon:Haisekishō (Ash pile burning)-Similar to the Endan technique, this jutsu also produces a combustible material prior to ignition. The user spews superheated ash from their mouth. The ash is hot enough to cause third-degree burns on the victim, though only the flesh facing the user (where the ingition starts); thus the damage does not cover the entire body. Despite this, it is still fully capable of disabling an enemy due to the burns. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion. Class:Ninjutsu Rank:B
Katon: Hōsenka no Jutsu (phoenix fire) -This jutsu sends multiple balls of fire at a target. It is also possible to hide shuriken within the fireballs, creating an unexpected secondary surprise attack. For the most part, however, this jutsu is used as a distraction. Class:Ninjutsu Rank:C
Katon: Gōenkyū (roaring flame sphere)-The shinobi exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.This is much like Katon:Gōkakyū no Jutsu, but a larger and destructive version. Class:Ninjutsu Rank:C
Katon: Hibashiri (multi fire stream)-This jutsu will create jets of fire that can be manipulated into several forms (so far, rings of fire or a circle of fire) before striking the target. It can also be used in combination with Fūton: Kami Oroshi to create a tornado of flames. Class:Ninjutsu Rank:B
Small Fire Stream-The shinobi releases a small short ranged stream of flame at the opponent, causing them to collapse. This move requires no hand seals. Class:Ninjutsu Rank biggrin
Katon:Kaen Kabe (flame wall)-The user preforms the required seals and a massive wall of fire apeares infront of the user.The wall can either stay in place or move foward about 5 feet before vanishing. Class:Ninjutsu Rank:C
Thermal Heat:A simple justu taught at the academy.The user heats up their body using fire chakra,it is normally used to survive in blistering cold weathers.With enough chakra the user can become hot enought to burn through steel. Class:Ninjutsu Rank biggrin
Katon Ryuuka no Jutsu (Fire Release: Dragon Fire Technique) Description: A jutsu that sends a stream of fire towards the opponent, originating from the users mouth. In some cases it has been seen to take on the form of a dragon. Capable of being used like a flamethrower, prolonged exposure has been known to transform boulders and cliff side’s into molten piles of magma. Note: Genin can use the technique for up to two posts, Chuunin for three, and Jounin for five. As mentioned before, strength of the flame and prolonged exposure can prove devastating. Rank:C
Katon: Ichi (Fire Release: One) Description: The basic building block of a great many techniques down the line, this is presumably the very same skill that began the study of Katons. Molding their chakra through a simple seal of any choice, the user is able to focus it onto the tip of their index finger in the form of heat. With this, they can cut through things such as glass and rope with some difficulty. However, at this stage, control of one’s chakra is so minimal that this technique can only be used by one finger and essentially has no combat use. Rank:E
Katon: Shoumeidan no Jutsu (Fire Release: Flare Technique) Description: By molding chakra into ones lungs properly, they are able to exhale a short burst of heat and flame which basically explodes from the mouth. The fire itself actually only lasts for about a second. But its effect is that it illuminates dark places, if only for but a few seconds. Rank:E
Katon: Shuriken no Jutsu (Fire Release: Shuriken Technique) Description: A relatively basic katon, this one uses chakra to coat a metal shuriken or a kunai with fire. It is done so that the user first throws the shuriken, then exhales from his or her mouth a small flame that ignites the chakra-coated projectile. If the attack succeeds, not only will your opponent be hurt by the shuriken or kunai, but he will also suffer from burns. Note: Only one projectile at a time. Rank:E
Katon: Fukumen no Jutsu (Fire Release: Veil Technique) Description: A stall technique which really only helps genins in this stage of learning accustom themselves to the less subtle methods of Katons. Performing the necessary seals, the user claps their hand in front of them and a hot white flash erupts from their hands that blind people in the closest vicinities. With this opening, the user is able to make a hasty escape or even move in for a killing blow. The severity of the flash, however, lasts only a moment and causes only spots to appear until an opponent’s sight becomes clear again. Rank:E
Katon: Tanebi no Jutsu (Fire Release: Cinder Technique) Description: Basic to all Katon users is the ability to set thing things on fire, obviously. This technique allows a person to snap their fingers and ignite a spark anywhere they so wish. A simple cinder and no more, this jutsu is used mostly in pranks and the like. Rank:E
Katon: Houka Hira no Jutsu (Fire Release: Flaming Palm Technique) Description: A more advanced version of the Katon: Tanebi no Jutsu, this jutsu allows the user to hold the make spark in their hand. They then amplify it with their chakra until it is a small flame. By mimicking the gentle fist style, the push the flame into their opponent, causing clothes to light, or minor burns on the body. Rank:E
Katon: Ni (Fire Release: Two) Description: This technique makes it so that after a user has molded enough chakra to gather heat into their finger they can now distribute it to both the index and middle finger (one hand), making it a somewhat viable option in combat now. However, jabs and strikes made through this method would simply burn through clothing and wouldn’t cause any substantial thereafter. In terms of raw searing strength, though, it allows the user to cut through even metallic string now. Rank biggrin
Katon Housenka no Jutsu (Fire Release: Mythical Fire Flower Technique) Description: A jutsu that sends multiple blasts of fire from the mouth, usually with one target in mind. Shurikens can also be hidden inside the flames, creating an element of surprise. Katon: Ryuuka no Jutsu (Fire release: Dragon Fire Technique) Description:Ryuuka no Jutsu is a Ninjutsu technique utilizing the Fire Element. After binding the opponent, the ninja uses a guide wire to unleash a large torrential fire burst onto the target. Rank biggrin
Katon: Hoteri Ougigata no Jutsu (Fire Release: Flash Fan Technique) Description: A fairly simple jutsu, the user breaths in a fair amount of air while performing the necessary handseals and breaths it out in a short funnel of flame. Literally lasting only a few seconds, it explodes out of the mouth in a v-like wave and is a commonly used technique amongst shinobi who like to build into their attacks. The range of this flame, however, is about 3m and the flame itself isn’t held long enough to deal any real damage. Therefore, it isn’t necessarily a viable offensive option as compared to other jutsus, but it does serve its purposes since only three handseals are needed to perform this technique. Rank biggrin
Katon: Bounetsu no Jutsu (Fire Release: Flame-Resistance Technique) Description: This is a passive jutsu that is the first in two steps to protect the user from damaging themselves with their very own Katons. Although not necessarily mandatory to learn the finer points of the tree, it does provide a buffer against self-inflicting injuries. For example the user is able to withstand increasing amounts of heat and can even withstand certain techniques aimed at them. Withstand, however, does not translate into invulnerability as there are general flaws to this jutsu as well. Rank biggrin
Katon: Yojin Bunshin no Jutsu (Fire Release: Ember Clone Technique) Description: A basic bunshin wherein the user will call forth through in corporeal form a clone of themselves, crafted from flame. At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous. Note: The clone only has 1/10 the ability of the original user. Rank biggrin
Katon: Hi Shinten no Jutsu (Fire Release: Flame Spread Technique) Description: This jutsu allows the user to extend the flame from their hand to any weapon or item they may be holding. This creates a surrounding layer of flame around the object, but the object is unharmed. This can only extend to a length of 3 feet maximum, or the length of a medium sized sword. Rank biggrin
Katon: San (Fire Release: Three) Description: At this stage of learning, users of this technique are expected to be quite adept at controlling the flow of chakra in their body. It is by this that they are now able to both create ample amounts of chakra and distribute to both hands (still only two fingers per hand). The actual heat effect of this technique, though, still hasn’t changed much from Katon: Ni. Also, awkwardly enough, the user is still unable to have the technique travel throughout one whole hand. Rank:C
Katon: Kyuuka no Jutsu (Fire Release: Flame Sphere Technique) Description: Quite different from the other various other Katons in Leaf’s arsenal, this one instead is a defensive jutsu. Quite easy to learn, it is also performed much differently from other jutsus. Using the body as a heat source, the user molds chakra to amplify it and make it entirely visible. Then the user expands it, using more chakra, and takes on a red, spherical shape. This shield is used as a defense against both ninjutsus and taijutsus. It isn’t very powerful, though, and can only parry at most one technique before deactivating. A drawback to this jutsu, though, is based on the body’s temperature. If the user performs this technique late in a fight they risk fainting due to both a drastic change in body temperature and already stressed body levels. Note: The user must remain still while using this technique. Rank:C
Katon: Shouidan no Jutsu (Fire Release: Incendiary Technique) Description: Recently developed, this technique is much akin to the Katon Ryuuka no Jutsu in a few ways. Using almost the identical set of seals, the user instead coughs out globs of what looks to be silver-tinged mucous. These flammable, gelatinous balls can be scattered along any area and even on other people and are highly combustible. Anything from the slightest spark can ignite them and set off variable explosions based on the level of the shinobi as well is leave a lasting flame going. Note: Genin gifted enough to perform this jutsu can only create explosions that range from 1m – 2m in radius. Chuunin can set a 4m – 5m radius ablaze. And Jounin are capable of kindling an area of approximately 5m – 10m. Rank:C
Katon: Hidoko no Jutsu (Fire Release: Bed of Fire Technique) Description: Defensive or offensive, this just is simple enough to have many uses. Heaving a mighty breath, a shinobi will spew an oily substance in front or even around them. It will rush forth like liquid and ignite as soon as the user wills it. The effect is obvious enough, resulting in a carpet of flame in whatever manner the user provided. It could be in a cone laid out in front of them as an opponent is rushing forth, or it could be scattered across a weapon. Rank:C
Katon: Kita no Jutsu (Fire Release: Aerial Explosion Technique) Description: A different version of the Katon: Hidoko no Jutsu, this jutsu releases a gas into the air. This is an odorless, colorless gas that can be ignited with any spark or flame. This gas will rapidly ignite, causing it to expand and create a strong wind in all directions. The outer gas is shot out, and ignites when it has expanded at a range of around 20 feet. Anyone within the range of this jutsu will be seriously injured and probably suffer at least a first degree burn. It also evaporates all water in the range of this jutsu. Rank:C
Katon: Shi (Fire Release: Four) Description: Much unchanged from Katon: San, the most noticeable change here is the strength of the heat effect set off by the user’s fingers. Now able to melt through various objects of higher density than glass (not including metals), the only drawback is that this intensity is only attainable through one hand at the moment. One could compare the effect of this technique to being stabbed with a searing hot kunai. Rank:B
Katon Goukakyuu no Jutsu (Fire Release: Powerful Fireball Technique) Description: Uses a high amount of chakra which allows the user to breath out a large portion of flame. Extremely powerful, this Katon seems to possess a denser mass than most Katons. This would explain its intense potency and explosive nature. Rank:B
Katon: Nenshou Tosshin (Fire Release: Burning Rush) Description: A two-part technique that acts much like the Katon: Kyuuka no Jutsu. With the same seal sequence as the aforementioned jutsu, the dragon, ox and hare are added at the end and the technique changes from defensive to offensive. As the customary sphere surrounding the user appears to fade out, it instead sweeps back and wraps itself around the user in the elemental shape of flames at the arms and shoulders. At this, the user finds themselves temporarily invigorated. Note: This jutsu is both defensive and offensive, both blocking attacks and acting as one itself. The secondary effect here is that the user is able to move at a slightly more increased speed than usual alongside the actual flame effects that obviously harm opponents upon contact. Rank:B
Katon: Taika no Jutsu (Fire Release: Fireproof Technique) Description: At this point in time, the user has developed a natural resilience to flame and has come to know the pros and cons of their own techniques. With this knowledge in hand, they are able to not only guard themselves against fire and high temperatures but also anything around them. Expelling chakra at a constant rate, it acts a shield or buffer against all forms of heat, completely preventing them from harm. But by freely imparting this chakra onto a person or thing, they are able to pass on that very same shield. There are, however, limitations. Rank:B
Katon: Myaku Hitofuki no Jutsu (Fire Release: Pulse Blast Technique) Description: An extremely useful jutsu, this one has the effect of flushing out or separating multiple opponents. Hurling a fireball about the size of a basketball, it is meant to be dodged in order to be effective. For at center of this fireball is a gaseous core which, when the spherical attack finally makes contact with something, will explode and this gas will expand rapidly in a loud bang. The bang is simply a precursor though, as instantly afterwards a sharp concussive force will issue out all around the center of the blast. Though the explosion of the attack itself is not very strong, the force it sends out is enough to knock anyone who is within a certain radius of it flying. Rank:B
Katon: Kaen Hisame no Jutsu (Fire Release: Incinerating Hail Technique) Description: By focusing their chakra into their hands, the user can then lift them skyward and create a salvo of small fireballs that will rain down all around them, incinerating anything they touch. Since the fireballs have no solid state, they can only do damage by burning things. These fireballs are about half the size of one's closed fist. Rank:B
Haisekishou (Burning Ash Accumulation) Description: After forming the needed handseals, user will expel an ash from his mouth. This large cloud begin to envelope his foe and when user clicks his teeth, the cloud will ignite in an explosion. Rank:B
Katon: Go (Fire Release: Five) Description: This is where the technique evolves into one of the most deadly techniques within the Leaf. This is the stage before Kaseiken, the only move of comparable strength to the Chidori within the Leaf’s arsenal. In this building block, however, the user mimics the hand movement and effect of Chidori, replacing lightning with flame. Here, unlike the techniques leading up to this, flames now spring forth from the user’s entire hand. If the user balls their hand into a fist, however, the flames immediately disperse and the jutsu is cancelled. In this way, only spear-handed attacks can be made and their potency is increased so that most defenses can now be pierced. Rank:B
E-Rank Genjutsu Kokohi no Jutsu - False Place Technique Art: Genjutsu Rank: E Type: Supplementary Modifier Range: Any Chakra: 3 Description: Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object. Limit: Does not cost an action to use.
D-Rank Genjutsu
Kahen Tonsou no Jutsu – Flower Petal Escape Technique Art: Genjutsu Rank: D Type: Supplementary Modifier Range: Close (0-5m) Chakra: 5 Description: If the user comes under attack, they can use this technique to cover their escape. After forming the needed hand seals, the user’s body will disperse into a shower of flower petals. These petals will confuse and distract the opponent while they escape or hide. Other variations of this technique use other mediums besides flowers as a distraction. Limit: Does not cost an action to use.
Kasumi Juusha no Jutsu - Mist Servant Technique Art: Genjutsu Rank: D Type: Supplementary Per Turn Range: Close (0-5m), Mid (5-10m) Chakra: 7 Per Turn Description: Kasumi Juusha no Jutsu is a Genjutsu technique that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunai and shuriken matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servant’s illusion body, usually causing them to multiply. Limit: None
Magen • Narakumi no Jutsu - Demonic Illusion • Hell Viewing Art: Genjutsu Rank: D Type: Supplementary Range: Close (0-5m) Chakra: 7 Description: Narakumi no Jutsu is a Genjutsu technique that causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast, the world will appear normal to the target until they see the illusion, playing on that shinobi’s worst fears. The effects of the technique could debilitate a person for some time. Limit: None
C-Rank Genjutsu
Kai – Release Art: Genjutsu Rank: C Type: Supplementary Chakra: Equal to the Genjutsu Dispelled Description: After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. *Note: Success of the Release depends on Genjutsu skill and judge discretion. Must be close in Genjutsu stat to opponent. Limit: None
Kori Shinchuu no Jutsu - Sly Mind Affect Technique Art: Genjutsu Rank: C Type: Supplementary Range: Mid (5-10m), Far (10+m) Chakra: 23 Description: Kori Shinchuu no Jutsu is a Genjutsu technique, which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over. Limit: None
Jinmon no Jutsu – Interrogation Technique Art: Genjutsu Rank: C Type: Supplementary Range: Close (0-5m) Chakra: 23 Description: Jinmon no Jutsu is an interrogation Genjutsu used to extract information from an opponent. By placing their hand upon the target’s head, they will induce a sensory spell that will force them to answer truthfully to any question. Only an incredibly strong will and knowledge of Genjutsu will allow one to resist its effects. Limit: None
Utakata – Ephemeral Art: Genjutsu Rank: C Type: Supplementary Range: Close (0-5m) Chakra: 23 Description: The user will start this technique by using only one finger on their hand. A glance at the hand itself will be enough to cause the illusion to take effect. Once inside the illusion, the user can control the visions the ninja sees. This illusion can also be used to play on the fears of the target. The effects of this technique are very similar to the Demonic Hell Viewing Genjutsu; however, initiating this technique is much simpler and used by practitioners of greater skill. Limit: None
Jigoku Gouka no Jutsu - Hell Fire Technique Art: Genjutsu Rank: C Type: Supplementary Modifier Range: Close (0-5m), Mid (5-10m) Chakra: 11 Description: Jigoku Gouka no Jutsu is a Genjutsu technique that causes its target to see a vision of fire. After Yoroi forms the needed hand seals, a huge ball of fire will descend from the sky to envelope his target. The victims of the Genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety. The technique is generally used as a distraction for a follow up technique, though some victims have sworn they were burning. Limit: Does not cost an action to use.
B-Rank Genjutsu
Jubaku Satsu - Tree Binding Death Art: Genjutsu Rank: B Type: Supplementary Modifier Range: Close (0-5m) Chakra: 25 Description: After forming the needed hand seals, the user will disappear and approach their target. Once near the target, a tree will grow at their feet, and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the user will take the opportunity to strike the bound opponent. The effects generally wear off once the opponent is hurt, given they are not already dead. Other variations of this technique include other types of plants rising up to bind the opponent, such as vines. Limit: Does not cost an action to use.
Kahen Dizorubu no Jutsu - Flower Petal Dissolve Technique Art: Genjutsu Rank: B Type: Counter Range: Close (0-5m) Chakra: 1.5x the Chakra of the Genjutsu Countered Description: If the user becomes trapped in a Genjutsu or wants to appear to be trapped, they can disperse into a shower of flower petals to escape once their opponent believes them to be caught. The petals will fly out and consume the surprised opponent, dissolving their body away. In reality, their body is fine but the mental shock can debilitate an opponent. *Note: Possible for a counter Genjutsu to counter a superior ranked Genjutsu technique if the opponent’s Genjutsu skill is greater. Limit: None
UNIVERSAL JUTSU
Henge No Jutsu (Transformation Technique) Description: A user of this skill has the ability to transform their outer appearance to that of another form, which can be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely smaller or larger than what they already are. Therefore one could not transform into a shuriken or a small animal. Neither can the user transform into an enlarged or distented form of anything (therefore no such thing as a small human-sized adult elephant, or a human-sized ant). Therefore the user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge. (i.e. transforming into a cheetah will not give you a cheetah's speed) Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert. Rank:E
Kawarimi No Jutsu (Body Switch Technique) Description: A common jutsu - used to quickly replace a body with a close by object. Creates confusing among the opponent(s) - creating a chance to escape, or return with a larger strike. Useful for avoiding attacks, and hiding from potential enemies. Rank:E
Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique) Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface. Rank biggrin
Suimen Hokou no Gyou (The Art of Water Walking) Prerequisites: Kinobori no Jutsu Description: A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra. Rank:C
MANGEKYOU TECHNIQUES: (I copied this from narutopedia since it wasn’t in the jutsu thread)
The Sharingan The first of the Sharingan's powers is being able to see the flow of chakra. The Sharingan can tell if a person is under a genjutsu because the person's chakra flow would be irregular.
The Sharingan's second-most prominent ability grants the user an incredible clarity of perception, allowing them to easily recognize genjutsu and different forms of chakra, though not to the same extent as the Byakugan. This also allows the user to pick up on subtle details, enabling them to read lip movements[3] or mimic something like pencil movements.[4] As the Sharingan evolves, gaining more tomoe seals, this ability extends to being able to track fast-moving objects before finally giving some amount of predictive capabilities to the user. However, even though the user may be able to see an attack or know it is coming, their body may not have time to react.
The Sharingan's third and most well-known ability is that it grants the user the ability to memorize any technique that he or she witnesses, apart from other Kekkei Genkai techniques. The user can memorize ninjutsu, genjutsu, and taijutsu with near perfect accuracy, allowing the user to use the techniques as his own, or even modify them to create his own new techniques, much like Sasuke Uchiha's Lion Combo. In order to reproduce a copied jutsu, however, one must have the necessary skill or ability to perform them. A prime example is Rock Lee's brand of taijutsu. While Sasuke was able to copy some of Lee's moves, they put a much more significant strain on him since he hasn't trained nearly as much as Lee has. In addition to physical skill and kekkei genkai techniques, the Sharingan cannot reproduce jutsu dependent on other factors, such as summons that the user has not signed a contract with.
The Sharingan's final commonly-used ability is capable of inducing a unique brand of hypnosis that involves suggesting actions and thoughts to the opponent through simple eye contact. When used against animals, the eyes of the target take on the pattern of the users Sharingan while under its influence. When used in conjunction with the other aspects of the Sharingan, this allows the user to perfectly mimic every move their opponents make even before they do, making it appear as if the user can "see the future". More advanced Sharingan users can take the hypnosis ability even further by tricking or even trapping their opponent within an illusion. It also allows for other forms of hypnotism, such as putting an opponent to sleep, replaying memories to someone else, or creating various illusions to fool an opponent. The potency of the Sharingan's illusion is dependent on the user's knowledge and skill with implementing genjutsu.
In addition to these commonly used techniques, the Sharingan allows the user to perform the genjutsu Izanagi. Using Izanagi, the user can warp reality for a short amount of time, changing reality into illusion and illusion into reality. However, this technique has been dubbed kinjutsu, because use of it causes the user to go blind.
Although the Sharingan consumes the user's chakra while active, the chakra levels that the user must exert is so insignificant that they can keep it active constantly
The Mangekyō Sharingan (万華鏡写輪眼, Mangekyō Sharingan; Literally meaning "Kaleidoscope Copy Wheel Eye") is a heightened form of Sharingan. The Mangekyō Sharingan gives the user access to powerful and forbidden techniques. The Mangekyō Sharingan is distinguished from a normal Sharingan by its appearance, which changes the form of the tomoe seal. Unlike in the case of the Sharingan, the appearance of the Mangekyō Sharingan differs from user to user; Kakashi Hatake's and Itachi Uchiha's both resemble pinwheels, Madara Uchiha's and Izuna's look more like a detailed form of the basic three-tomoe Sharingan, and Sasuke Uchiha's looks like three intersecting ellipses. The Mangekyō Sharingan is acquired through the death of the person closest to the Sharingan user. To expedite this occurrence, Uchiha throughout history have killed their closest friends in order to meet this criteria,[1] though how Kakashi gained his Mangekyō Sharingan has yet to be explained. To obtain the Mangekyō Sharingan, one must feel the emotion of losing a friend or family, as merely killing them or watching them die will not activate it. Over time, use of the Mangekyō Sharingan's techniques deteriorates the user's eyesight to the point of blindness. Only by taking and transplanting the eyes of a sibling can the vision be restored, a process that results in the creation of the Eternal Mangekyō Sharingan (永遠の万華鏡写輪眼, Eien no Mangekyō Sharingan). Not only does this process restore one's eyesight and ensure that the light will never leave the eyes again, but it also gives the person greater powe Tsukuyomi
According to Zetsu, Tsukuyomi is one of the most powerful genjutsu in existence.[2] It is unique to the Uchiha clan and only those with the Mangekyō Sharingan can perform it. It is said to represent the "Spiritual World and Darkness" (精神界と闇, Seishinkai to Yami), the antipode to Amaterasu, a ninjutsu of similar power. Tsukuyomi requires eye contact to be performed. When executed, the jutsu traps the target in an illusion that is completely controlled by the user. Itachi's prowess with the technique has allowed him to alter the perception of time with ease within the genjutsu to make it seem to last for days when in fact it only lasts a few seconds. This allows him to torture the target for what seems like days on end, causing mental trauma that will render them unable to fight for an extensive period of time. Only Tsunade has been shown capable of curing this psychological damage. In the anime during Part I, Itachi's use of Tsukuyomi typically featured a red moon casting a red light throughout the illusion with a cloudy atmosphere, giving the background a blood-red appearance while the victim within the illusion is in a grayscale, inverted color. Such a powerful technique is not without its disadvantages, however. Due to the complexity of the illusion and the quickness with which it is executed, an enormous amount of chakra is necessary but had little to no effect on the stress that is put on the eyes, leaving Itachi perfectly fine after performing it despite his loss of chakra. According to Kakashi, Itachi's Tsukuyomi can only be broken by a Sharingan user that shares the same blood as him; as demonstrated when Sasuke overcame Itachi's Tsukuyomi in their battle. [3]
Ameterasu Amaterasu is the highest level Fire Release technique, and according to Zetsu one of the most powerful ninjutsu in existence.[2] It is said to represent the "Material World and Light" (物質界と光, Busshitsukai to Hikari), the antipode to Tsukuyomi, a genjutsu of similar power and a fellow Mangekyō Sharingan dōjutsu. The jet-black flames of the Amaterasu, said to be the fires from hell that are as hot as the sun, ignite at the focus of the user's vision.[3] They're unavoidable as long as the user keeps their eyes focused on their target. The flames are capable of burning through anything in their path, even smothering regular fire techniques with ease. Amaterasu is said to burn for seven days and seven nights, and cannot be extinguished with water or any other normal methods. However, the flames burn fairly slowly, allowing anyone struck by Amaterasu an opportunity to remove whatever clothing or body parts have been caught ablaze. Use of the technique also puts a great deal of strain on the user, usually causing their eyes to bleed. Susanoo Susanoo is the third ability granted by the Mangekyō Sharingan, after Amaterasu and Tsukuyomi have been awakened.[1] It creates a gigantic, spiritual humanoid being that surrounds and protects the user. According to Madara Uchiha, for a Sharingan user to activate the Susanoo is a rarity.[2] Like the other techniques granted by the Mangekyō Sharingan, the user's eyes as well as physical being is strained while using Susanoo because it consumes a large amount of their chakra. Sasuke described it as feeling pain in every cell in his body, as the depletion of chakra likely places stress on the cells that partially produce chakra. Susanoo is formed through the materialization of the user's chakra and as such it may differ in appearance between users. It begins by forming a large skeleton with muscle tissue around the user. Even in an imperfect state, the bones can act as armor for the user and it is capable of regenerating as long as the user has the energy to spare.
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Posted: Tue Sep 14, 2010 8:01 pm
Real Name: Ren Age: 17 Interests: Role playing, drawing, playing guitar, football, anime Character Info: Name: Sosuke Jigoku Nicknames: Sosuke Age: 17 Village: Former Konohagakure ninja Weapons: A katana strapped to his back. Personality: Calm and quiet, doesn’t show much emotion. Weakness: Wind element techniques, genjutsu Bloodline and Linage: None Past/Background: Sosuke was born an orphan in the Hidden Leaf Village. He lived on the streets and raised himself. He surprised the teachers when he enrolled himself into the ninja academy, without any papers, birth certificate, anything. He quickly showed that he had potential to be a great shinobi. He served his village without question, until he was assigned a mission. Several villagers of another village had come across stolen documents with top secret information regarding Konoha’s military tactics and standing. They didn’t steal the documents, but knew too much. He was assigned to kill innocent people. He refused and cast his headband aside. Favorite Jutsu Technique: Chidori Jutsu Technique List: Elemental Affinities: Water and Lightning Water: Suiton: Bakusui Shōha - After spitting out a great volume of water from his mouth, the enemy is swallowed up by this advancing surge and crushed. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks, the amount of water created is proportional to the amount of chakra used. When used with Kisame's enormous chakra, even dry wastelands will turn into an ocean. Afterwards, the excess water can presumably be used for additional water release jutsu. Suiton: Suiryūdan no Jutsu - Suiryūdan no Jutsu takes the form of a giant, powerful dragon, created out of water. This jutsu needs forty-four hand seals, the highest amount of hand seals necessary to use a jutsu shown in the series so far. Another drawback to the technique is that it requires the user to be near a large body of water to complete the technique. However, Tobirama Senju was able to produce one without a pre-existing water source and with only one hand seal, which was a testament to his skill and one of the reasons why he was selected as Hokage. This technique is very similar to Suiton: Suikōdan no Jutsu , which also creates a creature out of water to crash it onto the opponent. Suiton: Dai Bakusui Shōha - A stronger version of the Water Release: Exploding Water Colliding Wave, the user spits out a large amount of water and covers a entire area, with massive waves crushing the opponents. He/She then forms the water into a giant orb, rather than let it flow out like the jutsu's weaker version Lightning: Chidori - This jutsu channels a large amount of lightning chakra to the user's hand. The amount of chakra is so great that it becomes visible. The high concentration of electricity produces a sound reminiscent of many birds chirping, hence the name. Once the technique is completed, the user charges forward and thrusts the Chidori into the target. This produces heavy amounts of damage that is usually fatal to humans. This technique is classified as an assassination technique because of the speed at which it is performed, despite the loud noise it produces. Raiton: Shichū Shibari - -Four giant pillars are summoned or created, whence then shoot bolts of lightning, binding the target in place and possibly doing damage to them. Raiton Bunshin no Jutsu - This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform jutsu and interact with the environment due to it having physical substance. If the clone is injured, it will revert to its natural lightning-state, at the same time electrocuting whatever it is touching. Raiton: Raikou Boruto no Jutsu - A simple technique in concept and execution, in which the user performs the necessary handseals and then emits a short bolt of lightning from his or her hand. This is a simple bolt, akin to a fireball, as opposed to being a continuous stream. On impact, the target will suffer minor electric shocks. Universal: Henge No Jutsu - The user changes his/her form Kawarimi No Jutsu - The user replaces their body with an object, usually a log or boulder, but can also be with another person Kakuremino No Jutsu - A very basic skill utilizing a sheet to help the user in blending with the background. This is actually only used by Academy students. Nawanuke No Jutsu - A basic skill that lets the user invest chakra into a rope or chain to push the knot in it in the right way, so it loosens. This is used to escape from a rope binding. Anrokku no Jutsu - A relatively easy-to-perform jutsu used mostly on stealth missions and when stealing. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering Kyou Masukingu No Jutsu - This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user sends some chakra to the target’s ears and performs the needed hand seals. Any natural sounds in the area (running water, crickets, wind, ect…) are magnified slightly to mask any soft sounds that the user may make. Suimen Hokou no Gyou - A technique that enables the user to walk on the surface of water by concentrating chakra into the feet. It is also used for training; it allows an individual to learn how to control the release of chakra. Kinobori no Jutsu - Description: By focusing chakra into the feet and keeping it balanced, the user can walk up against vertical objects and cling to its surface. Forbidden: Sealing Art: Nine Phantom Dragons(what the Akatsuki use to seal Jinchuuriki) Astral Projection (The technique Akatsuki members who are far away from each other use for meetings) Akatsuki Clone Technique (Makes a clone with 30% of the users chakra, made from a person or corpse. They can withstand much more than a shadow clone, only dieing when a fatal blow is dealt) Also, a technique I made for my character that will serve his purposes later on Wasureta Memorishīru -no- Jutsu (It allows the user to wipe all memory of himself or herself from the target's mind. High-level jutsu that requires powerful mind-reading techniques to reverse) Taijutsu: (Since Sosuke wields a katana, his taijutsu is mainly based on sword fighting) Quick Draw: Sosuke draws his sword with intense speed and strength, which allows him to cut through kunai and shuriken. Star Crossed: Sosuke dashes at his opponent with blinding speed and cuts through them five times in rapid succession, moving in a star pattern. Spirit Cutter: Sosuke infuses his chakra into his swing, allowing him to cut through oncoming ninjutsu such as fireball technique. The rest of his taijutsu are assorted sword combos, throwing weapons, punches, and kicks. Appearance:
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